1474 lines
158 KiB
Python
1474 lines
158 KiB
Python
import collections
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from Items import ItemFactory
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from BaseClasses import Region, Location, Entrance, RegionType, Shop, ShopType, LocationType, PotItem, PotFlags
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from PotShuffle import key_drop_data, vanilla_pots, choose_pots, PotSecretTable
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def create_regions(world, player):
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world.regions += [
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create_menu_region(player, 'Menu', None, ['Links House S&Q', 'Sanctuary S&Q', 'Old Man S&Q', 'Other World S&Q']),
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create_menu_region(player, 'Flute Sky', None, ['Flute Spot 1', 'Flute Spot 2', 'Flute Spot 3', 'Flute Spot 4',
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'Flute Spot 5', 'Flute Spot 6', 'Flute Spot 7', 'Flute Spot 8']),
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create_lw_region(player, 'Light World', ['Mushroom', 'Bottle Merchant', 'Flute Spot', 'Sunken Treasure', 'Purple Chest'],
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['Lost Woods Gamble', 'Lost Woods Hideout Drop', 'Lost Woods Hideout Stump', 'Lumberjack Tree Tree', 'Lumberjack Tree Cave', 'Lumberjack House',
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'Fortune Teller (Light)', 'Bonk Rock Cave', 'Sanctuary', 'Sanctuary Grave', 'North Fairy Cave Drop', 'North Fairy Cave',
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'Kakariko Well Drop', 'Kakariko Well Cave', 'Blinds Hideout', 'Elder House (West)', 'Elder House (East)',
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'Snitch Lady (West)', 'Snitch Lady (East)', 'Chicken House', 'Sick Kids House', 'Kakariko Shop', 'Tavern North', 'Tavern (Front)',
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'Hyrule Castle Secret Entrance Drop', 'Sahasrahlas Hut', 'Eastern Palace', 'Blacksmiths Hut', 'Bat Cave Cave',
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'Library', 'Two Brothers House (East)', 'Kakariko Gamble Game', 'Bonk Fairy (Light)', 'Links House', 'Lake Hylia Fairy', 'Long Fairy Cave',
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'Aginahs Cave', 'Light Hype Fairy', 'Lake Hylia Fortune Teller', 'Lake Hylia Shop', 'Mini Moldorm Cave',
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'Ice Rod Cave', 'Good Bee Cave', '20 Rupee Cave', 'Desert Fairy', '50 Rupee Cave', 'Dam',
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'Master Sword Meadow', 'Death Mountain Entrance Rock', 'Graveyard Ladder (Bottom)', 'Kings Grave Rocks (Outer)',
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'Wooden Bridge Bush (South)', 'Kakariko Southwest Bush (North)', 'Kakariko Yard Bush (South)', 'Hyrule Castle Main Gate', 'Bat Cave Ledge Peg',
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'Light World Water Drop', 'Desert Statue Move', 'Checkerboard Ledge Approach', 'Cave 45 Approach', 'Bombos Tablet Ladder (Bottom)',
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'Kakariko Teleporter', 'Castle Gate Teleporter', 'East Hyrule Teleporter', 'South Hyrule Teleporter', 'LW Flute']),
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create_lw_region(player, 'West Death Mountain (Top)', ['Ether Tablet'], ['Tower of Hera', 'Death Mountain Drop', 'Spectacle Rock Approach',
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'DM Hammer Bridge (West)']),
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create_lw_region(player, 'West Death Mountain (Bottom)', None, ['Old Man Cave (East)', 'Old Man House (Bottom)', 'Old Man House (Top)',
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'Death Mountain Return Cave (East)', 'Spectacle Rock Cave', 'Spectacle Rock Cave Peak', 'Spectacle Rock Cave (Bottom)',
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'DM Broken Bridge (West)', 'Death Mountain Teleporter', 'DM Flute']),
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create_lw_region(player, 'Spectacle Rock', ['Spectacle Rock'], ['Spectacle Rock Drop', 'Spectacle Rock Leave']),
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create_lw_region(player, 'East Death Mountain (Top)', None, ['Paradox Cave (Top)', 'DM Hammer Bridge (East)', 'Floating Island Bridge (East)',
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'Spiral Cave Ledge Access', 'Fairy Ascension Ledge Access', 'Mimic Cave Ledge Access', 'East Death Mountain Drop',
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'Turtle Rock Teleporter']),
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create_lw_region(player, 'Death Mountain Floating Island', ['Floating Island'], ['Floating Island Bridge (West)']),
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create_lw_region(player, 'Spiral Cave Ledge', None, ['Spiral Cave', 'Spiral Cave Ledge Drop']),
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create_lw_region(player, 'Mimic Cave Ledge', None, ['Mimic Cave', 'Mimic Cave Ledge Drop']),
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create_lw_region(player, 'Fairy Ascension Ledge', None, ['Fairy Ascension Cave (Top)', 'Fairy Ascension Ledge Drop']),
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create_lw_region(player, 'East Death Mountain (Bottom)', None, ['Spiral Cave (Bottom)', 'Hookshot Fairy', 'Paradox Cave (Bottom)', 'Paradox Cave (Middle)',
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'DM Broken Bridge (East)', 'Fairy Ascension Rocks', 'East Death Mountain Teleporter', 'EDM Flute']),
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create_lw_region(player, 'Fairy Ascension Plateau', None, ['Fairy Ascension Cave (Bottom)', 'Fairy Ascension Drop']),
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create_lw_region(player, 'Death Mountain Return Ledge', None, ['Death Mountain Return Cave (West)', 'Death Mountain Return Ledge Drop'], 'a ledge in the foothills'),
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create_lw_region(player, 'Death Mountain Entrance', None, ['Old Man Cave (West)', 'Death Mountain Entrance Drop']),
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create_lw_region(player, 'Northeast Light World', None, ['Zoras Domain', 'Potion Shop Rock (North)', 'Northeast Light World Water Drop']),
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create_lw_region(player, 'Zora Waterfall Entryway', None, ['Waterfall of Wishing', 'Zora Waterfall Water Drop', 'ZLW Flute']),
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create_lw_region(player, 'Graveyard Ledge', None, ['Graveyard Cave', 'Graveyard Ledge Drop', 'Graveyard Ladder (Top)']),
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create_lw_region(player, 'Kings Grave Area', None, ['Kings Grave', 'Kings Grave Rocks (Inner)']),
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create_lw_region(player, 'Potion Shop Area', None, ['Potion Shop', 'Wooden Bridge Bush (North)', 'Potion Shop Rock (South)', 'Potion Shop Water Drop', 'NWLW Flute']),
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create_lw_region(player, 'Bush Covered Lawn', None, ['Bush Covered House', 'Kakariko Yard Bush (North)']),
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create_lw_region(player, 'Bomb Hut Area', None, ['Light World Bomb Hut', 'Kakariko Southwest Bush (South)']),
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create_lw_region(player, 'Hyrule Castle Courtyard', None, ['Hyrule Castle Entrance (South)', 'Inverted Pyramid Entrance', 'Hyrule Castle Courtyard Bush (South)', 'Hyrule Castle Main Gate (North)']),
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create_lw_region(player, 'Hyrule Castle Secret Entrance Area', None, ['Hyrule Castle Secret Entrance Stairs', 'Hyrule Castle Courtyard Bush (North)']),
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create_lw_region(player, 'Hyrule Castle Ledge', None, ['Hyrule Castle Entrance (West)', 'Agahnims Tower', 'Hyrule Castle Entrance (East)', 'Inverted Pyramid Hole',
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'Hyrule Castle Ledge Courtyard Drop', 'Hyrule Castle Ledge Drop'], 'the castle rampart'),
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create_lw_region(player, 'Bat Cave Ledge', None, ['Bat Cave Drop', 'Bat Cave Ledge Peg (East)']),
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create_lw_region(player, 'Maze Race Ledge', ['Maze Race'], ['Two Brothers House (West)', 'Maze Race Ledge Drop'], 'a race against time'),
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create_lw_region(player, 'Desert Palace Stairs', None, ['Desert Palace Entrance (South)']),
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create_lw_region(player, 'Desert Palace Mouth', None, ['Desert Palace Entrance (East)', 'Desert Palace Mouth Drop'], 'a sandy vista'),
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create_lw_region(player, 'Desert Ledge', ['Desert Ledge'], ['Desert Palace Entrance (West)', 'Desert Ledge Rocks (Outer)', 'Desert Ledge Drop'], 'the desert ledge'),
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create_lw_region(player, 'Desert Palace Entrance (North) Spot', None, ['Desert Palace Entrance (North)', 'Desert Ledge Rocks (Inner)'], 'the desert ledge'),
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create_lw_region(player, 'Desert Checkerboard Ledge', None, ['Checkerboard Cave', 'Checkerboard Ledge Drop', 'Checkerboard Ledge Leave']),
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create_lw_region(player, 'Desert Teleporter Ledge', None, ['Desert Teleporter Drop', 'Desert Teleporter']),
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create_lw_region(player, 'Bombos Tablet Ledge', ['Bombos Tablet'], ['Bombos Tablet Ladder (Top)']),
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create_lw_region(player, 'Desert Northern Cliffs'),
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create_lw_region(player, 'Cave 45 Ledge', None, ['Cave 45', 'Cave 45 Ledge Drop', 'Cave 45 Leave']),
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create_lw_region(player, 'Lake Hylia Water', None, ['Light World Pier', 'Potion Shop Pier', 'Hobo Pier', 'Lake Hylia Island Pier', 'Lake Hylia Central Island Pier', 'Lake Hylia Whirlpool', 'Waterfall Fairy Access']),
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create_lw_region(player, 'Lake Hylia Island', ['Lake Hylia Island']),
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create_lw_region(player, 'Lake Hylia Central Island', None, ['Capacity Upgrade', 'Lake Hylia Central Island Water Drop', 'Lake Hylia Teleporter']),
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create_lw_region(player, 'Master Sword Meadow', ['Master Sword Pedestal']),
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create_lw_region(player, 'Hobo Bridge', ['Hobo']),
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create_lw_region(player, 'Zoras Domain', ['King Zora', 'Zora\'s Ledge']),
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create_dw_region(player, 'West Dark Death Mountain (Bottom)', None, ['Spike Cave', 'Dark Death Mountain Fairy', 'Dark Death Mountain Ladder (Bottom)',
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'Dark Death Mountain Teleporter (West)', 'DDM Flute']),
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create_dw_region(player, 'Dark Death Mountain (Top)', None, ['Ganons Tower', 'Hookshot Cave', 'Superbunny Cave (Top)', 'Turtle Rock', 'Dark Death Mountain Drop (West)',
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'Dark Death Mountain Drop (East)', 'Dark Death Mountain Ladder (Top)', 'Turtle Rock Tail Drop']),
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create_dw_region(player, 'Dark Death Mountain Floating Island', None, ['Hookshot Cave Back Entrance', 'Floating Island Drop'], 'a dark island'),
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create_dw_region(player, 'Dark Death Mountain Ledge', None, ['Dark Death Mountain Ledge (West)', 'Dark Death Mountain Ledge (East)'], 'a dark ledge'),
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create_dw_region(player, 'Dark Death Mountain Isolated Ledge', None, ['Turtle Rock Isolated Ledge Entrance'], 'a dark vista'),
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create_dw_region(player, 'East Dark Death Mountain (Bottom)', None, ['East Dark Death Mountain Bushes', 'Superbunny Cave (Bottom)', 'Dark Death Mountain Shop',
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'East Dark Death Mountain Teleporter (Bottom)', 'EDDM Flute']),
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create_dw_region(player, 'East Dark Death Mountain (Bushes)', None, []),
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create_dw_region(player, 'Turtle Rock (Top)', None, ['Turtle Rock Drop', 'East Dark Death Mountain Teleporter (Top)']),
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create_dw_region(player, 'West Dark World', ['Frog'], ['Dark Lumberjack Shop', 'Fortune Teller (Dark)', 'Dark Sanctuary Hint', 'Chest Game', 'Thieves Town',
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'C-Shaped House', 'Brewery', 'Red Shield Shop', 'Skull Woods Forest', 'Bumper Cave Entrance Rock',
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'West Dark World Water Drop', 'Grassy Lawn Pegs (Bottom)', 'Peg Area Rocks (Left)', 'Village of Outcasts Drop',
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'West Dark World Teleporter', 'WDW Flute']),
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create_dw_region(player, 'Skull Woods Forest', None, ['Skull Woods First Section Hole (East)', 'Skull Woods First Section Hole (West)', 'Skull Woods First Section Hole (North)',
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'Skull Woods First Section Door', 'Skull Woods Second Section Door (East)']),
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create_dw_region(player, 'Skull Woods Forest (West)', None, ['Skull Woods Second Section Hole', 'Skull Woods Second Section Door (West)', 'Skull Woods Final Section'], 'a deep, dark forest'),
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create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave (Top)', 'Bumper Cave Ledge Drop'], 'a ledge with an item'),
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create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'Bumper Cave Entrance Drop']),
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create_dw_region(player, 'Dark Grassy Lawn', None, ['Dark World Shop', 'Grassy Lawn Pegs (Top)', 'Dark Grassy Lawn Flute']),
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create_dw_region(player, 'Hammer Peg Area', ['Dark Blacksmith Ruins'], ['Hammer Peg Cave', 'Peg Area Rocks (Right)', 'Hammer Peg Area Flute']),
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create_dw_region(player, 'Northeast Dark World', None, ['Dark Potion Shop', 'Northeast Dark World Water Drop', 'Dark Witch Rock (South)', 'West Dark World Gap',
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'Broken Bridge Pass (Top)', 'NEDW Flute']),
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create_dw_region(player, 'Catfish Area', ['Catfish'], ['Dark Witch Rock (North)', 'Catfish Water Drop']),
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create_dw_region(player, 'East Dark World', ['Pyramid'], ['Pyramid Hole', 'Pyramid Fairy', 'Palace of Darkness Hint', 'Palace of Darkness', 'Dark Lake Hylia Fairy',
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'East Dark World Hint', 'Broken Bridge Pass (Bottom)', 'East Dark World Water Drop', 'Hammer Bridge Pegs (North)',
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'East Dark World Teleporter', 'EDW Flute']),
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create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Entrance', 'Pyramid Drop']),
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create_dw_region(player, 'Dark Desert', None, ['Mire Shed', 'Misery Mire', 'Dark Desert Fairy', 'Dark Desert Hint', 'DD Flute']),
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create_dw_region(player, 'Dark Desert Ledge', None, ['Dark Desert Drop', 'Dark Desert Teleporter']),
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create_dw_region(player, 'South Dark World', ['Stumpy', 'Digging Game'], ['Archery Game', 'Bonk Fairy (Dark)', 'Big Bomb Shop', 'Hype Cave', 'Dark Lake Hylia Shop', 'Swamp Palace',
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'Village of Outcasts Heavy Rock', 'Hammer Bridge Pegs (South)', 'South Dark World Water Drop', 'Post Aga Teleporter',
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'South Dark World Teleporter', 'SDW Flute']),
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create_dw_region(player, 'Dark Lake Hylia Water', None, ['Northeast Dark World Pier', 'East Dark World Pier', 'Southeast Dark World Pier', 'Ice Palace Approach']),
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create_dw_region(player, 'Dark Lake Hylia Central Island', None, ['Ice Palace', 'Ice Palace Leave Water Drop', 'Ice Island To East Pier',
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'Dark Lake Hylia Teleporter']),
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create_dw_region(player, 'Southeast Dark World', None, ['Dark Lake Hylia Ledge Fairy', 'Dark Lake Hylia Ledge Hint', 'Dark Lake Hylia Ledge Spike Cave',
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'Southeast Dark World Water Drop', 'DLHL Flute']),
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create_cave_region(player, 'Lost Woods Gamble', 'a game of chance'),
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create_cave_region(player, 'Lost Woods Hideout (top)', 'a drop\'s exit', ['Lost Woods Hideout'], ['Lost Woods Hideout (top to bottom)']),
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create_cave_region(player, 'Lost Woods Hideout (bottom)', 'a drop\'s exit', None, ['Lost Woods Hideout Exit']),
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create_cave_region(player, 'Lumberjack Tree (top)', 'a drop\'s exit', ['Lumberjack Tree'], ['Lumberjack Tree (top to bottom)']),
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create_cave_region(player, 'Lumberjack Tree (bottom)', 'a drop\'s exit', None, ['Lumberjack Tree Exit']),
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create_cave_region(player, 'Lumberjack House', 'a boring house'),
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create_cave_region(player, 'Old Man Cave', 'a connector', ['Old Man'], ['Old Man Cave Exit (East)']),
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create_cave_region(player, 'Old Man Cave Ledge', 'a connector', None, ['Old Man Cave Exit (West)', 'Old Man Cave Dropdown']),
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create_cave_region(player, 'Old Man House', 'a connector', None, ['Old Man House Exit (Bottom)', 'Old Man House Front to Back']),
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create_cave_region(player, 'Old Man House Back', 'a connector', None, ['Old Man House Exit (Top)', 'Old Man House Back to Front']),
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create_cave_region(player, 'Death Mountain Return Cave (left)', 'a connector', None, ['Death Mountain Return Cave Exit (West)', 'Death Mountain Return Cave E']),
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create_cave_region(player, 'Death Mountain Return Cave (right)', 'a connector', None, ['Death Mountain Return Cave Exit (East)', 'Death Mountain Return Cave W']),
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create_cave_region(player, 'Spectacle Rock Cave (Top)', 'a connector', ['Spectacle Rock Cave'], ['Spectacle Rock Cave Drop', 'Spectacle Rock Cave Exit (Top)']),
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create_cave_region(player, 'Spectacle Rock Cave (Bottom)', 'a connector', None, ['Spectacle Rock Cave Exit']),
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create_cave_region(player, 'Spectacle Rock Cave (Peak)', 'a connector', None, ['Spectacle Rock Cave Peak Drop', 'Spectacle Rock Cave Exit (Peak)']),
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create_cave_region(player, 'Spiral Cave (Top)', 'a connector', ['Spiral Cave'], ['Spiral Cave (top to bottom)', 'Spiral Cave Exit (Top)']),
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create_cave_region(player, 'Spiral Cave (Bottom)', 'a connector', None, ['Spiral Cave Exit']),
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create_cave_region(player, 'Mimic Cave', 'Mimic Cave', ['Mimic Cave']),
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create_cave_region(player, 'Fairy Ascension Cave (Bottom)', 'a connector', None, ['Fairy Ascension Cave Climb', 'Fairy Ascension Cave Exit (Bottom)']),
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create_cave_region(player, 'Fairy Ascension Cave (Drop)', 'a connector', None, ['Fairy Ascension Cave Pots']),
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create_cave_region(player, 'Fairy Ascension Cave (Top)', 'a connector', None, ['Fairy Ascension Cave Exit (Top)', 'Fairy Ascension Cave Drop']),
