codemann8
95ec5c7983
Fixed error with placing Old Man cave in ER
2025-09-03 02:54:58 -05:00
codemann8
30da5e8c22
Allow Old Man to exit from his destination entrance
2025-07-11 05:01:00 -05:00
codemann8
489694ad8a
Fixed issue where empty cave lists were being added to candidates list in ER
2025-02-18 16:54:47 -06:00
codemann8
9bca4988b3
Merged in DR v1.4.8
2025-01-15 22:32:29 -06:00
aerinon
1bb7345a01
fix: bonk fairy used as mandatory connector in standard
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fix: hmg multi-player issue
2025-01-08 09:47:44 -07:00
codemann8
ee45257862
Minor issue with plandoing SW dropdowns in Follow Linked Drops
2025-01-05 03:26:55 -06:00
codemann8
8ce8b93c8b
Fixed some inconsistencies with OWG starting boots considerations
2025-01-03 04:31:51 -06:00
codemann8
d479789274
Fixed issue with OWG+ placing old man outside DM
2025-01-02 22:53:34 -06:00
aerinon
d2f4271a87
fix: make shuffleganon per player
2024-12-23 10:16:58 -07:00
codemann8
507fbeece9
Fix minor issue with shuffle_ganon option missing player check
2024-12-21 18:57:28 -06:00
codemann8
60c1334c27
Minor fix in ER to remove assumption there is only one way into a cave
2024-12-17 06:24:20 -06:00
codemann8
db8fbb448d
Fixed Insanity ER to exit correctly out of GT entrance
2024-12-16 09:23:07 -06:00
codemann8
459eca9b4a
Fixed issue with District ER not including SW as a connector
2024-12-12 18:26:31 -06:00
codemann8
413d5cc5fd
Merged in DR v1.4.6
2024-10-15 19:11:10 -05:00
aerinon
c00d8ab80a
fix: lean/lite shuffling fairy caves when enemy drop not enabled
2024-10-10 09:11:16 -06:00
codemann8
89e91a85fd
Merged in DR v1.4.5
2024-08-21 03:57:12 -05:00
aerinon
a37d783ad8
fix: generation issue with dungeonsfull
2024-07-05 09:46:21 -06:00
aerinon
119c863f06
fix: insanity gen failure
2024-06-07 14:05:51 -06:00
aerinon
6d129edc3c
fix: inverted ER issues
2024-06-07 12:25:07 -06:00
aerinon
4315b99908
fix: Swapped and Simple ER generation errors
2024-06-06 15:00:39 -06:00
codemann8
bcac25fd7d
Fixed issue with Big Bomb Shop ending up at Pyramid Fairy entrance
2024-05-30 22:58:37 -05:00
aerinon
28872c8d27
feat: skull woods er options
2024-05-28 14:52:24 -06:00
codemann8
39dc0abb53
Banning bunny traversal thru DM Return Cave and Paradox Cave Top
2024-05-24 15:26:12 -05:00
codemann8
be904a8f3b
Merged in DR v1.4.1.12
2024-05-23 21:49:24 -05:00
codemann8
1f66aa87fe
Customizer option to always allow flipping Sanctuary
2024-05-11 14:08:55 -05:00
Catobat
d792560c9a
Customizer option to always allow flipping Sanctuary
2024-05-11 02:16:59 +02:00
aerinon
bb5236d5d4
feat: promote new entrance shuffle algorithm out of experimental
2024-05-06 16:55:48 -06:00
codemann8
dab9d75dc1
Merged in DR v1.4.1.11
2024-04-25 15:06:59 -05:00
aerinon
89645bb4b5
feat(entrances): lite/lean support enemy shuffle caves
2024-04-23 14:18:55 -06:00
codemann8
dd75273b83
Fixed Pyramid Exit inaccessible issue in District ER
2024-03-17 04:13:55 -05:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
codemann8
691ad1ff93
Fixed issue with Inverted Swapped ER placing swap for Vanilla GT
2024-01-26 23:29:03 -06:00
codemann8
f3afba7ee6
Fixed issue with Lite ER and Vanilla GT
2024-01-26 23:27:06 -06:00
codemann8
f7705c3ec9
Fixed issue with AT/GT in Inverted Swapped ER
2024-01-18 09:20:49 -06:00
aerinon
87f072e070
fix: possible generation issue for old man cave in swapped ER
2024-01-16 16:08:17 -07:00
codemann8
041c7fae5d
Fix for Old Man Cave running out of choices in Swapped ER
2024-01-14 09:08:21 -06:00
codemann8
2bec50b26b
Implemented District ER
2024-01-10 05:57:39 -06:00
codemann8
17532160ee
Allowing Insanity ER to decouple Standard entrances
2024-01-10 05:45:27 -06:00
codemann8
64a27993aa
Changing Big Bomb Shop start to be independent of ER modes
2024-01-09 20:32:12 -06:00
aerinon
ec65999a26
fix: missing import
2024-01-05 12:58:35 -07:00
aerinon
ce4179abb9
feat: updated maze race/hobo clips
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refactor: bunny pocket assumes a connector/dungeon_revive entrance is available, for now
fix: mirrorless_moat_rule no longer allows flippers in swamp
fix: problems from merge
2024-01-05 12:58:35 -07:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2
Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
2024-01-05 09:47:57 -06:00
KrisDavie
a4a523ce4c
Small cleanup
2023-12-22 22:48:43 +01:00
KrisDavie
dad1ee8336
Implement basic HMG logic
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* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
- Mire small door to rupee room is removed
- Hera and Swamp keys are placed without logic
- Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
4b888b3c48
feat: swapped ER
2023-12-19 16:31:29 -07:00
aerinon
7619eb480d
fix: small issue with lite (TR) using all must exits
2023-12-18 16:05:23 -07:00
codemann8
80eac44ac0
Fixed issue with Insanity ER and Pyramid Crack exit
2023-12-15 11:35:27 -06:00
codemann8
9820f79b0b
Fixed minor incorrect Entrance data
2023-12-12 23:29:12 -06:00
aerinon
070f489be8
fix: fix spectacle rock cave enemy drops
2023-11-20 16:53:24 -07:00