Commit Graph

17 Commits

Author SHA1 Message Date
compiling
ef294ab0d3 Fix copy world. 2020-10-31 10:05:28 +11:00
compiling
1bd3ccfdc5 Require flippers for returning to dark lake hylia from Ice Palace / Capacity Fairy. 2020-10-30 17:40:25 +11:00
compiling
71e5fd7d26 Require moon pearl and flippers to exit the Waterfall of Wishing cave in inverted. 2020-10-30 17:08:04 +11:00
compiling
b1853e2ad9 Refactor OWG rules to keep them separate from no glitches.
Add logic for superbunny access to Sahasrahla's closet (with boots)
Add logic for superbunny through Two Brother's House (with boots)
Fix superbunny logic for spiral cave and mini moldorm cave - requires a sword
Add logic for waterwalking into Waterfall Cave
Add clip to Ice Palace entrance (requires boots, pearl and flippers)
Add extra clips to inverted owg logic - PoD and Dark Lake Hylia Ledge are now in logic with just boots
Add clip to flute point 6 into inverted owg logic - some light world locations are now accessible with boots and mitts, but no pearl or mirror.
2020-10-30 17:04:36 +11:00
compiling
82449763b7 Add OWG tests 2020-10-30 16:45:09 +11:00
compiling
ad9db670a2 Merge branch 'master' into Dev-owg 2020-10-30 16:00:22 +11:00
compiling
67a0afc6fa More moon pearl / superbunny fixes
Use the Catfish region properly, so Catfish Descent works.

# Conflicts:
#	InvertedRegions.py
2020-04-28 20:16:05 +10:00
compiling
2decfd1f0b Separate superbunny cave into 2 regions.
For OWG, allow superbunny in superbunny cave with no mirror when entering from the bottom
Fix boots clip logic to desert teleporter ledge and TR teleporter
Fix mirror wrap logic for pyramid fairy
For insanity shuffle, exiting Superbunny Cave bottom is now in logic.
2020-04-28 20:15:10 +10:00
compiling
7f2913fb35 Remove arrow capacity upgrade from retro 2020-04-23 19:08:21 +10:00
compiling
49e48eba1d Add warp between Waterfall Cave and Lake Hylia into inverted logic. 2020-03-14 13:37:21 +11:00
qadan
5b03cb82ba add kings grave area, waterwalk regions 2020-02-26 15:11:24 -04:00
qadan
1e31c26a29 invalid glitch 2020-02-12 13:44:51 -04:00
qadan
2ba2f48f92 overworld glitches ruleset 2020-02-11 18:07:38 -04:00
compiling
edd656b903 Swap implementation of Take Any fix to match Multiworld. 2020-01-03 08:27:22 +11:00
compiling
0eed4bb527 Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
cassidoxa
2859acef7d Swordless rom writes and inverted fixes
* Update Swordless rom writes

* Remove swordless as possible mode in ItemList.py

* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules

* Update Link's House Shuffling in inverted insanity

* More isolated entrances not to put Link's House at

* Fix Link's House in dungeons shuffles

* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00
cassidoxa
18f1275050 Inverted Mode (#5)
Merging in Cassidoxa's inverted mode.

I've still not fully reviewed the logic used in this mode, so it should be considered experimental, pending an in depth review by either myself or AA.
2019-07-27 09:13:13 -04:00