Moar translation
German Refactor some English/Spanish
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@@ -1,6 +1,6 @@
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{
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"cli": {
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"app.title": "ALttP Door Randomizer",
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"app.title": "ALttP Door Randomizer Version %s - Seed: %d",
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"version": "Version",
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"seed": "Seed",
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"player": "Player",
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@@ -25,19 +25,26 @@
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"splitting.up": "Splitting Up",
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"balance.multiworld": "Balancing multiworld progression",
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"cannot.beat.game": "Cannot beat game! Something went terribly wrong here!",
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"cannot.reach.items": "The following items could not be reached: %s",
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"cannot.reach.item": "%s (Player %d) at %s (Player %d)",
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"check.item.location": "Checking if %s (Player %d) is required to beat the game.",
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"check.item.location.true": "Yes, item is required.",
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"check.item.location.false": "No, item is not required.",
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"cannot.reach.progression": "Not all progression items reachable. Something went terribly wrong here.",
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"cannot.reach.required": "Not all required items reachable. Something went terribly wrong here.",
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"patching.rom": "Patching ROM",
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"calc.playthrough": "Calculating playthrough",
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"done": "Done. Enjoy.",
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"total.time": "Total Time",
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"total.time": "Total Time: %s",
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"finished.run": "Finished run",
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"generation.failed": "Generation failed",
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"generation.fail.rate": "Generation fail rate",
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"generation.success.rate": "Generation success rate",
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"enemizer.not.found": "Enemizer not found at",
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"enemizer.nothing.applied": "No Enemizer options will be applied until this is resolved.",
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"building.collection.spheres": "Building up collection spheres"
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"building.collection.spheres": "Building up collection spheres",
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"building.calculating.spheres": "Calculated sphere %i, containing %i of %i progress items.",
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"building.final.spheres": "Calculated final sphere %i, containing %i of %i progress items."
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},
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"help": {
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"lang": [ "App Language, if available, defaults to English" ],
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