aerinon
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5d3c401f1f
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Remove hovers in waterway from drop pool
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2023-08-04 10:48:59 -06:00 |
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aerinon
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627168e771
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First pass on multiworld for enemy drops. Fixed a few graphical enemizer issues.
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2023-06-26 10:29:37 -06:00 |
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aerinon
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503be6aa91
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Enemizer refinement
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2023-05-19 08:53:01 -06:00 |
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aerinon
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a0b781521f
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Big enemizer updates
Fix sheets
Health + damage rando
Logical kill rooms
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2023-03-30 16:12:46 -06:00 |
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aerinon
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d85a63ece1
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Damage table start
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2023-03-13 11:11:59 -06:00 |
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aerinon
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4aae603462
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Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
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2023-03-10 13:43:38 -07:00 |
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aerinon
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9a71e56546
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Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
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2023-02-17 16:55:35 -07:00 |
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aerinon
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a304fd31ac
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Standard keysanity distribution and generation fixes
Includes new S&Q safety
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2023-02-14 15:58:52 -07:00 |
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aerinon
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22dfeeecca
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Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
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2023-01-12 15:32:49 -07:00 |
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aerinon
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ccb35fd1b1
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Small key door limit per dungeon
RainPrevention fix
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2022-12-16 15:56:53 -07:00 |
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aerinon
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4f2fed48d7
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Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
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2022-10-26 16:46:32 -06:00 |
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aerinon
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57c479e1c2
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Overworld enemizer work
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2022-10-25 09:14:19 -06:00 |
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aerinon
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1529ec9473
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First pass on boss randomization
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2022-10-06 14:17:12 -06:00 |
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aerinon
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a5fc4dd7a6
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Rules changes
Implement Big Magic/Chicken/Fairy spawn items
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2022-10-03 16:12:05 -06:00 |
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aerinon
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b71c7aa2b4
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Underworld dropshuffle
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2022-09-30 15:38:35 -06:00 |
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aerinon
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3c0f6ca0e6
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UW Enemizer work
Refinements for data table support
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2022-09-27 14:40:43 -06:00 |
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aerinon
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037a9479d8
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UW Enemizer Work
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2022-09-26 14:07:41 -06:00 |
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aerinon
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5b4bcc02d4
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Finished region mapping
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2022-09-16 15:49:16 -06:00 |
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aerinon
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fd17c2576d
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Enemy drops work
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2022-09-16 10:20:54 -06:00 |
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aerinon
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e2b9735600
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Rain prevention fix for keydoors (plus test case)
Couple fixes for standard throne
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2022-09-07 16:50:44 -06:00 |
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aerinon
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09fbdc46ca
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Finish bomb/dash doors
Lots of minor fixes
Fixed a few existing bugs
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2022-08-05 14:01:19 -06:00 |
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aerinon
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d9f0e2a7b6
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Options added for door_type_mode and new partitioned mode
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2022-07-06 10:06:29 -06:00 |
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aerinon
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2e9d132985
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Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
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2022-06-28 13:05:38 -06:00 |
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aerinon
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14571508ae
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Init work on decoupling doors
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2022-05-25 10:31:20 -06:00 |
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aerinon
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26e8e23fce
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Initial work on new pottery modes
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2022-04-19 13:56:39 -06:00 |
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