from tkinter import ttk, Frame, Label, E, W, LEFT, RIGHT, TOP import source.gui.widgets as widgets import json import os def dungeon_page(parent): # Dungeon Shuffle self = ttk.Frame(parent) # Dungeon Shuffle options self.widgets = {} # Dungeon Shuffle option sections self.frames = {} self.frames["keysanity"] = Frame(self) self.frames["keysanity"].pack(anchor=W) self.frames["keysanity2"] = Frame(self) self.frames["keysanity2"].pack(anchor=W) ## Dungeon Item Shuffle mscbLabel = Label(self.frames["keysanity"], text="Dungeon Items: ") mscbLabel.pack(side=TOP, anchor=W) # Load Dungeon Shuffle option widgets as defined by JSON file # Defns include frame name, widget type, widget options, widget placement attributes # This first set goes in the Keysanity frame with open(os.path.join("resources","app","gui","randomize","dungeon","keysanity.json")) as keysanityItems: myDictFile = json.load(keysanityItems) myDict = myDictFile["keysanity"] myDict1, myDict2 = dict(), dict() count = 2 for key in myDict.keys(): (myDict1 if count > 0 else myDict2)[key] = myDict[key] count -= 1 dictWidgets = {**widgets.make_widgets_from_dict(self, myDict1, self.frames["keysanity"]), \ **widgets.make_widgets_from_dict(self, myDict2, self.frames["keysanity2"])} for key in dictWidgets: self.widgets[key] = dictWidgets[key] packAttrs = {"side":LEFT} packAttrs = widgets.add_padding_from_config(packAttrs, myDict[key]) self.widgets[key].pack(packAttrs) # These get split left & right self.frames["widgets"] = Frame(self) self.frames["widgets"].pack(anchor=W) with open(os.path.join("resources","app","gui","randomize","dungeon","widgets.json")) as dungeonWidgets: myDict = json.load(dungeonWidgets) myDict = myDict["widgets"] dictWidgets = widgets.make_widgets_from_dict(self, myDict, self.frames["widgets"]) for key in dictWidgets: self.widgets[key] = dictWidgets[key] packAttrs = {"anchor":W} packAttrs = widgets.add_padding_from_config(packAttrs, myDict[key]) self.widgets[key].pack(packAttrs) return self