Commit Graph

3793 Commits

Author SHA1 Message Date
aerinon
b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
aerinon
62162b6fbc fix: maiden deleted instead of replaced with ped tex
fix: thief damage to player is not randomized
2024-01-04 14:54:30 -07:00
aerinon
0222b09aab feat: Restore Lanmo/Trinexx as possible lobbies 2024-01-04 13:00:12 -07:00
aerinon
744fcd5255 feat: More strict requirment for some bosses on ice 2024-01-04 12:56:34 -07:00
aerinon
4201d5d067 feat: Laser bridge logic accounts for item functionality for Byrna 2024-01-04 11:57:52 -07:00
aerinon
2b505df429 fix: typo 2024-01-04 11:50:09 -07:00
Cody Bailey
7c5a5f39fe Add aga_randomness to exposed settings 2024-01-04 01:56:35 -06:00
aerinon
37fd1ab5ef fix: Aga1 defeatable in rain state for glitched mode
fix: Terrorpin AI code excised
2024-01-03 11:58:17 -07:00
aerinon
6edc295951 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-03 03:22:25 -06:00
aerinon
108b67cbcf fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-03 03:20:04 -06:00
aerinon
1590c351a4 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-02 18:14:31 -07:00
aerinon
3f5eafb74f fix: muradahla typo
fix: remove warp in inverted after aga1 defeated
fix: shopsanity repeatable item bug
2024-01-02 18:01:54 -07:00
aerinon
3d6432af95 fix: enemy ban 2024-01-02 17:26:17 -07:00
aerinon
846423fc38 fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-02 17:09:08 -07:00
codemann8
c521980982 Added sparkles to Bonk Drop locations 2023-12-31 03:17:43 -06:00
codemann8
24d1eefb8c Adding back in missing logger 2023-12-30 16:48:38 -06:00
aerinon
6357e4d979 build: bump version 2023-12-29 11:16:31 -07:00
aerinon
d44ac89faf fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 11:15:30 -07:00
codemann8
359d2b132e fix(generation): reduce memory usage for bunny walk calculations 2023-12-29 04:14:44 -06:00
codemann8
e1a86221ea Fixed logic with Laser Bridge with Byrna Item Functionality 2023-12-29 03:54:50 -06:00
codemann8
785188904d Added missing OW Terrain exits 2023-12-29 03:52:57 -06:00
codemann8
eb0276926d Fixed duplicate exit issue in copy_world 2023-12-29 03:51:49 -06:00
aerinon
121091c5a3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 00:41:25 -06:00
codemann8
ba904f3f63 Fixed duplicate exit issue in copy_world 2023-12-29 00:32:38 -06:00
aerinon
337ace1fa3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-28 17:22:36 -07:00
aerinon
81e5aff923 feat(logic): Hybrid major glitches - HMG
fix(enemizer): enemy bans
2023-12-28 10:51:16 -07:00
codemann8
92f7d4da92 Added new option to export pre-seed customizer template yaml 2023-12-27 20:40:32 -06:00
aerinon
6ed937971d fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
fix(enemizer): enemy bans
2023-12-27 15:56:25 -06:00
aerinon
7def7081b9 fix: ganonhunt playthrough 2023-12-27 15:52:29 -06:00
aerinon
8f3b3dc760 feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-27 15:49:12 -06:00
aerinon
bd7ce54dd3 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
aerinon
2d467efded fix: don't bother blocking rain doors in no logic 2023-12-27 15:43:22 -06:00
aerinon
29504b7d53 fix: accept shufflebosses and shuffleenemies 2023-12-27 15:36:43 -06:00
codemann8
95fc30a8bd Implement Beat Agahnim 1 already in starting inventory 2023-12-27 15:27:49 -06:00
codemann8
99f7443819 Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-12-27 15:23:07 -06:00
aerinon
a0e80e0c26 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2023-12-27 13:00:44 -07:00
codemann8
55caf24011 Changed Print Template Yaml from checkbox to button 2023-12-23 17:27:01 -06:00
codemann8
18fde2a3f3 Changed Print Template Yaml from checkbox to button 2023-12-23 04:23:34 -06:00
codemann8
d8319ca727 Renamed a couple buttons 2023-12-23 04:18:35 -06:00
codemann8
bd5232bf24 Fixed missing OWR brand labels 2023-12-23 03:42:52 -06:00
KrisDavie
36c8b5aaa6 Code cleanup and more tests 2023-12-22 22:48:43 +01:00
KrisDavie
81ace17889 More tests fixes 2023-12-22 22:48:43 +01:00
KrisDavie
22c4dcdfd3 More test updates + disable bunny check skip 2023-12-22 22:48:43 +01:00
KrisDavie
9fb7cf9f71 Refactor UW Glitches 2023-12-22 22:48:43 +01:00
KrisDavie
80c8c189a8 Minor HMG changes 2023-12-22 22:48:43 +01:00
KrisDavie
fce43eb289 HMG tests 2023-12-22 22:48:43 +01:00
KrisDavie
6d79e48ab0 Don't explore dungeons with a single exit for bunny logic 2023-12-22 22:48:43 +01:00
KrisDavie
e1a2e1bb5f Only return lobbies rather than dungeon regions 2023-12-22 22:48:43 +01:00
KrisDavie
a4a523ce4c Small cleanup 2023-12-22 22:48:43 +01:00
KrisDavie
6510968401 Support bunny pocket for SW back and voo hammer house 2023-12-22 22:48:42 +01:00