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2 Commits
0366198d44
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51b581aa8c
| Author | SHA1 | Date | |
|---|---|---|---|
| 51b581aa8c | |||
| 6949545ef8 |
6
Fill.py
6
Fill.py
@@ -1135,9 +1135,9 @@ def balance_money_progression(world):
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if location.item:
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if location.item.name.startswith('Rupee'):
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if not (location.item.name == 'Rupee (1)' and world.algorithm != 'district'):
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wallet[location.item.player] += rupee_chart[location.item.name]
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if location.item.name != 'Rupees (300)':
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balance_locations[location.item.player].add(location)
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wallet[location.item.player] += rupee_chart[location.item.name]
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if location.item.name != 'Rupees (300)':
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balance_locations[location.item.player].add(location)
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elif interesting_item(location, location.item, world, location.item.player):
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checked_locations.append(location)
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elif location.item.name in acceptable_balancers:
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2
Rom.py
2
Rom.py
@@ -1664,7 +1664,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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offset += 4
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portal = world.get_portal(portal_list[portal_idx], player)
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entrance = portal.find_portal_entrance()
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coords = get_entrance_coords(entrance)
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coords = get_entrance_coords(entrance)
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# figure out compass entrances and what world (light/dark)
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write_int16s(rom, snes_to_pc(0x0ABE2E)+(map_index*6), coords)
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