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create_cave_region(player, 'Hookshot Fairy', 'fairies deep in a cave'),
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create_cave_region(player, 'Paradox Cave Front', 'a connector', None, ['Paradox Cave Push Block Reverse', 'Paradox Cave Exit (Bottom)', 'Paradox Shop']),
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create_cave_region(player, 'Paradox Cave Chest Area', 'a connector', ['Paradox Cave Lower - Far Left', 'Paradox Cave Lower - Left',
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'Paradox Cave Lower - Right', 'Paradox Cave Lower - Far Right', 'Paradox Cave Lower - Middle'],
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['Paradox Cave Push Block', 'Paradox Cave Bomb Jump', 'Paradox Cave Chest Area NE']),
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create_cave_region(player, 'Paradox Cave Bomb Area', 'a connector', ['Paradox Cave Upper - Left', 'Paradox Cave Upper - Right']),
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create_cave_region(player, 'Paradox Cave', 'a connector', None, ['Paradox Cave Exit (Middle)', 'Paradox Cave Exit (Top)', 'Paradox Cave Drop']),
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create_cave_region(player, 'Paradox Shop', 'a common shop', ['Paradox Shop - Left', 'Paradox Shop - Middle', 'Paradox Shop - Right']),
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create_cave_region(player, 'Waterfall of Wishing', 'a cave with two chests', ['Waterfall Fairy - Left', 'Waterfall Fairy - Right']),
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create_cave_region(player, 'Fortune Teller (Light)', 'a fortune teller'),
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create_cave_region(player, 'Bonk Rock Cave', 'a cave with a chest', ['Bonk Rock Cave']),
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create_dungeon_region(player, 'Sewer Drop', 'a drop\'s exit', None, ['Sewer Drop']), # This exists only to be referenced for access checks
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create_cave_region(player, 'Graveyard Cave', 'a cave with an item', ['Graveyard Cave']),
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create_cave_region(player, 'Kings Grave', 'a cave with a chest', ['King\'s Tomb']),
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create_cave_region(player, 'North Fairy Cave', 'a drop\'s exit', None, ['North Fairy Cave Exit']),
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create_cave_region(player, 'Potion Shop', 'the potion shop', ['Potion Shop', 'Potion Shop - Left', 'Potion Shop - Middle', 'Potion Shop - Right']),
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create_cave_region(player, 'Kakariko Well (top)', 'a drop', ['Kakariko Well - Left', 'Kakariko Well - Middle', 'Kakariko Well - Right', 'Kakariko Well - Bottom'],
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['Kakariko Well (top to bottom)', 'Kakariko Well (top to back)']),
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create_cave_region(player, 'Kakariko Well (back)', 'a drop', ['Kakariko Well - Top']),
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create_cave_region(player, 'Kakariko Well (bottom)', 'a drop\'s exit', None, ['Kakariko Well Exit']),
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create_cave_region(player, 'Blinds Hideout', 'a bounty of five items', [ "Blind's Hideout - Left", "Blind's Hideout - Right",
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"Blind's Hideout - Far Left", "Blind's Hideout - Far Right"], ['Blinds Hideout N']),
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create_cave_region(player, 'Blinds Hideout (Top)', 'a bounty of five items', ["Blind's Hideout - Top"]),
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create_cave_region(player, 'Elder House', 'a connector', None, ['Elder House Exit (East)', 'Elder House Exit (West)']),
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create_cave_region(player, 'Snitch Lady (East)', 'a boring house'),
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create_cave_region(player, 'Snitch Lady (West)', 'a boring house'),
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create_cave_region(player, 'Chicken House', 'a house with a chest', ['Chicken House']),
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create_cave_region(player, 'Sick Kids House', 'the sick kid', ['Sick Kid']),
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create_cave_region(player, 'Bush Covered House', 'the grass man'),
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create_cave_region(player, 'Light World Bomb Hut', 'a restock room'),
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create_cave_region(player, 'Kakariko Shop', 'a common shop', ['Kakariko Shop - Left', 'Kakariko Shop - Middle', 'Kakariko Shop - Right']),
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create_cave_region(player, 'Tavern', 'the tavern', ['Kakariko Tavern']),
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create_cave_region(player, 'Tavern (Front)', 'the tavern'),
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create_cave_region(player, 'Hyrule Castle Secret Entrance', 'a drop\'s exit', ['Link\'s Uncle', 'Secret Passage'], ['Hyrule Castle Secret Entrance Exit']),
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create_cave_region(player, 'Sahasrahlas Hut', 'Sahasrahla', ['Sahasrahla\'s Hut - Left', 'Sahasrahla\'s Hut - Middle', 'Sahasrahla\'s Hut - Right', 'Sahasrahla']),
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create_cave_region(player, 'Blacksmiths Hut', 'the smith', ['Blacksmith', 'Missing Smith']),
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create_cave_region(player, 'Bat Cave (right)', 'a drop', ['Magic Bat'], ['Bat Cave Door']),
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create_cave_region(player, 'Bat Cave (left)', 'a drop\'s exit', None, ['Bat Cave Exit']),
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create_cave_region(player, 'Two Brothers House', 'a connector', None, ['Two Brothers House Exit (East)', 'Two Brothers House Exit (West)']),
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create_cave_region(player, 'Library', 'the library', ['Library']),
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create_cave_region(player, 'Kakariko Gamble Game', 'a game of chance'),
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create_cave_region(player, 'Bonk Fairy (Light)', 'a fairy fountain'),
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create_cave_region(player, 'Links House', 'your house', ['Link\'s House'], ['Links House Exit']),
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create_cave_region(player, 'Chris Houlihan Room', 'I AM ERROR', None, ['Chris Houlihan Room Exit']),
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create_cave_region(player, 'Lake Hylia Healer Fairy', 'a fairy fountain'),
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create_cave_region(player, 'Long Fairy Cave', 'a fairy fountain'),
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create_cave_region(player, 'Checkerboard Cave', 'a cave with an item', ['Checkerboard Cave']),
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create_cave_region(player, 'Aginahs Cave', 'a cave with a chest', ['Aginah\'s Cave']),
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create_cave_region(player, 'Cave 45', 'a cave with an item', ['Cave 45']),
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create_cave_region(player, 'Light Hype Fairy', 'a fairy fountain'),
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create_cave_region(player, 'Lake Hylia Fortune Teller', 'a fortune teller'),
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create_cave_region(player, 'Lake Hylia Shop', 'a common shop', ['Lake Hylia Shop - Left', 'Lake Hylia Shop - Middle', 'Lake Hylia Shop - Right']),
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create_cave_region(player, 'Capacity Upgrade', 'the queen of fairies', ['Capacity Upgrade - Left', 'Capacity Upgrade - Right']),
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create_cave_region(player, 'Mini Moldorm Cave', 'a bounty of five items', ['Mini Moldorm Cave - Far Left', 'Mini Moldorm Cave - Left',
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'Mini Moldorm Cave - Right', 'Mini Moldorm Cave - Far Right', 'Mini Moldorm Cave - Generous Guy']),
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create_cave_region(player, 'Ice Rod Cave', 'a cave with a chest', ['Ice Rod Cave']),
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create_cave_region(player, 'Good Bee Cave', 'a cold bee'),
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create_cave_region(player, '20 Rupee Cave', 'a cave with some cash'),
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create_cave_region(player, 'Desert Healer Fairy', 'a fairy fountain'),
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create_cave_region(player, '50 Rupee Cave', 'a cave with some cash'),
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create_cave_region(player, 'Dam', 'the dam', ['Floodgate', 'Floodgate Chest']),
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create_cave_region(player, 'Dark Lumberjack Shop', 'a common shop', ['Dark Lumberjack Shop - Left', 'Dark Lumberjack Shop - Middle', 'Dark Lumberjack Shop - Right']),
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create_cave_region(player, 'Dark Death Mountain Healer Fairy', 'a fairy fountain'),
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create_cave_region(player, 'Spike Cave', 'Spike Cave', ['Spike Cave']),
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create_cave_region(player, 'Hookshot Cave (Front)', 'a connector', None, ['Hookshot Cave Front Exit', 'Hookshot Cave Front to Middle',
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'Hookshot Cave Bonk Path', 'Hookshot Cave Hook Path']),
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create_cave_region(player, 'Hookshot Cave (Bonk Islands)', 'a connector', ['Hookshot Cave - Bottom Right']),
|
|
create_cave_region(player, 'Hookshot Cave (Hook Islands)', 'a connector', ['Hookshot Cave - Top Right', 'Hookshot Cave - Top Left', 'Hookshot Cave - Bottom Left']),
|
|
create_cave_region(player, 'Hookshot Cave (Middle)', 'a connector', None, ['Hookshot Cave Middle to Back', 'Hookshot Cave Middle to Front']),
|
|
create_cave_region(player, 'Hookshot Cave (Back)', 'a connector', None, ['Hookshot Cave Back to Middle', 'Hookshot Cave Back Exit']),
|
|
create_cave_region(player, 'Superbunny Cave (Top)', 'a connector', ['Superbunny Cave - Top', 'Superbunny Cave - Bottom'], ['Superbunny Cave Exit (Top)']),
|
|
create_cave_region(player, 'Superbunny Cave (Bottom)', 'a connector', None, ['Superbunny Cave Climb', 'Superbunny Cave Exit (Bottom)']),
|
|
create_cave_region(player, 'Dark Death Mountain Shop', 'a common shop', ['Dark Death Mountain Shop - Left', 'Dark Death Mountain Shop - Middle', 'Dark Death Mountain Shop - Right']),
|
|
create_cave_region(player, 'Bumper Cave (bottom)', 'a connector', None, ['Bumper Cave Exit (Bottom)', 'Bumper Cave Bottom to Top']),
|
|
create_cave_region(player, 'Bumper Cave (top)', 'a connector', None, ['Bumper Cave Exit (Top)', 'Bumper Cave Top To Bottom']),
|
|
create_cave_region(player, 'Fortune Teller (Dark)', 'a fortune teller'),
|
|
create_cave_region(player, 'Dark Sanctuary Hint', 'a storyteller', None, ['Dark Sanctuary Hint Exit']),
|
|
create_cave_region(player, 'Dark Potion Shop', 'a common shop', ['Dark Potion Shop - Left', 'Dark Potion Shop - Middle', 'Dark Potion Shop - Right']),
|
|
create_cave_region(player, 'Chest Game', 'a game of 16 chests', ['Chest Game']),
|
|
create_cave_region(player, 'C-Shaped House', 'a house with a chest', ['C-Shaped House']),
|
|
create_cave_region(player, 'Brewery', 'a house with a chest', ['Brewery']),
|
|
create_cave_region(player, 'Village of Outcasts Shop', 'a common shop', ['Village of Outcasts Shop - Left', 'Village of Outcasts Shop - Middle', 'Village of Outcasts Shop - Right']),
|
|
create_cave_region(player, 'Red Shield Shop', 'the rare shop', ['Red Shield Shop - Left', 'Red Shield Shop - Middle', 'Red Shield Shop - Right']),
|
|
create_cave_region(player, 'Pyramid Fairy', 'a cave with two chests', ['Pyramid Fairy - Left', 'Pyramid Fairy - Right']),
|
|
create_cave_region(player, 'Pyramid', 'a drop\'s exit', ['Ganon'], ['Ganon Drop']),
|
|
create_cave_region(player, 'Bottom of Pyramid', 'a drop\'s exit', None, ['Pyramid Exit']),
|
|
create_cave_region(player, 'Palace of Darkness Hint', 'a storyteller'),
|
|
create_cave_region(player, 'Hammer Peg Cave', 'a cave with an item', ['Peg Cave']),
|
|
create_cave_region(player, 'Archery Game', 'a game of skill'),
|
|
create_cave_region(player, 'Bonk Fairy (Dark)', 'a fairy fountain'),
|
|
create_cave_region(player, 'Big Bomb Shop', 'the bomb shop'),
|
|
create_cave_region(player, 'Dark Lake Hylia Healer Fairy', 'a fairy fountain'),
|
|
create_cave_region(player, 'East Dark World Hint', 'a storyteller'),
|
|
create_cave_region(player, 'Mire Shed', 'a cave with two chests', ['Mire Shed - Left', 'Mire Shed - Right']),
|
|
create_cave_region(player, 'Dark Desert Healer Fairy', 'a fairy fountain'),
|
|
create_cave_region(player, 'Dark Desert Hint', 'a storyteller'),
|
|
create_cave_region(player, 'Hype Cave', 'a bounty of five items', ['Hype Cave - Top', 'Hype Cave - Middle Right', 'Hype Cave - Middle Left',
|
|
'Hype Cave - Bottom', 'Hype Cave - Generous Guy']),
|
|
create_cave_region(player, 'Dark Lake Hylia Shop', 'a common shop', ['Dark Lake Hylia Shop - Left', 'Dark Lake Hylia Shop - Middle', 'Dark Lake Hylia Shop - Right']),
|
|
create_cave_region(player, 'Dark Lake Hylia Ledge Healer Fairy', 'a fairy fountain'),
|
|
create_cave_region(player, 'Dark Lake Hylia Ledge Hint', 'a storyteller'),
|
|
create_cave_region(player, 'Dark Lake Hylia Ledge Spike Cave', 'a spiky hint')
|
|
]
|
|
|
|
|
|
def create_dungeon_regions(world, player):
|
|
std_flag = world.mode[player] == 'standard'
|
|
inv_flag = world.mode[player] == 'inverted'
|
|
world.regions += [
|
|
create_dungeon_region(player, 'Sanctuary Portal', 'Hyrule Castle', None, ['Sanctuary Exit', 'Enter HC (Sanc)']),
|
|
create_dungeon_region(player, 'Hyrule Castle West Portal', 'Hyrule Castle', None, ['Hyrule Castle Exit (West)', 'Enter HC (West)']),
|
|
create_dungeon_region(player, 'Hyrule Castle South Portal', 'Hyrule Castle', None, ['Hyrule Castle Exit (South)', 'Enter HC (South)']),
|
|
create_dungeon_region(player, 'Hyrule Castle East Portal', 'Hyrule Castle', None, ['Hyrule Castle Exit (East)', 'Enter HC (East)']),
|
|
create_dungeon_region(player, 'Eastern Portal', 'Eastern Palace', None, ['Eastern Palace Exit', 'Enter Eastern Palace']),
|
|
create_dungeon_region(player, 'Desert West Portal', 'Desert Palace', None, ['Desert Palace Exit (West)', 'Enter Desert (West)']),
|
|
create_dungeon_region(player, 'Desert South Portal', 'Desert Palace', None, ['Desert Palace Exit (South)', 'Enter Desert (South)']),
|
|
create_dungeon_region(player, 'Desert East Portal', 'Desert Palace', None, ['Desert Palace Exit (East)', 'Enter Desert (East)']),
|
|
create_dungeon_region(player, 'Desert Back Portal', 'Desert Palace', None, ['Desert Palace Exit (North)', 'Enter Desert (North)']),
|
|
create_dungeon_region(player, 'Hera Portal', 'Tower of Hera', None, ['Tower of Hera Exit', 'Enter Hera']),
|
|
create_dungeon_region(player, 'Agahnims Tower Portal', 'Castle Tower', None, ['Agahnims Tower Exit', 'Enter Agahnims Tower']),
|
|
create_dungeon_region(player, 'Palace of Darkness Portal', 'Palace of Darkness', None, ['Palace of Darkness Exit', 'Enter Palace of Darkness']),
|
|
create_dungeon_region(player, 'Swamp Portal', 'Swamp Palace', None, ['Swamp Palace Exit', 'Enter Swamp']),
|
|
create_dungeon_region(player, 'Skull 1 Portal', 'Skull Woods', None, ['Skull Woods First Section Exit', 'Enter Skull Woods 1']),
|
|
create_dungeon_region(player, 'Skull 2 East Portal', 'Skull Woods', None, ['Skull Woods Second Section Exit (East)', 'Enter Skull Woods 2 (East)']),
|
|
create_dungeon_region(player, 'Skull 2 West Portal', 'Skull Woods', None, ['Skull Woods Second Section Exit (West)', 'Enter Skull Woods 2 (West)']),
|
|
create_dungeon_region(player, 'Skull 3 Portal', 'Skull Woods', None, ['Skull Woods Final Section Exit', 'Enter Skull Woods 3']),
|
|
create_dungeon_region(player, 'Thieves Town Portal', "Thieves' Town", None, ['Thieves Town Exit', 'Enter Thieves Town']),
|
|
create_dungeon_region(player, 'Ice Portal', 'Ice Palace', None, ['Ice Palace Exit', 'Enter Ice Palace']),
|
|
create_dungeon_region(player, 'Mire Portal', 'Misery Mire', None, ['Misery Mire Exit', 'Enter Misery Mire']),
|
|
create_dungeon_region(player, 'Turtle Rock Main Portal', 'Turtle Rock', None, ['Turtle Rock Exit (Front)', 'Enter Turtle Rock (Main)']),
|
|
create_dungeon_region(player, 'Turtle Rock Lazy Eyes Portal', 'Turtle Rock', None, ['Turtle Rock Ledge Exit (West)', 'Enter Turtle Rock (Lazy Eyes)']),
|
|
create_dungeon_region(player, 'Turtle Rock Chest Portal', 'Turtle Rock', None, ['Turtle Rock Ledge Exit (East)', 'Enter Turtle Rock (Chest)']),
|
|
create_dungeon_region(player, 'Turtle Rock Eye Bridge Portal', 'Turtle Rock', None, ['Turtle Rock Isolated Ledge Exit', 'Enter Turtle Rock (Laser Bridge)']),
|
|
create_dungeon_region(player, 'Ganons Tower Portal', "Ganon's Tower", None, ['Ganons Tower Exit', 'Enter Ganons Tower']),
|
|
|
|
create_dungeon_region(player, 'Hyrule Castle Lobby', 'Hyrule Castle', None,
|
|
['Hyrule Castle Lobby W', 'Hyrule Castle Lobby E', 'Hyrule Castle Lobby WN', 'Hyrule Castle Lobby North Stairs', 'Hyrule Castle Lobby S']),
|
|
create_dungeon_region(player, 'Hyrule Castle West Lobby', 'Hyrule Castle', None,
|
|
['Hyrule Castle West Lobby E', 'Hyrule Castle West Lobby N', 'Hyrule Castle West Lobby EN', 'Hyrule Castle West Lobby S']),
|
|
create_dungeon_region(player, 'Hyrule Castle East Lobby', 'Hyrule Castle', None,
|
|
['Hyrule Castle East Lobby W', 'Hyrule Castle East Lobby N', 'Hyrule Castle East Lobby NW', 'Hyrule Castle East Lobby S']),
|
|
create_dungeon_region(player, 'Hyrule Castle East Hall', 'Hyrule Castle', None,
|
|
['Hyrule Castle East Hall W', 'Hyrule Castle East Hall S', 'Hyrule Castle East Hall SW']),
|
|
create_dungeon_region(player, 'Hyrule Castle West Hall', 'Hyrule Castle', None, ['Hyrule Castle West Hall E', 'Hyrule Castle West Hall S']),
|
|
create_dungeon_region(player, 'Hyrule Castle Back Hall', 'Hyrule Castle', None, ['Hyrule Castle Back Hall E', 'Hyrule Castle Back Hall W', 'Hyrule Castle Back Hall Down Stairs']),
|
|
create_dungeon_region(player, 'Hyrule Castle Throne Room', 'Hyrule Castle', None, ['Hyrule Castle Throne Room Tapestry', 'Hyrule Castle Throne Room South Stairs']),
|
|
create_dungeon_region(player, 'Hyrule Castle Behind Tapestry', 'Hyrule Castle', None, ['Hyrule Castle Throne Room N', 'Hyrule Castle Tapestry Backwards']),
|
|
|
|
create_dungeon_region(player, 'Hyrule Dungeon Map Room', 'Hyrule Castle', ['Hyrule Castle - Map Chest', 'Hyrule Castle - Map Guard Key Drop'], ['Hyrule Dungeon Map Room Key Door S', 'Hyrule Dungeon Map Room Up Stairs']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon North Abyss', 'Hyrule Castle', None, ['Hyrule Dungeon North Abyss South Edge', 'Hyrule Dungeon North Abyss Key Door N']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon North Abyss Catwalk', 'Hyrule Castle', None, ['Hyrule Dungeon North Abyss Catwalk Edge', 'Hyrule Dungeon North Abyss Catwalk Dropdown']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon South Abyss', 'Hyrule Castle', None, ['Hyrule Dungeon South Abyss North Edge', 'Hyrule Dungeon South Abyss West Edge']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon South Abyss Catwalk', 'Hyrule Castle', None, ['Hyrule Dungeon South Abyss Catwalk North Edge', 'Hyrule Dungeon South Abyss Catwalk West Edge']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Guardroom', 'Hyrule Castle', None, ['Hyrule Dungeon Guardroom Catwalk Edge', 'Hyrule Dungeon Guardroom Abyss Edge', 'Hyrule Dungeon Guardroom N']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Armory Main', 'Hyrule Castle', None, ['Hyrule Dungeon Armory S', 'Hyrule Dungeon Armory Interior Key Door N', 'Hyrule Dungeon Armory ES']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Armory Boomerang', 'Hyrule Castle', ['Hyrule Castle - Boomerang Chest', 'Hyrule Castle - Boomerang Guard Key Drop'], ['Hyrule Dungeon Armory Boomerang WS']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Armory North Branch', 'Hyrule Castle', None, ['Hyrule Dungeon Armory Interior Key Door S', 'Hyrule Dungeon Armory Down Stairs']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Staircase', 'Hyrule Castle', None, ['Hyrule Dungeon Staircase Up Stairs', 'Hyrule Dungeon Staircase Down Stairs']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Cellblock', 'Hyrule Castle', ['Hyrule Castle - Big Key Drop'], ['Hyrule Dungeon Cellblock Up Stairs', 'Hyrule Dungeon Cellblock Door']),
|
|
create_dungeon_region(player, 'Hyrule Dungeon Cell', 'Hyrule Castle',
|
|
["Hyrule Castle - Zelda's Chest"] if not std_flag else
|
|
["Hyrule Castle - Zelda's Chest", 'Zelda Pickup'],
|
|
