Commit Graph

27 Commits

Author SHA1 Message Date
aerinon
2a5ceaacd8 Several small fixes
Added special bitmask table for cross dungeon drops and indicator
2023-08-17 13:54:14 -06:00
aerinon
57da9efcb1 Mimic work 2023-08-09 12:06:20 -06:00
aerinon
5d3c401f1f Remove hovers in waterway from drop pool 2023-08-04 10:48:59 -06:00
aerinon
627168e771 First pass on multiworld for enemy drops. Fixed a few graphical enemizer issues. 2023-06-26 10:29:37 -06:00
aerinon
503be6aa91 Enemizer refinement 2023-05-19 08:53:01 -06:00
aerinon
a0b781521f Big enemizer updates
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
d85a63ece1 Damage table start 2023-03-13 11:11:59 -06:00
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
9a71e56546 Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
ccb35fd1b1 Small key door limit per dungeon
RainPrevention fix
2022-12-16 15:56:53 -07:00
aerinon
4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
57c479e1c2 Overworld enemizer work 2022-10-25 09:14:19 -06:00
aerinon
1529ec9473 First pass on boss randomization 2022-10-06 14:17:12 -06:00
aerinon
a5fc4dd7a6 Rules changes
Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00
aerinon
b71c7aa2b4 Underworld dropshuffle 2022-09-30 15:38:35 -06:00
aerinon
3c0f6ca0e6 UW Enemizer work
Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8 UW Enemizer Work 2022-09-26 14:07:41 -06:00
aerinon
5b4bcc02d4 Finished region mapping 2022-09-16 15:49:16 -06:00
aerinon
fd17c2576d Enemy drops work 2022-09-16 10:20:54 -06:00
aerinon
e2b9735600 Rain prevention fix for keydoors (plus test case)
Couple fixes for standard throne
2022-09-07 16:50:44 -06:00
aerinon
09fbdc46ca Finish bomb/dash doors
Lots of minor fixes
Fixed a few existing bugs
2022-08-05 14:01:19 -06:00
aerinon
d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
aerinon
2e9d132985 Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
14571508ae Init work on decoupling doors 2022-05-25 10:31:20 -06:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00