Files
alttpr-python/source/classes/SFX.py
2024-01-26 22:36:30 -06:00

1140 lines
68 KiB
Python

from enum import IntEnum
import random
from Utils import int16_as_bytes, snes_to_pc
class SFX(object):
def __init__(self, name, sfx_set, orig_id, addr, chain, accomp=False):
self.name = name
self.sfx_set = sfx_set
self.orig_id = orig_id
self.addr = addr
self.chain = chain
self.accomp = accomp
self.target_set = None
self.target_id = None
self.target_chain = None
class SPCMusicType(IntEnum):
NONE = 0x00,
Ambient = 0x01,
Melody = 0x02,
Rhythm = 0x04,
Beat = 0x08
class SFXType(IntEnum):
NONE = 0x00,
Ambient = 0x01,
Melody = 0x02,
Beat = 0x04,
Short = 0x08,
Long = 0x10,
Soft = 0x20,
Hard = 0x40,
ALL = 0xFF
class Instrument(object):
def __init__(self, name, id, srcn, adsr, gain, mult):
self.name = name
self.id = id
self.srcn = srcn
self.adsr = adsr
self.gain = gain
self.mult = mult
self.primary_type = 0
self.target_id = None
self.replacements = []
def add_type(self, type, force_primary):
if force_primary or self.type == 0:
self.primary_type |= type
self.type |= type
return self
class SFXInstrument(Instrument):
def __init__(self, name, id, srcn, adsr, gain, mult):
Instrument.__init__(self, name, id, srcn, adsr, gain, mult)
self.type = SFXType.NONE
def amb(self, force_primary=False): return self.add_type(SFXType.Ambient, force_primary)
def mel(self, force_primary=False): return self.add_type(SFXType.Melody, force_primary)
def beat(self, force_primary=False): return self.add_type(SFXType.Beat, force_primary)
def short(self, force_primary=False): return self.add_type(SFXType.Short, force_primary)
def long(self, force_primary=False): return self.add_type(SFXType.Long, force_primary)
def soft(self, force_primary=False): return self.add_type(SFXType.Soft, force_primary)
def hard(self, force_primary=False): return self.add_type(SFXType.Hard, force_primary)
class SPCInstrument(Instrument):
def __init__(self, name, srcn, adsr, gain, mult, min=9999, max=0):
Instrument.__init__(self, name, srcn, srcn, adsr, gain, mult)
self.type = SPCMusicType.NONE
def amb(self, force_primary=False): return self.add_type(SPCMusicType.Ambient, force_primary)
def mel(self, force_primary=False): return self.add_type(SPCMusicType.Melody, force_primary)
def bass(self, force_primary=False): return self.add_type(SPCMusicType.Rhythm, force_primary)
def beat(self, force_primary=False): return self.add_type(SPCMusicType.Beat, force_primary)
class InstrumentChange(object):
def __init__(self, orig_instrument, type, ban=[], inc=[]):
self.orig_instrument = orig_instrument
self.type = type
self.banned_list = ban
self.include_list = inc
self.target_instrument = None
class SFXInstrumentChange(InstrumentChange):
def __init__(self, sfx_set, sfx_id, orig_instrument, addresses, type=SFXType.Ambient | SFXType.Melody | SFXType.Beat, ban=[], inc=[]):
InstrumentChange.__init__(self, orig_instrument, type, ban, inc)
self.sfx_set = sfx_set
self.sfx_id = sfx_id
self.addresses = addresses
class SPCInstrumentChange(InstrumentChange):
def __init__(self, song_id, segment_id, tracks, orig_instrument, type=SPCMusicType.NONE, ban=[], inc=[]):
InstrumentChange.__init__(self, orig_instrument, type, ban, inc)
self.song_id = song_id
self.segment_id = segment_id
self.tracks = tracks
def init_sfx_data():
sfx_pool = [SFX('Slash1', 0x02, 0x01, 0x2614, []), SFX('Slash2', 0x02, 0x02, 0x2625, []),
SFX('Slash3', 0x02, 0x03, 0x2634, []), SFX('Slash4', 0x02, 0x04, 0x2643, []),
SFX('Wall clink', 0x02, 0x05, 0x25DD, []), SFX('Bombable door clink', 0x02, 0x06, 0x25D7, []),
SFX('Fwoosh shooting', 0x02, 0x07, 0x25B7, []), SFX('Arrow hitting wall', 0x02, 0x08, 0x25E3, []),
SFX('Boomerang whooshing', 0x02, 0x09, 0x25AD, []), SFX('Hookshot', 0x02, 0x0A, 0x25C7, []),
SFX('Placing bomb', 0x02, 0x0B, 0x2478, []),
SFX('Bomb exploding/Quake/Bombos/Exploding wall', 0x02, 0x0C, 0x269C, []),
SFX('Powder', 0x02, 0x0D, 0x2414, [0x3f]), SFX('Fire rod shot', 0x02, 0x0E, 0x2404, []),
SFX('Ice rod shot', 0x02, 0x0F, 0x24C3, []), SFX('Hammer use', 0x02, 0x10, 0x23FA, []),
SFX('Hammering peg', 0x02, 0x11, 0x23F0, []), SFX('Digging', 0x02, 0x12, 0x23CD, []),
SFX('Flute use', 0x02, 0x13, 0x23A0, [0x3e]), SFX('Cape on', 0x02, 0x14, 0x2380, []),
SFX('Cape off/Wallmaster grab', 0x02, 0x15, 0x2390, []), SFX('Staircase', 0x02, 0x16, 0x232C, []),
SFX('Staircase', 0x02, 0x17, 0x2344, []), SFX('Staircase', 0x02, 0x18, 0x2356, []),
SFX('Staircase', 0x02, 0x19, 0x236E, []), SFX('Tall grass/Hammer hitting bush', 0x02, 0x1A, 0x2316, []),