['Hyrule Dungeon Cell Exit']),
|
|
|
|
|
|
create_dungeon_region(player, 'Sewers Behind Tapestry', 'Hyrule Castle', None, ['Sewers Behind Tapestry S', 'Sewers Behind Tapestry Down Stairs']),
|
|
create_dungeon_region(player, 'Sewers Rope Room', 'Hyrule Castle', None, ['Sewers Rope Room Up Stairs', 'Sewers Rope Room North Stairs']),
|
|
create_dungeon_region(player, 'Sewers Dark Cross', 'Hyrule Castle', ['Sewers - Dark Cross'], ['Sewers Dark Cross Key Door N', 'Sewers Dark Cross South Stairs']),
|
|
create_dungeon_region(player, 'Sewers Water', 'Hyrule Castle', None, ['Sewers Water S', 'Sewers Water W']),
|
|
create_dungeon_region(player, 'Sewers Dark Aquabats', 'Hyrule Castle', None,
|
|
['Sewers Dark Aquabats ES', 'Sewers Dark Aquabats N']),
|
|
create_dungeon_region(player, 'Sewers Key Rat', 'Hyrule Castle', ['Hyrule Castle - Key Rat Key Drop'],
|
|
['Sewers Key Rat S', 'Sewers Key Rat NE']),
|
|
create_dungeon_region(player, 'Sewers Secret Room Blocked Path', 'Hyrule Castle', None, ['Sewers Secret Room Up Stairs']),
|
|
create_dungeon_region(player, 'Sewers Rat Path', 'Hyrule Castle', None, ['Sewers Secret Room Key Door S', 'Sewers Secret Room Push Block', 'Sewers Rat Path WS', 'Sewers Rat Path WN']),
|
|
create_dungeon_region(player, 'Sewers Secret Room', 'Hyrule Castle', ['Sewers - Secret Room - Left', 'Sewers - Secret Room - Middle', 'Sewers - Secret Room - Right'],
|
|
['Sewers Secret Room ES', 'Sewers Secret Room EN']),
|
|
create_dungeon_region(player, 'Sewers Yet More Rats', 'Hyrule Castle', None, ['Sewers Pull Switch Down Stairs', 'Sewers Yet More Rats S']),
|
|
create_dungeon_region(player, 'Sewers Pull Switch', 'Hyrule Castle', None, ['Sewers Pull Switch N', 'Sewers Pull Switch S']),
|
|
create_dungeon_region(player, 'Sanctuary', 'Hyrule Castle',
|
|
['Sanctuary'] if not std_flag else ['Sanctuary', 'Zelda Drop Off'],
|
|
['Sanctuary S', 'Sanctuary N', 'Sanctuary Mirror Route']),
|
|
|
|
# Eastern Palace
|
|
create_dungeon_region(player, 'Eastern Lobby', 'Eastern Palace', None, ['Eastern Lobby N', 'Eastern Lobby S', 'Eastern Lobby NW', 'Eastern Lobby NE']),
|
|
create_dungeon_region(player, 'Eastern Lobby Bridge', 'Eastern Palace', None, ['Eastern Lobby Bridge S', 'Eastern Lobby Bridge N']),
|
|
create_dungeon_region(player, 'Eastern Lobby Left Ledge', 'Eastern Palace', None, ['Eastern Lobby Left Ledge SW']),
|
|
create_dungeon_region(player, 'Eastern Lobby Right Ledge', 'Eastern Palace', None, ['Eastern Lobby Right Ledge SE']),
|
|
create_dungeon_region(player, 'Eastern Cannonball', 'Eastern Palace', ['Eastern Palace - Cannonball Chest'], ['Eastern Cannonball S', 'Eastern Cannonball N']),
|
|
create_dungeon_region(player, 'Eastern Cannonball Ledge', 'Eastern Palace', None, ['Eastern Cannonball Ledge WN', 'Eastern Cannonball Ledge Key Door EN']),
|
|
create_dungeon_region(player, 'Eastern Courtyard Ledge', 'Eastern Palace', None, ['Eastern Courtyard Ledge S', 'Eastern Courtyard Ledge W', 'Eastern Courtyard Ledge E']),
|
|
create_dungeon_region(player, 'Eastern East Wing', 'Eastern Palace', None, ['Eastern East Wing W', 'Eastern East Wing EN', 'Eastern East Wing ES']),
|
|
create_dungeon_region(player, 'Eastern Pot Switch', 'Eastern Palace', None, ['Eastern Pot Switch WN', 'Eastern Pot Switch SE']),
|
|
create_dungeon_region(player, 'Eastern Map Balcony', 'Eastern Palace', None, ['Eastern Map Balcony WS', 'Eastern Map Balcony Hook Path']),
|
|
create_dungeon_region(player, 'Eastern Map Room', 'Eastern Palace', ['Eastern Palace - Map Chest'], ['Eastern Map Room NE', 'Eastern Map Room Drop Down']),
|
|
create_dungeon_region(player, 'Eastern West Wing', 'Eastern Palace', None, ['Eastern West Wing E', 'Eastern West Wing WS']),
|
|
create_dungeon_region(player, 'Eastern Stalfos Spawn', 'Eastern Palace', None, ['Eastern Stalfos Spawn ES', 'Eastern Stalfos Spawn NW']),
|
|
create_dungeon_region(player, 'Eastern Compass Room', 'Eastern Palace', ['Eastern Palace - Compass Chest'], ['Eastern Compass Room EN', 'Eastern Compass Room SW']),
|
|
create_dungeon_region(player, 'Eastern Hint Tile', 'Eastern Palace', None, ['Eastern Hint Tile EN', 'Eastern Hint Tile WN']),
|
|
create_dungeon_region(player, 'Eastern Hint Tile Blocked Path', 'Eastern Palace', None, ['Eastern Hint Tile Blocked Path SE', 'Eastern Hint Tile Push Block']),
|
|
create_dungeon_region(player, 'Eastern Courtyard', 'Eastern Palace', ['Eastern Palace - Big Chest'], ['Eastern Courtyard WN', 'Eastern Courtyard EN', 'Eastern Courtyard N', 'Eastern Courtyard Potholes']),
|
|
create_dungeon_region(player, 'Eastern Fairies', 'Eastern Palace', None, ['Eastern Fairies\' Warp']),
|
|
create_dungeon_region(player, 'Eastern Map Valley', 'Eastern Palace', None, ['Eastern Map Valley WN', 'Eastern Map Valley SW']),
|
|
create_dungeon_region(player, 'Eastern Dark Square', 'Eastern Palace', None, ['Eastern Dark Square NW', 'Eastern Dark Square Key Door WN', 'Eastern Dark Square EN']),
|
|
create_dungeon_region(player, 'Eastern Dark Pots', 'Eastern Palace', ['Eastern Palace - Dark Square Pot Key'], ['Eastern Dark Pots WN']),
|
|
create_dungeon_region(player, 'Eastern Big Key', 'Eastern Palace', ['Eastern Palace - Big Key Chest'], ['Eastern Big Key EN', 'Eastern Big Key NE']),
|
|
create_dungeon_region(player, 'Eastern Darkness', 'Eastern Palace', ['Eastern Palace - Dark Eyegore Key Drop'], ['Eastern Darkness S', 'Eastern Darkness Up Stairs', 'Eastern Darkness NE']),
|
|
create_dungeon_region(player, 'Eastern Rupees', 'Eastern Palace', None, ['Eastern Rupees SE']),
|
|
create_dungeon_region(player, 'Eastern Attic Start', 'Eastern Palace', None, ['Eastern Attic Start Down Stairs', 'Eastern Attic Start WS']),
|
|
create_dungeon_region(player, 'Eastern False Switches', 'Eastern Palace', None, ['Eastern False Switches ES', 'Eastern False Switches WS']),
|
|
create_dungeon_region(player, 'Eastern Cannonball Hell', 'Eastern Palace', None, ['Eastern Cannonball Hell ES', 'Eastern Cannonball Hell WS']),
|
|
create_dungeon_region(player, 'Eastern Single Eyegore', 'Eastern Palace', None, ['Eastern Single Eyegore ES', 'Eastern Single Eyegore NE']),
|
|
create_dungeon_region(player, 'Eastern Duo Eyegores', 'Eastern Palace', None, ['Eastern Duo Eyegores SE', 'Eastern Duo Eyegores NE']),
|
|
create_dungeon_region(player, 'Eastern Boss', 'Eastern Palace', ['Eastern Palace - Boss', 'Eastern Palace - Prize'], ['Eastern Boss SE']),
|
|
|
|
# Desert Palace
|
|
create_dungeon_region(player, 'Desert Main Lobby', 'Desert Palace', None, ['Desert Main Lobby S', 'Desert Main Lobby N Edge', 'Desert Main Lobby Left Path', 'Desert Main Lobby Right Path']),
|
|
create_dungeon_region(player, 'Desert Left Alcove', 'Desert Palace', None, ['Desert Main Lobby NW Edge', 'Desert Left Alcove Path']),
|
|
create_dungeon_region(player, 'Desert Right Alcove', 'Desert Palace', None, ['Desert Main Lobby NE Edge', 'Desert Main Lobby E Edge', 'Desert Right Alcove Path']),
|
|
create_dungeon_region(player, 'Desert Dead End', 'Desert Palace', None, ['Desert Dead End Edge']),
|
|
create_dungeon_region(player, 'Desert East Lobby', 'Desert Palace', None, ['Desert East Lobby WS', 'Desert East Lobby S']),
|
|
create_dungeon_region(player, 'Desert East Wing', 'Desert Palace', None, ['Desert East Wing ES', 'Desert East Wing Key Door EN', 'Desert East Wing W Edge', 'Desert East Wing N Edge']),
|
|
create_dungeon_region(player, 'Desert Compass Room', 'Desert Palace', ['Desert Palace - Compass Chest'], ['Desert Compass Key Door WN', 'Desert Compass NW']),
|
|
create_dungeon_region(player, 'Desert Cannonball', 'Desert Palace', ['Desert Palace - Big Key Chest'], ['Desert Cannonball S']),
|
|
create_dungeon_region(player, 'Desert Arrow Pot Corner', 'Desert Palace', None, ['Desert Arrow Pot Corner S Edge', 'Desert Arrow Pot Corner W Edge', 'Desert Arrow Pot Corner NW']),
|
|
create_dungeon_region(player, 'Desert Trap Room', 'Desert Palace', None, ['Desert Trap Room SW']),
|
|
create_dungeon_region(player, 'Desert North Hall', 'Desert Palace', None, ['Desert North Hall SE Edge', 'Desert North Hall SW Edge', 'Desert North Hall W Edge', 'Desert North Hall E Edge', 'Desert North Hall NW', 'Desert North Hall NE']),
|
|
create_dungeon_region(player, 'Desert Map Room', 'Desert Palace', ['Desert Palace - Map Chest'], ['Desert Map SW', 'Desert Map SE']),
|
|
create_dungeon_region(player, 'Desert Sandworm Corner', 'Desert Palace', None, ['Desert Sandworm Corner S Edge', 'Desert Sandworm Corner E Edge', 'Desert Sandworm Corner NE', 'Desert Sandworm Corner WS']),
|
|
create_dungeon_region(player, 'Desert Bonk Torch', 'Desert Palace', ['Desert Palace - Torch'], ['Desert Bonk Torch SE']),
|
|
create_dungeon_region(player, 'Desert Circle of Pots', 'Desert Palace', None, ['Desert Circle of Pots ES', 'Desert Circle of Pots NW']),
|
|
create_dungeon_region(player, 'Desert Big Chest Room', 'Desert Palace', ['Desert Palace - Big Chest'], ['Desert Big Chest SW']),
|
|
create_dungeon_region(player, 'Desert West Wing', 'Desert Palace', None, ['Desert West Wing N Edge', 'Desert West Wing WS']),
|
|
create_dungeon_region(player, 'Desert West Lobby', 'Desert Palace', None, ['Desert West Lobby ES', 'Desert West S', 'Desert West Lobby NW']),
|
|
create_dungeon_region(player, 'Desert Fairy Fountain', 'Desert Palace', None, ['Desert Fairy Fountain SW']),
|
|
create_dungeon_region(player, 'Desert Back Lobby', 'Desert Palace', None, ['Desert Back Lobby S', 'Desert Back Lobby NW']),
|
|
create_dungeon_region(player, 'Desert Tiles 1', 'Desert Palace', ['Desert Palace - Desert Tiles 1 Pot Key'], ['Desert Tiles 1 SW', 'Desert Tiles 1 Up Stairs']),
|
|
create_dungeon_region(player, 'Desert Bridge', 'Desert Palace', None, ['Desert Bridge Down Stairs', 'Desert Bridge SW']),
|
|
create_dungeon_region(player, 'Desert Four Statues', 'Desert Palace', None, ['Desert Four Statues NW', 'Desert Four Statues ES']),
|
|
create_dungeon_region(player, 'Desert Beamos Hall', 'Desert Palace', ['Desert Palace - Beamos Hall Pot Key'], ['Desert Beamos Hall WS', 'Desert Beamos Hall NE']),
|
|
create_dungeon_region(player, 'Desert Tiles 2', 'Desert Palace', ['Desert Palace - Desert Tiles 2 Pot Key'], ['Desert Tiles 2 SE', 'Desert Tiles 2 NE']),
|
|
create_dungeon_region(player, 'Desert Wall Slide', 'Desert Palace', None, ['Desert Wall Slide SE', 'Desert Wall Slide NW']),
|
|
create_dungeon_region(player, 'Desert Boss', 'Desert Palace', ['Desert Palace - Boss', 'Desert Palace - Prize'], ['Desert Boss SW']),
|
|
|
|
# Hera
|
|
create_dungeon_region(player, 'Hera Lobby', 'Tower of Hera', None, ['Hera Lobby S', 'Hera Lobby to Crystal', 'Hera Lobby to Front Barrier - Blue']),
|
|
create_dungeon_region(player, 'Hera Lobby - Crystal', 'Tower of Hera', None, ['Hera Lobby Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Front', 'Tower of Hera', None, ['Hera Front to Crystal', 'Hera Front to Lobby Barrier - Blue', 'Hera Front to Down Stairs Barrier - Blue', 'Hera Front to Up Stairs Barrier - Orange', 'Hera Front to Back Barrier - Orange', 'Hera Front to Back Bypass']),
|
|
create_dungeon_region(player, 'Hera Front - Crystal', 'Tower of Hera', None, ['Hera Front Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Down Stairs Landing', 'Tower of Hera', None, ['Hera Lobby Down Stairs', 'Hera Down Stairs to Front Barrier - Blue', 'Hera Down Stairs Landing to Ranged Crystal']),
|
|
create_dungeon_region(player, 'Hera Down Stairs Landing - Ranged Crystal', 'Tower of Hera', None, ['Hera Down Stairs Landing Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Up Stairs Landing', 'Tower of Hera', None, ['Hera Up Stairs to Front Barrier - Orange', 'Hera Lobby Up Stairs', 'Hera Up Stairs Landing to Ranged Crystal']),
|
|
create_dungeon_region(player, 'Hera Up Stairs Landing - Ranged Crystal', 'Tower of Hera', None, ['Hera Up Stairs Landing Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Back', 'Tower of Hera', ['Tower of Hera - Map Chest'], ['Hera Back to Front Barrier - Orange', 'Hera Lobby Key Stairs', 'Hera Back to Ranged Crystal']),
|
|
create_dungeon_region(player, 'Hera Back - Ranged Crystal', 'Tower of Hera', None, ['Hera Back Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Basement Cage', 'Tower of Hera', ['Tower of Hera - Basement Cage'], ['Hera Basement Cage to Crystal', 'Hera Basement Cage Up Stairs']),
|
|
create_dungeon_region(player, 'Hera Basement Cage - Crystal', 'Tower of Hera', None, ['Hera Basement Cage Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Tile Room', 'Tower of Hera', None, ['Hera Tile Room Up Stairs', 'Hera Tile Room EN']),
|
|
create_dungeon_region(player, 'Hera Tridorm', 'Tower of Hera', None, ['Hera Tridorm WN', 'Hera Tridorm SE', 'Hera Tridorm to Crystal']),
|
|
create_dungeon_region(player, 'Hera Tridorm - Crystal', 'Tower of Hera', None, ['Hera Tridorm Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera Torches', 'Tower of Hera', ['Tower of Hera - Big Key Chest'], ['Hera Torches NE']),
|
|
create_dungeon_region(player, 'Hera Beetles', 'Tower of Hera', None, ['Hera Beetles Down Stairs', 'Hera Beetles WS', 'Hera Beetles Holes Front', 'Hera Beetles Holes Landing']),
|
|
create_dungeon_region(player, 'Hera Startile Corner', 'Tower of Hera', None, ['Hera Startile Corner ES', 'Hera Startile Corner NW', 'Hera Startile Corner Holes Front', 'Hera Startile Corner Holes Landing']),
|
|
create_dungeon_region(player, 'Hera Startile Wide', 'Tower of Hera', None, ['Hera Startile Wide SW', 'Hera Startile Wide Up Stairs', 'Hera Startile Wide Holes', 'Hera Startile Wide to Crystal']),
|
|
create_dungeon_region(player, 'Hera Startile Wide - Crystal', 'Tower of Hera', None, ['Hera Startile Wide Crystal Exit']),
|
|
create_dungeon_region(player, 'Hera 4F', 'Tower of Hera', ['Tower of Hera - Compass Chest'], ['Hera 4F Down Stairs', 'Hera 4F Up Stairs', 'Hera Big Chest Hook Path', 'Hera 4F Holes']),
|
|
create_dungeon_region(player, 'Hera Big Chest Landing', 'Tower of Hera', ['Tower of Hera - Big Chest'], ['Hera Big Chest Landing Exit', 'Hera Big Chest Landing Holes']),
|
|
create_dungeon_region(player, 'Hera 5F', 'Tower of Hera', None, ['Hera 5F Down Stairs', 'Hera 5F Up Stairs', 'Hera 5F Star Hole', 'Hera 5F Pothole Chain', 'Hera 5F Normal Holes', 'Hera 5F Orange Path']),
|
|
create_dungeon_region(player, 'Hera 5F Pot Block', 'Tower of Hera', None),
|
|
create_dungeon_region(player, 'Hera Fairies', 'Tower of Hera', None, ['Hera Fairies\' Warp']),
|
|
create_dungeon_region(player, 'Hera Boss', 'Tower of Hera', ['Tower of Hera - Boss', 'Tower of Hera - Prize'], ['Hera Boss Down Stairs', 'Hera Boss Outer Hole', 'Hera Boss Inner Hole']),
|
|
|
|
# AgaTower
|
|
create_dungeon_region(player, 'Tower Lobby', 'Castle Tower', None, ['Tower Lobby NW', 'Tower Lobby S']),
|
|
create_dungeon_region(player, 'Tower Gold Knights', 'Castle Tower', None, ['Tower Gold Knights SW', 'Tower Gold Knights EN']),
|
|
create_dungeon_region(player, 'Tower Room 03', 'Castle Tower', ['Castle Tower - Room 03'], ['Tower Room 03 WN', 'Tower Room 03 Up Stairs']),
|
|
create_dungeon_region(player, 'Tower Lone Statue', 'Castle Tower', None, ['Tower Lone Statue Down Stairs', 'Tower Lone Statue WN']),
|
|
create_dungeon_region(player, 'Tower Dark Maze', 'Castle Tower', ['Castle Tower - Dark Maze'], ['Tower Dark Maze EN', 'Tower Dark Maze ES']),
|
|
create_dungeon_region(player, 'Tower Dark Chargers', 'Castle Tower', None, ['Tower Dark Chargers WS', 'Tower Dark Chargers Up Stairs']),
|
|
create_dungeon_region(player, 'Tower Dual Statues', 'Castle Tower', None, ['Tower Dual Statues Down Stairs', 'Tower Dual Statues WS']),
|
|
create_dungeon_region(player, 'Tower Dark Pits', 'Castle Tower', None, ['Tower Dark Pits ES', 'Tower Dark Pits EN']),
|
|
create_dungeon_region(player, 'Tower Dark Archers', 'Castle Tower', ['Castle Tower - Dark Archer Key Drop'], ['Tower Dark Archers WN', 'Tower Dark Archers Up Stairs']),
|
|
create_dungeon_region(player, 'Tower Red Spears', 'Castle Tower', None, ['Tower Red Spears Down Stairs', 'Tower Red Spears WN']),
|
|
create_dungeon_region(player, 'Tower Red Guards', 'Castle Tower', None, ['Tower Red Guards EN', 'Tower Red Guards SW']),
|
|
create_dungeon_region(player, 'Tower Circle of Pots', 'Castle Tower', ['Castle Tower - Circle of Pots Key Drop'], ['Tower Circle of Pots NW', 'Tower Circle of Pots ES']),
|
|
create_dungeon_region(player, 'Tower Pacifist Run', 'Castle Tower', None, ['Tower Pacifist Run WS', 'Tower Pacifist Run Up Stairs']),
|
|
create_dungeon_region(player, 'Tower Push Statue', 'Castle Tower', None, ['Tower Push Statue Down Stairs', 'Tower Push Statue WS']),
|
|
create_dungeon_region(player, 'Tower Catwalk', 'Castle Tower', None, ['Tower Catwalk ES', 'Tower Catwalk North Stairs']),
|
|
create_dungeon_region(player, 'Tower Antechamber', 'Castle Tower', None, ['Tower Antechamber South Stairs', 'Tower Antechamber NW']),
|
|
create_dungeon_region(player, 'Tower Altar', 'Castle Tower', None, ['Tower Altar SW', 'Tower Altar NW']),
|
|
create_dungeon_region(player, 'Tower Agahnim 1', 'Castle Tower', ['Agahnim 1'], ['Tower Agahnim 1 SW']),
|
|
|
|
# pod
|
|
create_dungeon_region(player, 'PoD Lobby', 'Palace of Darkness', None, ['PoD Lobby N', 'PoD Lobby NW', 'PoD Lobby NE', 'PoD Lobby S']),
|
|
create_dungeon_region(player, 'PoD Left Cage', 'Palace of Darkness', None, ['PoD Left Cage SW', 'PoD Left Cage Down Stairs']),
|
|
create_dungeon_region(player, 'PoD Middle Cage', 'Palace of Darkness', None, ['PoD Middle Cage S', 'PoD Middle Cage SE', 'PoD Middle Cage N', 'PoD Middle Cage Down Stairs']),
|
|
create_dungeon_region(player, 'PoD Shooter Room', 'Palace of Darkness', ['Palace of Darkness - Shooter Room'], ['PoD Shooter Room Up Stairs']),
|
|
create_dungeon_region(player, 'PoD Pit Room', 'Palace of Darkness', None, ['PoD Pit Room S', 'PoD Pit Room NW', 'PoD Pit Room Bomb Hole', 'PoD Pit Room Block Path N']),
|
|
create_dungeon_region(player, 'PoD Pit Room Blocked', 'Palace of Darkness', None, ['PoD Pit Room NE', 'PoD Pit Room Freefall', 'PoD Pit Room Block Path S']),
|
|
create_dungeon_region(player, 'PoD Arena Main', 'Palace of Darkness', None, ['PoD Arena Main SW', 'PoD Arena Main to Ranged Crystal', 'PoD Arena Main to Landing Barrier - Blue', 'PoD Arena Main to Landing Bypass', 'PoD Arena Main to Right Bypass']),
|
|
create_dungeon_region(player, 'PoD Arena Main - Ranged Crystal', 'Palace of Darkness', None, ['PoD Arena Main Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Arena North', 'Palace of Darkness', None, ['PoD Arena Main NW', 'PoD Arena Main NE', 'PoD Arena North Drop Down', 'PoD Arena North to Landing Barrier - Orange']),
|
|
create_dungeon_region(player, 'PoD Arena Bridge', 'Palace of Darkness', ['Palace of Darkness - The Arena - Bridge'], ['PoD Arena Bridge SE', 'PoD Arena Bridge Drop Down', 'PoD Arena Bridge to Ranged Crystal']),
|
|
create_dungeon_region(player, 'PoD Arena Bridge - Ranged Crystal', 'Palace of Darkness', None, ['PoD Arena Bridge Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Arena Landing', 'Palace of Darkness', None, ['PoD Arena Landing to Main Barrier - Blue', 'PoD Arena Landing to Right Barrier - Blue', 'PoD Arena Landing to North Barrier - Orange', 'PoD Arena Landing Bonk Path']),
|
|
create_dungeon_region(player, 'PoD Arena Right', 'Palace of Darkness', None, ['PoD Arena Crystals E', 'PoD Arena Right to Landing Barrier - Blue', 'PoD Arena Right to Ranged Crystal']),
|
|
create_dungeon_region(player, 'PoD Arena Right - Ranged Crystal', 'Palace of Darkness', None, ['PoD Arena Right Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Arena Ledge', 'Palace of Darkness', ['Palace of Darkness - The Arena - Ledge'], ['PoD Arena Ledge ES', 'PoD Arena Ledge to Ranged Crystal']),
|
|
create_dungeon_region(player, 'PoD Arena Ledge - Ranged Crystal', 'Palace of Darkness', None, ['PoD Arena Ledge Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Sexy Statue', 'Palace of Darkness', None, ['PoD Sexy Statue W', 'PoD Sexy Statue NW']),
|
|
create_dungeon_region(player, 'PoD Map Balcony', 'Palace of Darkness', ['Palace of Darkness - Map Chest'], ['PoD Map Balcony to Ranged Crystal', 'PoD Map Balcony WS', 'PoD Map Balcony South Stairs', 'PoD Map Balcony Drop Down']),
|
|
create_dungeon_region(player, 'PoD Map Balcony - Ranged Crystal', 'Palace of Darkness', None, ['PoD Map Balcony Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Conveyor', 'Palace of Darkness', None, ['PoD Conveyor North Stairs', 'PoD Conveyor SW']),
|
|
create_dungeon_region(player, 'PoD Mimics 1', 'Palace of Darkness', None, ['PoD Mimics 1 NW', 'PoD Mimics 1 SW']),
|
|
create_dungeon_region(player, 'PoD Jelly Hall', 'Palace of Darkness', None, ['PoD Jelly Hall NW', 'PoD Jelly Hall NE']),
|
|
create_dungeon_region(player, 'PoD Warp Hint', 'Palace of Darkness', None, ['PoD Warp Hint SE', 'PoD Warp Hint Warp']),
|
|
create_dungeon_region(player, 'PoD Warp Room', 'Palace of Darkness', None, ['PoD Warp Room Up Stairs', 'PoD Warp Room Warp']),
|
|
create_dungeon_region(player, 'PoD Stalfos Basement', 'Palace of Darkness', ['Palace of Darkness - Stalfos Basement'], ['PoD Stalfos Basement Warp']),
|
|
create_dungeon_region(player, 'PoD Basement Ledge', 'Palace of Darkness', None, ['PoD Basement Ledge Drop Down', 'PoD Basement Ledge Up Stairs']),
|
|
create_dungeon_region(player, 'PoD Big Key Landing', 'Palace of Darkness', ['Palace of Darkness - Big Key Chest'], ['PoD Big Key Landing Down Stairs', 'PoD Big Key Landing Hole']),
