import argparse import logging import RaceRandom as random from DungeonRandomizer import parse_cli from Main import main as DRMain from source.classes.BabelFish import BabelFish from yaml.constructor import SafeConstructor from source.tools.MysteryUtils import roll_settings, get_weights def add_bool(self, node): return self.construct_scalar(node) SafeConstructor.add_constructor(u'tag:yaml.org,2002:bool', add_bool) def main(): parser = argparse.ArgumentParser(add_help=False) parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255)) multiargs, _ = parser.parse_known_args() parser = argparse.ArgumentParser() parser.add_argument('--weights', help='Path to the weights file to use for rolling game settings, urls are also valid') parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player', action='store_true') parser.add_argument('--seed', help='Define seed number to generate.', type=int) parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255)) parser.add_argument('--names', default='') parser.add_argument('--teams', default=1, type=lambda value: max(int(value), 1)) parser.add_argument('--spoiler', default='none', choices=['none', 'settings', 'semi', 'full', 'debug']) parser.add_argument('--no_race', action='store_true') parser.add_argument('--suppress_rom', action='store_true') parser.add_argument('--suppress_meta', action='store_true') parser.add_argument('--bps', action='store_true') parser.add_argument('--rom') parser.add_argument('--outputpath') parser.add_argument('--loglevel', default='info', choices=['debug', 'info', 'warning', 'error', 'critical']) for player in range(1, multiargs.multi + 1): parser.add_argument(f'--p{player}', help=argparse.SUPPRESS) args = parser.parse_args() if args.seed is None: random.seed(None) seed = random.randint(0, 999999999) else: seed = args.seed random.seed(seed) seedname = f'M{random.randint(0, 999999999)}' print(f"Generating mystery for {args.multi} player{'s' if args.multi > 1 else ''}, {seedname} Seed {seed}") weights_cache = {} if args.weights: weights_cache[args.weights] = get_weights(args.weights) print(f"Weights: {args.weights} >> {weights_cache[args.weights]['description']}") for player in range(1, args.multi + 1): path = getattr(args, f'p{player}') if path: if path not in weights_cache: weights_cache[path] = get_weights(path) print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}") erargs = parse_cli(['--multi', str(args.multi)]) erargs.seed = seed erargs.names = args.names erargs.spoiler = args.spoiler erargs.suppress_rom = args.suppress_rom erargs.suppress_meta = args.suppress_meta erargs.bps = args.bps erargs.race = not args.no_race erargs.outputname = seedname if args.outputpath: erargs.outputpath = args.outputpath erargs.loglevel = args.loglevel erargs.mystery = True if args.rom: erargs.rom = args.rom mw_settings = {'algorithm': False} settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()} for player in range(1, args.multi + 1): path = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights if path: settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path]) for k, v in vars(settings).items(): if v is not None: if k == 'algorithm': # multiworld wide parameters if not mw_settings[k]: # only use the first roll setattr(erargs, k, v) mw_settings[k] = True else: getattr(erargs, k)[player] = v else: raise RuntimeError(f'No weights specified for player {player}') # set up logger loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[erargs.loglevel] logging.basicConfig(format='%(message)s', level=loglevel) DRMain(erargs, seed, BabelFish()) if __name__ == '__main__': main()