# Changelog ### 0.1.6.8 - Implemented a smarter Balanced Flute Shuffle algorithm - Fixed Collection Rate in credits - Removed sortedcontainers dependency ### 0.1.6.7 - Mountain Entry and West Death Mountain are now Swapped independently (Old Man rescue is always in your starting world) - Fixed issue with AT/GT access logic - Improved spoiler log playthru accuracy - Fixed Boss Music when boss room is entered thru straight stairs - Suppressed in-dungeon music changes when DR is enabled - Fixed issue with Pyramid Exit exiting to wrong location in ER - ~~Merged DR v0.4.0.11 - Various DR changes~~ ### 0.1.6.6 - ~~Merged DR v0.4.0.9 - P/C Indicator / Credits fix / CLI Hints Fix~~ ### 0.1.6.5 - Reduced chance of diagonal flute spot in Balanced - ~~Merged DR v0.4.0.8 - Boss Indicator / Psuedo Boots / Quickswap Update / Credits Updates~~ ### 0.1.6.4 - Fixed Frogsmith and Stumpy and restored progression in these locations - Added Blacksmith/Hammer Pegs to OW Tile Swap pool ### 0.1.6.3 - Fixed borked credits (and missing Sprite Author) when collection rate isn't 216 or if GTBK count isn't /22 - Added OW Rando in credits - Actually merged in DR v0.4.0.7 (with no thanks to GitHub) ### 0.1.6.2 - Added Balanced option for Flute Shuffle - Fixed issue with Flute Spot to Mountain Entry softlocking - Fixed logic bug with Inverted Kakariko Portal ### 0.1.6.1 - Fixed issue with Flute Spot to VoO softlocking - Fixed Houlihan to exit where Link's House does - Fixed issue with jsonout not correctly showing rom mods for some OW Shuffle data ### 0.1.6.0 - Added Flute Shuffle setting - Minor GUI changes ### 0.1.5.3 - Fixed issue with Aga portal mirror bonking in Mixed Shuffle - Fixed issue with Frog/Dig Game edges duplicating in edge pool, causing Insanity-like behavior ### 0.1.5.2 - Partial revert of horizontal VRAM fix from v0.1.5.0 ### 0.1.5.1 - Fixed issue with Flute Spot 7 logically connecting to the wrong area in Mixed/Crossed OW Shuffle - Fixed issue with TR portal not requiring mitts when tile is swapped ### 0.1.5.0 - Added OW Tile Swap setting - Fixed horizontal VRAM visual loading glitch on megatiles - ~~Merged DR v0.4.0.7 - Fast Credits / Reduced Flashing / Sprite Author in Credits~~ ### 0.1.4.3 - Merged DR v0.4.0.6 - TT Maiden Attic Hint / DR Entrance Floor Mat Mods / Hard/Expert Item Pool Fix ### 0.1.4.2 - Modified various OW map terrain specific to OW Shuffle - Changed World check to table-based vs OW ID-based (should have no effect with current modes) - Merged DR v0.4.0.5 - Mystery Boss Shuffle Fix / Swordless+Hard Item Pool Fix / Insanity+Inverted ER Fixes ### 0.1.4.1 - Moved Inverted Pyramid Entrance to top of HC Ledge - Fixed various issues with Inverted and Insanity ### 0.1.4.0 - Initial Inverted Implementation - Fix for Kakariko Pond no longer requiring fake flipper ### 0.1.3.1 - Various logic fixes and region prep for Inverted - Fixed muted MSU-1 music in door rando when descending GT Climb stairs - Fixed Standard + Vanilla (thanks compiling) - Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix ### 0.1.3.0 - Added OWG Logic for OW Shuffle - Merged DR v0.4.0.2 - OWG Framework / YAML ### 0.1.2.2 - Re-purposed OW Shuffle setting to Layout Shuffle - Merged Parallel Worlds setting into Layout Shuffle - Added guaranteed Flute hint for OW Shuffle modes ### 0.1.2.1 - Made possible fix for Standard - Merged DR v0.3.1.10 - Fixed Standard generation ### 0.1.2.0 - Added 'Parallel Worlds' toggle option - Updated shuffle algorithm - Renamed some OW areas ### 0.1.1.2 - If Link's current position fits within the incoming gap, Link will not get re-centered to the incoming gap - Added Rule for Pearl required to drop down back of SW - Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation ### 0.1.1.1 - Fixed camera unlocking issue - Changed default setting for DR to Vanilla ### 0.1.1.0 - Added 'Keep Similar Edges Together' toggle option - Removed Duplicate Pyramid Ledge location, causing a Warning of unfilled location on generation ### 0.1.0.3 - Modified various logic rule for some OW locations ### 0.1.0.2 - Fixed error generating a bad Spoiler log ### 0.1.0.1 - Separated DR versioning from OR versioning - Removed LW/DW flag toggle on transitions ### 0.1.0.0 - Initial release