Files
alttpr-python/gui/loadcliargs.py
2020-02-08 23:59:58 -08:00

52 lines
3.1 KiB
Python

def loadcliargs(gui,args):
if args is not None:
for k,v in vars(args).items():
if type(v) is dict:
setattr(args, k, v[1]) # only get values for player 1 for now
# load values from commandline args
gui.generationSetupWindow.createSpoilerVar.set(int(args.create_spoiler))
gui.generationSetupWindow.suppressRomVar.set(int(args.suppress_rom))
gui.dungeonRandoWindow.mapshuffleVar.set(args.mapshuffle)
gui.dungeonRandoWindow.compassshuffleVar.set(args.compassshuffle)
gui.dungeonRandoWindow.keyshuffleVar.set(args.keyshuffle)
gui.dungeonRandoWindow.bigkeyshuffleVar.set(args.bigkeyshuffle)
gui.itemWindow.itemWidgets["retro"].storageVar.set(args.retro)
gui.entrandoWindow.openpyramidVar.set(args.openpyramid)
gui.gameOptionsWindow.quickSwapVar.set(int(args.quickswap))
gui.gameOptionsWindow.disableMusicVar.set(int(args.disablemusic))
if args.multi:
gui.multiworldWindow.worldVar.set(str(args.multi))
if args.count:
gui.farBottomFrame.countVar.set(str(args.count))
if args.seed:
gui.farBottomFrame.seedVar.set(str(args.seed))
gui.itemWindow.itemWidgets["worldState"].storageVar.set(args.mode)
gui.itemWindow.itemWidgets["weapons"].storageVar.set(args.swords)
gui.itemWindow.itemWidgets["itempool"].storageVar.set(args.difficulty)
gui.itemWindow.itemWidgets["itemfunction"].storageVar.set(args.item_functionality)
gui.itemWindow.itemWidgets["timer"].storageVar.set(args.timer)
gui.itemWindow.itemWidgets["progressives"].storageVar.set(args.progressive)
gui.itemWindow.itemWidgets["accessibility"].storageVar.set(args.accessibility)
gui.itemWindow.itemWidgets["goal"].storageVar.set(args.goal)
gui.itemWindow.itemWidgets["crystals_gt"].storageVar.set(args.crystals_gt)
gui.itemWindow.itemWidgets["crystals_ganon"].storageVar.set(args.crystals_ganon)
gui.itemWindow.itemWidgets["sortingalgo"].storageVar.set(args.algorithm)
gui.entrandoWindow.shuffleVar.set(args.shuffle)
gui.dungeonRandoWindow.doorShuffleVar.set(args.door_shuffle)
gui.gameOptionsWindow.heartcolorVar.set(args.heartcolor)
gui.gameOptionsWindow.heartbeepVar.set(args.heartbeep)
gui.gameOptionsWindow.fastMenuVar.set(args.fastmenu)
gui.itemWindow.itemWidgets["logicLevel"].storageVar.set(args.logic)
gui.generationSetupWindow.romVar.set(args.rom)
gui.entrandoWindow.shuffleGanonVar.set(args.shuffleganon)
gui.gameOptionsWindow.hintsVar.set(args.hints)
gui.enemizerWindow.enemizerCLIpathVar.set(args.enemizercli)
gui.enemizerWindow.potShuffleVar.set(args.shufflepots)
gui.enemizerWindow.enemyShuffleVar.set(args.shuffleenemies)
gui.enemizerWindow.enemizerBossVar.set(args.shufflebosses)
gui.enemizerWindow.enemizerDamageVar.set(args.enemy_damage)
gui.enemizerWindow.enemizerHealthVar.set(args.enemy_health)
gui.gameOptionsWindow.owPalettesVar.set(args.ow_palettes)
gui.gameOptionsWindow.uwPalettesVar.set(args.uw_palettes)
# if args.sprite is not None:
# gui.gameOptionsWindow.set_sprite(Sprite(args.sprite))