codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
aerinon
070f489be8
fix: fix spectacle rock cave enemy drops
2023-11-20 16:53:24 -07:00
aerinon
3e5d4abfd3
fix: don't shuffle bonk fairies
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fix: fix mimic cave enemy drops
2023-11-20 16:46:42 -07:00
aerinon
07e06add11
Fix for bonk torches counting issue
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Hera basement issue fixed by banning wallmasters
Known Statue+Pull Switch interactions banned
Making sprite spammers count for more on tile to increase chance of pots being available to pick up.
More enemy bans
2023-10-11 12:26:54 -06:00
aerinon
1434911727
Freeze fairy abyss/beam dash enemies
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Fix original key drops on split supertiles (pokey 1)
Fix mystery/customizer boolean issue
Enemy bans
2023-10-06 10:47:22 -06:00
aerinon
267e3214a7
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# CLI.py
# Main.py
# RELEASENOTES.md
# Rom.py
# Rules.py
# data/base2current.bps
# source/classes/CustomSettings.py
# source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
329367e04a
Account for vanilla BK doors in Stitcher
2023-09-28 10:43:10 -06:00
aerinon
915e7dc416
Ability to enemize fairies
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Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
aerinon
2e5b9758c2
Unkillable thieves for now
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Turn off enemy drop indicator for modes that don't need it
2023-09-12 10:13:15 -06:00
aerinon
9e6bcf8a99
Various enemizer adjustments and fixes
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Fix for retro location counting
Baserom update
2023-09-12 08:40:24 -06:00
aerinon
2a5ceaacd8
Several small fixes
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Added special bitmask table for cross dungeon drops and indicator
2023-08-17 13:54:14 -06:00
aerinon
57da9efcb1
Mimic work
2023-08-09 12:06:20 -06:00
aerinon
5d3c401f1f
Remove hovers in waterway from drop pool
2023-08-04 10:48:59 -06:00
Catobat
f2b8c840a2
Fix potential bug with re-linking decoupled doors
2023-08-02 17:02:15 +02:00
Catobat
7197a23b45
Add setting for self-looping doors
2023-08-02 02:23:19 +02:00
aerinon
627168e771
First pass on multiworld for enemy drops. Fixed a few graphical enemizer issues.
2023-06-26 10:29:37 -06:00
aerinon
503be6aa91
Enemizer refinement
2023-05-19 08:53:01 -06:00
aerinon
a0b781521f
Big enemizer updates
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Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
d85a63ece1
Damage table start
2023-03-13 11:11:59 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
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Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
ccb35fd1b1
Small key door limit per dungeon
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RainPrevention fix
2022-12-16 15:56:53 -07:00
aerinon
4f2fed48d7
Big key door fix
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Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
57c479e1c2
Overworld enemizer work
2022-10-25 09:14:19 -06:00
aerinon
1529ec9473
First pass on boss randomization
2022-10-06 14:17:12 -06:00
aerinon
a5fc4dd7a6
Rules changes
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Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00
aerinon
b71c7aa2b4
Underworld dropshuffle
2022-09-30 15:38:35 -06:00
aerinon
3c0f6ca0e6
UW Enemizer work
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Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8
UW Enemizer Work
2022-09-26 14:07:41 -06:00
aerinon
5b4bcc02d4
Finished region mapping
2022-09-16 15:49:16 -06:00
aerinon
fd17c2576d
Enemy drops work
2022-09-16 10:20:54 -06:00
aerinon
e2b9735600
Rain prevention fix for keydoors (plus test case)
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Couple fixes for standard throne
2022-09-07 16:50:44 -06:00
aerinon
09fbdc46ca
Finish bomb/dash doors
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Lots of minor fixes
Fixed a few existing bugs
2022-08-05 14:01:19 -06:00
aerinon
d9f0e2a7b6
Options added for door_type_mode and new partitioned mode
2022-07-06 10:06:29 -06:00
aerinon
2e9d132985
Large refactor underway.
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Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
14571508ae
Init work on decoupling doors
2022-05-25 10:31:20 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00