SFX('Mire shallow water', 0x02, 0x1B, 0x2307, []), SFX('Shallow water', 0x02, 0x1C, 0x2301, []),
SFX('Lifting object', 0x02, 0x1D, 0x22BB, []), SFX('Cutting grass', 0x02, 0x1E, 0x2577, []),
SFX('Item breaking', 0x02, 0x1F, 0x22E9, []), SFX('Item falling in pit', 0x02, 0x20, 0x22DA, []),
SFX('Bomb hitting ground/General bang', 0x02, 0x21, 0x22CF, []),
SFX('Pushing object/Armos bounce', 0x02, 0x22, 0x2107, []), SFX('Boots dust', 0x02, 0x23, 0x22B1, []),
SFX('Splashing', 0x02, 0x24, 0x22A5, [0x3d]), SFX('Mire shallow water again?', 0x02, 0x25, 0x2296, []),
SFX('Link taking damage', 0x02, 0x26, 0x2844, []), SFX('Fainting', 0x02, 0x27, 0x2252, []),
SFX('Item splash', 0x02, 0x28, 0x2287, []), SFX('Rupee refill', 0x02, 0x29, 0x243F, [0x3b]),
SFX('Fire rod shot hitting wall/Bombos spell', 0x02, 0x2A, 0x2033, []),
SFX('Heart beep/Text box', 0x02, 0x2B, 0x1FF2, []), SFX('Sword up', 0x02, 0x2C, 0x1FD9, [0x3a]),
SFX('Magic drain', 0x02, 0x2D, 0x20A6, []), SFX('GT opening', 0x02, 0x2E, 0x1FCA, [0x39]),
SFX('GT opening/Water drain', 0x02, 0x2F, 0x1F47, [0x38]), SFX('Cucco', 0x02, 0x30, 0x1EF1, []),
SFX('Fairy', 0x02, 0x31, 0x20CE, []), SFX('Bug net', 0x02, 0x32, 0x1D47, []),
SFX('Teleport2', 0x02, 0x33, 0x1CDC, [], True), SFX('Teleport1', 0x02, 0x34, 0x1F6F, [0x33]),
SFX('Quake/Vitreous/Zora king/Armos/Pyramid/Lanmo', 0x02, 0x35, 0x1C67, [0x36]),
SFX('Mire entrance (extends above)', 0x02, 0x36, 0x1C64, [], True),
SFX('Spin charged', 0x02, 0x37, 0x1A43, []), SFX('Water sound', 0x02, 0x38, 0x1F6F, [], True),
SFX('GT opening thunder', 0x02, 0x39, 0x1F9C, [], True), SFX('Sword up', 0x02, 0x3A, 0x1FE7, [], True),
SFX('Quiet rupees', 0x02, 0x3B, 0x2462, [], True), SFX('Error beep', 0x02, 0x3C, 0x1A37, []),
SFX('Big splash', 0x02, 0x3D, 0x22AB, [], True), SFX('Flute again', 0x02, 0x3E, 0x23B5, [], True),
SFX('Powder paired', 0x02, 0x3F, 0x2435, [], True),
SFX('Sword beam', 0x03, 0x01, 0x1A18, []),
SFX('TR opening', 0x03, 0x02, 0x254E, []), SFX('Pyramid hole', 0x03, 0x03, 0x224A, []),
SFX('Angry soldier', 0x03, 0x04, 0x220E, []), SFX('Lynel shot/Javelin toss', 0x03, 0x05, 0x25B7, []),
SFX('BNC swing/Phantom ganon/Helma tail/Arrghus swoosh', 0x03, 0x06, 0x21F5, []),
SFX('Cannon fire', 0x03, 0x07, 0x223D, []), SFX('Damage to enemy; $0BEX.4=1', 0x03, 0x08, 0x21E6, []),
SFX('Enemy death', 0x03, 0x09, 0x21C1, []), SFX('Collecting rupee', 0x03, 0x0A, 0x21A9, []),
SFX('Collecting heart', 0x03, 0x0B, 0x2198, []),
SFX('Non-blank text character', 0x03, 0x0C, 0x218E, []),
SFX('HUD heart (used explicitly by sanc heart?)', 0x03, 0x0D, 0x21B5, []),
SFX('Opening chest', 0x03, 0x0E, 0x2182, []),
SFX('♪Do do do doooooo♫', 0x03, 0x0F, 0x24B9, [0x3C, 0x3D, 0x3E, 0x3F]),
SFX('Opening/Closing map (paired)', 0x03, 0x10, 0x216D, [0x3b]),
SFX('Opening item menu/Bomb shop guy breathing', 0x03, 0x11, 0x214F, []),
SFX('Closing item menu/Bomb shop guy breathing', 0x03, 0x12, 0x215E, []),
SFX('Throwing object (sprites use it as well)/Stalfos jump', 0x03, 0x13, 0x213B, []),
SFX('Key door/Trinecks/Dash key landing/Stalfos Knight collapse', 0x03, 0x14, 0x246C, []),
SFX('Door closing/OW door opening/Chest opening (w/ $29 in $012E)', 0x03, 0x15, 0x212F, []),
SFX('Armos Knight thud', 0x03, 0x16, 0x2123, []), SFX('Rat squeak', 0x03, 0x17, 0x25A6, []),
SFX('Dragging/Mantle moving', 0x03, 0x18, 0x20DD, []),
SFX('Fireball/Laser shot; Somehow used by Trinexx???', 0x03, 0x19, 0x250A, []),
SFX('Chest reveal jingle ', 0x03, 0x1A, 0x1E8A, [0x38]),
SFX('Puzzle jingle', 0x03, 0x1B, 0x20B6, [0x3a]), SFX('Damage to enemy', 0x03, 0x1C, 0x1A62, []),
SFX('Potion refill/Magic drain', 0x03, 0x1D, 0x20A6, []),
SFX('Flapping (Duck/Cucco swarm/Ganon bats/Keese/Raven/Vulture)', 0x03, 0x1E, 0x2091, []),
SFX('Link falling', 0x03, 0x1F, 0x204B, []), SFX('Menu/Text cursor moved', 0x03, 0x20, 0x276C, []),
SFX('Damage to boss', 0x03, 0x21, 0x27E2, []), SFX('Boss dying/Deleting file', 0x03, 0x22, 0x26CF, []),
SFX('Spin attack/Medallion swoosh', 0x03, 0x23, 0x2001, [0x39]),
SFX('OW map perspective change', 0x03, 0x24, 0x2043, []),
SFX('Pressure switch', 0x03, 0x25, 0x1E9D, []),
SFX('Lightning/Game over/Laser/Ganon bat/Trinexx lunge', 0x03, 0x26, 0x1E7B, []),
SFX('Agahnim charge', 0x03, 0x27, 0x1E40, []), SFX('Agahnim/Ganon teleport', 0x03, 0x28, 0x26F7, []),
SFX('Agahnim shot', 0x03, 0x29, 0x1E21, []),
SFX('Somaria/Byrna/Ether spell/Helma fire ball', 0x03, 0x2A, 0x1E12, []),
SFX('Electrocution', 0x03, 0x2B, 0x1DF3, []), SFX('Bees', 0x03, 0x2C, 0x1DC0, []),
