#!/usr/bin/env python3 if __name__ == '__main__': from source.meta.check_requirements import check_requirements check_requirements(console=True) import os import logging import RaceRandom as random import sys from source.classes.BabelFish import BabelFish import source.classes.diags as diagnostics from CLI import parse_cli, get_args_priority from Main import main, EnemizerError, __version__ from Rom import get_sprite_from_name from Utils import is_bundled, close_console from Fill import FillError def start(): args = parse_cli(None) # print diagnostics # usage: py DungeonRandomizer.py --diags if args.diags: diags = diagnostics.output() print("\n".join(diags)) sys.exit(0) if is_bundled() and len(sys.argv) == 1: # for the bundled builds, if we have no arguments, the user # probably wants the gui. Users of the bundled build who want the command line # interface shouuld specify at least one option, possibly setting a value to a # default if they like all the defaults from Gui import guiMain close_console() guiMain() sys.exit(0) # ToDo: Validate files further than mere existance if not args.jsonout and not os.path.isfile(args.rom): input('Could not find valid base rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.' % args.rom) sys.exit(1) if any([sprite is not None and not os.path.isfile(sprite) and not get_sprite_from_name(sprite) for sprite in args.sprite.values()]): if not args.jsonout: input('Could not find link sprite sheet at given location. \nPress Enter to exit.') sys.exit(1) else: raise IOError('Cannot find sprite file at %s' % args.sprite) # set up logger loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[args.loglevel] logging.basicConfig(format='%(message)s', level=loglevel) priority = get_args_priority(None, None, args) lang = "en" if "load" in priority and "lang" in priority["load"]: lang = priority["load"].lang fish = BabelFish(lang=lang) if args.gui: from Gui import guiMain guiMain(args) else: count = args.count or 1 tries = args.tries or 1 random.seed(None) seed = args.seed or random.randint(0, 999999999) failures = [] attempts = 0 logger = logging.getLogger('') for seednum in range(count): for trynum in range(tries): try: attempts += 1 main(seed=seed, args=args, fish=fish) logger.info('%s %s', fish.translate("cli","cli","finished.run"), seednum + 1) logger.info('') seed = random.randint(0, 999999999) break except (FillError, EnemizerError, Exception, RuntimeError) as err: failures.append((err, seed)) logger.warning('%s: %s', fish.translate("cli","cli","generation.failed"), err) logger.info('') seed = random.randint(0, 999999999) if count > 1 or tries > 1: for fail in failures: logger.info('seed %9s failed with: %s', fail[1], fail[0]) if len(failures) > 0: logger.info('') fail_rate = 100 * len(failures) / attempts success_rate = 100 * (attempts - len(failures)) / attempts logger.info('Generation failure rate: %6.2f%%', fail_rate) logger.info('Generation success rate: %6.2f%%', success_rate) if len(failures) == attempts: sys.exit(1) if __name__ == '__main__': start()