Commit Graph
4348 Commits
Author SHA1 Message Date
aerinon 0222b09aab feat: Restore Lanmo/Trinexx as possible lobbies 2024-01-04 13:00:12 -07:00
aerinon 744fcd5255 feat: More strict requirment for some bosses on ice 2024-01-04 12:56:34 -07:00
aerinon 4201d5d067 feat: Laser bridge logic accounts for item functionality for Byrna 2024-01-04 11:57:52 -07:00
aerinon 2b505df429 fix: typo 2024-01-04 11:50:09 -07:00
Cody Bailey 7c5a5f39fe Add aga_randomness to exposed settings 2024-01-04 01:56:35 -06:00
aerinon 37fd1ab5ef fix: Aga1 defeatable in rain state for glitched mode
fix: Terrorpin AI code excised
2024-01-03 11:58:17 -07:00
aerinon 6edc295951 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-03 03:22:25 -06:00
aerinon 108b67cbcf fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-03 03:20:04 -06:00
aerinon 1590c351a4 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-02 18:14:31 -07:00
aerinon 3f5eafb74f fix: muradahla typo
fix: remove warp in inverted after aga1 defeated
fix: shopsanity repeatable item bug
2024-01-02 18:01:54 -07:00
aerinon 3d6432af95 fix: enemy ban 2024-01-02 17:26:17 -07:00
aerinon 846423fc38 fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-02 17:09:08 -07:00
codemann8 c521980982 Added sparkles to Bonk Drop locations 2023-12-31 03:17:43 -06:00
codemann8 24d1eefb8c Adding back in missing logger 2023-12-30 16:48:38 -06:00
aerinon 6357e4d979 build: bump version 2023-12-29 11:16:31 -07:00
aerinon d44ac89faf fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 11:15:30 -07:00
codemann8 359d2b132e fix(generation): reduce memory usage for bunny walk calculations 2023-12-29 04:14:44 -06:00
codemann8 e1a86221ea Fixed logic with Laser Bridge with Byrna Item Functionality 2023-12-29 03:54:50 -06:00
codemann8 785188904d Added missing OW Terrain exits 2023-12-29 03:52:57 -06:00
codemann8 eb0276926d Fixed duplicate exit issue in copy_world 2023-12-29 03:51:49 -06:00
aerinon 121091c5a3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 00:41:25 -06:00
codemann8 ba904f3f63 Fixed duplicate exit issue in copy_world 2023-12-29 00:32:38 -06:00
aerinon 337ace1fa3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-28 17:22:36 -07:00
aerinon 81e5aff923 feat(logic): Hybrid major glitches - HMG
fix(enemizer): enemy bans
2023-12-28 10:51:16 -07:00
codemann8 92f7d4da92 Added new option to export pre-seed customizer template yaml 2023-12-27 20:40:32 -06:00
aerinon 6ed937971d fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
fix(enemizer): enemy bans
2023-12-27 15:56:25 -06:00
aerinon 7def7081b9 fix: ganonhunt playthrough 2023-12-27 15:52:29 -06:00
aerinon 8f3b3dc760 feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-27 15:49:12 -06:00
aerinon bd7ce54dd3 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
aerinon 2d467efded fix: don't bother blocking rain doors in no logic 2023-12-27 15:43:22 -06:00
aerinon 29504b7d53 fix: accept shufflebosses and shuffleenemies 2023-12-27 15:36:43 -06:00
codemann8 95fc30a8bd Implement Beat Agahnim 1 already in starting inventory 2023-12-27 15:27:49 -06:00
codemann8 99f7443819 Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-12-27 15:23:07 -06:00
aerinon a0e80e0c26 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2023-12-27 13:00:44 -07:00
codemann8 55caf24011 Changed Print Template Yaml from checkbox to button 2023-12-23 17:27:01 -06:00
codemann8 18fde2a3f3 Changed Print Template Yaml from checkbox to button 2023-12-23 04:23:34 -06:00
codemann8 d8319ca727 Renamed a couple buttons 2023-12-23 04:18:35 -06:00
codemann8 bd5232bf24 Fixed missing OWR brand labels 2023-12-23 03:42:52 -06:00
KrisDavie 36c8b5aaa6 Code cleanup and more tests 2023-12-22 22:48:43 +01:00
KrisDavie 81ace17889 More tests fixes 2023-12-22 22:48:43 +01:00
KrisDavie 22c4dcdfd3 More test updates + disable bunny check skip 2023-12-22 22:48:43 +01:00
KrisDavie 9fb7cf9f71 Refactor UW Glitches 2023-12-22 22:48:43 +01:00
KrisDavie 80c8c189a8 Minor HMG changes 2023-12-22 22:48:43 +01:00
KrisDavie fce43eb289 HMG tests 2023-12-22 22:48:43 +01:00
KrisDavie 6d79e48ab0 Don't explore dungeons with a single exit for bunny logic 2023-12-22 22:48:43 +01:00
KrisDavie e1a2e1bb5f Only return lobbies rather than dungeon regions 2023-12-22 22:48:43 +01:00
KrisDavie a4a523ce4c Small cleanup 2023-12-22 22:48:43 +01:00
KrisDavie 6510968401 Support bunny pocket for SW back and voo hammer house 2023-12-22 22:48:42 +01:00
KrisDavie 6a41dff98b Raise error on doors + hmg 2023-12-22 22:48:42 +01:00
KrisDavie 7f5fb16453 Refactor hmg key logic 2023-12-22 22:48:42 +01:00