import os from tkinter import ttk, filedialog, IntVar, StringVar, Button, Checkbutton, Entry, Frame, Label, LabelFrame, OptionMenu, N, E, W, LEFT, RIGHT, X import gui.widgets as widgets def enemizer_page(parent,settings): # Enemizer self = ttk.Frame(parent) # Enemizer options self.widgets = {} # Pot Shuffle key = "potshuffle" self.widgets[key] = widgets.make_widget( self, "checkbox", self, "Pot Shuffle", None ) self.widgets[key].pack(anchor=W) ## Enemizer CLI Path enemizerPathFrame = Frame(self) enemizerCLIlabel = Label(enemizerPathFrame, text="EnemizerCLI path: ") enemizerCLIlabel.pack(side=LEFT) self.enemizerCLIpathVar = StringVar(value=settings["enemizercli"]) def saveEnemizerPath(caller,_,mode): settings["enemizercli"] = self.enemizerCLIpathVar.get() self.enemizerCLIpathVar.trace_add("write",saveEnemizerPath) enemizerCLIpathEntry = Entry(enemizerPathFrame, textvariable=self.enemizerCLIpathVar) enemizerCLIpathEntry.pack(side=LEFT, fill=X, expand=True) def EnemizerSelectPath(): path = filedialog.askopenfilename(filetypes=[("EnemizerCLI executable", "*EnemizerCLI*")], initialdir=os.path.join(".")) if path: self.enemizerCLIpathVar.set(path) settings["enemizercli"] = path enemizerCLIbrowseButton = Button(enemizerPathFrame, text='...', command=EnemizerSelectPath) enemizerCLIbrowseButton.pack(side=LEFT) enemizerPathFrame.pack(fill=X, expand=True) leftEnemizerFrame = Frame(self) rightEnemizerFrame = Frame(self) leftEnemizerFrame.pack(side=LEFT, anchor=N) rightEnemizerFrame.pack(side=RIGHT, anchor=N) ## Randomize Enemies key = "enemyshuffle" self.widgets[key] = widgets.make_widget( self, "selectbox", leftEnemizerFrame, "Enemy Shuffle", None, {"label": {"side": LEFT}, "selectbox": {"side": RIGHT}}, { "Vanilla": "none", "Shuffled": "shuffled", "Chaos": "chaos" } ) self.widgets[key].pack(anchor=E) ## Randomize Bosses key = "bossshuffle" self.widgets[key] = widgets.make_widget( self, "selectbox", leftEnemizerFrame, "Boss Shuffle", None, {"label": {"side": LEFT}, "selectbox": {"side": RIGHT}}, { "Vanilla": "none", "Basic": "basic", "Normal": "normal", "Chaos": "chaos" } ) self.widgets[key].pack(anchor=E) ## Enemy Damage key = "enemydamage" self.widgets[key] = widgets.make_widget( self, "selectbox", rightEnemizerFrame, "Enemy Damage", None, {"label": {"side": LEFT}, "selectbox": {"side": RIGHT}}, { "Vanilla": "default", "Shuffled": "shuffled", "Chaos": "chaos" } ) self.widgets[key].pack(anchor=E) ## Enemy Health key = "enemyhealth" self.widgets[key] = widgets.make_widget( self, "selectbox", rightEnemizerFrame, "Enemy Health", None, {"label": {"side": LEFT}, "selectbox": {"side": RIGHT}}, { "Vanilla": "default", "Easy": "easy", "Normal": "normal", "Hard": "hard", "Expert": "expert" } ) self.widgets[key].pack(anchor=E) return self,settings