SheetChoices: # Complex - slots: [0, 1] assignments: 0: 0x46 1: 0xd weight: .5 # BluesainBolt(1/2) - 2 types - slots: [0, 1] assignments: 0: 0x46 1: 0x49 weight: 5.5 # CannonTrooper, BallNChain, RedBushGuard, RedJavelinGuard, BombGuard, BluesainBolt(1/2) - slots: [0, 1] assignments: 0: 0x48 1: 0x49 weight: 2 # GreenBushGuard, BlueArcher - slots: [1, 2] assignments: 1: 0x49 2: 0x13 weight: 1 # GreenKnifeGuard - slots: [0, 2] assignments: 0: 0x16 2: 0x17 weight: 1 # Snapdragon - slots: [2, 3] assignments: 2: 0xc 3: 0x44 weight: 1 # Zora (walking) # Slot 0 (21 enemy types require slot 0) - slots: [0] assignments: 0: [0xe, 0x15] weight: 1 # Thief - slots: [0] assignments: 0: 0x16 weight: 2 # Ropa, Hinox - slots: [0] assignments: 0: 0x1f weight: 7 # Sparks, Firebars, FloatingSkull, RedBari, BlueBari, Firesnake, Stalfos, ~~YellowStalfos~~ - slots: [0] assignments: 0: 0x2f weight: 2 # Debirandos, Leever # Slot 1 (24 enemy types require slot 1) - slots: [1] assignments: 1: 0x1e weight: 3 # MiniMoldorm, MiniHelmasaur, Hardhat - slots: [1] assignments: 1: 0x20 weight: 3 # StalfosKnight, Blob, Babasus - slots: [1] assignments: 1: 0x23 weight: 1 # Wallmaster - slots: [1] assignments: 1: 0x2c weight: 4 # Beamos, Popos, Mimics (2) - slots: [1] assignments: 1: 0x49 weight: 2.5 # GreenGuard, RedSpearGuard, BlueGuard, UsainBolt (1/2) - slots: [1] assignments: 1: 0xd weight: 1.5 # RedSpearGuard, BlueGuard, UsainBolt (1/2) # Slot 2 (29 enemy types require slot 2) - slots: [2] assignments: 2: 0xc weight: 3 # Crab, Octoballon, FireballZora(1/2), Octorocks(1/2) (4Way is 0xC only?) - slots: [2] assignments: 2: 0x12 weight: 2 # Vulture, Geldman - slots: [2] assignments: 2: 0x17 weight: 1 # Moblin - slots: [2] assignments: 2: 0x18 weight: 1 # FireballZora(1/2) (note: immersible only), Octoroks(1/2) - slots: [2] assignments: 2: [0x1c, 0x24] weight: 3 # Keese, CricketRat, Snake - slots: [2] assignments: 2: 0x22 weight: 2 # Kyameron (note: immersible only), Hover - slots: [2] assignments: 2: 0x23 weight: 1 # Gibdo - slots: [2] assignments: 2: 0x25 weight: 1.5 # Sluggula, Wizzrobe (half) - slots: [2] assignments: 2: 0x26 weight: 1 # Pengator - slots: [2] assignments: 2: 0x27 weight: 3 # Rollers4, Chainchomp, Pokey - slots: [2] assignments: 2: 0x28 weight: 3 # Gibo, BlueZazak, RedZazak - slots: [2] assignments: 2: 0x29 weight: .5 # Wizzrobe (half) - slots: [2] assignments: 2: 0x2a weight: 2 # Kodongo, Terrorpin - slots: [2] assignments: 2: 0x2e weight: 2 # GreenEyeGoreMimic, RedEyeGoreMimic (Eyegores only) # Slot 3 (21 enemy types require slot 3) - slots: [3] assignments: 3: 0x10 weight: 3 # Deadrock, Tektite, ArmosStatue - slots: [3] assignments: 3: 0x11 weight: 4.5 # FakeMasterSword, Hoarder, Buzzblob, Toppo, Raven(1/2) - slots: [3] assignments: 3: 0x14 weight: 1 # Lynel - slots: [3] assignments: 3: 0x15 weight: 1.5 # Poe, Cucco(1/2) - slots: [3] assignments: 3: 0x19 weight: 1.5 # Swamola, Raven(1/2) - slots: [3] assignments: 3: 0x1b weight: 3 # GreenZirro, BlueZirro, Pikit - slots: [3] assignments: 3: [0x50] weight: .5 # Cucco(1/2) - slots: [3] assignments: 3: [0x52, 0x53] weight: 5 # SpikeBlock, Bumper, BigSpike, AntiFairy, Statue (AntiFairyCircle?)