Commit Graph

123 Commits

Author SHA1 Message Date
codemann8
808daf224d Fixed EG2 spawn starts to connect logic exits more consistently 2025-09-03 02:54:58 -05:00
codemann8
95ec5c7983 Fixed error with placing Old Man cave in ER 2025-09-03 02:54:58 -05:00
codemann8
30da5e8c22 Allow Old Man to exit from his destination entrance 2025-07-11 05:01:00 -05:00
codemann8
489694ad8a Fixed issue where empty cave lists were being added to candidates list in ER 2025-02-18 16:54:47 -06:00
codemann8
9bca4988b3 Merged in DR v1.4.8 2025-01-15 22:32:29 -06:00
aerinon
1bb7345a01 fix: bonk fairy used as mandatory connector in standard
fix: hmg multi-player issue
2025-01-08 09:47:44 -07:00
codemann8
ee45257862 Minor issue with plandoing SW dropdowns in Follow Linked Drops 2025-01-05 03:26:55 -06:00
codemann8
8ce8b93c8b Fixed some inconsistencies with OWG starting boots considerations 2025-01-03 04:31:51 -06:00
codemann8
d479789274 Fixed issue with OWG+ placing old man outside DM 2025-01-02 22:53:34 -06:00
aerinon
d2f4271a87 fix: make shuffleganon per player 2024-12-23 10:16:58 -07:00
codemann8
507fbeece9 Fix minor issue with shuffle_ganon option missing player check 2024-12-21 18:57:28 -06:00
codemann8
60c1334c27 Minor fix in ER to remove assumption there is only one way into a cave 2024-12-17 06:24:20 -06:00
codemann8
db8fbb448d Fixed Insanity ER to exit correctly out of GT entrance 2024-12-16 09:23:07 -06:00
codemann8
459eca9b4a Fixed issue with District ER not including SW as a connector 2024-12-12 18:26:31 -06:00
codemann8
413d5cc5fd Merged in DR v1.4.6 2024-10-15 19:11:10 -05:00
aerinon
c00d8ab80a fix: lean/lite shuffling fairy caves when enemy drop not enabled 2024-10-10 09:11:16 -06:00
codemann8
89e91a85fd Merged in DR v1.4.5 2024-08-21 03:57:12 -05:00
aerinon
a37d783ad8 fix: generation issue with dungeonsfull 2024-07-05 09:46:21 -06:00
aerinon
119c863f06 fix: insanity gen failure 2024-06-07 14:05:51 -06:00
aerinon
6d129edc3c fix: inverted ER issues 2024-06-07 12:25:07 -06:00
aerinon
4315b99908 fix: Swapped and Simple ER generation errors 2024-06-06 15:00:39 -06:00
codemann8
bcac25fd7d Fixed issue with Big Bomb Shop ending up at Pyramid Fairy entrance 2024-05-30 22:58:37 -05:00
aerinon
28872c8d27 feat: skull woods er options 2024-05-28 14:52:24 -06:00
codemann8
39dc0abb53 Banning bunny traversal thru DM Return Cave and Paradox Cave Top 2024-05-24 15:26:12 -05:00
codemann8
be904a8f3b Merged in DR v1.4.1.12 2024-05-23 21:49:24 -05:00
codemann8
1f66aa87fe Customizer option to always allow flipping Sanctuary 2024-05-11 14:08:55 -05:00
Catobat
d792560c9a Customizer option to always allow flipping Sanctuary 2024-05-11 02:16:59 +02:00
aerinon
bb5236d5d4 feat: promote new entrance shuffle algorithm out of experimental 2024-05-06 16:55:48 -06:00
codemann8
dab9d75dc1 Merged in DR v1.4.1.11 2024-04-25 15:06:59 -05:00
aerinon
89645bb4b5 feat(entrances): lite/lean support enemy shuffle caves 2024-04-23 14:18:55 -06:00
codemann8
dd75273b83 Fixed Pyramid Exit inaccessible issue in District ER 2024-03-17 04:13:55 -05:00
codemann8
21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
codemann8
691ad1ff93 Fixed issue with Inverted Swapped ER placing swap for Vanilla GT 2024-01-26 23:29:03 -06:00
codemann8
f3afba7ee6 Fixed issue with Lite ER and Vanilla GT 2024-01-26 23:27:06 -06:00
codemann8
f7705c3ec9 Fixed issue with AT/GT in Inverted Swapped ER 2024-01-18 09:20:49 -06:00
aerinon
87f072e070 fix: possible generation issue for old man cave in swapped ER 2024-01-16 16:08:17 -07:00
codemann8
041c7fae5d Fix for Old Man Cave running out of choices in Swapped ER 2024-01-14 09:08:21 -06:00
codemann8
2bec50b26b Implemented District ER 2024-01-10 05:57:39 -06:00
codemann8
17532160ee Allowing Insanity ER to decouple Standard entrances 2024-01-10 05:45:27 -06:00
codemann8
64a27993aa Changing Big Bomb Shop start to be independent of ER modes 2024-01-09 20:32:12 -06:00
aerinon
ec65999a26 fix: missing import 2024-01-05 12:58:35 -07:00
aerinon
ce4179abb9 feat: updated maze race/hobo clips
refactor: bunny pocket assumes a connector/dungeon_revive entrance is available, for now
fix: mirrorless_moat_rule no longer allows flippers in swamp
fix: problems from merge
2024-01-05 12:58:35 -07:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
KrisDavie
a4a523ce4c Small cleanup 2023-12-22 22:48:43 +01:00
KrisDavie
dad1ee8336 Implement basic HMG logic
* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
4b888b3c48 feat: swapped ER 2023-12-19 16:31:29 -07:00
aerinon
7619eb480d fix: small issue with lite (TR) using all must exits 2023-12-18 16:05:23 -07:00
codemann8
80eac44ac0 Fixed issue with Insanity ER and Pyramid Crack exit 2023-12-15 11:35:27 -06:00
codemann8
9820f79b0b Fixed minor incorrect Entrance data 2023-12-12 23:29:12 -06:00