SFX('Milestone, also via text', 0x03, 0x2D, 0x1DA9, [0x37]),
SFX('Collecting heart container', 0x03, 0x2E, 0x1D5D, [0x35, 0x34]),
SFX('Collecting absorbable key', 0x03, 0x2F, 0x1D80, [0x33]),
SFX('Byrna spark/Item plop/Magic bat zap/Blob emerge', 0x03, 0x30, 0x1B53, []),
SFX('Sprite falling/Moldorm shuffle', 0x03, 0x31, 0x1ACA, []),
SFX('Bumper boing/Somaria punt/Blob transmutation/Sprite boings', 0x03, 0x32, 0x1A78, []),
SFX('Jingle (paired $2F→$33)', 0x03, 0x33, 0x1D93, [], True),
SFX('Depressing jingle (paired $2E→$35→$34)', 0x03, 0x34, 0x1D66, [], True),
SFX('Ugly jingle (paired $2E→$35→$34)', 0x03, 0x35, 0x1D73, [], True),
SFX('Wizzrobe shot/Helma fireball split/Mothula beam/Blue balls', 0x03, 0x36, 0x1AA7, []),
SFX('Dinky jingle (paired $2D→$37)', 0x03, 0x37, 0x1DB4, [], True),
SFX('Apathetic jingle (paired $1A→$38)', 0x03, 0x38, 0x1E93, [], True),
SFX('Quiet swish (paired $23→$39)', 0x03, 0x39, 0x2017, [], True),
SFX('Defective jingle (paired $1B→$3A)', 0x03, 0x3A, 0x20C0, [], True),
SFX('Petulant jingle (paired $10→$3B)', 0x03, 0x3B, 0x2176, [], True),
SFX('Triumphant jingle (paired $0F→$3C→$3D→$3E→$3F)', 0x03, 0x3C, 0x248A, [], True),
SFX('Less triumphant jingle ($0F→$3C→$3D→$3E→$3F)', 0x03, 0x3D, 0x2494, [], True),
SFX('"You tried, I guess" jingle (paired $0F→$3C→$3D→$3E→$3F)', 0x03, 0x3E, 0x249E, [], True),
SFX('"You didn\'t really try" jingle (paired $0F→$3C→$3D→$3E→$3F)', 0x03, 0x3F, 0x2480, [], True)]
return sfx_pool
def shuffle_sfx_data():
sfx_pool = init_sfx_data()
sfx_map = {2: {}, 3: {}}
accompaniment_map = {2: set(), 3: set()}
candidates = []
for sfx in sfx_pool:
sfx_map[sfx.sfx_set][sfx.orig_id] = sfx
if not sfx.accomp:
candidates.append((sfx.sfx_set, sfx.orig_id))
else:
accompaniment_map[sfx.sfx_set].add(sfx.orig_id)
chained_sfx = [x for x in sfx_pool if len(x.chain) > 0]
random.shuffle(candidates)
# place chained sfx first
random.shuffle(chained_sfx)
chained_sfx = sorted(chained_sfx, key=lambda x: len(x.chain), reverse=True)
for chained in chained_sfx:
chosen_slot = next(x for x in candidates if len(accompaniment_map[x[0]]) - len(chained.chain) >= 0)
if chosen_slot is None:
raise Exception('Something went wrong with sfx chains')
chosen_set, chosen_id = chosen_slot
chained.target_set, chained.target_id = chosen_slot
chained.target_chain = []
for downstream in chained.chain:
next_slot = accompaniment_map[chosen_set].pop()
ds_acc = sfx_map[chained.sfx_set][downstream]
ds_acc.target_set, ds_acc.target_id = chosen_set, next_slot
chained.target_chain.append(next_slot)
candidates.remove(chosen_slot)
sfx_pool.remove(chained)
unchained_sfx = [x for x in sfx_pool if not x.accomp]
# do the rest
for sfx in unchained_sfx:
chosen_slot = candidates.pop()
sfx.target_set, sfx.target_id = chosen_slot
return sfx_map
sfx_table = {
2: 0x1A8BD0,
3: 0x1A8CCC
}
sfx_accompaniment_table = {
2: 0x1A8C4E,
3: 0x1A8D4A
}
def randomize_sfx(rom):
sfx_map = shuffle_sfx_data()
for shuffled_sfx in sfx_map.values():
for sfx in shuffled_sfx.values():
base_address = snes_to_pc(sfx_table[sfx.target_set])
rom.write_bytes(base_address + (sfx.target_id * 2) - 2, int16_as_bytes(sfx.addr))
ac_base = snes_to_pc(sfx_accompaniment_table[sfx.target_set])
last = sfx.target_id
if sfx.target_chain:
for chained in sfx.target_chain:
rom.write_byte(ac_base + last - 1, chained)
last = chained
rom.write_byte(ac_base + last - 1, 0)
def output_song_data(rom, filepath, outfilebase):
with open(filepath, 'w') as outfile:
last_song = 0
last_segment = -1
outfile.write(f'{outfilebase}\n')
if "SFX" in filepath:
for change in sfx_instrument_changes:
outfile.write(f'\nSFX{change.sfx_set:1d}.{change.sfx_id:02X} = {rom.read_byte(snes_to_pc(change.addresses[0])):02X}')
else:
for change in spc_instrument_changes:
if last_song != change.song_id:
last_song = change.song_id
last_segment = change.segment_id
outfile.write(f'\nSong{change.song_id:02X}.{change.segment_id:02X}.')
elif last_segment != change.segment_id:
last_segment = change.segment_id
outfile.write(f'\n {change.segment_id:02X}.')
else:
outfile.write(f'\n ')
tracks = 8
for track_id in change.tracks.keys():
outfile.write(f'{track_id:01X}')
tracks -= 1
if tracks > 0:
outfile.write(' ' * tracks)
outfile.write(f' = {rom.read_byte(snes_to_pc(next(iter(change.tracks.values()))[0])):02X}')
def prep_instruments(instruments, types):
for instrument in instruments.values():
for ins, lst in types.items():
if instrument.type & ins > 0:
lst.append(instrument)
