#!/bin/bash count=${1:-2} dr=${2:-basic} tense=${3:-3} #intensity printf "Testing %s DR with %s Tests (intensity=%d)\n" $dr $count $tense rom="../../orig/z3.sfc" vov=0 vsv=0 viv=0 vor=0 vsr=0 vir=0 vok=0 vsk=0 vik=0 vos=0 vss=0 vis=0 vof=0 vsf=0 vif=0 voc=0 vsc=0 vic=0 voi=0 vsi=0 vii=0 #flags - v - vanilla DR # osi - mode # vrk ER - sfci for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle vanilla --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vov++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle vanilla --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vsv++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle vanilla --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((viv++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle vanilla --retro --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vor++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle vanilla --retro --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vsr++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle vanilla --retro --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vir++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle vanilla --keysanity --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vok++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle vanilla --keysanity --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vsk++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle vanilla --keysanity --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vik++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle simple --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vos++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle simple --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vss++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle simple --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vis++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle full --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vof++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle full --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vsf++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle full --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vif++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle crossed --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((voc++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle crossed --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vsc++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle crossed --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vic++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --shuffle insanity --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((voi++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode standard --shuffle insanity --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vsi++)) fi done for (( i=1; i<=$count; i++ )) do python3 DungeonRandomizer.py --door_shuffle $dr --intensity $tense --mode inverted --shuffle insanity --suppress_rom --suppress_spoiler --rom $rom if [[ $? -eq 1 ]] then ((vii++)) fi done printf "DR Stats\n" printf "Vanilla Open Rate: %.2f%%\n" "$((($count-$vov)*100/$count))" printf "Vanilla Std Rate: %.2f%%\n" "$((($count-$vsv)*100/$count))" printf "Vanilla Inv Rate: %.2f%%\n" "$((($count-$viv)*100/$count))" printf "Retro Open Rate: %.2f%%\n" "$((($count-$vor)*100/$count))" printf "Retro Std Rate: %.2f%%\n" "$((($count-$vsr)*100/$count))" printf "Retro Inv Rate: %.2f%%\n" "$((($count-$vir)*100/$count))" printf "Keysant Open Rate: %.2f%%\n" "$((($count-$vok)*100/$count))" printf "Keysant Std Rate: %.2f%%\n" "$((($count-$vsk)*100/$count))" printf "Keysant Inv Rate: %.2f%%\n" "$((($count-$vik)*100/$count))" printf "Simple Open Rate: %.2f%%\n" "$((($count-$vos)*100/$count))" printf "Simple Std Rate: %.2f%%\n" "$((($count-$vss)*100/$count))" printf "Simple Inv Rate: %.2f%%\n" "$((($count-$vis)*100/$count))" printf "Full Open Rate: %.2f%%\n" "$((($count-$vof)*100/$count))" printf "Full Std Rate: %.2f%%\n" "$((($count-$vsf)*100/$count))" printf "Full Inv Rate: %.2f%%\n" "$((($count-$vif)*100/$count))" printf "Crossed Open Rate: %.2f%%\n" "$((($count-$voc)*100/$count))" printf "Crossed Std Rate: %.2f%%\n" "$((($count-$vsc)*100/$count))" printf "Crossed Inv Rate: %.2f%%\n" "$((($count-$vic)*100/$count))" printf "Insanit Open Rate: %.2f%%\n" "$((($count-$voi)*100/$count))" printf "Insanit Std Rate: %.2f%%\n" "$((($count-$vsi)*100/$count))" printf "Insanit Inv Rate: %.2f%%\n" "$((($count-$vii)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$vov)*100/$count))" "$((($count-$vsv)*100/$count))" "$((($count-$viv)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$vor)*100/$count))" "$((($count-$vsr)*100/$count))" "$((($count-$vir)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$vok)*100/$count))" "$((($count-$vsk)*100/$count))" "$((($count-$vik)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$vos)*100/$count))" "$((($count-$vss)*100/$count))" "$((($count-$vis)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$vof)*100/$count))" "$((($count-$vsf)*100/$count))" "$((($count-$vif)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$voc)*100/$count))" "$((($count-$vsc)*100/$count))" "$((($count-$vic)*100/$count))" printf "%.2f%%\t%.2f%%\t%.2f%%\n" "$((($count-$voi)*100/$count))" "$((($count-$vsi)*100/$count))" "$((($count-$vii)*100/$count))"