codemann8
06e3dc80d6
Merged in DR v1.2.0.20
2023-08-07 15:30:50 -05:00
Catobat
7197a23b45
Add setting for self-looping doors
2023-08-02 02:23:19 +02:00
codemann8
c2538d44cb
Minor GUI indentation
2023-04-13 14:03:30 -05:00
codemann8
f13880eee9
Major GUI reorganization
2023-04-04 17:11:43 -06:00
codemann8
f1f75ec760
Major GUI reorganization
2023-03-29 10:19:36 -05:00
codemann8
ab5f348f77
Merged in DR v1.2.0.8
2023-02-18 19:33:15 -06:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
...
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
aerinon
82965ac734
Big Key fix for dungeons with only big chests
...
Door pairing issues
Minor gui error
2022-10-28 08:56:06 -06:00
aerinon
db43ce8d15
Fix keyshuffle
2022-09-08 16:24:48 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
aerinon
d9f0e2a7b6
Options added for door_type_mode and new partitioned mode
2022-07-06 10:06:29 -06:00
aerinon
14571508ae
Init work on decoupling doors
2022-05-25 10:31:20 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
...
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
codemann8
c9aa65c33c
Changed default to Lobby Shuffle, but Door still set to Vanilla
2021-04-22 13:22:48 -05:00
codemann8
12056f68d6
Changed defaults for Door and OW
2021-04-22 10:52:16 -05:00
Catobat
43b0f95877
Shuffle in-room stairs
2021-01-30 00:35:41 +01:00
aerinon
5b9919153e
Merging of pot shuffle
2020-11-24 12:57:11 -07:00
aerinon
4dda394a90
Added option to keep original palettes in crossed dungeon mode
...
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits
Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
compiling
078b5eeb85
Merge remote-tracking branch 'remotes/origin/DoorDevUnstable' into DoorDevUnstable
2020-11-07 18:48:26 +11:00
aerinon
d3e643b9c6
Finish bps work
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Fixing a couple bugs
2020-10-29 15:46:27 -06:00
aerinon
cade01b489
GUI work and revert find_accessible_entrances for main dungeon generation
2020-10-27 14:45:22 -06:00
aerinon
357a09d5b7
Added intensity parameter. Clean up for next alpha release
2020-09-16 15:01:01 -06:00
compiling
7c9e02b182
Pot shuffle
2020-09-06 18:01:44 +10:00
Mike A. Trethewey
4b0f30a85f
Implement prelim enums
2020-03-12 16:16:15 -07:00
Mike A. Trethewey
fc8ebad37f
Promote default
2020-03-12 04:05:26 -07:00
Mike A. Trethewey
0cb7eaa417
Slim down args
2020-03-12 03:31:39 -07:00
Mike A. Trethewey
e901f0f1f5
Ugh, I think I did it
2020-03-10 17:23:23 -07:00
aerinon
39ea777cf9
Gui fixes for clocks/dungeon_counters
...
Map fix for settings
2020-03-04 13:57:29 -07:00
Mike A. Trethewey
6c9fdcd203
Update Widgets to be able to use grid
2020-02-21 23:47:29 -08:00
Mike A. Trethewey
d82c4c9d70
Fix some stuff
2020-02-19 03:53:45 -08:00
Mike A. Trethewey
6e47cd78e0
Dungeon Counters option
2020-02-19 03:32:01 -08:00
Mike A. Trethewey
2a1e9726b1
JSONify Dungeon Rando options
2020-02-17 01:26:21 -08:00