if hasattr(instruments[0], 'primary_type'):
for instrument in instruments.values():
for ins, lst in types.items():
if instrument.primary_type & ins > 0:
instrument.replacements += [i for i in lst if i not in instrument.replacements]
def shuffle_instruments(instrument_changes, instruments, types, match_patterns=[0xFF]):
# randomize each instrument change
for change in instrument_changes:
if type(change.type) is list:
candidates = [instruments[i] for i in change.type]
elif change.type != 0:
candidates = []
for n, match in enumerate(match_patterns):
cand = []
for ins, lst in types.items():
if match & ins > 0 and (change.type & ins > 0 or (n == 0 and change.type & match == 0)):
cand += [i for i in lst if i not in cand]
if n == 0:
if not len(cand):
for ins, lst in types.items():
if match & ins > 0:
cand += [i for i in lst if i not in cand]
candidates = cand.copy()
elif len(cand):
candidates = [i for i in cand if i in candidates]
else:
candidates = instruments[change.orig_instrument].replacements
candidates += [instruments[i] for i in change.include_list if instruments[i] not in candidates]
candidates = [i for i in candidates if i.id not in change.banned_list]
change.target_instrument = random.choice(candidates).id
def randomize_sfxinstruments(rom):
# categorize instruments in pools
ambients, melodies, beats, shorts, longs, softs, hards = [], [], [], [], [], [], []
inst_lists = {
SFXType.Ambient: ambients,
SFXType.Melody: melodies,
SFXType.Beat: beats,
SFXType.Short: shorts,
SFXType.Long: longs,
SFXType.Soft: softs,
SFXType.Hard: hards,
}
match_patterns = [SFXType.Ambient | SFXType.Melody | SFXType.Beat,
SFXType.Short | SFXType.Long,
SFXType.Soft | SFXType.Hard]
prep_instruments(sfx_instruments, inst_lists)
shuffle_instruments(sfx_instrument_changes, sfx_instruments, inst_lists, match_patterns)
for change in sfx_instrument_changes:
for addr in change.addresses:
rom.write_byte(snes_to_pc(addr), change.target_instrument)
def randomize_songinstruments(rom):
# categorize instruments in pools
ambients, melodies, rhythms, beats = [], [], [], []
inst_lists = {
SPCMusicType.Ambient: ambients,
SPCMusicType.Melody: melodies,
SPCMusicType.Rhythm: rhythms,
SPCMusicType.Beat: beats
}
prep_instruments(spc_instruments, inst_lists)
shuffle_instruments(spc_instrument_changes, spc_instruments, inst_lists)
for change in spc_instrument_changes:
for track_addresses in change.tracks.values():
for addr in track_addresses:
rom.write_byte(snes_to_pc(addr), change.target_instrument)
sfx_instruments = { # table @ $1A9C04
0x00: SFXInstrument("Fwoosh", 0x00, 0x00, [0xF6, 0x6A], 0xB8, 0x03).amb().long().soft(),
0x01: SFXInstrument("Swish", 0x01, 0x01, [0x8E, 0xE0], 0xB8, 0x02).amb().long().soft(),
0x02: SFXInstrument("Bomp", 0x02, 0x14, [0xFE, 0x6A], 0xB8, 0x02).beat().short().hard(),
0x03: SFXInstrument("Ting", 0x03, 0x03, [0xFE, 0xF8], 0xB8, 0x0D).beat().short().hard(),
0x04: SFXInstrument("Rrrrr", 0x04, 0x04, [0xFE, 0x6A], 0x7F, 0x03).mel().long().hard(),
0x05: SFXInstrument("Clunk", 0x05, 0x02, [0xFE, 0x6A], 0x7F, 0x03).beat().short().hard(),
0x06: SFXInstrument("Ching", 0x06, 0x05, [0xFE, 0x6A], 0x70, 0x03).amb().long().hard(),
0x07: SFXInstrument("Fwomp", 0x07, 0x06, [0xFE, 0x6A], 0x70, 0x03).mel().long().hard(),
0x08: SFXInstrument("Squee", 0x08, 0x08, [0xFA, 0x6A], 0x70, 0x03).mel().short().soft(),
0x09: SFXInstrument("Unused", 0x09, 0x06, [0xFE, 0x6A], 0x70, 0x01).mel().long().hard(),
0x0A: SFXInstrument("Bzzzrt", 0x0A, 0x07, [0xFE, 0x6A], 0x70, 0x05).mel().long().hard(),
0x0B: SFXInstrument("Brrfft", 0x0B, 0x0B, [0xFE, 0x6A], 0xB8, 0x03).mel().long().hard(),
0x0C: SFXInstrument("Brrwwww", 0x0C, 0x0C, [0xFE, 0xE0], 0xB8, 0x02).beat().short().hard(),
0x0D: SFXInstrument("Twee", 0x0D, 0x0D, [0xF9, 0x6E], 0xB8, 0x03).mel().long().hard(),
0x0E: SFXInstrument("Pwing", 0x0E, 0x0E, [0xFE, 0xF5], 0xB8, 0x07).mel().short().hard(),#?on melody since flute song has a bad note
0x0F: SFXInstrument("Pling", 0x0F, 0x0F, [0xFE, 0xF5], 0xB8, 0x06).mel().short().hard(),
0x10: SFXInstrument("Chshtsh", 0x10, 0x01, [0xFE, 0xFC], 0xB8, 0x03).beat().short().soft(),
0x11: SFXInstrument("Splssh", 0x11, 0x10, [0x8E, 0xE0], 0xB8, 0x03).amb().short().soft(),
0x12: SFXInstrument("Weewoo", 0x12, 0x08, [0x8E, 0xE0], 0xB8, 0x02).mel().short().soft(),
0x13: SFXInstrument("Brbrbrb", 0x13, 0x14, [0x8E, 0xE0], 0xB8, 0x02).amb().beat().short().hard(),
0x14: SFXInstrument("Bwow", 0x14, 0x0A, [0x88, 0xE0], 0xB8, 0x02).mel().long().hard(),
