Moar translation

German
Refactor some English/Spanish
This commit is contained in:
Mike A. Trethewey
2020-03-09 04:51:57 -07:00
parent 37a1b70f3b
commit ff51821701
4 changed files with 64 additions and 24 deletions

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@@ -0,0 +1,27 @@
{
"cli": {
"app.title": "ALttP Tür Randomisier Version %s - Nummer: %d",
"shuffling.world": "Welt wird durchmischt.",
"generating.itempool": "Generier Gegenstandsbasis.",
"calc.access.rules": "Berechne Zugriffsregeln.",
"placing.dungeon.prizes": "Platziere Verliespreise.",
"placing.dungeon.items": "Platziere Verliesgegenstände.",
"fill.world": "Fülle die Welt.",
"balance.multiworld": "Gleiche Multiwelt-Fortschritt aus.",
"patching.rom": "Patche ROM.",
"calc.playthrough": "Berechne Durschpiellösung.",
"done": "Fertig. Viel Spaß.",
"total.time": "Gesamtzeit: %s",
"building.collection.spheres": "Baue Sammelbereiche auf.",
"building.calculating.spheres": "Berechneter Bereich %i, beinhaltet %i von %i Progressionsgegenständen.",
"cannot.reach.items": "Die folgenden Gegenstände können nicht erreicht werden: %s",
"cannot.reach.item": "%s (Spieler %d) in %s (Spieler %d)",
"check.item.location": "Prüfe ob %s (Spieler %d) benötigt wird um das Spiel zu schlagen.",
"check.item.location.true": "Ja, Gegenstand wird benötigt um das Spiel zu schlagen.",
"check.item.location.false": "Nein, Gegenstand wird nicht benötigt um das Spiel zu schlagen.",
"building.final.spheres": "Berechneter Finalbereich %i, beinhaltet, %i von %i Progressionsgegenständen.",
"cannot.beat.game": "Spiel is nicht schlagbar.",
"cannot.reach.progression": "Nicht alle Progressionsgegenstände erreichbar.",
"cannot.reach.required": "Nitch alle benötigten Gegenstände erreichbar."
}
}

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@@ -1,6 +1,6 @@
{
"cli": {
"app.title": "ALttP Door Randomizer",
"app.title": "ALttP Door Randomizer Version %s - Seed: %d",
"version": "Version",
"seed": "Seed",
"player": "Player",
@@ -25,19 +25,26 @@
"splitting.up": "Splitting Up",
"balance.multiworld": "Balancing multiworld progression",
"cannot.beat.game": "Cannot beat game! Something went terribly wrong here!",
"cannot.reach.items": "The following items could not be reached: %s",
"cannot.reach.item": "%s (Player %d) at %s (Player %d)",
"check.item.location": "Checking if %s (Player %d) is required to beat the game.",
"check.item.location.true": "Yes, item is required.",
"check.item.location.false": "No, item is not required.",
"cannot.reach.progression": "Not all progression items reachable. Something went terribly wrong here.",
"cannot.reach.required": "Not all required items reachable. Something went terribly wrong here.",
"patching.rom": "Patching ROM",
"calc.playthrough": "Calculating playthrough",
"done": "Done. Enjoy.",
"total.time": "Total Time",
"total.time": "Total Time: %s",
"finished.run": "Finished run",
"generation.failed": "Generation failed",
"generation.fail.rate": "Generation fail rate",
"generation.success.rate": "Generation success rate",
"enemizer.not.found": "Enemizer not found at",
"enemizer.nothing.applied": "No Enemizer options will be applied until this is resolved.",
"building.collection.spheres": "Building up collection spheres"
"building.collection.spheres": "Building up collection spheres",
"building.calculating.spheres": "Calculated sphere %i, containing %i of %i progress items.",
"building.final.spheres": "Calculated final sphere %i, containing %i of %i progress items."
},
"help": {
"lang": [ "App Language, if available, defaults to English" ],

View File

@@ -1,25 +1,34 @@
{
"cli": {
"app.title": "ALttP Puerta Aleatorizador",
"version": "Versión",
"seed": "Número",
"player": "Player",
"app.title": "ALttP Puerta Aleatorizador Versión %s - Número: %d",
"player": "Jugador",
"shuffling.world": "Barajando el Mundo",
"shuffling.dungeons": "Barajando Mazmorras",
"basic.traversal": "--Recorrido Básico",
"generating.dungeon": "Generando mazmorra",
"shuffling.keydoors": "Barajando Puertas Clave para",
"keylock.detected": "Bloqueo de Teclas detectado",
"fill.world": "Llenar el Mundo",
"balance.doors": "-Equilibriando Puertas",
"re-balancing": "-Reequilibriando",
"balancing": "--Equilibriando",
"splitting.up": "División",
"basic.traversal": "--Recorrido Básico",
"generating.dungeon": "Generando mazmorra",
"shuffling.keydoors": "Barajando Puertas Clave para",
"placing.dungeon.prizes": "Placing Dungeon Prizes",
"placing.dungeon.items": "Placing Dungeon Items",
"keylock.detected": "Bloqueo de Teclas detectado",
"fill.world": "Llenar el Mundo",
"cannot.beat.game": "No se puede vencer el juego. Algo salió terriblemente mal.",
"cannot.reach.items": "No se pudo llegar a los siguientes elementos: %s",
"cannot.reach.item": "%s (Jugador %d) at %s (Jugador %d)",
"check.item.location": "Comprobar si se requiere que %s (Jugador %d) gane el juego.",
"check.item.location.true": "Sí, se requiere artículo.",
"check.item.location.false": "No, no se requiere artículo.",
"patching.rom": "Parchear ROM",
"calc.playthrough": "Cálculo de Juego",
"generation.failed": "Generación Fallida",
"enemizer.not.found": "Enemizer no encontrado en"
"enemizer.not.found": "Enemizer no encontrado en",
"building.collection.spheres": "Construyendo esferas de recolección.",
"building.calculating.spheres": "Esfera calculada %i, que contiene %i de %i elementos de progreso.",
"building.final.spheres": "Esfera final calculada %i, que contiene %i de %i elementos de progreso."
}
}
}