|
|
create_dungeon_region(player, 'PoD Falling Bridge Ledge', 'Palace of Darkness', None, ['PoD Falling Bridge WN', 'PoD Falling Bridge EN', 'PoD Falling Bridge Path S']),
|
|
create_dungeon_region(player, 'PoD Falling Bridge', 'Palace of Darkness', None, ['PoD Falling Bridge SW', 'PoD Falling Bridge Path N']),
|
|
create_dungeon_region(player, 'PoD Dark Maze', 'Palace of Darkness', ['Palace of Darkness - Dark Maze - Top', 'Palace of Darkness - Dark Maze - Bottom'], ['PoD Dark Maze EN', 'PoD Dark Maze E']),
|
|
create_dungeon_region(player, 'PoD Big Chest Balcony', 'Palace of Darkness', ['Palace of Darkness - Big Chest'], ['PoD Big Chest Balcony W']),
|
|
create_dungeon_region(player, 'PoD Compass Room', 'Palace of Darkness', ['Palace of Darkness - Compass Chest'], ['PoD Compass Room SE', 'PoD Compass Room WN', 'PoD Compass Room W Down Stairs', 'PoD Compass Room E Down Stairs']),
|
|
create_dungeon_region(player, 'PoD Dark Basement', 'Palace of Darkness', ['Palace of Darkness - Dark Basement - Left', 'Palace of Darkness - Dark Basement - Right'], ['PoD Dark Basement W Up Stairs', 'PoD Dark Basement E Up Stairs']),
|
|
create_dungeon_region(player, 'PoD Harmless Hellway', 'Palace of Darkness', ['Palace of Darkness - Harmless Hellway'], ['PoD Harmless Hellway NE', 'PoD Harmless Hellway SE']),
|
|
create_dungeon_region(player, 'PoD Mimics 2', 'Palace of Darkness', None, ['PoD Mimics 2 SW', 'PoD Mimics 2 NW']),
|
|
create_dungeon_region(player, 'PoD Bow Statue Left', 'Palace of Darkness', None, ['PoD Bow Statue SW', 'PoD Bow Statue Left to Right Barrier - Orange', 'PoD Bow Statue Left to Right Bypass', 'PoD Bow Statue Left to Crystal']),
|
|
create_dungeon_region(player, 'PoD Bow Statue Left - Crystal', 'Palace of Darkness', None, ['PoD Bow Statue Left Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Bow Statue Right', 'Palace of Darkness', None, ['PoD Bow Statue Right to Left Barrier - Orange', 'PoD Bow Statue Right to Ranged Crystal', 'PoD Bow Statue Down Ladder']),
|
|
create_dungeon_region(player, 'PoD Bow Statue Right - Ranged Crystal', 'Palace of Darkness', None, ['PoD Bow Statue Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Landing', 'Palace of Darkness', None, ['PoD Dark Pegs Up Ladder', 'PoD Dark Pegs Landing to Right', 'PoD Dark Pegs Landing to Ranged Crystal']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Right', 'Palace of Darkness', None, ['PoD Dark Pegs Right to Landing', 'PoD Dark Pegs Right to Middle Barrier - Orange', 'PoD Dark Pegs Right to Middle Bypass']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Middle', 'Palace of Darkness', None, ['PoD Dark Pegs Middle to Right Barrier - Orange', 'PoD Dark Pegs Middle to Left Barrier - Blue', 'PoD Dark Pegs Middle to Ranged Crystal', 'PoD Dark Pegs Middle to Left Bypass']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Left', 'Palace of Darkness', None, ['PoD Dark Pegs WN', 'PoD Dark Pegs Left to Middle Barrier - Blue', 'PoD Dark Pegs Left to Ranged Crystal']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Landing - Ranged Crystal', 'Palace of Darkness', None, ['PoD Dark Pegs Landing Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Middle - Ranged Crystal', 'Palace of Darkness', None, ['PoD Dark Pegs Middle Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Dark Pegs Left - Ranged Crystal', 'Palace of Darkness', None, ['PoD Dark Pegs Left Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'PoD Lonely Turtle', 'Palace of Darkness', None, ['PoD Lonely Turtle SW', 'PoD Lonely Turtle EN']),
|
|
create_dungeon_region(player, 'PoD Turtle Party', 'Palace of Darkness', None, ['PoD Turtle Party ES', 'PoD Turtle Party NW']),
|
|
create_dungeon_region(player, 'PoD Dark Alley', 'Palace of Darkness', None, ['PoD Dark Alley NE']),
|
|
create_dungeon_region(player, 'PoD Callback', 'Palace of Darkness', None, ['PoD Callback WS', 'PoD Callback Warp']),
|
|
create_dungeon_region(player, 'PoD Boss', 'Palace of Darkness', ['Palace of Darkness - Boss', 'Palace of Darkness - Prize'], ['PoD Boss SE']),
|
|
|
|
# swamp
|
|
create_dungeon_region(player, 'Swamp Lobby', 'Swamp Palace', None, ['Swamp Lobby S', 'Swamp Lobby Moat']),
|
|
create_dungeon_region(player, 'Swamp Entrance', 'Swamp Palace', ['Swamp Palace - Entrance'], ['Swamp Entrance Down Stairs', 'Swamp Entrance Moat']),
|
|
create_dungeon_region(player, 'Swamp Pot Row', 'Swamp Palace', ['Swamp Palace - Pot Row Pot Key'], ['Swamp Pot Row Up Stairs', 'Swamp Pot Row WN', 'Swamp Pot Row WS']),
|
|
create_dungeon_region(player, 'Swamp Map Ledge', 'Swamp Palace', ['Swamp Palace - Map Chest'], ['Swamp Map Ledge EN']),
|
|
create_dungeon_region(player, 'Swamp Trench 1 Approach', 'Swamp Palace', None, ['Swamp Trench 1 Approach ES', 'Swamp Trench 1 Approach Dry', 'Swamp Trench 1 Approach Key', 'Swamp Trench 1 Approach Swim Depart']),
|
|
create_dungeon_region(player, 'Swamp Trench 1 Nexus', 'Swamp Palace', None, ['Swamp Trench 1 Nexus Approach', 'Swamp Trench 1 Nexus N', 'Swamp Trench 1 Nexus Key']),
|
|
create_dungeon_region(player, 'Swamp Trench 1 Alcove', 'Swamp Palace', ['Swamp Palace - Trench 1 Pot Key'], ['Swamp Trench 1 Alcove S']),
|
|
create_dungeon_region(player, 'Swamp Trench 1 Key Ledge', 'Swamp Palace', None, ['Swamp Trench 1 Key Ledge Dry', 'Swamp Trench 1 Key Approach', 'Swamp Trench 1 Key Ledge Depart', 'Swamp Trench 1 Key Ledge NW']),
|
|
create_dungeon_region(player, 'Swamp Trench 1 Departure', 'Swamp Palace', None, ['Swamp Trench 1 Departure Dry', 'Swamp Trench 1 Departure Approach', 'Swamp Trench 1 Departure Key', 'Swamp Trench 1 Departure WS']),
|
|
create_dungeon_region(player, 'Swamp Hammer Switch', 'Swamp Palace', ['Trench 1 Switch'], ['Swamp Hammer Switch SW', 'Swamp Hammer Switch WN']),
|
|
create_dungeon_region(player, 'Swamp Hub', 'Swamp Palace', ['Swamp Palace - Big Chest'], ['Swamp Hub ES', 'Swamp Hub S', 'Swamp Hub WS', 'Swamp Hub WN', 'Swamp Hub Hook Path', 'Swamp Hub Side Hook Path']),
|
|
create_dungeon_region(player, 'Swamp Hub Side Ledges', 'Swamp Palace', ['Swamp Palace - Hookshot Pot Key']),
|
|
create_dungeon_region(player, 'Swamp Hub Dead Ledge', 'Swamp Palace', None, ['Swamp Hub Dead Ledge EN']),
|
|
create_dungeon_region(player, 'Swamp Hub North Ledge', 'Swamp Palace', None, ['Swamp Hub North Ledge N', 'Swamp Hub North Ledge Drop Down']),
|
|
create_dungeon_region(player, 'Swamp Donut Top', 'Swamp Palace', None, ['Swamp Donut Top N', 'Swamp Donut Top SE']),
|
|
create_dungeon_region(player, 'Swamp Donut Bottom', 'Swamp Palace', None, ['Swamp Donut Bottom NE', 'Swamp Donut Bottom NW']),
|
|
create_dungeon_region(player, 'Swamp Compass Donut', 'Swamp Palace', ['Swamp Palace - Compass Chest'], ['Swamp Compass Donut SW', 'Swamp Compass Donut Push Block']),
|
|
create_dungeon_region(player, 'Swamp Crystal Switch Outer', 'Swamp Palace', None, ['Swamp Crystal Switch EN', 'Swamp Crystal Switch SE', 'Swamp Crystal Switch Outer to Inner Barrier - Blue', 'Swamp Crystal Switch Outer to Ranged Crystal', 'Swamp Crystal Switch Outer to Inner Bypass']),
|
|
create_dungeon_region(player, 'Swamp Crystal Switch Outer - Ranged Crystal', 'Swamp Palace', None, ['Swamp Crystal Switch Outer Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'Swamp Crystal Switch Inner', 'Swamp Palace', ['Trench 2 Switch'], ['Swamp Crystal Switch Inner to Crystal', 'Swamp Crystal Switch Inner to Outer Bypass', 'Swamp Crystal Switch Inner to Outer Barrier - Blue']),
|
|
create_dungeon_region(player, 'Swamp Crystal Switch Inner - Crystal', 'Swamp Palace', None, ['Swamp Crystal Switch Inner Crystal Exit']),
|
|
create_dungeon_region(player, 'Swamp Shortcut', 'Swamp Palace', None, ['Swamp Shortcut NE', 'Swamp Shortcut Blue Barrier']),
|
|
create_dungeon_region(player, 'Swamp Trench 2 Pots', 'Swamp Palace', None, ['Swamp Trench 2 Pots ES', 'Swamp Trench 2 Pots Blue Barrier', 'Swamp Trench 2 Pots Dry', 'Swamp Trench 2 Pots Wet']),
|
|
create_dungeon_region(player, 'Swamp Trench 2 Blocks', 'Swamp Palace', None, ['Swamp Trench 2 Blocks Pots', 'Swamp Trench 2 Blocks N']),
|
|
create_dungeon_region(player, 'Swamp Trench 2 Alcove', 'Swamp Palace', ['Swamp Palace - Trench 2 Pot Key'], ['Swamp Trench 2 Alcove S']),
|
|
create_dungeon_region(player, 'Swamp Trench 2 Departure', 'Swamp Palace', None, ['Swamp Trench 2 Departure Wet', 'Swamp Trench 2 Departure WS']),
|
|
create_dungeon_region(player, 'Swamp Big Key Ledge', 'Swamp Palace', ['Swamp Palace - Big Key Chest'], ['Swamp Big Key Ledge WN']),
|
|
create_dungeon_region(player, 'Swamp West Shallows', 'Swamp Palace', None, ['Swamp West Shallows ES', 'Swamp West Shallows Push Blocks']),
|
|
create_dungeon_region(player, 'Swamp West Block Path', 'Swamp Palace', None, ['Swamp West Block Path Up Stairs', 'Swamp West Block Path Drop Down']),
|
|
create_dungeon_region(player, 'Swamp West Ledge', 'Swamp Palace', ['Swamp Palace - West Chest'], ['Swamp West Ledge Drop Down', 'Swamp West Ledge Hook Path']),
|
|
create_dungeon_region(player, 'Swamp Barrier Ledge', 'Swamp Palace', None, ['Swamp Barrier Ledge Drop Down', 'Swamp Barrier Ledge - Orange', 'Swamp Barrier Ledge Hook Path']),
|
|
create_dungeon_region(player, 'Swamp Barrier', 'Swamp Palace', None, ['Swamp Barrier EN', 'Swamp Barrier - Orange']),
|
|
create_dungeon_region(player, 'Swamp Attic', 'Swamp Palace', None, ['Swamp Attic Down Stairs', 'Swamp Attic Left Pit', 'Swamp Attic Right Pit']),
|
|
create_dungeon_region(player, 'Swamp Push Statue', 'Swamp Palace', None, ['Swamp Push Statue S', 'Swamp Push Statue NW', 'Swamp Push Statue NE', 'Swamp Push Statue Down Stairs']),
|
|
create_dungeon_region(player, 'Swamp Shooters', 'Swamp Palace', None, ['Swamp Shooters SW', 'Swamp Shooters EN']),
|
|
create_dungeon_region(player, 'Swamp Left Elbow', 'Swamp Palace', None, ['Swamp Left Elbow WN', 'Swamp Left Elbow Down Stairs']),
|
|
create_dungeon_region(player, 'Swamp Right Elbow', 'Swamp Palace', None, ['Swamp Right Elbow SE', 'Swamp Right Elbow Down Stairs']),
|
|
create_dungeon_region(player, 'Swamp Drain Left', 'Swamp Palace', None, ['Swamp Drain Left Up Stairs', 'Swamp Drain WN']),
|
|
create_dungeon_region(player, 'Swamp Drain Right', 'Swamp Palace', ['Swamp Drain'], ['Swamp Drain Right Switch', 'Swamp Drain Right Up Stairs']),
|
|
create_dungeon_region(player, 'Swamp Flooded Room', 'Swamp Palace', None, ['Swamp Flooded Room Up Stairs', 'Swamp Flooded Room Ladder']),
|
|
# this is more normal and allows getting the chests from doing this room backward in logic
|
|
create_dungeon_region(player, 'Swamp Flooded Spot', 'Swamp Palace', ['Swamp Palace - Flooded Room - Left', 'Swamp Palace - Flooded Room - Right'], ['Swamp Flooded Room WS', 'Swamp Flooded Spot Ladder']),
|
|
create_dungeon_region(player, 'Swamp Basement Shallows', 'Swamp Palace', None, ['Swamp Basement Shallows NW', 'Swamp Basement Shallows EN', 'Swamp Basement Shallows ES']),
|
|
create_dungeon_region(player, 'Swamp Waterfall Room', 'Swamp Palace', ['Swamp Palace - Waterfall Room'], ['Swamp Waterfall Room SW', 'Swamp Waterfall Room NW', 'Swamp Waterfall Room NE']),
|
|
create_dungeon_region(player, 'Swamp Refill', 'Swamp Palace', None, ['Swamp Refill SW']),
|
|
create_dungeon_region(player, 'Swamp Behind Waterfall', 'Swamp Palace', None, ['Swamp Behind Waterfall SE', 'Swamp Behind Waterfall Up Stairs']),
|
|
create_dungeon_region(player, 'Swamp C', 'Swamp Palace', None, ['Swamp C Down Stairs', 'Swamp C SE']),
|
|
create_dungeon_region(player, 'Swamp Waterway', 'Swamp Palace', ['Swamp Palace - Waterway Pot Key'], ['Swamp Waterway NE', 'Swamp Waterway N', 'Swamp Waterway NW']),
|
|
create_dungeon_region(player, 'Swamp I', 'Swamp Palace', None, ['Swamp I S']),
|
|
create_dungeon_region(player, 'Swamp T', 'Swamp Palace', None, ['Swamp T SW', 'Swamp T NW']),
|
|
create_dungeon_region(player, 'Swamp Boss', 'Swamp Palace', ['Swamp Palace - Boss', 'Swamp Palace - Prize'], ['Swamp Boss SW']),
|
|
|
|
# sw
|
|
create_dungeon_region(player, 'Skull 1 Lobby', 'Skull Woods', None, ['Skull 1 Lobby S', 'Skull 1 Lobby WS', 'Skull 1 Lobby ES']),
|
|
create_dungeon_region(player, 'Skull Map Room', 'Skull Woods', ['Skull Woods - Map Chest'], ['Skull Map Room WS', 'Skull Map Room SE']),
|
|
create_dungeon_region(player, 'Skull Pot Circle', 'Skull Woods', None, ['Skull Pot Circle WN', 'Skull Pot Circle Star Path']),
|
|
create_dungeon_region(player, 'Skull Pull Switch', 'Skull Woods', None, ['Skull Pull Switch EN', 'Skull Pull Switch S']),
|
|
create_dungeon_region(player, 'Skull Big Chest', 'Skull Woods', ['Skull Woods - Big Chest'], ['Skull Big Chest N', 'Skull Big Chest Hookpath']),
|
|
create_dungeon_region(player, 'Skull Pinball', 'Skull Woods', ['Skull Woods - Pinball Room'], ['Skull Pinball NE', 'Skull Pinball WS']),
|
|
create_dungeon_region(player, 'Skull Pot Prison', 'Skull Woods', ['Skull Woods - Pot Prison'], ['Skull Pot Prison ES', 'Skull Pot Prison SE']),
|
|
create_dungeon_region(player, 'Skull Compass Room', 'Skull Woods', ['Skull Woods - Compass Chest'], ['Skull Compass Room NE', 'Skull Compass Room ES', 'Skull Compass Room WS']),
|
|
create_dungeon_region(player, 'Skull Left Drop', 'Skull Woods', None, ['Skull Left Drop ES']),
|
|
create_dungeon_region(player, 'Skull 2 East Lobby', 'Skull Woods', None, ['Skull 2 East Lobby NW', 'Skull 2 East Lobby WS', 'Skull 2 East Lobby SW']),
|
|
create_dungeon_region(player, 'Skull Big Key', 'Skull Woods', ['Skull Woods - Big Key Chest'], ['Skull Big Key SW', 'Skull Big Key EN']),
|
|
create_dungeon_region(player, 'Skull Lone Pot', 'Skull Woods', None, ['Skull Lone Pot WN']),
|
|
create_dungeon_region(player, 'Skull Small Hall', 'Skull Woods', None, ['Skull Small Hall ES', 'Skull Small Hall WS']),
|
|
create_dungeon_region(player, 'Skull Back Drop', 'Skull Woods', ['Skull Star Tile'], ['Skull Back Drop Star Path']),
|
|
create_dungeon_region(player, 'Skull 2 West Lobby', 'Skull Woods', ['Skull Woods - West Lobby Pot Key'], ['Skull 2 West Lobby ES', 'Skull 2 West Lobby Pits', 'Skull 2 West Lobby S']),
|
|
create_dungeon_region(player, 'Skull 2 West Lobby Ledge', 'Skull Woods', None, ['Skull 2 West Lobby NW', 'Skull 2 West Lobby Ledge Pits']),
|
|
create_dungeon_region(player, 'Skull X Room', 'Skull Woods', None, ['Skull X Room SW']),
|
|
create_dungeon_region(player, 'Skull 3 Lobby', 'Skull Woods', None, ['Skull 3 Lobby NW', 'Skull 3 Lobby EN', 'Skull 3 Lobby SW']),
|
|
create_dungeon_region(player, 'Skull East Bridge', 'Skull Woods', None, ['Skull East Bridge WN', 'Skull East Bridge WS']),
|
|
create_dungeon_region(player, 'Skull West Bridge Nook', 'Skull Woods', ['Skull Woods - Bridge Room'], ['Skull West Bridge Nook ES']),
|
|
create_dungeon_region(player, 'Skull Star Pits', 'Skull Woods', None, ['Skull Star Pits SW', 'Skull Star Pits ES']),
|
|
create_dungeon_region(player, 'Skull Torch Room', 'Skull Woods', None, ['Skull Torch Room WS', 'Skull Torch Room WN']),
|
|
create_dungeon_region(player, 'Skull Vines', 'Skull Woods', None, ['Skull Vines EN', 'Skull Vines NW']),
|
|
create_dungeon_region(player, 'Skull Spike Corner', 'Skull Woods', ['Skull Woods - Spike Corner Key Drop'], ['Skull Spike Corner SW', 'Skull Spike Corner ES']),
|
|
create_dungeon_region(player, 'Skull Final Drop', 'Skull Woods', None, ['Skull Final Drop WS', 'Skull Final Drop Hole']),
|
|
create_dungeon_region(player, 'Skull Boss', 'Skull Woods', ['Skull Woods - Boss', 'Skull Woods - Prize']),
|
|
|
|
# tt
|
|
create_dungeon_region(player, 'Thieves Lobby', 'Thieves\' Town', ['Thieves\' Town - Map Chest'], ['Thieves Lobby S', 'Thieves Lobby N Edge', 'Thieves Lobby NE Edge', 'Thieves Lobby E']),
|
|
create_dungeon_region(player, 'Thieves Ambush', 'Thieves\' Town', ['Thieves\' Town - Ambush Chest'], ['Thieves Ambush S Edge', 'Thieves Ambush SE Edge', 'Thieves Ambush ES Edge', 'Thieves Ambush EN Edge', 'Thieves Ambush E']),
|
|
create_dungeon_region(player, 'Thieves Rail Ledge', 'Thieves\' Town', None, ['Thieves Rail Ledge NW', 'Thieves Rail Ledge W', 'Thieves Rail Ledge Drop Down']),
|
|
create_dungeon_region(player, 'Thieves BK Corner', 'Thieves\' Town', None, ['Thieves BK Corner WN Edge', 'Thieves BK Corner WS Edge', 'Thieves BK Corner S Edge', 'Thieves BK Corner SW Edge', 'Thieves BK Corner NE']),
|
|
create_dungeon_region(player, 'Thieves Compass Room', 'Thieves\' Town', ['Thieves\' Town - Compass Chest'], ['Thieves Compass Room NW Edge', 'Thieves Compass Room N Edge', 'Thieves Compass Room WS Edge', 'Thieves Compass Room W']),
|
|
create_dungeon_region(player, 'Thieves Big Chest Nook', 'Thieves\' Town', ['Thieves\' Town - Big Key Chest'], ['Thieves Big Chest Nook ES Edge']),
|
|
create_dungeon_region(player, 'Thieves Hallway', 'Thieves\' Town', ['Thieves\' Town - Hallway Pot Key'], ['Thieves Hallway SE', 'Thieves Hallway NE', 'Thieves Hallway WN', 'Thieves Hallway WS']),
|
|
create_dungeon_region(player, 'Thieves Boss', 'Thieves\' Town', ['Revealing Light', 'Thieves\' Town - Boss', 'Thieves\' Town - Prize'], ['Thieves Boss SE']),
|
|
create_dungeon_region(player, 'Thieves Pot Alcove Mid', 'Thieves\' Town', None, ['Thieves Pot Alcove Mid ES', 'Thieves Pot Alcove Mid WS']),
|
|
create_dungeon_region(player, 'Thieves Pot Alcove Bottom', 'Thieves\' Town', None, ['Thieves Pot Alcove Bottom SW']),
|
|
create_dungeon_region(player, 'Thieves Pot Alcove Top', 'Thieves\' Town', None, ['Thieves Pot Alcove Top NW']),
|
|
create_dungeon_region(player, 'Thieves Conveyor Maze', 'Thieves\' Town', None, ['Thieves Conveyor Maze SW', 'Thieves Conveyor Maze EN', 'Thieves Conveyor Maze WN', 'Thieves Conveyor Maze Down Stairs']),
|
|
create_dungeon_region(player, 'Thieves Spike Track', 'Thieves\' Town', None, ['Thieves Spike Track WS', 'Thieves Spike Track ES', 'Thieves Spike Track NE']),
|
|
create_dungeon_region(player, 'Thieves Hellway', 'Thieves\' Town', None, ['Thieves Hellway Orange Barrier', 'Thieves Hellway NW', 'Thieves Hellway Blue Barrier']),
|
|
create_dungeon_region(player, 'Thieves Hellway N Crystal', 'Thieves\' Town', None, ['Thieves Hellway Crystal Blue Barrier', 'Thieves Hellway Crystal EN']),
|
|
create_dungeon_region(player, 'Thieves Hellway S Crystal', 'Thieves\' Town', None, ['Thieves Hellway Crystal Orange Barrier', 'Thieves Hellway Crystal ES']),
|
|
create_dungeon_region(player, 'Thieves Triple Bypass', 'Thieves\' Town', None, ['Thieves Triple Bypass WN', 'Thieves Triple Bypass EN', 'Thieves Triple Bypass SE']),
|
|
create_dungeon_region(player, 'Thieves Spike Switch', 'Thieves\' Town', ['Thieves\' Town - Spike Switch Pot Key'], ['Thieves Spike Switch SW', 'Thieves Spike Switch Up Stairs']),
|
|
create_dungeon_region(player, 'Thieves Attic', 'Thieves\' Town', None, ['Thieves Attic Down Stairs', 'Thieves Attic ES', 'Thieves Attic Orange Barrier', 'Thieves Attic Blue Barrier']),
|
|
create_dungeon_region(player, 'Thieves Attic Switch', 'Thieves\' Town', None, ['Thieves Attic Switch Blue Barrier']),
|
|
create_dungeon_region(player, 'Thieves Attic Hint', 'Thieves\' Town', None, ['Thieves Attic Hint Orange Barrier']),
|
|
create_dungeon_region(player, 'Thieves Cricket Hall Left', 'Thieves\' Town', None, ['Thieves Cricket Hall Left WS', 'Thieves Cricket Hall Left Edge']),
|
|
create_dungeon_region(player, 'Thieves Cricket Hall Right', 'Thieves\' Town', None, ['Thieves Cricket Hall Right Edge', 'Thieves Cricket Hall Right ES']),
|
|
create_dungeon_region(player, 'Thieves Attic Window', 'Thieves\' Town', ['Thieves\' Town - Attic', 'Attic Cracked Floor'], ['Thieves Attic Window WS']),
|
|
create_dungeon_region(player, 'Thieves Basement Block', 'Thieves\' Town', None, ['Thieves Basement Block Up Stairs', 'Thieves Basement Block WN', 'Thieves Basement Block Path']),
|
|
create_dungeon_region(player, 'Thieves Blocked Entry', 'Thieves\' Town', None, ['Thieves Blocked Entry Path', 'Thieves Blocked Entry SW']),
|
|
create_dungeon_region(player, 'Thieves Lonely Zazak', 'Thieves\' Town', None, ['Thieves Lonely Zazak WS', 'Thieves Lonely Zazak ES', 'Thieves Lonely Zazak NW']),
|
|
create_dungeon_region(player, "Thieves Blind's Cell", 'Thieves\' Town', None, ["Thieves Blind's Cell WS", "Thieves Blind's Cell Door"]),
|
|
create_dungeon_region(player, "Thieves Blind's Cell Interior", 'Thieves\' Town', ['Thieves\' Town - Blind\'s Cell', 'Suspicious Maiden'], ["Thieves Blind's Cell Exit"]),
|
|
create_dungeon_region(player, 'Thieves Conveyor Bridge', 'Thieves\' Town', None, ['Thieves Conveyor Bridge EN', 'Thieves Conveyor Bridge ES', 'Thieves Conveyor Bridge WS', 'Thieves Conveyor Bridge Block Path']),
|
|
create_dungeon_region(player, 'Thieves Conveyor Block', 'Thieves\' Town', None, ['Thieves Conveyor Block Path', 'Thieves Conveyor Block WN']),
|
|
create_dungeon_region(player, 'Thieves Big Chest Room', 'Thieves\' Town', ['Thieves\' Town - Big Chest'], ['Thieves Big Chest Room ES']),
|
|
create_dungeon_region(player, 'Thieves Trap', 'Thieves\' Town', None, ['Thieves Trap EN']),
|
|
|
|
# ice
|
|
create_dungeon_region(player, 'Ice Lobby', 'Ice Palace', None, ['Ice Lobby SE', 'Ice Lobby WS']),
|
|
create_dungeon_region(player, 'Ice Jelly Key', 'Ice Palace', ['Ice Palace - Jelly Key Drop'], ['Ice Jelly Key ES', 'Ice Jelly Key Down Stairs']),
|
|
create_dungeon_region(player, 'Ice Floor Switch', 'Ice Palace', None, ['Ice Floor Switch Up Stairs', 'Ice Floor Switch ES']),
|
|
create_dungeon_region(player, 'Ice Cross Left', 'Ice Palace', None, ['Ice Cross Left WS', 'Ice Cross Left Push Block']),
|
|
