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2 Commits

Author SHA1 Message Date
51b581aa8c Yet more spacing fixes 2026-01-25 22:14:57 -06:00
6949545ef8 More spacing fixes 2026-01-25 22:08:34 -06:00
2 changed files with 4 additions and 4 deletions

View File

@@ -1135,9 +1135,9 @@ def balance_money_progression(world):
if location.item:
if location.item.name.startswith('Rupee'):
if not (location.item.name == 'Rupee (1)' and world.algorithm != 'district'):
wallet[location.item.player] += rupee_chart[location.item.name]
if location.item.name != 'Rupees (300)':
balance_locations[location.item.player].add(location)
wallet[location.item.player] += rupee_chart[location.item.name]
if location.item.name != 'Rupees (300)':
balance_locations[location.item.player].add(location)
elif interesting_item(location, location.item, world, location.item.player):
checked_locations.append(location)
elif location.item.name in acceptable_balancers:

2
Rom.py
View File

@@ -1664,7 +1664,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
offset += 4
portal = world.get_portal(portal_list[portal_idx], player)
entrance = portal.find_portal_entrance()
coords = get_entrance_coords(entrance)
coords = get_entrance_coords(entrance)
# figure out compass entrances and what world (light/dark)
write_int16s(rom, snes_to_pc(0x0ABE2E)+(map_index*6), coords)