0x15: SFXInstrument("Uughf", 0x15, 0x17, [0x8E, 0xE0], 0xB8, 0x02).mel().short().hard(),
0x16: SFXInstrument("Aaaaaa", 0x16, 0x15, [0xFF, 0xE0], 0xB8, 0x04).mel().long().hard(),
0x17: SFXInstrument("Twing", 0x17, 0x03, [0xDF, 0x11], 0xB8, 0x0F).beat().short().hard(),
0x18: SFXInstrument("Whooo", 0x18, 0x01, [0x88, 0xE0], 0xB8, 0x01).amb().long().soft()
}
spc_instruments = { # table @ $19FB1C
0x00: SPCInstrument("Noise", 0x00, [0xFF, 0xE0], 0xB8, 0x0470),
0x01: SPCInstrument("Rain", 0x01, [0xFF, 0xE0], 0xB8, 0x0790).amb(),
0x02: SPCInstrument("Timpani", 0x02, [0xFF, 0xE0], 0xB8, 0x09C0).beat(),
0x03: SPCInstrument("Square Wave", 0x03, [0xFF, 0xE0], 0xB8, 0x0400).bass().mel(),
0x04: SPCInstrument("Saw Wave", 0x04, [0xFF, 0xE0], 0xB8, 0x0400).bass(),
0x05: SPCInstrument("Clink", 0x05, [0xFF, 0xE0], 0xB8, 0x0470),
0x06: SPCInstrument("Wobbly Lead", 0x06, [0xFF, 0xE0], 0xB8, 0x0470).amb(),
0x07: SPCInstrument("Compound Saw", 0x07, [0xFF, 0xE0], 0xB8, 0x0470),
0x08: SPCInstrument("Tweet", 0x08, [0xFF, 0xE0], 0xB8, 0x07A0).amb().beat(),
0x09: SPCInstrument("Strings A", 0x09, [0x8F, 0xE9], 0xB8, 0x01E0).mel().bass(True),
0x0A: SPCInstrument("Strings B", 0x0A, [0x8A, 0xE9], 0xB8, 0x01E0).mel().bass(True),
0x0B: SPCInstrument("Trombone", 0x0B, [0xFF, 0xE0], 0xB8, 0x0300).mel().bass(True).beat(),
0x0C: SPCInstrument("Cymbal", 0x0C, [0xFF, 0xE0], 0xB8, 0x03A0).beat(),
0x0D: SPCInstrument("Ocarina", 0x0D, [0xFF, 0xE0], 0xB8, 0x0100).bass(),
0x0E: SPCInstrument("Chimes", 0x0E, [0xFF, 0xEF], 0xB8, 0x0EA0).amb(),
0x0F: SPCInstrument("Harp", 0x0F, [0xFF, 0xEF], 0xB8, 0x0600).mel().bass(True).beat(),
0x10: SPCInstrument("Splash", 0x10, [0xFF, 0xE0], 0xB8, 0x03D0).amb().beat(),
0x11: SPCInstrument("Trumpet", 0x11, [0x8F, 0xE0], 0xB8, 0x0300).mel().bass(True),
0x12: SPCInstrument("Horn", 0x12, [0x8F, 0xE0], 0xB8, 0x06F0).mel().bass(True),
0x13: SPCInstrument("Snare A", 0x13, [0xFD, 0xE0], 0xB8, 0x07A0).beat(),
0x14: SPCInstrument("Snare B", 0x14, [0xFF, 0xE0], 0xB8, 0x07A0).beat(),
0x15: SPCInstrument("Choir", 0x15, [0xFF, 0xE0], 0xB8, 0x03D0).mel().bass(True),
0x16: SPCInstrument("Flute", 0x16, [0x8F, 0xE0], 0xB8, 0x0300).mel().bass(True),
0x17: SPCInstrument("Oof", 0x17, [0xFF, 0xE0], 0xB8, 0x02C0).amb().beat(True),
0x18: SPCInstrument("Piano", 0x18, [0xFE, 0x8F], 0xB8, 0x06F0).mel().bass(True)
}
Am = SFXType.Ambient
Me = SFXType.Melody
Be = SFXType.Beat
Sf = SFXType.Soft
Hd = SFXType.Hard
Sh = SFXType.Short
Lg = SFXType.Long
sfx_instrument_changes = [
SFXInstrumentChange(0x01, 0x01, 0x01, [0x1A9A03, 0x1A9A13], type=Am, ban=[0x00, 0x06, 0x11]), # accompanied $01+02
SFXInstrumentChange(0x01, 0x03, 0x01, [0x1A9A28, 0x1A9A38], type=Am, ban=[0x00, 0x06, 0x11]), # accompanied $03+04
SFXInstrumentChange(0x01, 0x07, 0x13, [0x1A9AEA], type=Am|Be|Hd, inc=[0x08, 0x12]),
SFXInstrumentChange(0x01, 0x09, 0x18, [0x1A903F, 0x1A906D], type=Am, ban=[0x00, 0x06, 0x11]), # accompanied $09+0A
SFXInstrumentChange(0x01, 0x0B, 0x0D, [0x1A8F54, 0x1A8F13], type=Me, ban=[0x0F]), # accompanied $0B+0C
SFXInstrumentChange(0x01, 0x0D, 0x0E, [0x1A8EBF, 0x1A8ECE], ban=[0x00, 0x01, 0x06, 0x0C, 0x18]), # accompanied $0D+0E
SFXInstrumentChange(0x01, 0x0F, 0x0E, [0x1A8EDD, 0x1A8EEF], ban=[0x06, 0x0C]), # accompanied $0F+10
SFXInstrumentChange(0x01, 0x11, 0x16, [0x1A925D, 0x1A9279], type=Me|Be, ban=[0x02, 0x09, 0x0C, 0x13, 0x15]), # accompanied $11+12
SFXInstrumentChange(0x01, 0x13, 0x00, [0x1A8E83, 0x1A8E92], ban=[0x10]), # accompanied $13+14
SFXInstrumentChange(0x01, 0x15, 0x0A, [0x1A8EA1, 0x1A8EB0], ban=[0x09, 0x10, 0x15]), # accompanied $15+16
SFXInstrumentChange(0x01, 0x17, 0x0D, [0x1A8FD5, 0x1A8F94], type=Me, ban=[0x0F]), # accompanied $17+18
SFXInstrumentChange(0x02, 0x01, 0x01, [0x1A99C5], type=Am, ban=[0x06], inc=[0x02]),
SFXInstrumentChange(0x02, 0x02, 0x01, [0x1A99D6], type=Am, ban=[0x06], inc=[0x02]),
SFXInstrumentChange(0x02, 0x03, 0x02, [0x1A99E5], type=Am, ban=[0x06], inc=[0x02]),
SFXInstrumentChange(0x02, 0x04, 0x02, [0x1A99F4], type=Am, ban=[0x06], inc=[0x02]),
SFXInstrumentChange(0x02, 0x05, 0x06, [0x1A998E], ban=[0x01, 0x03, 0x16, 0x17]),
SFXInstrumentChange(0x02, 0x06, 0x03, [0x1A9986], type=Hd, ban=[0x06, 0x09], inc=[0x12]),
SFXInstrumentChange(0x02, 0x08, 0x02, [0x1A9994], ban=[0x10, 0x18]),
SFXInstrumentChange(0x02, 0x08, 0x02, [0x1A999D], type=Me|Lg, inc=[0x02, 0x0C, 0x13]),
SFXInstrumentChange(0x02, 0x09, 0x00, [0x1A995E], ban=[0x08, 0x13]),
SFXInstrumentChange(0x02, 0x0A, 0x06, [0x1A9978], ban=[0x00, 0x03, 0x0C, 0x0E, 0x13, 0x14, 0x17, 0x18]),
