2be02890bd
Merge remote-tracking branch 'codemann/OverworldShuffle' into codemann_OverworldShuffle
2026-01-25 21:39:53 -06:00
f539e24ddb
GK Version 1.0.0 ( #1 )
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Establish GK as its own fork with versioning, starting with v1.0.0
- bosshunt mode
- dungeon maps are useful
- ensure there's always a bee for sale in shop shuffle
Reviewed-on: #1
Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com >
Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com >
2026-01-25 21:29:44 +00:00
78dd5c65fc
isort
2026-01-25 13:59:45 -06:00
codemann8
32d1c2610d
Fixed un-flags for new OWR options
2026-01-17 11:09:14 -06:00
4c498a723b
Add dark_room settings
2025-03-08 18:18:06 -06:00
codemann8
dab9d75dc1
Merged in DR v1.4.1.11
2024-04-25 15:06:59 -05:00
aerinon
20e60c8a1d
feat(spoiler): introducing custom spoiler levels
2024-04-22 08:35:17 -06:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
codemann8
1566813f81
Changing yaml output to show hex numbers as hex and not as decimal
2023-08-02 15:01:37 -05:00
aerinon
503be6aa91
Enemizer refinement
2023-05-19 08:53:01 -06:00
aerinon
a0b781521f
Big enemizer updates
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Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
3c0f6ca0e6
UW Enemizer work
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Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8
UW Enemizer Work
2022-09-26 14:07:41 -06:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
aerinon
496e63e13b
Merge branch 'DoorDevVolatileSRAM' of https://github.com/cassidoxa/ALttPEntranceRandomizer into cassidoxa-DoorDevVolatileSRAM
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# Conflicts:
# Rom.py
# data/base2current.bps
2022-04-26 16:24:17 -06:00
cassidoxa
163988ca1b
New SRAM changes
2022-04-20 22:00:05 -04:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
codemann8
fd7d9f7121
Merged in DR v1.0.0.2
2022-03-27 14:56:16 -05:00
aerinon
6f7a2e234d
Merge in Unstable updates
2022-03-08 08:58:29 -07:00
aerinon
6fa2cce79d
Factorial fix
2022-03-08 08:14:28 -07:00
aerinon
2f0d64103e
Merge branch 'StandingItems' into DoorDevVolatile
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# Conflicts:
# Rules.py
# source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon
9fd73e08bb
Districting considers the Tavern North entrance
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Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
codemann8
0df739b283
Added infinite loop detection
2021-12-21 10:35:54 -06:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
codemann8
057f8cbeba
Fixed Shuffle Ganon CLI/GUI issue
2021-10-31 19:57:40 -05:00
codemann8
1056a6d3ad
Fixed Shuffle Ganon CLI/Gui issue
2021-10-31 18:53:09 -05:00
codemann8
e2afe98b75
Fixed issue with shuffling Ganon/GT via CLI
2021-10-31 15:57:32 -05:00
codemann8
d2610a891f
Merged in DR v0.5.1.0
2021-08-20 13:10:27 -05:00
aerinon
b21564d5aa
Combinatoric approach revised (KLA1)
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Backported some fixes
2021-06-29 16:34:28 -06:00
codemann8
98a7047168
Merged DR 0.4.0.6
2021-06-04 21:58:27 -05:00
aerinon
46ccfedcdc
Blind Attic hint in crossed
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Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
codemann8
d1b82e5910
Implemented Parallel Worlds functionality
2021-05-05 15:15:58 -05:00
randall.rupper
dc5cd2b744
Merge branch 'DoorDev' into DoorDevUnstable
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# Conflicts:
# Main.py
# RELEASENOTES.md
2021-03-05 10:43:05 -07:00
Thomas Prescott
1bac04a24c
formatting, and fix output
2021-03-02 20:12:24 -06:00
Mike A. Trethewey
f7df6c0e69
Fixes
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Change Spoiler default to True
Set base rom to actually do the thing
2021-02-26 02:13:11 -08:00
aerinon
d14c9b5758
Object reading improvements in utils
2021-02-24 13:29:10 -07:00
Mike A. Trethewey
3d3b8c8985
Just do stuff local
2021-01-08 02:26:30 -08:00
Mike A. Trethewey
fdbfa6fc5d
Py3 updates expanduser
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Same on Win/Linux
2021-01-08 00:40:55 -08:00
aerinon
d3e643b9c6
Finish bps work
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Fixing a couple bugs
2020-10-29 15:46:27 -06:00
aerinon
38be9e6ec0
Generation improvements
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Hera Lobby fix
Added gauntlet 3 to cut carpet
2020-10-07 16:33:43 -06:00
aerinon
973bf02b1d
Palette refinement
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Sanctuary starting dungeon and mirror target
Sanctuary limited to LW in open mode (non-crossed/insanity ER)
2020-09-09 15:49:00 -06:00
aerinon
45016ed5ce
Merge Unstable into EdgeWork
2020-04-24 14:02:47 -06:00
aerinon
8e7ed89723
Formatting
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Json spoiler tied to jsonout arg
Fixed Default Link sprite button again
Removed odd return from local_path (need to test this with bundle)
2020-04-09 17:02:40 -06:00
Mike A. Trethewey
4c35b39e35
Fix Hints toggle on CLI
2020-04-07 02:17:25 -07:00
aerinon
c968621ba3
Tons of edge work:
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--Refactor of scrolling
--Addition of edge math
--Tied linking doors to DR Flag
--Fixed vanilla linking doors
2020-03-31 11:00:49 -06:00
Mike A. Trethewey
ff678659f9
Add Suppress Spoiler
2020-03-23 21:39:45 -07:00
Mike A. Trethewey
8513b7f270
Fix var loading again
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Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00
Mike A. Trethewey
d8ea5b0fd0
Merge branch 'DoorDev' into ci-dev
2020-03-12 04:17:05 -07:00
Mike A. Trethewey
0cb7eaa417
Slim down args
2020-03-12 03:31:39 -07:00