create_dungeon_region(player, 'Ice Cross Bottom', 'Ice Palace', None, ['Ice Cross Bottom SE', 'Ice Cross Bottom Push Block Left', 'Ice Cross Bottom Push Block Right']),
|
|
create_dungeon_region(player, 'Ice Cross Right', 'Ice Palace', None, ['Ice Cross Right ES', 'Ice Cross Right Push Block Top', 'Ice Cross Right Push Block Bottom']),
|
|
create_dungeon_region(player, 'Ice Cross Top', 'Ice Palace', None, ['Ice Cross Top NE', 'Ice Cross Top Push Block Bottom', 'Ice Cross Top Push Block Right']),
|
|
create_dungeon_region(player, 'Ice Compass Room', 'Ice Palace', ['Ice Palace - Compass Chest'], ['Ice Compass Room NE']),
|
|
create_dungeon_region(player, 'Ice Pengator Switch', 'Ice Palace', None, ['Ice Pengator Switch WS', 'Ice Pengator Switch ES']),
|
|
create_dungeon_region(player, 'Ice Dead End', 'Ice Palace', None, ['Ice Dead End WS']),
|
|
create_dungeon_region(player, 'Ice Big Key', 'Ice Palace', ['Ice Palace - Big Key Chest'], ['Ice Big Key Push Block', 'Ice Big Key Down Ladder']),
|
|
create_dungeon_region(player, 'Ice Bomb Drop', 'Ice Palace', None, ['Ice Bomb Drop SE', 'Ice Bomb Drop Hole']),
|
|
create_dungeon_region(player, 'Ice Stalfos Hint', 'Ice Palace', None, ['Ice Stalfos Hint SE']),
|
|
create_dungeon_region(player, 'Ice Conveyor', 'Ice Palace', ['Ice Palace - Conveyor Key Drop'], ['Ice Conveyor NE', 'Ice Conveyor to Crystal', 'Ice Conveyor SW']),
|
|
create_dungeon_region(player, 'Ice Conveyor - Crystal', 'Ice Palace', None, ['Ice Conveyor Crystal Exit']),
|
|
create_dungeon_region(player, 'Ice Bomb Jump Ledge', 'Ice Palace', None, ['Ice Bomb Jump NW', 'Ice Bomb Jump Ledge Orange Barrier']),
|
|
create_dungeon_region(player, 'Ice Bomb Jump Catwalk', 'Ice Palace', None, ['Ice Bomb Jump Catwalk Orange Barrier', 'Ice Bomb Jump EN']),
|
|
create_dungeon_region(player, 'Ice Narrow Corridor', 'Ice Palace', None, ['Ice Narrow Corridor WN', 'Ice Narrow Corridor Down Stairs']),
|
|
create_dungeon_region(player, 'Ice Pengator Trap', 'Ice Palace', None, ['Ice Pengator Trap Up Stairs', 'Ice Pengator Trap NE']),
|
|
create_dungeon_region(player, 'Ice Spike Cross', 'Ice Palace', None, ['Ice Spike Cross SE', 'Ice Spike Cross WS', 'Ice Spike Cross ES', 'Ice Spike Cross NE']),
|
|
create_dungeon_region(player, 'Ice Firebar', 'Ice Palace', None, ['Ice Firebar ES', 'Ice Firebar Down Ladder']),
|
|
create_dungeon_region(player, 'Ice Falling Square', 'Ice Palace', None, ['Ice Falling Square SE', 'Ice Falling Square Hole']),
|
|
create_dungeon_region(player, 'Ice Spike Room', 'Ice Palace', ['Ice Palace - Spike Room'], ['Ice Spike Room WS', 'Ice Spike Room Up Stairs', 'Ice Spike Room Down Stairs']),
|
|
create_dungeon_region(player, 'Ice Hammer Block', 'Ice Palace', ['Ice Palace - Hammer Block Key Drop', 'Ice Palace - Map Chest'], ['Ice Hammer Block Down Stairs', 'Ice Hammer Block ES']),
|
|
create_dungeon_region(player, 'Ice Tongue Pull', 'Ice Palace', None, ['Ice Tongue Pull Up Ladder', 'Ice Tongue Pull WS']),
|
|
create_dungeon_region(player, 'Ice Freezors', 'Ice Palace', ['Ice Palace - Freezor Chest'], ['Ice Freezors Up Ladder', 'Ice Freezors Hole', 'Ice Freezors Bomb Hole']),
|
|
create_dungeon_region(player, 'Ice Freezors Ledge', 'Ice Palace', None, ['Ice Freezors Ledge ES', 'Ice Freezors Ledge Hole']),
|
|
create_dungeon_region(player, 'Ice Tall Hint', 'Ice Palace', None, ['Ice Tall Hint WS', 'Ice Tall Hint SE', 'Ice Tall Hint EN']),
|
|
create_dungeon_region(player, 'Ice Hookshot Ledge', 'Ice Palace', None, ['Ice Hookshot Ledge WN', 'Ice Hookshot Ledge Path']),
|
|
create_dungeon_region(player, 'Ice Hookshot Balcony', 'Ice Palace', None, ['Ice Hookshot Balcony SW', 'Ice Hookshot Balcony Path']),
|
|
create_dungeon_region(player, 'Ice Spikeball', 'Ice Palace', None, ['Ice Spikeball NW', 'Ice Spikeball Up Stairs']),
|
|
create_dungeon_region(player, 'Ice Lonely Freezor', 'Ice Palace', None, ['Ice Lonely Freezor NE', 'Ice Lonely Freezor Down Stairs']),
|
|
create_dungeon_region(player, 'Iced T', 'Ice Palace', ['Ice Palace - Iced T Room'], ['Iced T Up Stairs', 'Iced T EN']),
|
|
create_dungeon_region(player, 'Ice Catwalk', 'Ice Palace', None, ['Ice Catwalk WN', 'Ice Catwalk NW']),
|
|
create_dungeon_region(player, 'Ice Many Pots', 'Ice Palace', ['Ice Palace - Many Pots Pot Key'], ['Ice Many Pots SW', 'Ice Many Pots WS']),
|
|
create_dungeon_region(player, 'Ice Crystal Right', 'Ice Palace', None, ['Ice Crystal Right ES', 'Ice Crystal Right NE', 'Ice Crystal Right Orange Barrier', 'Ice Crystal Right Blue Hole']),
|
|
create_dungeon_region(player, 'Ice Crystal Left', 'Ice Palace', None, ['Ice Crystal Left WS', 'Ice Crystal Left Orange Barrier', 'Ice Crystal Left Blue Barrier']),
|
|
create_dungeon_region(player, 'Ice Crystal Block', 'Ice Palace', ['Ice Block Drop'], ['Ice Crystal Block Hole', 'Ice Crystal Block Exit']),
|
|
create_dungeon_region(player, 'Ice Big Chest View', 'Ice Palace', None, ['Ice Big Chest View ES']),
|
|
create_dungeon_region(player, 'Ice Big Chest Landing', 'Ice Palace', ['Ice Palace - Big Chest'], ['Ice Big Chest Landing Push Blocks']),
|
|
create_dungeon_region(player, 'Ice Backwards Room', 'Ice Palace', None, ['Ice Backwards Room SE', 'Ice Backwards Room Down Stairs', 'Ice Backwards Room Hole']),
|
|
create_dungeon_region(player, 'Ice Anti-Fairy', 'Ice Palace', None, ['Ice Anti-Fairy Up Stairs', 'Ice Anti-Fairy SE']),
|
|
create_dungeon_region(player, 'Ice Switch Room', 'Ice Palace', None, ['Ice Switch Room NE', 'Ice Switch Room ES', 'Ice Switch Room SE']),
|
|
create_dungeon_region(player, 'Ice Refill', 'Ice Palace', None, ['Ice Refill WS', 'Ice Refill to Crystal']),
|
|
create_dungeon_region(player, 'Ice Refill - Crystal', 'Ice Palace', None, ['Ice Refill Crystal Exit']),
|
|
create_dungeon_region(player, 'Ice Fairy', 'Ice Palace', None, ['Ice Fairy Warp']),
|
|
create_dungeon_region(player, 'Ice Antechamber', 'Ice Palace', None, ['Ice Antechamber NE', 'Ice Antechamber Hole']),
|
|
create_dungeon_region(player, 'Ice Boss', 'Ice Palace', ['Ice Palace - Boss', 'Ice Palace - Prize']),
|
|
|
|
# mire
|
|
create_dungeon_region(player, 'Mire Lobby', 'Misery Mire', None, ['Mire Lobby S', 'Mire Lobby Gap']),
|
|
create_dungeon_region(player, 'Mire Post-Gap', 'Misery Mire', None, ['Mire Post-Gap Gap', 'Mire Post-Gap Down Stairs']),
|
|
create_dungeon_region(player, 'Mire 2', 'Misery Mire', None, ['Mire 2 Up Stairs', 'Mire 2 NE']),
|
|
create_dungeon_region(player, 'Mire Hub', 'Misery Mire', None, ['Mire Hub SE', 'Mire Hub ES', 'Mire Hub E', 'Mire Hub NE', 'Mire Hub WN', 'Mire Hub WS', 'Mire Hub Upper Blue Barrier', 'Mire Hub Lower Blue Barrier']),
|
|
create_dungeon_region(player, 'Mire Hub Right', 'Misery Mire', None, ['Mire Hub Right EN', 'Mire Hub Right Blue Barrier']),
|
|
create_dungeon_region(player, 'Mire Hub Top', 'Misery Mire', None, ['Mire Hub Top NW', 'Mire Hub Top Blue Barrier']),
|
|
create_dungeon_region(player, 'Mire Hub Switch', 'Misery Mire', ['Misery Mire - Main Lobby'], ['Mire Hub Switch Blue Barrier N', 'Mire Hub Switch Blue Barrier S']),
|
|
create_dungeon_region(player, 'Mire Lone Shooter', 'Misery Mire', None, ['Mire Lone Shooter WS', 'Mire Lone Shooter ES']),
|
|
create_dungeon_region(player, 'Mire Failure Bridge', 'Misery Mire', None, ['Mire Failure Bridge W', 'Mire Failure Bridge E']),
|
|
create_dungeon_region(player, 'Mire Falling Bridge - Failure', 'Misery Mire', None,
|
|
['Mire Falling Bridge W', 'Mire Falling Bridge Hook Only Path', 'Mire Falling Bridge Primary Path']),
|
|
create_dungeon_region(player, 'Mire Falling Bridge - Primary', 'Misery Mire', None,
|
|
['Mire Falling Bridge WS', 'Mire Falling Bridge Hook Path', 'Mire Falling Bridge Failure Path']),
|
|
create_dungeon_region(player, 'Mire Falling Bridge - Chest', 'Misery Mire', ['Misery Mire - Big Chest'],
|
|
['Mire Falling Bridge WN']),
|
|
create_dungeon_region(player, 'Mire Map Spike Side', 'Misery Mire', None, ['Mire Map Spike Side EN', 'Mire Map Spike Side Drop Down', 'Mire Map Spike Side Blue Barrier']),
|
|
create_dungeon_region(player, 'Mire Map Spot', 'Misery Mire', ['Misery Mire - Map Chest'], ['Mire Map Spot WN', 'Mire Map Spot Blue Barrier']),
|
|
create_dungeon_region(player, 'Mire Crystal Dead End', 'Misery Mire', None, ['Mire Crystal Dead End Left Barrier', 'Mire Crystal Dead End Right Barrier', 'Mire Crystal Dead End NW']),
|
|
create_dungeon_region(player, 'Mire Hidden Shooters', 'Misery Mire', None, ['Mire Hidden Shooters SE', 'Mire Hidden Shooters WS', 'Mire Hidden Shooters ES', 'Mire Hidden Shooters Block Path N']),
|
|
create_dungeon_region(player, 'Mire Hidden Shooters Blocked', 'Misery Mire', None, ['Mire Hidden Shooters NE', 'Mire Hidden Shooters Block Path S']),
|
|
create_dungeon_region(player, 'Mire Cross', 'Misery Mire', None, ['Mire Cross ES', 'Mire Cross SW']),
|
|
create_dungeon_region(player, 'Mire Minibridge', 'Misery Mire', None, ['Mire Minibridge SE', 'Mire Minibridge NE']),
|
|
create_dungeon_region(player, 'Mire BK Door Room', 'Misery Mire', None, ['Mire BK Door Room EN', 'Mire BK Door Room N']),
|
|
create_dungeon_region(player, 'Mire Spikes', 'Misery Mire', ['Misery Mire - Spike Chest', 'Misery Mire - Spikes Pot Key'], ['Mire Spikes WS', 'Mire Spikes SW', 'Mire Spikes NW']),
|
|
create_dungeon_region(player, 'Mire Ledgehop', 'Misery Mire', None, ['Mire Ledgehop SW', 'Mire Ledgehop WN', 'Mire Ledgehop NW']),
|
|
create_dungeon_region(player, 'Mire Bent Bridge', 'Misery Mire', None, ['Mire Bent Bridge SW', 'Mire Bent Bridge W']),
|
|
create_dungeon_region(player, 'Mire Over Bridge', 'Misery Mire', None, ['Mire Over Bridge E', 'Mire Over Bridge W']),
|
|
create_dungeon_region(player, 'Mire Right Bridge', 'Misery Mire', ['Misery Mire - Bridge Chest'], ['Mire Right Bridge SE']),
|
|
create_dungeon_region(player, 'Mire Left Bridge', 'Misery Mire', None, ['Mire Left Bridge S', 'Mire Left Bridge Down Stairs', 'Mire Left Bridge Hook Path']),
|
|
create_dungeon_region(player, 'Mire Fishbone', 'Misery Mire', ['Misery Mire - Fishbone Pot Key'], ['Mire Fishbone E', 'Mire Fishbone Blue Barrier', 'Mire Fishbone Blue Barrier Bypass']),
|
|
create_dungeon_region(player, 'Mire South Fish', 'Misery Mire', None, ['Mire South Fish Blue Barrier', 'Mire Fishbone SE']),
|
|
create_dungeon_region(player, 'Mire Spike Barrier', 'Misery Mire', None, ['Mire Spike Barrier NE', 'Mire Spike Barrier SE', 'Mire Spike Barrier ES']),
|
|
create_dungeon_region(player, 'Mire Square Rail', 'Misery Mire', None, ['Mire Square Rail WS', 'Mire Square Rail NW']),
|
|
create_dungeon_region(player, 'Mire Lone Warp', 'Misery Mire', None, ['Mire Lone Warp SW', 'Mire Lone Warp Warp']),
|
|
create_dungeon_region(player, 'Mire Wizzrobe Bypass', 'Misery Mire', None, ['Mire Wizzrobe Bypass WN', 'Mire Wizzrobe Bypass EN', 'Mire Wizzrobe Bypass NE']),
|
|
create_dungeon_region(player, 'Mire Conveyor Crystal', 'Misery Mire', ['Misery Mire - Conveyor Crystal Key Drop'], ['Mire Conveyor to Crystal', 'Mire Conveyor Crystal WS', 'Mire Conveyor Crystal ES', 'Mire Conveyor Crystal SE']),
|
|
create_dungeon_region(player, 'Mire Conveyor - Crystal', 'Misery Mire', None, ['Mire Conveyor Crystal Exit']),
|
|
create_dungeon_region(player, 'Mire Tile Room', 'Misery Mire', None, ['Mire Tile Room ES', 'Mire Tile Room NW', 'Mire Tile Room SW']),
|
|
create_dungeon_region(player, 'Mire Compass Room', 'Misery Mire', None, ['Mire Compass Room SW', 'Mire Compass Room EN', 'Mire Compass Blue Barrier']),
|
|
create_dungeon_region(player, 'Mire Compass Chest', 'Misery Mire', ['Misery Mire - Compass Chest'], ['Mire Compass Chest Exit']),
|
|
create_dungeon_region(player, 'Mire Neglected Room', 'Misery Mire', None, ['Mire Neglected Room SE', 'Mire Neglected Room NE']),
|
|
create_dungeon_region(player, 'Mire Chest View', 'Misery Mire', None, ['Mire Chest View NE']),
|
|
create_dungeon_region(player, 'Mire Conveyor Barrier', 'Misery Mire', None, ['Mire Conveyor Barrier NW', 'Mire Conveyor Barrier Up Stairs']),
|
|
create_dungeon_region(player, 'Mire BK Chest Ledge', 'Misery Mire', ['Misery Mire - Big Key Chest'], ['Mire BK Chest Ledge WS']),
|
|
create_dungeon_region(player, 'Mire Warping Pool', 'Misery Mire', None, ['Mire Warping Pool ES', 'Mire Warping Pool Warp']),
|
|
create_dungeon_region(player, 'Mire Torches Top', 'Misery Mire', None, ['Mire Torches Top Down Stairs', 'Mire Torches Top SW', 'Mire Torches Top Holes']),
|
|
create_dungeon_region(player, 'Mire Torches Bottom', 'Misery Mire', None, ['Mire Torches Bottom NW', 'Mire Torches Bottom WS', 'Mire Torches Bottom Holes']),
|
|
create_dungeon_region(player, 'Mire Attic Hint', 'Misery Mire', None, ['Mire Attic Hint ES', 'Mire Attic Hint Hole']),
|
|
create_dungeon_region(player, 'Mire Dark Shooters', 'Misery Mire', None, ['Mire Dark Shooters Up Stairs', 'Mire Dark Shooters SW', 'Mire Dark Shooters SE']),
|
|
create_dungeon_region(player, 'Mire Key Rupees', 'Misery Mire', None, ['Mire Key Rupees NE']),
|
|
create_dungeon_region(player, 'Mire Block X', 'Misery Mire', None, ['Mire Block X NW', 'Mire Block X WS']),
|
|
create_dungeon_region(player, 'Mire Tall Dark and Roomy', 'Misery Mire', None, ['Mire Tall Dark and Roomy ES', 'Mire Tall Dark and Roomy WS', 'Mire Tall Dark and Roomy WN', 'Mire Tall Dark and Roomy to Ranged Crystal']),
|
|
create_dungeon_region(player, 'Mire Tall Dark and Roomy - Ranged Crystal', 'Misery Mire', None, ['Mire Tall Dark and Roomy Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'Mire Crystal Right', 'Misery Mire', None, ['Mire Crystal Right ES', 'Mire Crystal Right Orange Barrier']),
|
|
create_dungeon_region(player, 'Mire Crystal Mid', 'Misery Mire', None, ['Mire Crystal Mid Orange Barrier', 'Mire Crystal Mid Blue Barrier', 'Mire Crystal Mid NW']),
|
|
create_dungeon_region(player, 'Mire Crystal Left', 'Misery Mire', None, ['Mire Crystal Left Blue Barrier', 'Mire Crystal Left WS']),
|
|
create_dungeon_region(player, 'Mire Crystal Top', 'Misery Mire', None, ['Mire Crystal Top SW']),
|
|
create_dungeon_region(player, 'Mire Shooter Rupees', 'Misery Mire', None, ['Mire Shooter Rupees EN']),
|
|
create_dungeon_region(player, 'Mire Falling Foes', 'Misery Mire', None, ['Mire Falling Foes ES', 'Mire Falling Foes Up Stairs']),
|
|
create_dungeon_region(player, 'Mire Firesnake Skip', 'Misery Mire', None, ['Mire Firesnake Skip Down Stairs', 'Mire Firesnake Skip Orange Barrier']),
|
|
create_dungeon_region(player, 'Mire Antechamber', 'Misery Mire', None, ['Mire Antechamber Orange Barrier', 'Mire Antechamber NW']),
|
|
create_dungeon_region(player, 'Mire Boss', 'Misery Mire', ['Misery Mire - Boss', 'Misery Mire - Prize'], ['Mire Boss SW']),
|
|
|
|
# tr
|
|
create_dungeon_region(player, 'TR Main Lobby', 'Turtle Rock', None, ['TR Main Lobby Gap', 'TR Main Lobby SE']),
|
|
create_dungeon_region(player, 'TR Lobby Ledge', 'Turtle Rock', None, ['TR Lobby Ledge NE', 'TR Lobby Ledge Gap']),
|
|
create_dungeon_region(player, 'TR Compass Room', 'Turtle Rock', ['Turtle Rock - Compass Chest'], ['TR Compass Room NW']),
|
|
create_dungeon_region(player, 'TR Hub', 'Turtle Rock', None, ['TR Hub SW', 'TR Hub SE', 'TR Hub ES', 'TR Hub EN', 'TR Hub NW', 'TR Hub NE', 'TR Hub Path']),
|
|
create_dungeon_region(player, 'TR Hub Ledges', 'Turtle Rock', None, ['TR Hub Ledges Path']),
|
|
create_dungeon_region(player, 'TR Torches Ledge', 'Turtle Rock', None, ['TR Torches Ledge WS']),
|
|
create_dungeon_region(player, 'TR Torches', 'Turtle Rock', None, ['TR Torches WN', 'TR Torches NW']),
|
|
create_dungeon_region(player, 'TR Roller Room', 'Turtle Rock', ['Turtle Rock - Roller Room - Left', 'Turtle Rock - Roller Room - Right'], ['TR Roller Room SW']),
|
|
create_dungeon_region(player, 'TR Tile Room', 'Turtle Rock', None, ['TR Tile Room SE', 'TR Tile Room NE']),
|
|
create_dungeon_region(player, 'TR Refill', 'Turtle Rock', None, ['TR Refill SE']),
|
|
create_dungeon_region(player, 'TR Pokey 1', 'Turtle Rock', ['Turtle Rock - Pokey 1 Key Drop'], ['TR Pokey 1 SW', 'TR Pokey 1 NW']),
|
|
create_dungeon_region(player, 'TR Chain Chomps Top', 'Turtle Rock', ['Turtle Rock - Chain Chomps'], ['TR Chain Chomps Top to Crystal', 'TR Chain Chomps Down Stairs', 'TR Chain Chomps Top to Bottom Barrier - Orange']),
|
|
create_dungeon_region(player, 'TR Chain Chomps Top - Crystal', 'Turtle Rock', None, ['TR Chain Chomps Top Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Chain Chomps Bottom', 'Turtle Rock', None, ['TR Chain Chomps SW', 'TR Chain Chomps Bottom to Top Barrier - Orange', 'TR Chain Chomps Bottom to Ranged Crystal']),
|
|
create_dungeon_region(player, 'TR Chain Chomps Bottom - Ranged Crystal', 'Turtle Rock', None, ['TR Chain Chomps Bottom Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Pipe Pit', 'Turtle Rock', None, ['TR Pipe Pit Up Stairs', 'TR Pipe Pit WN']),
|
|
create_dungeon_region(player, 'TR Pipe Ledge', 'Turtle Rock', None, ['TR Pipe Ledge WS', 'TR Pipe Ledge Drop Down']),
|
|
create_dungeon_region(player, 'TR Lava Dual Pipes', 'Turtle Rock', None, ['TR Lava Dual Pipes EN', 'TR Lava Dual Pipes WN', 'TR Lava Dual Pipes SW']),
|
|
create_dungeon_region(player, 'TR Lava Island', 'Turtle Rock', ['Turtle Rock - Big Key Chest'], ['TR Lava Island WS', 'TR Lava Island ES']),
|
|
create_dungeon_region(player, 'TR Lava Escape', 'Turtle Rock', None, ['TR Lava Escape SE', 'TR Lava Escape NW']),
|
|
create_dungeon_region(player, 'TR Pokey 2 Top', 'Turtle Rock', None, ['TR Pokey 2 EN', 'TR Pokey 2 Top to Bottom Barrier - Blue', 'TR Pokey 2 Top to Crystal']),
|
|
create_dungeon_region(player, 'TR Pokey 2 Top - Crystal', 'Turtle Rock', None, ['TR Pokey 2 Top Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Pokey 2 Bottom', 'Turtle Rock', ['Turtle Rock - Pokey 2 Key Drop'], ['TR Pokey 2 ES', 'TR Pokey 2 Bottom to Top Barrier - Blue', 'TR Pokey 2 Bottom to Ranged Crystal']),
|
|
create_dungeon_region(player, 'TR Pokey 2 Bottom - Ranged Crystal', 'Turtle Rock', None, ['TR Pokey 2 Bottom Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Twin Pokeys', 'Turtle Rock', None, ['TR Twin Pokeys NW', 'TR Twin Pokeys EN', 'TR Twin Pokeys SW']),
|
|
create_dungeon_region(player, 'TR Hallway', 'Turtle Rock', None, ['TR Hallway NW', 'TR Hallway ES', 'TR Hallway WS']),
|
|
create_dungeon_region(player, 'TR Dodgers', 'Turtle Rock', None, ['TR Dodgers WN', 'TR Dodgers SE', 'TR Dodgers NE']),
|
|
create_dungeon_region(player, 'TR Big View', 'Turtle Rock', None, ['TR Big View WS']),
|
|
create_dungeon_region(player, 'TR Big Chest', 'Turtle Rock', ['Turtle Rock - Big Chest'], ['TR Big Chest Gap', 'TR Big Chest NE']),
|
|
create_dungeon_region(player, 'TR Big Chest Entrance', 'Turtle Rock', None, ['TR Big Chest Entrance SE', 'TR Big Chest Entrance Gap']),
|
|
create_dungeon_region(player, 'TR Lazy Eyes', 'Turtle Rock', None, ['TR Lazy Eyes SE', 'TR Lazy Eyes ES']),
|
|
create_dungeon_region(player, 'TR Dash Room', 'Turtle Rock', None, ['TR Dash Room SW', 'TR Dash Room ES', 'TR Dash Room NW']),
|
|
create_dungeon_region(player, 'TR Tongue Pull', 'Turtle Rock', None, ['TR Tongue Pull WS', 'TR Tongue Pull NE']),
|
|
create_dungeon_region(player, 'TR Rupees', 'Turtle Rock', None, ['TR Rupees SE']),
|
|
create_dungeon_region(player, 'TR Crystaroller Bottom' , 'Turtle Rock', None, ['TR Crystaroller Bottom to Middle Barrier - Orange', 'TR Crystaroller Bottom to Ranged Crystal', 'TR Crystaroller SW']),
|
|
create_dungeon_region(player, 'TR Crystaroller Middle', 'Turtle Rock', None, ['TR Crystaroller Middle to Bottom Barrier - Orange', 'TR Crystaroller Middle to Chest Barrier - Blue', 'TR Crystaroller Middle to Top Barrier - Orange', 'TR Crystaroller Middle to Ranged Crystal', 'TR Crystaroller Middle to Bottom Bypass']),
|
|
create_dungeon_region(player, 'TR Crystaroller Top', 'Turtle Rock', None, ['TR Crystaroller Top to Middle Barrier - Orange', 'TR Crystaroller Down Stairs', 'TR Crystaroller Top to Crystal']),
|
|
create_dungeon_region(player, 'TR Crystaroller Top - Crystal', 'Turtle Rock', None, ['TR Crystaroller Top Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Crystaroller Chest', 'Turtle Rock', ['Turtle Rock - Crystaroller Room'], ['TR Crystaroller Chest to Middle Barrier - Blue']),
|
|
create_dungeon_region(player, 'TR Crystaroller Middle - Ranged Crystal', 'Turtle Rock', None, ['TR Crystaroller Middle Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Crystaroller Bottom - Ranged Crystal', 'Turtle Rock', None, ['TR Crystaroller Bottom Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Dark Ride', 'Turtle Rock', None, ['TR Dark Ride Up Stairs', 'TR Dark Ride SW', 'TR Dark Ride Path']),
|
|
create_dungeon_region(player, 'TR Dark Ride Ledges', 'Turtle Rock', None, ['TR Dark Ride Ledges Path']),
|
|
create_dungeon_region(player, 'TR Dash Bridge', 'Turtle Rock', None, ['TR Dash Bridge NW', 'TR Dash Bridge SW', 'TR Dash Bridge WS']),
|
|
create_dungeon_region(player, 'TR Eye Bridge', 'Turtle Rock', ['Turtle Rock - Eye Bridge - Bottom Left', 'Turtle Rock - Eye Bridge - Bottom Right',
|
|
'Turtle Rock - Eye Bridge - Top Left', 'Turtle Rock - Eye Bridge - Top Right'],
|
|
['TR Eye Bridge SW', 'TR Eye Bridge NW']),
|
|
create_dungeon_region(player, 'TR Crystal Maze Start', 'Turtle Rock', None, ['TR Crystal Maze ES', 'TR Crystal Maze Start to Interior Barrier - Blue', 'TR Crystal Maze Start to Crystal']),
|
|