SFXInstrumentChange(0x02, 0x0B, 0x02, [0x1A9829], type=Hd, ban=[0x09], inc=[0x12]),
SFXInstrumentChange(0x02, 0x0C, 0x13, [0x1A9A4D], type=Sh, ban=[0x10]),
SFXInstrumentChange(0x02, 0x0D, 0x00, [0x1A97C5], type=Am, ban=[0x13], inc=[0x10]), # accompanied $0D+3F
SFXInstrumentChange(0x02, 0x0E, 0x00, [0x1A97B5], type=Lg, ban=[0x09, 0x18], inc=[0x13]),
SFXInstrumentChange(0x02, 0x0F, 0x06, [0x1A9874], type=Lg, ban=[0x18]),
SFXInstrumentChange(0x02, 0x10, 0x05, [0x1A97AB], ban=[0x00, 0x09, 0x14, 0x18]),
SFXInstrumentChange(0x02, 0x11, 0x05, [0x1A97A1], ban=[0x00, 0x08, 0x10, 0x18]),
SFXInstrumentChange(0x02, 0x12, 0x02, [0x1A977E], ban=[0x00, 0x10]),
SFXInstrumentChange(0x02, 0x12, 0x01, [0x1A9787], ban=[0x10]),
SFXInstrumentChange(0x02, 0x13, 0x0D, [0x1A9751, 0x1A9766], type=Me, ban=[0x0F]), # accompanied $13+3E
SFXInstrumentChange(0x02, 0x14, 0x07, [0x1A9731], type=Hd, ban=[0x09]),
SFXInstrumentChange(0x02, 0x15, 0x07, [0x1A9741], type=Hd, ban=[0x09]),
SFXInstrumentChange(0x02, 0x16, 0x10, [0x1A96DD], ban=[0x00, 0x01, 0x06, 0x0C, 0x18]),
SFXInstrumentChange(0x02, 0x17, 0x10, [0x1A96F5], ban=[0x00, 0x01, 0x06, 0x0C, 0x18]),
SFXInstrumentChange(0x02, 0x18, 0x10, [0x1A9707], ban=[0x00, 0x01, 0x06, 0x0C, 0x18]),
SFXInstrumentChange(0x02, 0x19, 0x10, [0x1A971F], ban=[0x00, 0x01, 0x06, 0x0C, 0x18]),
SFXInstrumentChange(0x02, 0x1A, 0x01, [0x1A96C7], type=Am, ban=[0x06, 0x13], inc=[0x08, 0x0F, 0x10, 0x12, 0x15, 0x17]),
SFXInstrumentChange(0x02, 0x1B, 0x11, [0x1A96B8], type=Am, ban=[0x06, 0x13], inc=[0x08, 0x0F, 0x10, 0x12, 0x15, 0x17]),
SFXInstrumentChange(0x02, 0x1C, 0x11, [0x1A96B2], type=Am, ban=[0x06, 0x13], inc=[0x08, 0x0F, 0x10, 0x12, 0x15, 0x17]),
SFXInstrumentChange(0x02, 0x1D, 0x16, [0x1A966C], ban=[0x09, 0x10, 0x11, 0x13, 0x15, 0x18]),
SFXInstrumentChange(0x02, 0x1E, 0x01, [0x1A9928], type=Lg, ban=[0x06]),
SFXInstrumentChange(0x02, 0x1F, 0x02, [0x1A969A], type=Me|Be|Hd, ban=[0x09]),
SFXInstrumentChange(0x02, 0x1F, 0x01, [0x1A96A0], ban=[0x00, 0x06, 0x18]),
SFXInstrumentChange(0x02, 0x20, 0x0D, [0x1A968B], type=Me|Lg, ban=[0x09]),
SFXInstrumentChange(0x02, 0x21, 0x02, [0x1A9680], type=Be|Hd),
SFXInstrumentChange(0x02, 0x21, 0x01, [0x1A9685], type=Sf, ban=[0x18]),
SFXInstrumentChange(0x02, 0x22, 0x05, [0x1A948E, 0x1A94B8], type=[0x01, 0x05, 0x0E, 0x0F, 0x10, 0x17]), # chained $3-18->22
SFXInstrumentChange(0x02, 0x23, 0x01, [0x1A9662], ban=[0x06, 0x0C, 0x0E, 0x13]),
SFXInstrumentChange(0x02, 0x24, 0x11, [0x1A9656, 0x1A965C], type=Me|Lg, ban=[0x09, 0x0D, 0x16], inc=[0x11]), # accompanied $24+3D
SFXInstrumentChange(0x02, 0x25, 0x11, [0x1A9647], ban=[0x00, 0x01, 0x06, 0x0C, 0x10]),
SFXInstrumentChange(0x02, 0x26, 0x15, [0x1A9BF5], type=Me|Hd, inc=[0x11]),
SFXInstrumentChange(0x02, 0x27, 0x0B, [0x1A9603], type=Me|Lg, inc=[0x0E, 0x17]),
SFXInstrumentChange(0x02, 0x27, 0x13, [0x1A9631], type=Hd, inc=[0x08, 0x11, 0x12]),
SFXInstrumentChange(0x02, 0x28, 0x11, [0x1A9638], type=[0x10, 0x11, 0x12]),
SFXInstrumentChange(0x02, 0x29, 0x01, [0x1A97F0], type=Sf), # accompanied $29+3B
SFXInstrumentChange(0x02, 0x2A, 0x0C, [0x1A93E4], type=Be, inc=[0x08, 0x0D, 0x0E, 0x0F, 0x11, 0x12, 0x16]),
SFXInstrumentChange(0x02, 0x2B, 0x0E, [0x1A93A3], type=Me, ban=[0x08, 0x09, 0x0D], inc=[0x03, 0x11, 0x17]),
SFXInstrumentChange(0x02, 0x2C, 0x00, [0x1A938A, 0x1A9398], type=Sh, ban=[0x13]), # chained $2C->3A
SFXInstrumentChange(0x02, 0x2C, 0x17, [0x1A9393, 0x1A939D], type=Me|Sh, ban=[0x0E], inc=[0x03, 0x11, 0x17]), # chained $2C->3A
SFXInstrumentChange(0x02, 0x2D, 0x0F, [0x1A9457], type=Me, ban=[0x09], inc=[0x03, 0x17]),
SFXInstrumentChange(0x02, 0x2E, 0x11, [0x1A937B], type=Sh, ban=[0x03, 0x10, 0x15, 0x17]), # accompanied $2E+39
SFXInstrumentChange(0x02, 0x2F, 0x01, [0x1A92F8], type=Lg|Sf, ban=[0x00]), # accompanied $2F+38
SFXInstrumentChange(0x02, 0x30, 0x15, [0x1A92A2], type=Me, inc=[0x03, 0x11, 0x17]),
SFXInstrumentChange(0x02, 0x31, 0x0D, [0x1A947F], type=Me, ban=[0x0E], inc=[0x17]),
SFXInstrumentChange(0x02, 0x32, 0x01, [0x1A90F8], type=Lg, ban=[0x00, 0x06]),
SFXInstrumentChange(0x02, 0x33, 0x07, [0x1A908D], type=Me|Lg),
SFXInstrumentChange(0x02, 0x35, 0x13, [0x1A9018], type=Am|Be, ban=[0x00, 0x06, 0x18], inc=[0x08, 0x12]),
SFXInstrumentChange(0x02, 0x37, 0x0E, [0x1A8DF4], type=Me, ban=[0x09], inc=[0x03, 0x17]),
SFXInstrumentChange(0x02, 0x38, 0x11, [0x1A9320], type=Me|Am, ban=[0x00, 0x09], inc=[0x17]), # accompanied $2F+38
SFXInstrumentChange(0x02, 0x39, 0x01, [0x1A934D], type=Am|Lg, ban=[0x00]), # accompanied $2E+39
