aerinon
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1529ec9473
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First pass on boss randomization
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2022-10-06 14:17:12 -06:00 |
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aerinon
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a5fc4dd7a6
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Rules changes
Implement Big Magic/Chicken/Fairy spawn items
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2022-10-03 16:12:05 -06:00 |
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aerinon
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b71c7aa2b4
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Underworld dropshuffle
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2022-09-30 15:38:35 -06:00 |
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aerinon
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3c0f6ca0e6
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UW Enemizer work
Refinements for data table support
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2022-09-27 14:40:43 -06:00 |
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aerinon
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037a9479d8
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UW Enemizer Work
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2022-09-26 14:07:41 -06:00 |
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aerinon
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5b4bcc02d4
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Finished region mapping
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2022-09-16 15:49:16 -06:00 |
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aerinon
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fd17c2576d
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Enemy drops work
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2022-09-16 10:20:54 -06:00 |
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aerinon
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e2b9735600
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Rain prevention fix for keydoors (plus test case)
Couple fixes for standard throne
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2022-09-07 16:50:44 -06:00 |
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aerinon
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09fbdc46ca
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Finish bomb/dash doors
Lots of minor fixes
Fixed a few existing bugs
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2022-08-05 14:01:19 -06:00 |
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aerinon
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d9f0e2a7b6
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Options added for door_type_mode and new partitioned mode
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2022-07-06 10:06:29 -06:00 |
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aerinon
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2e9d132985
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Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
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2022-06-28 13:05:38 -06:00 |
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aerinon
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14571508ae
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Init work on decoupling doors
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2022-05-25 10:31:20 -06:00 |
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aerinon
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26e8e23fce
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Initial work on new pottery modes
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2022-04-19 13:56:39 -06:00 |
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