create_dungeon_region(player, 'TR Crystal Maze Start - Crystal', 'Turtle Rock', None, ['TR Crystal Maze Start Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Crystal Maze Interior', 'Turtle Rock', None, ['TR Crystal Maze Interior to End Barrier - Blue', 'TR Crystal Maze Interior to Start Barrier - Blue', 'TR Crystal Maze Interior to Start Bypass', 'TR Crystal Maze Interior to End Bypass']),
|
|
create_dungeon_region(player, 'TR Crystal Maze End', 'Turtle Rock', None, ['TR Crystal Maze North Stairs', 'TR Crystal Maze End to Interior Barrier - Blue', 'TR Crystal Maze End to Ranged Crystal']),
|
|
create_dungeon_region(player, 'TR Crystal Maze End - Ranged Crystal', 'Turtle Rock', None, ['TR Crystal Maze End Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'TR Final Abyss Balcony', 'Turtle Rock', None, ['TR Final Abyss South Stairs', 'TR Final Abyss Balcony Path']),
|
|
create_dungeon_region(player, 'TR Final Abyss Ledge', 'Turtle Rock', None, ['TR Final Abyss NW', 'TR Final Abyss Ledge Path']),
|
|
create_dungeon_region(player, 'TR Boss', 'Turtle Rock', ['Turtle Rock - Boss', 'Turtle Rock - Prize'], ['TR Boss SW']),
|
|
|
|
# gt
|
|
create_dungeon_region(player, 'GT Lobby', 'Ganon\'s Tower', None, ['GT Lobby Left Down Stairs', 'GT Lobby Up Stairs', 'GT Lobby Right Down Stairs', 'GT Lobby S']),
|
|
create_dungeon_region(player, 'GT Bob\'s Torch', 'Ganon\'s Tower', ['Ganons Tower - Bob\'s Torch'], ['GT Torch Up Stairs', 'GT Torch WN', 'GT Torch EN', 'GT Torch SW']),
|
|
create_dungeon_region(player, 'GT Hope Room', 'Ganon\'s Tower', ['Ganons Tower - Hope Room - Left', 'Ganons Tower - Hope Room - Right'], ['GT Hope Room Up Stairs', 'GT Hope Room WN', 'GT Hope Room EN']),
|
|
create_dungeon_region(player, 'GT Big Chest', 'Ganon\'s Tower', ['Ganons Tower - Big Chest'], ['GT Big Chest NW', 'GT Big Chest SW']),
|
|
create_dungeon_region(player, 'GT Blocked Stairs', 'Ganon\'s Tower', None, ['GT Blocked Stairs Down Stairs', 'GT Blocked Stairs Block Path']),
|
|
create_dungeon_region(player, 'GT Bob\'s Room', 'Ganon\'s Tower', ['Ganons Tower - Bob\'s Chest'], ['GT Bob\'s Room SE', 'GT Bob\'s Room Hole']),
|
|
create_dungeon_region(player, 'GT Tile Room', 'Ganon\'s Tower', ['Ganons Tower - Tile Room'], ['GT Tile Room WN', 'GT Tile Room EN']),
|
|
create_dungeon_region(player, 'GT Speed Torch', 'Ganon\'s Tower', None, ['GT Speed Torch WS', 'GT Speed Torch SE', 'GT Speed Torch North Path']),
|
|
create_dungeon_region(player, 'GT Speed Torch Upper', 'Ganon\'s Tower', None, ['GT Speed Torch WN', 'GT Speed Torch NE', 'GT Speed Torch South Path']),
|
|
create_dungeon_region(player, 'GT Pots n Blocks', 'Ganon\'s Tower', None, ['GT Pots n Blocks ES']),
|
|
create_dungeon_region(player, 'GT Crystal Conveyor', 'Ganon\'s Tower', None, ['GT Crystal Conveyor NE', 'GT Crystal Conveyor to Corner Barrier - Blue', 'GT Crystal Conveyor to Ranged Crystal']),
|
|
create_dungeon_region(player, 'GT Crystal Conveyor Corner', 'Ganon\'s Tower', None, ['GT Crystal Conveyor Corner to Barrier - Blue', 'GT Crystal Conveyor Corner to Barrier - Orange', 'GT Crystal Conveyor Corner to Ranged Crystal', 'GT Crystal Conveyor Corner to Left Bypass']),
|
|
create_dungeon_region(player, 'GT Crystal Conveyor Left', 'Ganon\'s Tower', None, ['GT Crystal Conveyor WN', 'GT Crystal Conveyor Left to Corner Barrier - Orange']),
|
|
create_dungeon_region(player, 'GT Crystal Conveyor - Ranged Crystal', 'Ganon\'s Tower', None, ['GT Crystal Conveyor Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'GT Crystal Conveyor Corner - Ranged Crystal', 'Ganon\'s Tower', None, ['GT Crystal Conveyor Corner Ranged Crystal Exit']),
|
|
|
|
create_dungeon_region(player, 'GT Compass Room', 'Ganon\'s Tower', ['Ganons Tower - Compass Room - Top Left', 'Ganons Tower - Compass Room - Top Right', 'Ganons Tower - Compass Room - Bottom Left', 'Ganons Tower - Compass Room - Bottom Right'],
|
|
['GT Compass Room EN', 'GT Compass Room Warp']),
|
|
create_dungeon_region(player, 'GT Invisible Bridges', 'Ganon\'s Tower', None, ['GT Invisible Bridges WS']),
|
|
create_dungeon_region(player, 'GT Invisible Catwalk', 'Ganon\'s Tower', None, ['GT Invisible Catwalk ES', 'GT Invisible Catwalk WS', 'GT Invisible Catwalk NW', 'GT Invisible Catwalk NE']),
|
|
create_dungeon_region(player, 'GT Conveyor Cross', 'Ganon\'s Tower', ['Ganons Tower - Conveyor Cross Pot Key'], ['GT Conveyor Cross EN', 'GT Conveyor Cross WN']),
|
|
create_dungeon_region(player, 'GT Hookshot East Platform', 'Ganon\'s Tower', None, ['GT Hookshot EN', 'GT Hookshot East-Mid Path']),
|
|
create_dungeon_region(player, 'GT Hookshot Mid Platform', 'Ganon\'s Tower', None, ['GT Hookshot Mid-East Path', 'GT Hookshot Mid-South Path', 'GT Hookshot Mid-North Path']),
|
|
create_dungeon_region(player, 'GT Hookshot North Platform', 'Ganon\'s Tower', None, ['GT Hookshot NW', 'GT Hookshot North-Mid Path']),
|
|
create_dungeon_region(player, 'GT Hookshot South Platform', 'Ganon\'s Tower', None, ['GT Hookshot ES', 'GT Hookshot South-Mid Path', 'GT Hookshot Platform Blue Barrier', 'GT Hookshot Platform Barrier Bypass']),
|
|
create_dungeon_region(player, 'GT Hookshot South Entry', 'Ganon\'s Tower', None, ['GT Hookshot SW', 'GT Hookshot Entry Blue Barrier', 'GT Hookshot South Entry to Ranged Crystal']),
|
|
create_dungeon_region(player, 'GT Hookshot South Entry - Ranged Crystal', 'Ganon\'s Tower', None, ['GT HookShot South Entry Ranged Crystal Exit']),
|
|
create_dungeon_region(player, 'GT Map Room', 'Ganon\'s Tower', ['Ganons Tower - Map Chest'], ['GT Map Room WS']),
|
|
|
|
create_dungeon_region(player, 'GT Double Switch Entry', 'Ganon\'s Tower', None, ['GT Double Switch NW', 'GT Double Switch Entry to Left Barrier - Orange', 'GT Double Switch Entry to Pot Corners Barrier - Orange', 'GT Double Switch Entry to Ranged Switches']),
|
|
create_dungeon_region(player, 'GT Double Switch Entry - Ranged Switches', 'Ganon\'s Tower', None, ['GT Double Switch Entry Ranged Switches Exit']),
|
|
create_dungeon_region(player, 'GT Double Switch Left', 'Ganon\'s Tower', None, ['GT Double Switch Left to Crystal', 'GT Double Switch Left to Entry Barrier - Orange', 'GT Double Switch Left to Entry Bypass', 'GT Double Switch Left to Pot Corners Bypass', 'GT Double Switch Left to Exit Bypass']),
|
|
create_dungeon_region(player, 'GT Double Switch Left - Crystal', 'Ganon\'s Tower', None, ['GT Double Switch Left Crystal Exit']),
|
|
create_dungeon_region(player, 'GT Double Switch Pot Corners', 'Ganon\'s Tower', ['Ganons Tower - Double Switch Pot Key'], ['GT Double Switch Pot Corners to Entry Barrier - Orange', 'GT Double Switch Pot Corners to Exit Barrier - Blue', 'GT Double Switch Pot Corners to Ranged Switches']),
|
|
create_dungeon_region(player, 'GT Double Switch Pot Corners - Ranged Switches', 'Ganon\'s Tower', None, ['GT Double Switch Pot Corners Ranged Switches Exit']),
|
|
create_dungeon_region(player, 'GT Double Switch Exit', 'Ganon\'s Tower', None, ['GT Double Switch EN', 'GT Double Switch Exit to Blue Barrier']),
|
|
|
|
create_dungeon_region(player, 'GT Spike Crystal Left', 'Ganon\'s Tower', None, ['GT Spike Crystals WN', 'GT Spike Crystal Left to Right Barrier - Orange', 'GT Spike Crystal Left to Right Bypass']),
|
|
create_dungeon_region(player, 'GT Spike Crystal Right', 'Ganon\'s Tower', None, ['GT Spike Crystals Warp', 'GT Spike Crystal Right to Left Barrier - Orange']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Left Section', 'Ganon\'s Tower', None, ['GT Warp Maze - Left Section Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Mid Section', 'Ganon\'s Tower', None, ['GT Warp Maze - Mid Section Left Warp', 'GT Warp Maze - Mid Section Right Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Right Section', 'Ganon\'s Tower', None, ['GT Warp Maze - Right Section Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Pit Section', 'Ganon\'s Tower', None, ['GT Warp Maze - Pit Section Warp Spot']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Pit Exit Warp Spot', 'Ganon\'s Tower', None, ['GT Warp Maze - Pit Exit Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze Exit Section', 'Ganon\'s Tower', None, ['GT Warp Maze (Pits) ES', 'GT Warp Maze Exit Section Warp Spot']),
|
|
create_dungeon_region(player, 'GT Firesnake Room', 'Ganon\'s Tower', None, ['GT Firesnake Room Hook Path']),
|
|
create_dungeon_region(player, 'GT Firesnake Room Ledge', 'Ganon\'s Tower', ['Ganons Tower - Firesnake Room'], ['GT Firesnake Room SW']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Rail Choice', 'Ganon\'s Tower', None, ['GT Warp Maze (Rails) NW', 'GT Warp Maze - Rail Choice Left Warp', 'GT Warp Maze - Rail Choice Right Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Rando Rail', 'Ganon\'s Tower', None, ['GT Warp Maze (Rails) WS', 'GT Warp Maze - Rando Rail Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Main Rails', 'Ganon\'s Tower', None, ['GT Warp Maze - Main Rails Best Warp', 'GT Warp Maze - Main Rails Mid Left Warp', 'GT Warp Maze - Main Rails Mid Right Warp', 'GT Warp Maze - Main Rails Right Top Warp', 'GT Warp Maze - Main Rails Right Mid Warp']),
|
|
create_dungeon_region(player, 'GT Warp Maze - Pot Rail', 'Ganon\'s Tower', None, ['GT Warp Maze - Pot Rail Warp']),
|
|
create_dungeon_region(player, 'GT Petting Zoo', 'Ganon\'s Tower', None, ['GT Petting Zoo SE']),
|
|
create_dungeon_region(player, 'GT Conveyor Star Pits', 'Ganon\'s Tower', ['Ganons Tower - Conveyor Star Pits Pot Key'], ['GT Conveyor Star Pits EN']),
|
|
create_dungeon_region(player, 'GT Hidden Star', 'Ganon\'s Tower', None, ['GT Hidden Star ES', 'GT Hidden Star Warp']),
|
|
create_dungeon_region(player, 'GT DMs Room', 'Ganon\'s Tower', ['Ganons Tower - DMs Room - Top Left', 'Ganons Tower - DMs Room - Top Right',
|
|
'Ganons Tower - DMs Room - Bottom Left', 'Ganons Tower - DMs Room - Bottom Right'], ['GT DMs Room SW']),
|
|
create_dungeon_region(player, 'GT Falling Bridge', 'Ganon\'s Tower', None, ['GT Falling Bridge WN', 'GT Falling Bridge WS']),
|
|
create_dungeon_region(player, 'GT Randomizer Room', 'Ganon\'s Tower', ['Ganons Tower - Randomizer Room - Top Left', 'Ganons Tower - Randomizer Room - Top Right',
|
|
'Ganons Tower - Randomizer Room - Bottom Left', 'Ganons Tower - Randomizer Room - Bottom Right'], ['GT Randomizer Room ES']),
|
|
create_dungeon_region(player, 'GT Ice Armos', 'Ganon\'s Tower', None, ['GT Ice Armos NE', 'GT Ice Armos WS']),
|
|
create_dungeon_region(player, 'GT Big Key Room', 'Ganon\'s Tower', ['Ganons Tower - Big Key Room - Left',
|
|
'Ganons Tower - Big Key Room - Right', 'Ganons Tower - Big Key Chest'], ['GT Big Key Room SE']),
|
|
create_dungeon_region(player, 'GT Four Torches', 'Ganon\'s Tower', None, ['GT Four Torches Up Stairs', 'GT Four Torches NW', 'GT Four Torches ES']),
|
|
create_dungeon_region(player, 'GT Fairy Abyss', 'Ganon\'s Tower', None, ['GT Fairy Abyss SW']),
|
|
create_dungeon_region(player, 'GT Crystal Paths', 'Ganon\'s Tower', None, ['GT Crystal Paths Down Stairs', 'GT Crystal Paths SW']),
|
|
create_dungeon_region(player, 'GT Mimics 1', 'Ganon\'s Tower', None, ['GT Mimics 1 NW', 'GT Mimics 1 ES']),
|
|
create_dungeon_region(player, 'GT Mimics 2', 'Ganon\'s Tower', None, ['GT Mimics 2 WS', 'GT Mimics 2 NE']),
|
|
create_dungeon_region(player, 'GT Dash Hall', 'Ganon\'s Tower', None, ['GT Dash Hall SE', 'GT Dash Hall NE']),
|
|
create_dungeon_region(player, 'GT Hidden Spikes', 'Ganon\'s Tower', None, ['GT Hidden Spikes SE', 'GT Hidden Spikes EN']),
|
|
create_dungeon_region(player, 'GT Cannonball Bridge', 'Ganon\'s Tower', None, ['GT Cannonball Bridge WN', 'GT Cannonball Bridge Up Stairs', 'GT Cannonball Bridge SE']),
|
|
create_dungeon_region(player, 'GT Refill', 'Ganon\'s Tower', None, ['GT Refill NE']),
|
|
create_dungeon_region(player, 'GT Gauntlet 1', 'Ganon\'s Tower', None, ['GT Gauntlet 1 Down Stairs', 'GT Gauntlet 1 WN']),
|
|
create_dungeon_region(player, 'GT Gauntlet 2', 'Ganon\'s Tower', None, ['GT Gauntlet 2 EN', 'GT Gauntlet 2 SW']),
|
|
create_dungeon_region(player, 'GT Gauntlet 3', 'Ganon\'s Tower', None, ['GT Gauntlet 3 NW', 'GT Gauntlet 3 SW']),
|
|
create_dungeon_region(player, 'GT Gauntlet 4', 'Ganon\'s Tower', None, ['GT Gauntlet 4 NW', 'GT Gauntlet 4 SW']),
|
|
create_dungeon_region(player, 'GT Gauntlet 5', 'Ganon\'s Tower', None, ['GT Gauntlet 5 NW', 'GT Gauntlet 5 WS']),
|
|
create_dungeon_region(player, 'GT Beam Dash', 'Ganon\'s Tower', None, ['GT Beam Dash ES', 'GT Beam Dash WS']),
|
|
create_dungeon_region(player, 'GT Lanmolas 2', 'Ganon\'s Tower', None, ['GT Lanmolas 2 ES', 'GT Lanmolas 2 NW']),
|
|
create_dungeon_region(player, 'GT Quad Pot', 'Ganon\'s Tower', None, ['GT Quad Pot SW', 'GT Quad Pot Up Stairs']),
|
|
create_dungeon_region(player, 'GT Wizzrobes 1', 'Ganon\'s Tower', None, ['GT Wizzrobes 1 Down Stairs', 'GT Wizzrobes 1 SW']),
|
|
create_dungeon_region(player, 'GT Dashing Bridge', 'Ganon\'s Tower', None, ['GT Dashing Bridge NW', 'GT Dashing Bridge NE']),
|
|
create_dungeon_region(player, 'GT Wizzrobes 2', 'Ganon\'s Tower', None, ['GT Wizzrobes 2 SE', 'GT Wizzrobes 2 NE']),
|
|
create_dungeon_region(player, 'GT Conveyor Bridge', 'Ganon\'s Tower', None, ['GT Conveyor Bridge SE', 'GT Conveyor Bridge EN']),
|
|
create_dungeon_region(player, 'GT Torch Cross', 'Ganon\'s Tower', None, ['GT Torch Cross WN', 'GT Torch Cross ES']),
|
|
create_dungeon_region(player, 'GT Staredown', 'Ganon\'s Tower', None, ['GT Staredown WS', 'GT Staredown Up Ladder']),
|
|
create_dungeon_region(player, 'GT Falling Torches', 'Ganon\'s Tower', None, ['GT Falling Torches Down Ladder', 'GT Falling Torches NE', 'GT Falling Torches Hole']),
|
|
create_dungeon_region(player, 'GT Mini Helmasaur Room', 'Ganon\'s Tower', ['Ganons Tower - Mini Helmasaur Room - Left',
|
|
'Ganons Tower - Mini Helmasaur Room - Right', 'Ganons Tower - Mini Helmasaur Key Drop'], ['GT Mini Helmasaur Room SE', 'GT Mini Helmasaur Room WN']),
|
|
create_dungeon_region(player, 'GT Bomb Conveyor', 'Ganon\'s Tower', None, ['GT Bomb Conveyor EN', 'GT Bomb Conveyor SW']),
|
|
|
|
create_dungeon_region(player, 'GT Crystal Circles', 'Ganon\'s Tower', None, ['GT Crystal Circles NW', 'GT Crystal Circles SW', 'GT Crystal Circles Barrier - Orange', 'GT Crystal Circles to Ranged Crystal']),
|
|
create_dungeon_region(player, 'GT Crystal Inner Circle', 'Ganon\'s Tower', ['Ganons Tower - Pre-Moldorm Chest'], ['GT Crystal Inner Circle Barrier - Orange']),
|
|
create_dungeon_region(player, 'GT Crystal Circles - Ranged Crystal', 'Ganon\'s Tower', None, ['GT Crystal Circles Ranged Crystal Exit']),
|
|
|
|
create_dungeon_region(player, 'GT Left Moldorm Ledge', 'Ganon\'s Tower', None, ['GT Left Moldorm Ledge Drop Down', 'GT Left Moldorm Ledge NW']),
|
|
create_dungeon_region(player, 'GT Right Moldorm Ledge', 'Ganon\'s Tower', None, ['GT Right Moldorm Ledge Down Stairs', 'GT Right Moldorm Ledge Drop Down']),
|
|
create_dungeon_region(player, 'GT Moldorm', 'Ganon\'s Tower', None, ['GT Moldorm Hole', 'GT Moldorm Gap']),
|
|
create_dungeon_region(player, 'GT Moldorm Pit', 'Ganon\'s Tower', None, ['GT Moldorm Pit Up Stairs']),
|
|
create_dungeon_region(player, 'GT Validation', 'Ganon\'s Tower', ['Ganons Tower - Validation Chest'], ['GT Validation Block Path']),
|
|
create_dungeon_region(player, 'GT Validation Door', 'Ganon\'s Tower', None, ['GT Validation WS']),
|
|
create_dungeon_region(player, 'GT Frozen Over', 'Ganon\'s Tower', None, ['GT Frozen Over ES', 'GT Frozen Over Up Stairs']),
|
|
create_dungeon_region(player, 'GT Brightly Lit Hall', 'Ganon\'s Tower', None, ['GT Brightly Lit Hall Down Stairs', 'GT Brightly Lit Hall NW']),
|
|
create_dungeon_region(player, 'GT Agahnim 2', 'Ganon\'s Tower', ['Agahnim 2'], ['GT Agahnim 2 SW'])
|
|
]
|
|
|
|
world.initialize_regions()
|
|
world.get_region('Hera Lobby - Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Front - Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Down Stairs Landing - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Up Stairs Landing - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Back - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Basement Cage - Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Tile Room', player).crystal_switch = True # INTERIOR not accessible (maybe with cane)
|
|
world.get_region('Hera Beetles', player).crystal_switch = True
|
|
world.get_region('Hera Tridorm - Crystal', player).crystal_switch = True
|
|
world.get_region('Hera Startile Wide - Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Arena Main - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Arena Bridge - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Arena Right - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Arena Ledge - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Map Balcony - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Sexy Statue', player).crystal_switch = True
|
|
world.get_region('PoD Bow Statue Left - Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Bow Statue Right - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Dark Pegs Landing - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Dark Pegs Right', player).crystal_switch = True
|
|
world.get_region('PoD Dark Pegs Middle - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('PoD Dark Pegs Left - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('Swamp Crystal Switch Inner - Crystal', player).crystal_switch = True
|
|
world.get_region('Swamp Crystal Switch Outer - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('Thieves Spike Switch', player).crystal_switch = True
|
|
world.get_region('Ice Bomb Drop', player).crystal_switch = True
|
|
world.get_region('Ice Conveyor - Crystal', player).crystal_switch = True
|
|
world.get_region('Ice Refill - Crystal', player).crystal_switch = True
|
|
world.get_region('Mire Fishbone', player).crystal_switch = True
|
|
world.get_region('Mire Conveyor - Crystal', player).crystal_switch = True
|
|
world.get_region('Mire Tall Dark and Roomy - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('Mire Crystal Top', player).crystal_switch = True
|
|
world.get_region('Mire Falling Foes', player).crystal_switch = True
|
|
world.get_region('TR Chain Chomps Top - Crystal', player).crystal_switch = True
|
|
world.get_region('TR Chain Chomps Bottom - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('TR Pokey 2 Top - Crystal', player).crystal_switch = True
|
|
world.get_region('TR Pokey 2 Bottom - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('TR Crystaroller Top - Crystal', player).crystal_switch = True
|
|
world.get_region('TR Crystaroller Bottom - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('TR Crystaroller Middle - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('TR Crystal Maze Start - Crystal', player).crystal_switch = True
|
|
world.get_region('TR Crystal Maze Interior', player).crystal_switch = True
|
|
world.get_region('TR Crystal Maze End - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('GT Crystal Conveyor - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('GT Crystal Conveyor Corner - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('GT Hookshot South Platform', player).crystal_switch = True
|
|
world.get_region('GT Hookshot South Entry - Ranged Crystal', player).crystal_switch = True
|
|
world.get_region('GT Double Switch Left - Crystal', player).crystal_switch = True
|
|
world.get_region('GT Double Switch Entry - Ranged Switches', player).crystal_switch = True
|
|
world.get_region('GT Double Switch Pot Corners - Ranged Switches', player).crystal_switch = True
|
|
world.get_region('GT Spike Crystal Left', player).crystal_switch = True
|
|
world.get_region('GT Crystal Paths', player).crystal_switch = True
|
|
world.get_region('GT Hidden Spikes', player).crystal_switch = True
|
|
world.get_region('GT Crystal Inner Circle', player).crystal_switch = True
|
|
world.get_region('GT Crystal Circles - Ranged Crystal', player).crystal_switch = True
|
|
|
|
def create_menu_region(player, name, locations=None, exits=None):
|
|
return _create_region(player, name, RegionType.Menu, 'Menu', locations, exits)
|
|
|
|
|
|
def create_lw_region(player, name, locations=None, exits=None, hint='Light World'):
|
|
return _create_region(player, name, RegionType.LightWorld, hint, locations, exits)
|
|
|
|
|
|
def create_dw_region(player, name, locations=None, exits=None, hint='Dark World'):
|
|
return _create_region(player, name, RegionType.DarkWorld, hint, locations, exits)
|
|
|
|
|
|
def create_cave_region(player, name, hint='Hyrule', locations=None, exits=None):
|
|
return _create_region(player, name, RegionType.Cave, hint, locations, exits)
|
|
|
|
|
|
def create_dungeon_region(player, name, hint='Hyrule', locations=None, exits=None):
|
|
return _create_region(player, name, RegionType.Dungeon, hint, locations, exits)
|
|
|
|
def _create_region(player, name, type, hint='Hyrule', locations=None, exits=None):
|
|
ret = Region(name, type, hint, player)
|
|
if locations is None:
|
|
locations = []
|
|
if exits is None:
|
|
exits = []
|
|
|
|
for exit in exits:
|
|
ret.exits.append(Entrance(player, exit, ret))
|
|
for location in locations:
|
|
if location in key_drop_data:
|
|
ko_hint = key_drop_data[location][2]
|
|
ret.locations.append(Location(player, location, None, False, ko_hint, ret, key_drop_data[location][3]))
|
|
else:
|
|
address, player_address, crystal, hint_text = location_table[location]
|
|
ret.locations.append(Location(player, location, address, crystal, hint_text, ret, None, player_address))
|
|
return ret
|
|
|
|
def mark_light_dark_world_regions(world, player):