SFXInstrumentChange(0x02, 0x3B, 0x06, [0x1A9813], type=Hd, ban=[0x0C, 0x13, 0x14]), # accompanied $29+3B
SFXInstrumentChange(0x02, 0x3C, 0x04, [0x1A8DE8], type=Me, ban=[0x09], inc=[0x17]),
SFXInstrumentChange(0x02, 0x3F, 0x0D, [0x1A97E6], type=Me|Be|Hd, inc=[0x12]), # accompanied $0D+3F
SFXInstrumentChange(0x03, 0x01, 0x07, [0x1A8DC9], type=Me, ban=[0x0D, 0x0E, 0x14, 0x16], inc=[0x03, 0x17]),
SFXInstrumentChange(0x03, 0x02, 0x01, [0x1A98FF], ban=[0x03, 0x06, 0x09, 0x17]),
SFXInstrumentChange(0x03, 0x03, 0x13, [0x1A95FB], type=Me|Be, ban=[0x03, 0x09, 0x10, 0x14, 0x16, 0x17]),
SFXInstrumentChange(0x03, 0x04, 0x12, [0x1A95BF], type=Me, ban=[0x09]),
SFXInstrumentChange(0x03, 0x04, 0x06, [0x1A95C7], ban=[0x00, 0x18]),
SFXInstrumentChange(0x03, 0x05, 0x00, [0x1A9968], ban=[0x09, 0x10, 0x18]),
SFXInstrumentChange(0x03, 0x06, 0x02, [0x1A95A6], type=Sh, ban=[0x0C, 0x0E, 0x10, 0x11]),
SFXInstrumentChange(0x03, 0x07, 0x0C, [0x1A95EE], type=Me|Be, ban=[0x02, 0x09, 0x10, 0x13]),
SFXInstrumentChange(0x03, 0x08, 0x0C, [0x1A9597], type=Me|Be, ban=[0x02, 0x09, 0x10, 0x13]),
SFXInstrumentChange(0x03, 0x09, 0x0C, [0x1A9572], type=Me|Be, ban=[0x09, 0x10]),
SFXInstrumentChange(0x03, 0x0A, 0x03, [0x1A955A], type=Me|Be, ban=[0x10, 0x17], inc=[0x11, 0x13]),
SFXInstrumentChange(0x03, 0x0B, 0x0B, [0x1A9549], type=Me|Be, ban=[0x02, 0x13], inc=[0x11]),
SFXInstrumentChange(0x03, 0x0C, 0x0D, [0x1A953F], type=Me, ban=[0x09, 0x0A, 0x0B, 0x14, 0x15], inc=[0x03, 0x11, 0x17]),
SFXInstrumentChange(0x03, 0x0D, 0x0E, [0x1A9566], type=Me, ban=[0x14], inc=[0x03, 0x11, 0x17]),
SFXInstrumentChange(0x03, 0x0E, 0x02, [0x1A9533], ban=[0x00, 0x08, 0x0C, 0x0D, 0x0E, 0x13, 0x14, 0x18]),
SFXInstrumentChange(0x03, 0x0F, 0x0B, [0x1A986A, 0x1A983B, 0x1A9845, 0x1A9831], type=[0x03, 0x04, 0x08, 0x0B, 0x0D, 0x0F, 0x12, 0x17]), # accompanied $0F+3C+3D+3E+3F
SFXInstrumentChange(0x03, 0x10, 0x0E, [0x1A951E, 0x1A9527], type=Sh|Hd, ban=[0x03]), # accompanied $10+3B
SFXInstrumentChange(0x03, 0x11, 0x07, [0x1A9500], type=Me, ban=[0x09], inc=[0x03, 0x17]),
SFXInstrumentChange(0x03, 0x12, 0x07, [0x1A950F], type=Me, ban=[0x09], inc=[0x03, 0x17]),
SFXInstrumentChange(0x03, 0x13, 0x0D, [0x1A94EC], type=Me, ban=[0x09, 0x0B], inc=[0x03, 0x11, 0x17]),
SFXInstrumentChange(0x03, 0x14, 0x06, [0x1A981D], type=Hd, ban=[0x03, 0x09, 0x14], inc=[0x12]),
SFXInstrumentChange(0x03, 0x15, 0x13, [0x1A94E0], type=Hd, ban=[0x09, 0x14], inc=[0x12]),
SFXInstrumentChange(0x03, 0x16, 0x13, [0x1A94D4], type=Be, ban=[0x0C, 0x17]),
SFXInstrumentChange(0x03, 0x17, 0x08, [0x1A9957], type=Me, ban=[0x09, 0x0A, 0x0E]),
SFXInstrumentChange(0x03, 0x19, 0x07, [0x1A98BB], type=Me, ban=[0x08, 0x09], inc=[0x03, 0x05, 0x17]),
SFXInstrumentChange(0x03, 0x1A, 0x0F, [0x1A923B], type=Me|Lg, inc=[0x0F]), # accompanied $1A+38, but OWR
SFXInstrumentChange(0x03, 0x1B, 0x0E, [0x1A9467, 0x1A9471], type=Me, ban=[0x08]), # accompanied $1B+3A
SFXInstrumentChange(0x03, 0x1C, 0x0A, [0x1A8E13], type=Me, ban=[0x09], inc=[0x03, 0x17]),
SFXInstrumentChange(0x03, 0x1E, 0x01, [0x1A9442], ban=[0x03, 0x06, 0x0C, 0x0E]),
SFXInstrumentChange(0x03, 0x1F, 0x16, [0x1A93FC], type=Me|Lg, ban=[0x09]),
SFXInstrumentChange(0x03, 0x20, 0x0F, [0x1A9B1D], type=Me|Be|Hd),
SFXInstrumentChange(0x03, 0x21, 0x14, [0x1A9B93], type=Me, ban=[0x09, 0x0B, 0x15], inc=[0x17]),
SFXInstrumentChange(0x03, 0x22, 0x14, [0x1A9A80], type=Me|Lg, ban=[0x09, 0x0A]),
SFXInstrumentChange(0x03, 0x23, 0x01, [0x1A93B2], type=Am|Me|Lg, ban=[0x00], inc=[0x13]), # accompanied $23+39
SFXInstrumentChange(0x03, 0x24, 0x0D, [0x1A93F4], type=Me, ban=[0x09], inc=[0x03, 0x17]),
SFXInstrumentChange(0x03, 0x25, 0x13, [0x1A924E], type=Am|Be, ban=[0x00, 0x06, 0x18], inc=[0x09]),
SFXInstrumentChange(0x03, 0x25, 0x06, [0x1A9254], type=Hd, ban=[0x02, 0x05, 0x09, 0x0C, 0x13, 0x14, 0x15]),
SFXInstrumentChange(0x03, 0x26, 0x00, [0x1A922C], type=Lg, ban=[0x06]),
SFXInstrumentChange(0x03, 0x27, 0x07, [0x1A91F1], type=Me|Hd),
SFXInstrumentChange(0x03, 0x28, 0x07, [0x1A9AA8], type=Me|Lg|Hd),
SFXInstrumentChange(0x03, 0x29, 0x07, [0x1A91D2], type=Me|Hd),
SFXInstrumentChange(0x03, 0x2A, 0x0A, [0x1A91C3], type=Me|Lg, inc=[0x03, 0x0E, 0x0F, 0x12, 0x17]),
SFXInstrumentChange(0x03, 0x2B, 0x0A, [0x1A91A4], ban=[0x06, 0x09, 0x18]),
SFXInstrumentChange(0x03, 0x2C, 0x0A, [0x1A9171], type=Me, ban=[0x09], inc=[0x17]),
SFXInstrumentChange(0x03, 0x2D, 0x0F, [0x1A915A, 0x1A9165], type=Me, ban=[0x08, 0x0E, 0x12]), # accompanied $2D+37
