aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
aerinon
8839926a97
Race flag on GUI
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Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
db43ce8d15
Fix keyshuffle
2022-09-08 16:24:48 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b
Flute mode
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And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
21456b5c90
Merge branch 'Customizer' into Synthesis
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# Conflicts:
# BaseClasses.py
# Rom.py
# data/base2current.bps
2022-08-11 16:06:50 -06:00
aerinon
d9f0e2a7b6
Options added for door_type_mode and new partitioned mode
2022-07-06 10:06:29 -06:00
Catobat
6e9d949439
Shuffle Back of Tavern
2022-06-13 20:38:24 +02:00
aerinon
14571508ae
Init work on decoupling doors
2022-05-25 10:31:20 -06:00
aerinon
7dd5cc0e36
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
cf227aafc0
Trinity goal
2022-04-04 13:37:07 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
4e43f38332
Separated Collection Rate counter from experimental
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Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
b024311aaa
BPS support
2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
7747a1f204
Unique boss shuffle mode
2022-02-15 16:29:52 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
e78f9218f5
Merge branch 'Ambrosia' into DoorDevVolatile
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# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
2021-10-29 15:26:51 -06:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
aerinon
28b87428cc
Changed bias named. Added districting
2021-10-05 13:58:30 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
f259e8bdc8
Boss item restriction logic added
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Reserved location logic started
2021-08-20 14:32:54 -06:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
1871b7ee6e
Merge branch 'SFXShuffle' into DoorDevUnstable
2021-08-02 12:40:52 -06:00
StructuralMike
051a47e0cd
Bomblogic added
2021-07-23 20:35:48 +02:00
aerinon
68dc27902b
SFX Shuffle initial implementation
2021-07-15 16:02:07 -07:00
aerinon
940369d3ec
Rename fake boots to pseudo boots
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Doc updates
2021-07-09 15:13:01 -07:00
aerinon
ffcc78f95c
Fake boots checkbox/argument
2021-07-07 16:23:16 -07:00
aerinon
1a7c3faa76
Fixed some enemizer mystery settings
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Added an easy way to turn off unkillable thieves
2021-07-01 16:25:55 -06:00
aerinon
23ffc61667
Sprite author credit
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Reduce flashing option
2021-06-07 11:13:28 -06:00
aerinon
63d49c5775
Beemizer stuff
2021-06-02 11:15:22 -06:00
aerinon
46ccfedcdc
Blind Attic hint in crossed
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Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
aerinon
fff7cd691e
Added the --shufflelinks option
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Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
compiling
db1a37b374
Create glitch connections in advance for dungeon generation.
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Add overworld glitches to the gui.
2021-04-27 18:12:24 +10:00
aerinon
f8a0ba1816
merge in inroom staircases
2021-02-01 10:07:53 -07:00
Catobat
43b0f95877
Shuffle in-room stairs
2021-01-30 00:35:41 +01:00
aerinon
e834fd85a1
Initial Shopsanity
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Retro work
2020-12-03 16:25:51 -07:00
aerinon
5b9919153e
Merging of pot shuffle
2020-11-24 12:57:11 -07:00
aerinon
4dda394a90
Added option to keep original palettes in crossed dungeon mode
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If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits
Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
compiling
078b5eeb85
Merge remote-tracking branch 'remotes/origin/DoorDevUnstable' into DoorDevUnstable
2020-11-07 18:48:26 +11:00
aerinon
d3e643b9c6
Finish bps work
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Fixing a couple bugs
2020-10-29 15:46:27 -06:00
aerinon
cade01b489
GUI work and revert find_accessible_entrances for main dungeon generation
2020-10-27 14:45:22 -06:00