|
|
# cross world caves may have some sections marked as both in_light_world, and in_dark_work.
|
|
# That is ok. the bunny logic will check for this case and incorporate special rules.
|
|
queue = collections.deque(region for region in world.get_regions(player) if region.type == RegionType.LightWorld)
|
|
seen = set(queue)
|
|
while queue:
|
|
current = queue.popleft()
|
|
current.is_light_world = True
|
|
for exit in current.exits:
|
|
if exit.connected_region is None or exit.connected_region.type == RegionType.DarkWorld: # todo: remove none check
|
|
# Don't venture into the dark world
|
|
continue
|
|
if exit.connected_region not in seen:
|
|
seen.add(exit.connected_region)
|
|
queue.append(exit.connected_region)
|
|
|
|
queue = collections.deque(region for region in world.get_regions(player) if region.type == RegionType.DarkWorld)
|
|
seen = set(queue)
|
|
while queue:
|
|
current = queue.popleft()
|
|
current.is_dark_world = True
|
|
for exit in current.exits:
|
|
if exit.connected_region is None or exit.connected_region.type == RegionType.LightWorld:
|
|
# Don't venture into the light world
|
|
continue
|
|
if exit.connected_region not in seen:
|
|
seen.add(exit.connected_region)
|
|
queue.append(exit.connected_region)
|
|
|
|
|
|
def create_shops(world, player):
|
|
world.shops[player] = []
|
|
for region_name, (room_id, type, shopkeeper, custom, locked, inventory, sram) in shop_table.items():
|
|
if world.mode[player] == 'inverted' and region_name == 'Dark Lake Hylia Shop':
|
|
locked = True
|
|
inventory = [('Blue Potion', 160), ('Blue Shield', 50), ('Bombs (10)', 50)]
|
|
custom = True
|
|
region = world.get_region(region_name, player)
|
|
shop = Shop(region, room_id, type, shopkeeper, custom, locked, sram)
|
|
region.shop = shop
|
|
world.shops[player].append(shop)
|
|
for index, item in enumerate(inventory):
|
|
shop.add_inventory(index, *item)
|
|
if not world.shopsanity[player]:
|
|
if region_name in shop_to_location_table.keys():
|
|
for index, location in enumerate(shop_to_location_table[region_name]):
|
|
loc = world.get_location(location, player)
|
|
loc.skip = True
|
|
loc.forced_item = loc.item = ItemFactory(shop.inventory[index]['item'], player)
|
|
loc.item.location = loc
|
|
|
|
|
|
def adjust_locations(world, player):
|
|
# handle pots
|
|
world.pot_contents[player] = PotSecretTable()
|
|
for location, datum in key_drop_data.items():
|
|
loc = world.get_location(location, player)
|
|
drop_location = 'Drop' == datum[0]
|
|
if drop_location:
|
|
loc.type = LocationType.Drop
|
|
snes_address, room, sprite_idx = datum[1]
|
|
loc.address = snes_address
|
|
else:
|
|
loc.type = LocationType.Pot
|
|
pot, pot_index = next((p, i) for i, p in enumerate(vanilla_pots[datum[1]]) if p.item == PotItem.Key)
|
|
pot = pot.copy()
|
|
loc.address = pot_address(pot_index, datum[1])
|
|
loc.pot = pot
|
|
pot.location = loc
|
|
if (not world.dropshuffle[player] and drop_location)\
|
|
or (not drop_location and world.pottery[player] in ['none', 'cave']):
|
|
loc.skip = True
|
|
else:
|
|
key_item = loc.item
|
|
key_item.location = None
|
|
|
|
loc.forced_item = None
|
|
loc.item = None
|
|
loc.event = False
|
|
item_dungeon = key_item.dungeon
|
|
dungeon = world.get_dungeon(item_dungeon, player)
|
|
if key_item.smallkey and world.keyshuffle[player] != 'universal':
|
|
dungeon.small_keys.append(key_item)
|
|
elif key_item.bigkey:
|
|
dungeon.big_key = key_item
|
|
world.pot_pool[player] = choose_pots(world, player)
|
|
for super_tile, pot_list in vanilla_pots.items():
|
|
for pot_index, pot_orig in enumerate(pot_list):
|
|
if pot_orig.item == PotItem.Key:
|
|
loc = next(location for location, datum in key_drop_data.items() if datum[1] == super_tile)
|
|
pot = world.get_location(loc, player).pot
|
|
else:
|
|
pot = pot_orig.copy()
|
|
world.pot_contents[player].room_map[super_tile].append(pot)
|
|
|
|
if valid_pot_location(pot, world.pot_pool[player], world, player):
|
|
create_pot_location(pot, pot_index, super_tile, world, player)
|
|
if world.shopsanity[player]:
|
|
index = 0
|
|
for shop, location_list in shop_to_location_table.items():
|
|
for location in location_list:
|
|
loc = world.get_location(location, player)
|
|
loc.address = 0x400000 + index
|
|
loc.type = LocationType.Shop
|
|
# player address? it is in the shop table
|
|
index += 1
|
|
# unreal events:
|
|
for l in ['Ganon', 'Agahnim 1', 'Agahnim 2', 'Dark Blacksmith Ruins', 'Frog', 'Missing Smith', 'Floodgate',
|
|
'Trench 1 Switch', 'Trench 2 Switch', 'Swamp Drain', 'Attic Cracked Floor', 'Suspicious Maiden',
|
|
'Revealing Light', 'Ice Block Drop', 'Zelda Pickup', 'Zelda Drop Off', 'Skull Star Tile']:
|
|
location = world.get_location_unsafe(l, player)
|
|
if location:
|
|
location.type = LocationType.Logical
|
|
location.real = False
|
|
if l not in ['Ganon', 'Agahnim 1', 'Agahnim 2']:
|
|
location.skip = True
|
|
|
|
|
|
def valid_pot_location(pot, pot_set, world, player):
|
|
if world.pottery[player] == 'lottery':
|
|
return True
|
|
if world.pottery[player] == 'nonempty' and pot.item != PotItem.Nothing:
|
|
return True
|
|
if world.pottery[player] in ['reduced', 'clustered'] and pot in pot_set:
|
|
return True
|
|
if world.pottery[player] == 'dungeon' and pot.get_region(world, player).type == RegionType.Dungeon:
|
|
return True
|
|
if world.pottery[player] in ['cave', 'cavekeys'] and pot.get_region(world, player).type == RegionType.Cave:
|
|
return True
|
|
return False
|
|
|
|
|
|
def create_pot_location(pot, pot_index, super_tile, world, player):
|
|
if (pot.item not in [PotItem.Key, PotItem.Hole]
|
|
and (pot.item != PotItem.Switch or (world.potshuffle[player]
|
|
and world.pottery[player] not in ['none', 'cave', 'keys', 'cavekeys']))):
|
|
address = pot_address(pot_index, super_tile)
|
|
region = pot.room
|
|
parent = world.get_region(region, player)
|
|
descriptor = 'Large Block' if pot.flags & PotFlags.Block else f'Pot #{pot_index+1}'
|
|
hint_text = ('under a block' if pot.flags & PotFlags.Block else 'in a pot')
|
|
modifier = parent.hint_text not in {'a storyteller', 'fairies deep in a cave', 'a spiky hint',
|
|
'a bounty of five items', 'the sick kid', 'Sahasrahla'}
|
|
hint_text = f'{hint_text} {"in" if modifier else "near"} {parent.hint_text}'
|
|
pot_location = Location(player, f'{pot.room} {descriptor}', address, hint_text=hint_text,
|
|
parent=parent)
|
|
world.dynamic_locations.append(pot_location)
|
|
pot_location.pot = pot
|
|
pot.location = pot_location
|
|
|
|
pot_location.type = LocationType.Pot
|
|
parent.locations.append(pot_location)
|
|
|
|
|
|
def pot_address(pot_index, super_tile):
|
|
return 0x7f6018 + super_tile * 2 + (pot_index << 24)
|
|
|
|
|
|
# (type, room_id, shopkeeper, custom, locked, [items])
|
|
# item = (item, price, max=0, replacement=None, replacement_price=0)
|
|
_basic_shop_defaults = [('Red Potion', 150), ('Small Heart', 10), ('Bombs (10)', 50)]
|
|
_dark_world_shop_defaults = [('Red Potion', 150), ('Blue Shield', 50), ('Bombs (10)', 50)]
|
|
shop_table = {
|
|
'Dark Death Mountain Shop': (0x0112, ShopType.Shop, 0xC1, False, False, _basic_shop_defaults, 0),
|
|
'Red Shield Shop': (0x0110, ShopType.Shop, 0xC1, False, False,
|
|
[('Red Shield', 500), ('Bee', 10), ('Arrows (10)', 30)], 3),
|
|
'Dark Lake Hylia Shop': (0x010F, ShopType.Shop, 0xC1, False, False, _dark_world_shop_defaults, 6),
|
|
'Dark Lumberjack Shop': (0x010F, ShopType.Shop, 0xC1, False, False, _dark_world_shop_defaults, 9),
|
|
'Village of Outcasts Shop': (0x010F, ShopType.Shop, 0xC1, False, False, _dark_world_shop_defaults, 12),
|
|
'Dark Potion Shop': (0x010F, ShopType.Shop, 0xC1, False, False, _dark_world_shop_defaults, 15),
|
|
'Paradox Shop': (0x00FF, ShopType.Shop, 0xA0, False, False, _basic_shop_defaults, 18),
|
|
'Kakariko Shop': (0x011F, ShopType.Shop, 0xA0, False, False, _basic_shop_defaults, 21),
|
|
'Lake Hylia Shop': (0x0112, ShopType.Shop, 0xA0, False, False, _basic_shop_defaults, 24),
|
|
'Potion Shop': (0x0109, ShopType.Shop, 0xFF, False, True,
|
|
[('Red Potion', 120), ('Green Potion', 60), ('Blue Potion', 160)], 27),
|
|
'Capacity Upgrade': (0x0115, ShopType.UpgradeShop, 0x04, True, True,
|
|
[('Bomb Upgrade (+5)', 100, 7), ('Arrow Upgrade (+5)', 100, 7)], 30)
|
|
}
|
|
|
|
|
|
shop_to_location_table = {
|
|
'Dark Death Mountain Shop': ['Dark Death Mountain Shop - Left', 'Dark Death Mountain Shop - Middle', 'Dark Death Mountain Shop - Right'],
|
|
'Red Shield Shop': ['Red Shield Shop - Left', 'Red Shield Shop - Middle', 'Red Shield Shop - Right'],
|
|
'Dark Lake Hylia Shop': ['Dark Lake Hylia Shop - Left', 'Dark Lake Hylia Shop - Middle', 'Dark Lake Hylia Shop - Right'],
|
|
'Dark Lumberjack Shop': ['Dark Lumberjack Shop - Left', 'Dark Lumberjack Shop - Middle', 'Dark Lumberjack Shop - Right'],
|
|
'Village of Outcasts Shop': ['Village of Outcasts Shop - Left', 'Village of Outcasts Shop - Middle', 'Village of Outcasts Shop - Right'],
|
|
'Dark Potion Shop': ['Dark Potion Shop - Left', 'Dark Potion Shop - Middle', 'Dark Potion Shop - Right'],
|
|
'Paradox Shop': ['Paradox Shop - Left', 'Paradox Shop - Middle', 'Paradox Shop - Right'],
|
|
'Kakariko Shop': ['Kakariko Shop - Left', 'Kakariko Shop - Middle', 'Kakariko Shop - Right'],
|
|
'Lake Hylia Shop': ['Lake Hylia Shop - Left', 'Lake Hylia Shop - Middle', 'Lake Hylia Shop - Right'],
|
|
'Potion Shop': ['Potion Shop - Left', 'Potion Shop - Middle', 'Potion Shop - Right'],
|
|
'Capacity Upgrade': ['Capacity Upgrade - Left', 'Capacity Upgrade - Right'],
|
|
}
|
|
|
|
retro_shops = {
|
|
'Old Man Sword Cave': ['Old Man Sword Cave Item 1'],
|
|
'Take-Any #1': ['Take-Any #1 Item 1', 'Take-Any #1 Item 2'],
|
|
'Take-Any #2': ['Take-Any #2 Item 1', 'Take-Any #2 Item 2'],
|
|
'Take-Any #3': ['Take-Any #3 Item 1', 'Take-Any #3 Item 2'],
|
|
'Take-Any #4': ['Take-Any #4 Item 1', 'Take-Any #4 Item 2'],
|
|
}
|
|
|
|
flat_normal_shops = [loc_name for name, location_list in shop_to_location_table.items() for loc_name in location_list]
|
|
flat_retro_shops = [loc_name for name, location_list in retro_shops.items() for loc_name in location_list]
|
|
shop_table_by_location_id = {0x400000+cnt: x for cnt, x in enumerate(flat_normal_shops)}
|
|
shop_table_by_location_id = {**shop_table_by_location_id, **{0x400020+cnt: x for cnt, x in enumerate(flat_retro_shops)}}
|
|
shop_table_by_location = {y: x for x, y in shop_table_by_location_id.items()}
|
|
|
|
dungeon_events = [
|
|
'Trench 1 Switch',
|
|
'Trench 2 Switch',
|
|
'Swamp Drain',
|
|
'Attic Cracked Floor',
|
|
'Suspicious Maiden',
|
|
'Revealing Light',
|
|
'Ice Block Drop',
|
|
'Skull Star Tile',
|
|
'Zelda Pickup',
|
|
'Zelda Drop Off'
|
|
]
|
|
|
|
flooded_keys_reverse = {
|
|
'Swamp Palace - Trench 1 Pot Key': 'Trench 1 Switch',
|
|
'Swamp Palace - Trench 2 Pot Key': 'Trench 2 Switch'
|
|
}
|
|
location_table = {'Mushroom': (0x180013, 0x186338, False, 'in the woods'),
|
|
'Bottle Merchant': (0x2eb18, 0x186339, False, 'with a merchant'),
|
|
'Flute Spot': (0x18014a, 0x18633d, False, 'underground'),
|
|
'Sunken Treasure': (0x180145, 0x186354, False, 'underwater'),
|
|
'Purple Chest': (0x33d68, 0x186359, False, 'from a box'),
|
|
"Blind's Hideout - Top": (0xeb0f, 0x1862e3, False, 'in a basement'),
|
|
"Blind's Hideout - Left": (0xeb12, 0x1862e6, False, 'in a basement'),
|
|
"Blind's Hideout - Right": (0xeb15, 0x1862e9, False, 'in a basement'),
|
|
"Blind's Hideout - Far Left": (0xeb18, 0x1862ec, False, 'in a basement'),
|
|
"Blind's Hideout - Far Right": (0xeb1b, 0x1862ef, False, 'in a basement'),
|
|
"Link's Uncle": (0x2df45, 0x18635f, False, 'with your uncle'),
|
|
'Secret Passage': (0xe971, 0x186145, False, 'near your uncle'),
|
|
'King Zora': (0xee1c3, 0x186360, False, 'at a high price'),
|
|
"Zora's Ledge": (0x180149, 0x186358, False, 'near Zora'),
|
|
'Waterfall Fairy - Left': (0xe9b0, 0x186184, False, 'near a fairy'),
|
|
'Waterfall Fairy - Right': (0xe9d1, 0x1861a5, False, 'near a fairy'),
|
|
"King's Tomb": (0xe97a, 0x18614e, False, 'alone in a cave'),
|
|
'Floodgate Chest': (0xe98c, 0x186160, False, 'in the dam'),
|
|
"Link's House": (0xe9bc, 0x186190, False, 'in your home'),
|
|
'Kakariko Tavern': (0xe9ce, 0x1861a2, False, 'in the bar'),
|
|
'Chicken House': (0xe9e9, 0x1861bd, False, 'near poultry'),
|
|
"Aginah's Cave": (0xe9f2, 0x1861c6, False, 'with Aginah'),
|
|
"Sahasrahla's Hut - Left": (0xea82, 0x186256, False, 'near the elder'),
|
|
"Sahasrahla's Hut - Middle": (0xea85, 0x186259, False, 'near the elder'),
|
|
"Sahasrahla's Hut - Right": (0xea88, 0x18625c, False, 'near the elder'),
|
|
'Sahasrahla': (0x2f1fc, 0x186365, False, 'with the elder'),
|
|
'Kakariko Well - Top': (0xea8e, 0x186262, False, 'in a well'),
|
|
'Kakariko Well - Left': (0xea91, 0x186265, False, 'in a well'),
|
|
'Kakariko Well - Middle': (0xea94, 0x186268, False, 'in a well'),
|
|
'Kakariko Well - Right': (0xea97, 0x18626b, False, 'in a well'),
|
|
'Kakariko Well - Bottom': (0xea9a, 0x18626e, False, 'in a well'),
|
|
'Blacksmith': (0x18002a, 0x186366, False, 'with the smith'),
|
|
'Magic Bat': (0x180015, 0x18635e, False, 'with the bat'),
|
|
'Sick Kid': (0x339cf, 0x186367, False, 'with the sick'),
|
|
'Hobo': (0x33e7d, 0x186368, False, 'with the hobo'),
|
|
'Lost Woods Hideout': (0x180000, 0x186348, False, 'near a thief'),
|
|
'Lumberjack Tree': (0x180001, 0x186349, False, 'in a hole'),
|
|
'Cave 45': (0x180003, 0x18634b, False, 'alone in a cave'),
|
|
'Graveyard Cave': (0x180004, 0x18634c, False, 'alone in a cave'),
|
|
'Checkerboard Cave': (0x180005, 0x18634d, False, 'alone in a cave'),
|
|
'Mini Moldorm Cave - Far Left': (0xeb42, 0x186316, False, 'near Moldorms'),
|
|
'Mini Moldorm Cave - Left': (0xeb45, 0x186319, False, 'near Moldorms'),
|
|
'Mini Moldorm Cave - Right': (0xeb48, 0x18631c, False, 'near Moldorms'),
|
|
'Mini Moldorm Cave - Far Right': (0xeb4b, 0x18631f, False, 'near Moldorms'),
|
|
'Mini Moldorm Cave - Generous Guy': (0x180010, 0x18635a, False, 'near Moldorms'),
|
|
'Ice Rod Cave': (0xeb4e, 0x186322, False, 'in a frozen cave'),
|
|
'Bonk Rock Cave': (0xeb3f, 0x186313, False, 'alone in a cave'),
|
|
'Library': (0x180012, 0x18635c, False, 'near books'),
|
|
'Potion Shop': (0x180014, 0x18635d, False, 'near potions'),
|
|
'Lake Hylia Island': (0x180144, 0x186353, False, 'on an island'),
|
|
'Maze Race': (0x180142, 0x186351, False, 'at the race'),
|
|
'Desert Ledge': (0x180143, 0x186352, False, 'in the desert'),
|
|
'Desert Palace - Big Chest': (0xe98f, 0x186163, False, 'in Desert Palace'),
|
|
'Desert Palace - Torch': (0x180160, 0x186362, False, 'in Desert Palace'),
|
|
'Desert Palace - Map Chest': (0xe9b6, 0x18618a, False, 'in Desert Palace'),
|
|
'Desert Palace - Compass Chest': (0xe9cb, 0x18619f, False, 'in Desert Palace'),
|
|
'Desert Palace - Big Key Chest': (0xe9c2, 0x186196, False, 'in Desert Palace'),
|
|
'Desert Palace - Boss': (0x180151, 0x18633f, False, 'with Lanmolas'),
|
|
'Eastern Palace - Compass Chest': (0xe977, 0x18614b, False, 'in Eastern Palace'),
|
|
'Eastern Palace - Big Chest': (0xe97d, 0x186151, False, 'in Eastern Palace'),
|
|
'Eastern Palace - Cannonball Chest': (0xe9b3, 0x186187, False, 'in Eastern Palace'),
|
|
'Eastern Palace - Big Key Chest': (0xe9b9, 0x18618d, False, 'in Eastern Palace'),
|
|
'Eastern Palace - Map Chest': (0xe9f5, 0x1861c9, False, 'in Eastern Palace'),
|
|
'Eastern Palace - Boss': (0x180150, 0x18633e, False, 'with the Armos'),
|
|
'Master Sword Pedestal': (0x289b0, 0x186369, False, 'at the pedestal'),
|
|
'Hyrule Castle - Boomerang Chest': (0xe974, 0x186148, False, 'in Hyrule Castle'),
|
|
'Hyrule Castle - Map Chest': (0xeb0c, 0x1862e0, False, 'in Hyrule Castle'),
|
|
"Hyrule Castle - Zelda's Chest": (0xeb09, 0x1862dd, False, 'in Hyrule Castle'),
|
|
'Sewers - Dark Cross': (0xe96e, 0x186142, False, 'in the sewers'),
|
|
'Sewers - Secret Room - Left': (0xeb5d, 0x186331, False, 'in the sewers'),
|
|
'Sewers - Secret Room - Middle': (0xeb60, 0x186334, False, 'in the sewers'),
|
|
'Sewers - Secret Room - Right': (0xeb63, 0x186337, False, 'in the sewers'),
|
|
'Sanctuary': (0xea79, 0x18624d, False, 'in Sanctuary'),
|
|
'Castle Tower - Room 03': (0xeab5, 0x186289, False, 'in Castle Tower'),
|
|
'Castle Tower - Dark Maze': (0xeab2, 0x186286, False, 'in Castle Tower'),
|
|
'Old Man': (0xf69fa, 0x186364, False, 'with the old man'),
|
|
'Spectacle Rock Cave': (0x180002, 0x18634a, False, 'alone in a cave'),
|
|
'Paradox Cave Lower - Far Left': (0xeb2a, 0x1862fe, False, 'in a cave with seven chests'),
|
|
'Paradox Cave Lower - Left': (0xeb2d, 0x186301, False, 'in a cave with seven chests'),
|
|
'Paradox Cave Lower - Right': (0xeb30, 0x186304, False, 'in a cave with seven chests'),
|
|
'Paradox Cave Lower - Far Right': (0xeb33, 0x186307, False, 'in a cave with seven chests'),
|
|
'Paradox Cave Lower - Middle': (0xeb36, 0x18630a, False, 'in a cave with seven chests'),
|
|
'Paradox Cave Upper - Left': (0xeb39, 0x18630d, False, 'in a cave with seven chests'),
|
|
'Paradox Cave Upper - Right': (0xeb3c, 0x186310, False, 'in a cave with seven chests'),
|
|
'Spiral Cave': (0xe9bf, 0x186193, False, 'in Spiral Cave'),
|
|
'Ether Tablet': (0x180016, 0x18633b, False, 'at a monolith'),
|
|
'Spectacle Rock': (0x180140, 0x18634f, False, 'atop a rock'),
|
|
'Tower of Hera - Basement Cage': (0x180162, 0x18633a, False, 'in Tower of Hera'),
|
|
'Tower of Hera - Map Chest': (0xe9ad, 0x186181, False, 'in Tower of Hera'),
|
|
'Tower of Hera - Big Key Chest': (0xe9e6, 0x1861ba, False, 'in Tower of Hera'),
|
|
'Tower of Hera - Compass Chest': (0xe9fb, 0x1861cf, False, 'in Tower of Hera'),
|
|
'Tower of Hera - Big Chest': (0xe9f8, 0x1861cc, False, 'in Tower of Hera'),
|
|
'Tower of Hera - Boss': (0x180152, 0x186340, False, 'with Moldorm'),
|
|
'Pyramid': (0x180147, 0x186356, False, 'on the Pyramid'),
|
|
'Catfish': (0xee185, 0x186361, False, 'with a catfish'),
|
|
'Stumpy': (0x330c7, 0x18636a, False, 'with tree boy'),
|
|
'Digging Game': (0x180148, 0x186357, False, 'underground'),
|
|
'Bombos Tablet': (0x180017, 0x18633c, False, 'at a monolith'),
|
|
'Hype Cave - Top': (0xeb1e, 0x1862f2, False, 'near a bat-like man'),
|
|
'Hype Cave - Middle Right': (0xeb21, 0x1862f5, False, 'near a bat-like man'),
|
|
'Hype Cave - Middle Left': (0xeb24, 0x1862f8, False, 'near a bat-like man'),
|
|
'Hype Cave - Bottom': (0xeb27, 0x1862fb, False, 'near a bat-like man'),
|
|
'Hype Cave - Generous Guy': (0x180011, 0x18635b, False, 'with a bat-like man'),
|
|
'Peg Cave': (0x180006, 0x18634e, False, 'alone in a cave'),
|
|
'Pyramid Fairy - Left': (0xe980, 0x186154, False, 'near a fairy'),
|
|
'Pyramid Fairy - Right': (0xe983, 0x186157, False, 'near a fairy'),
|
|
'Brewery': (0xe9ec, 0x1861c0, False, 'alone in a home'),
|
|
'C-Shaped House': (0xe9ef, 0x1861c3, False, 'alone in a home'),
|
|
'Chest Game': (0xeda8, 0x18636b, False, 'as a prize'),
|
|
'Bumper Cave Ledge': (0x180146, 0x186355, False, 'on a ledge'),
|
|
'Mire Shed - Left': (0xea73, 0x186247, False, 'near sparks'),
|
|
'Mire Shed - Right': (0xea76, 0x18624a, False, 'near sparks'),
|
|
'Superbunny Cave - Top': (0xea7c, 0x186250, False, 'in a connection'),
|
|
'Superbunny Cave - Bottom': (0xea7f, 0x186253, False, 'in a connection'),
|
|
'Spike Cave': (0xea8b, 0x18625f, False, 'beyond spikes'),
|
|
'Hookshot Cave - Top Right': (0xeb51, 0x186325, False, 'across pits'),
|
|
'Hookshot Cave - Top Left': (0xeb54, 0x186328, False, 'across pits'),
|
|
'Hookshot Cave - Bottom Right': (0xeb5a, 0x18632e, False, 'across pits'),
|
|
'Hookshot Cave - Bottom Left': (0xeb57, 0x18632b, False, 'across pits'),
|
|
'Floating Island': (0x180141, 0x186350, False, 'on an island'),
|
|
'Mimic Cave': (0xe9c5, 0x186199, False, 'in a cave of mimicry'),
|
|
'Swamp Palace - Entrance': (0xea9d, 0x186271, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Map Chest': (0xe986, 0x18615a, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Big Chest': (0xe989, 0x18615d, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Compass Chest': (0xeaa0, 0x186274, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Big Key Chest': (0xeaa6, 0x18627a, False, 'in Swamp Palace'),
|
|
'Swamp Palace - West Chest': (0xeaa3, 0x186277, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Flooded Room - Left': (0xeaa9, 0x18627d, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Flooded Room - Right': (0xeaac, 0x186280, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Waterfall Room': (0xeaaf, 0x186283, False, 'in Swamp Palace'),
|
|
'Swamp Palace - Boss': (0x180154, 0x186342, False, 'with Arrghus'),
|
|
"Thieves' Town - Big Key Chest": (0xea04, 0x1861d8, False, "in Thieves Town"),
|
|
"Thieves' Town - Map Chest": (0xea01, 0x1861d5, False, "in Thieves Town"),
|
|
"Thieves' Town - Compass Chest": (0xea07, 0x1861db, False, "in Thieves Town"),
|
|
"Thieves' Town - Ambush Chest": (0xea0a, 0x1861de, False, "in Thieves Town"),
|
|
"Thieves' Town - Attic": (0xea0d, 0x1861e1, False, "in Thieves Town"),
|
|
"Thieves' Town - Big Chest": (0xea10, 0x1861e4, False, "in Thieves Town"),
|
|
"Thieves' Town - Blind's Cell": (0xea13, 0x1861e7, False, "in Thieves Town"),
|
|
"Thieves' Town - Boss": (0x180156, 0x186344, False, 'with Blind'),
|
|
'Skull Woods - Compass Chest': (0xe992, 0x186166, False, 'in Skull Woods'),
|
|
'Skull Woods - Map Chest': (0xe99b, 0x18616f, False, 'in Skull Woods'),
|
|
'Skull Woods - Big Chest': (0xe998, 0x18616c, False, 'in Skull Woods'),
|
|
'Skull Woods - Pot Prison': (0xe9a1, 0x186175, False, 'in Skull Woods'),
|
|
'Skull Woods - Pinball Room': (0xe9c8, 0x18619c, False, 'in Skull Woods'),
|
|
'Skull Woods - Big Key Chest': (0xe99e, 0x186172, False, 'in Skull Woods'),
|
|
'Skull Woods - Bridge Room': (0xe9fe, 0x1861d2, False, 'near Mothula'),
|
|
'Skull Woods - Boss': (0x180155, 0x186343, False, 'with Mothula'),
|
|
'Ice Palace - Compass Chest': (0xe9d4, 0x1861a8, False, 'in Ice Palace'),
|
|
'Ice Palace - Freezor Chest': (0xe995, 0x186169, False, 'in Ice Palace'),
|
|
'Ice Palace - Big Chest': (0xe9aa, 0x18617e, False, 'in Ice Palace'),
|
|
'Ice Palace - Iced T Room': (0xe9e3, 0x1861b7, False, 'in Ice Palace'),
|
|
'Ice Palace - Spike Room': (0xe9e0, 0x1861b4, False, 'in Ice Palace'),
|
|
'Ice Palace - Big Key Chest': (0xe9a4, 0x186178, False, 'in Ice Palace'),
|
|
'Ice Palace - Map Chest': (0xe9dd, 0x1861b1, False, 'in Ice Palace'),
|
|
'Ice Palace - Boss': (0x180157, 0x186345, False, 'with Kholdstare'),
|
|
'Misery Mire - Big Chest': (0xea67, 0x18623b, False, 'in Misery Mire'),
|
|
'Misery Mire - Map Chest': (0xea6a, 0x18623e, False, 'in Misery Mire'),
|
|
'Misery Mire - Main Lobby': (0xea5e, 0x186232, False, 'in Misery Mire'),
|
|
'Misery Mire - Bridge Chest': (0xea61, 0x186235, False, 'in Misery Mire'),
|
|
'Misery Mire - Spike Chest': (0xe9da, 0x1861ae, False, 'in Misery Mire'),
|
|
'Misery Mire - Compass Chest': (0xea64, 0x186238, False, 'in Misery Mire'),
|
|
'Misery Mire - Big Key Chest': (0xea6d, 0x186241, False, 'in Misery Mire'),
|
|
'Misery Mire - Boss': (0x180158, 0x186346, False, 'with Vitreous'),
|
|
'Turtle Rock - Compass Chest': (0xea22, 0x1861f6, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Roller Room - Left': (0xea1c, 0x1861f0, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Roller Room - Right': (0xea1f, 0x1861f3, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Chain Chomps': (0xea16, 0x1861ea, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Big Key Chest': (0xea25, 0x1861f9, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Big Chest': (0xea19, 0x1861ed, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Crystaroller Room': (0xea34, 0x186208, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Eye Bridge - Bottom Left': (0xea31, 0x186205, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Eye Bridge - Bottom Right': (0xea2e, 0x186202, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Eye Bridge - Top Left': (0xea2b, 0x1861ff, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Eye Bridge - Top Right': (0xea28, 0x1861fc, False, 'in Turtle Rock'),
|
|
'Turtle Rock - Boss': (0x180159, 0x186347, False, 'with Trinexx'),
|
|
'Palace of Darkness - Shooter Room': (0xea5b, 0x18622f, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - The Arena - Bridge': (0xea3d, 0x186211, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Stalfos Basement': (0xea49, 0x18621d, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Big Key Chest': (0xea37, 0x18620b, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - The Arena - Ledge': (0xea3a, 0x18620e, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Map Chest': (0xea52, 0x186226, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Compass Chest': (0xea43, 0x186217, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Dark Basement - Left': (0xea4c, 0x186220, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Dark Basement - Right': (0xea4f, 0x186223, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Dark Maze - Top': (0xea55, 0x186229, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Dark Maze - Bottom': (0xea58, 0x18622c, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Big Chest': (0xea40, 0x186214, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Harmless Hellway': (0xea46, 0x18621a, False, 'in Palace of Darkness'),
|
|
'Palace of Darkness - Boss': (0x180153, 0x186341, False, 'with Helmasaur King'),
|
|
"Ganons Tower - Bob's Torch": (0x180161, 0x186363, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Hope Room - Left': (0xead9, 0x1862ad, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Hope Room - Right': (0xeadc, 0x1862b0, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Tile Room': (0xeae2, 0x1862b6, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Compass Room - Top Left': (0xeae5, 0x1862b9, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Compass Room - Top Right': (0xeae8, 0x1862bc, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Compass Room - Bottom Left': (0xeaeb, 0x1862bf, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Compass Room - Bottom Right': (0xeaee, 0x1862c2, False, "in Ganon's Tower"),
|
|
'Ganons Tower - DMs Room - Top Left': (0xeab8, 0x18628c, False, "in Ganon's Tower"),
|
|
'Ganons Tower - DMs Room - Top Right': (0xeabb, 0x18628f, False, "in Ganon's Tower"),
|
|
'Ganons Tower - DMs Room - Bottom Left': (0xeabe, 0x186292, False, "in Ganon's Tower"),
|
|
'Ganons Tower - DMs Room - Bottom Right': (0xeac1, 0x186295, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Map Chest': (0xead3, 0x1862a7, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Firesnake Room': (0xead0, 0x1862a4, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Randomizer Room - Top Left': (0xeac4, 0x186298, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Randomizer Room - Top Right': (0xeac7, 0x18629b, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Randomizer Room - Bottom Left': (0xeaca, 0x18629e, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Randomizer Room - Bottom Right': (0xeacd, 0x1862a1, False, "in Ganon's Tower"),
|
|
"Ganons Tower - Bob's Chest": (0xeadf, 0x1862b3, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Big Chest': (0xead6, 0x1862aa, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Big Key Room - Left': (0xeaf4, 0x1862c8, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Big Key Room - Right': (0xeaf7, 0x1862cb, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Big Key Chest': (0xeaf1, 0x1862c5, False, "in Ganon's Tower"),
|
|
'Ganons Tower - Mini Helmasaur Room - Left': (0xeafd, 0x1862d1, False, "atop Ganon's Tower"),
|
|
'Ganons Tower - Mini Helmasaur Room - Right': (0xeb00, 0x1862d4, False, "atop Ganon's Tower"),
|
|
'Ganons Tower - Pre-Moldorm Chest': (0xeb03, 0x1862d7, False, "atop Ganon's Tower"),
|
|
'Ganons Tower - Validation Chest': (0xeb06, 0x1862da, False, "atop Ganon's Tower"),
|
|
'Ganon': (None, None, False, 'from me'),
|
|
'Agahnim 1': (None, None, False, 'from Ganon\'s wizardry form'),
|
|
'Agahnim 2': (None, None, False, 'from Ganon\'s wizardry form'),
|
|
'Floodgate': (None, None, False, None),
|
|
'Frog': (None, None, False, None),
|
|
'Missing Smith': (None, None, False, None),
|
|
'Dark Blacksmith Ruins': (None, None, False, None),
|
|
'Trench 1 Switch': (None, None, False, None),
|
|
'Trench 2 Switch': (None, None, False, None),
|
|
'Swamp Drain': (None, None, False, None),
|
|
'Attic Cracked Floor': (None, None, False, None),
|
|
'Suspicious Maiden': (None, None, False, None),
|
|
'Revealing Light': (None, None, False, None),
|
|
'Ice Block Drop': (None, None, False, None),
|
|
'Skull Star Tile': (None, None, False, None),
|
|
'Zelda Pickup': (None, None, False, None),
|
|
'Zelda Drop Off': (None, None, False, None),
|
|
'Eastern Palace - Prize': ([0x1209D, 0x53E76, 0x53E77, 0x180052, 0x180070, 0xC6FE, 0x186FE2], None, True, 'Eastern Palace'),
|
|
'Desert Palace - Prize': ([0x1209E, 0x53E7A, 0x53E7B, 0x180053, 0x180072, 0xC6FF, 0x186FE3], None, True, 'Desert Palace'),
|
|
'Tower of Hera - Prize': ([0x120A5, 0x53E78, 0x53E79, 0x18005A, 0x180071, 0xC706, 0x186FEA], None, True, 'Tower of Hera'),
|
|
'Palace of Darkness - Prize': ([0x120A1, 0x53E7C, 0x53E7D, 0x180056, 0x180073, 0xC702, 0x186FE6], None, True, 'Palace of Darkness'),
|
|
'Swamp Palace - Prize': ([0x120A0, 0x53E88, 0x53E89, 0x180055, 0x180079, 0xC701, 0x186FE5], None, True, 'Swamp Palace'),
|
|
'Thieves\' Town - Prize': ([0x120A6, 0x53E82, 0x53E83, 0x18005B, 0x180076, 0xC707, 0x186FEB], None, True, 'Thieves Town'),
|
|
'Skull Woods - Prize': ([0x120A3, 0x53E7E, 0x53E7F, 0x180058, 0x180074, 0xC704, 0x186FE8], None, True, 'Skull Woods'),
|
|
'Ice Palace - Prize': ([0x120A4, 0x53E86, 0x53E87, 0x180059, 0x180078, 0xC705, 0x186FE9], None, True, 'Ice Palace'),
|
|
'Misery Mire - Prize': ([0x120A2, 0x53E84, 0x53E85, 0x180057, 0x180077, 0xC703, 0x186FE7], None, True, 'Misery Mire'),
|
|
'Turtle Rock - Prize': ([0x120A7, 0x53E80, 0x53E81, 0x18005C, 0x180075, 0xC708, 0x186FEC], None, True, 'Turtle Rock'),
|
|
'Kakariko Shop - Left': (None, None, False, 'for sale in Kakariko'),
|
|
'Kakariko Shop - Middle': (None, None, False, 'for sale in Kakariko'),
|
|
'Kakariko Shop - Right': (None, None, False, 'for sale in Kakariko'),
|
|
'Lake Hylia Shop - Left': (None, None, False, 'for sale near the lake'),
|
|
'Lake Hylia Shop - Middle': (None, None, False, 'for sale near the lake'),
|
|
'Lake Hylia Shop - Right': (None, None, False, 'for sale near the lake'),
|
|
'Paradox Shop - Left': (None, None, False, 'for sale near seven chests'),
|
|
'Paradox Shop - Middle': (None, None, False, 'for sale near seven chests'),
|
|
'Paradox Shop - Right': (None, None, False, 'for sale near seven chests'),
|
|
'Capacity Upgrade - Left': (None, None, False, 'for sale near the queen'),
|
|
'Capacity Upgrade - Right': (None, None, False, 'for sale near the queen'),
|
|
'Village of Outcasts Shop - Left': (None, None, False, 'for sale near outcasts'),
|
|
'Village of Outcasts Shop - Middle': (None, None, False, 'for sale near outcasts'),
|
|
'Village of Outcasts Shop - Right': (None, None, False, 'for sale near outcasts'),
|
|
'Dark Lumberjack Shop - Left': (None, None, False, 'for sale in the far north'),
|
|
'Dark Lumberjack Shop - Middle': (None, None, False, 'for sale in the far north'),
|
|
'Dark Lumberjack Shop - Right': (None, None, False, 'for sale in the far north'),
|
|
'Dark Lake Hylia Shop - Left': (None, None, False, 'for sale near the dark lake'),
|
|
'Dark Lake Hylia Shop - Middle': (None, None, False, 'for sale near the dark lake'),
|
|
'Dark Lake Hylia Shop - Right': (None, None, False, 'for sale near the dark lake'),
|
|
'Dark Potion Shop - Left': (None, None, False, 'for sale near a catfish'),
|
|
'Dark Potion Shop - Middle': (None, None, False, 'for sale near a catfish'),
|
|
'Dark Potion Shop - Right': (None, None, False, 'for sale near a catfish'),
|
|
'Dark Death Mountain Shop - Left': (None, None, False, 'for sale on the dark mountain'),
|
|
'Dark Death Mountain Shop - Middle': (None, None, False, 'for sale on the dark mountain'),
|
|
'Dark Death Mountain Shop - Right': (None, None, False, 'for sale on the dark mountain'),
|
|
'Red Shield Shop - Left': (None, None, False, 'for sale as a curiosity'),
|
|
'Red Shield Shop - Middle': (None, None, False, 'for sale as a curiosity'),
|
|
'Red Shield Shop - Right': (None, None, False, 'for sale as a curiosity'),
|
|
'Potion Shop - Left': (None, None, False, 'for sale near potions'),
|
|
'Potion Shop - Middle': (None, None, False, 'for sale near potions'),
|
|
'Potion Shop - Right': (None, None, False, 'for sale near potions'),
|
|
}
|
|
|
|
lookup_id_to_name = {data[0]: name for name, data in location_table.items() if type(data[0]) == int}
|
|
lookup_id_to_name.update(shop_table_by_location_id)
|
|
lookup_name_to_id = {name: data[0] for name, data in location_table.items() if type(data[0]) == int}
|
|
lookup_name_to_id.update(shop_table_by_location)
|