SFXInstrumentChange(0x03, 0x2E, 0x0B, [0x1A910E, 0x1A9124, 0x1A9117], type=Me|Lg, ban=[0x14, 0x16]), # accompanied $2E+35+34
SFXInstrumentChange(0x03, 0x2F, 0x0E, [0x1A9131, 0x1A9144], type=Me|Be|Hd, inc=[0x13]), # accompanied $2F+33
SFXInstrumentChange(0x03, 0x30, 0x03, [0x1A8F04], type=Me|Be, ban=[0x0C, 0x13], inc=[0x11]),
SFXInstrumentChange(0x03, 0x31, 0x01, [0x1A8E7B], ban=[0x03, 0x06, 0x09, 0x0E, 0x17, 0x18]),
SFXInstrumentChange(0x03, 0x32, 0x04, [0x1A8E29], type=Me, ban=[0x08], inc=[0x03, 0x05, 0x17]),
SFXInstrumentChange(0x03, 0x36, 0x07, [0x1A8E58], type=Me|Lg, inc=[0x03, 0x0F, 0x17]),
# SFXInstrumentChange(0x03, 0x38, 0x0F, [0x1A9244]), # sound used for OWR function
SFXInstrumentChange(0x03, 0x39, 0x07, [0x1A93C8], type=Me|Be), # accompanied $23+39
SFXInstrumentChange(0x03, 0x3E, 0x05, [0x1A984F], type=Be, ban=[0x02, 0x0C], inc=[0x0D, 0x0E, 0x0F])
]
Me = SPCMusicType.Melody
Rh = SPCMusicType.Rhythm
Be = SPCMusicType.Beat
Am = SPCMusicType.Ambient
spc_instrument_changes = [
SPCInstrumentChange(0x01, 0x00, {0x00: [0x1A9F5B],
0x01: [0x1A9F9D],
0x02: [0x1A9FBB],
0x03: [0x1A9FDA],
0x04: [0x1A9FE8]}, 0x0F),
SPCInstrumentChange(0x01, 0x01, {0x00: [0x1ACA1A],
0x01: [0x1ACA39],
0x02: [0x1ACA5E],
0x07: [0x1ACC01]}, 0x0B),
SPCInstrumentChange(0x01, 0x01, {0x03: [0x1ACAA3],
0x04: [0x1ACAE2]}, 0x11),
SPCInstrumentChange(0x01, 0x01, {0x05: [0x1ACB25, 0x1ACC78]}, 0x02),
SPCInstrumentChange(0x01, 0x01, {0x05: [0x1ACB3A, 0x1ACC51],
0x06: [0x1ACBA9, 0x1ACC7D]}, 0x13),
SPCInstrumentChange(0x01, 0x01, {0x06: [0x1ACB94, 0x1ACCA3]}, 0x0C),
SPCInstrumentChange(0x02, 0x00, {0x00: [0x1AA04B],
0x03: [0x1AA10E],
0x04: [0x1AA143],
0x07: [0x1AA1D1]}, 0x0B),
SPCInstrumentChange(0x02, 0x00, {0x01: [0x1AA087],
0x05: [0x1AA176]}, 0x11),
SPCInstrumentChange(0x02, 0x00, {0x02: [0x1AA0CC],
0x06: [0x1AA1BF]}, 0x13),
SPCInstrumentChange(0x02, 0x00, {0x06: [0x1AA1C7]}, 0x0C),
SPCInstrumentChange(0x02, 0x01, {0x02: [0x1AA27B]}, 0x13),
SPCInstrumentChange(0x02, 0x01, {0x03: [0x1AA2A2]}, 0x0A),
SPCInstrumentChange(0x02, 0x01, {0x04: [0x1AA2CD]}, 0x02),
SPCInstrumentChange(0x02, 0x01, {0x05: [0x1AA2E0],
0x07: [0x1AA34D]}, 0x0B),
SPCInstrumentChange(0x02, 0x02, {0x00: [0x1AA5A8],
0x05: [0x1AA449]}, 0x0B),
SPCInstrumentChange(0x02, 0x02, {0x03: [0x1AA3FF],
0x04: [0x1AA42A]}, 0x0A),
SPCInstrumentChange(0x02, 0x02, {0x06: [0x1AA49E, 0x1AA4CB]}, 0x13),
SPCInstrumentChange(0x02, 0x02, {0x06: [0x1AA4C0, 0x1AA4EA]}, 0x0C),
SPCInstrumentChange(0x02, 0x02, {0x06: [0x1AA752]}, 0x02),
SPCInstrumentChange(0x03, 0x00, {0x00: [0x1AA84A],
0x01: [0x1AA864],
0x03: [0x1AA885]}, 0x0A),
SPCInstrumentChange(0x03, 0x01, {0x00: [0x1AA89E],
0x01: [0x1AA8B8],
0x03: [0x1AA8D9]}, 0x12),
SPCInstrumentChange(0x03, 0x01, {0x02: [0x1AAB86],
0x04: [0x1AA8F2],
0x05: [0x1AA93C]}, 0x0A),
SPCInstrumentChange(0x04, 0x00, {0x00: [0x1AACA3],
0x01: [0x1AACB1],
0x02: [0x1AACC7]}, 0x12),
SPCInstrumentChange(0x04, 0x01, {0x00: [0x1AABF5],
0x01: [0x1AAC0B]}, 0x12),
SPCInstrumentChange(0x04, 0x01, {0x02: [0x1AAC21]}, 0x12),
SPCInstrumentChange(0x04, 0x02, {0x01: [0x1AAC55],
0x02: [0x1AAC6B]}, 0x12),
SPCInstrumentChange(0x04, 0x03, {0x00: [0x1AAD93],
0x01: [0x1AACED],
0x02: [0x1AAD07],
0x03: [0x1AAD75],
0x04: [0x1AADB1]}, 0x12),
SPCInstrumentChange(0x05, 0x00, {0x00: [0x1AAE3F],
0x02: [0x1AAE72],
0x03: [0x1AAEAD],
0x07: [0x1AAF02]}, 0x0A),
SPCInstrumentChange(0x05, 0x00, {0x01: [0x1AAE64]}, 0x09),
SPCInstrumentChange(0x05, 0x00, {0x04: [0x1AAEE8]}, 0x16),
SPCInstrumentChange(0x05, 0x01, {0x00: [0x1AB156],
0x03: [0x1AAF48],
0x04: [0x1AAF71],
0x07: [0x1AB1D3]}, 0x0A),
SPCInstrumentChange(0x05, 0x01, {0x02: [0x1AB186]}, 0x16),
SPCInstrumentChange(0x05, 0x02, {0x00: [0x1AB088],
0x03: [0x1AB0CF],
0x04: [0x1AB0F8],
0x07: [0x1AB11F]}, 0x0A),
SPCInstrumentChange(0x05, 0x02, {0x02: [0x1AB0A7]}, 0x16),
SPCInstrumentChange(0x06, 0x00, {0x00: [0x1AB338]}, 0x0A),
SPCInstrumentChange(0x06, 0x01, {0x01: [0x1AB68F],
0x02: [0x1AB69D],
0x03: [0x1AB6B2],
0x05: [0x1AB3D7]}, 0x0A),
SPCInstrumentChange(0x06, 0x02, {0x00: [0x1AB622],
0x01: [0x1AB63A],
0x02: [0x1AB648],
0x03: [0x1AB670],
0x04: [0x1AB6C4],
0x05: [0x1AB49D]}, 0x0A),
SPCInstrumentChange(0x06, 0x03, {0x05: [0x1AB548]}, 0x0A),
SPCInstrumentChange(0x06, 0x04, {0x00: [0x1AB722],
0x01: [0x1AB739],
0x02: [0x1AB745],
0x03: [0x1AB759],
0x04: [0x1AB765],
0x05: [0x1AB5E3]}, 0x0A),
SPCInstrumentChange(0x07, 0x00, {0x00: [0x1ABB1F]}, 0x0A),
SPCInstrumentChange(0x07, 0x00, {0x01: [0x1ABB31],
0x02: [0x1ABBE6],
0x03: [0x1ABC0B]}, 0x09),
SPCInstrumentChange(0x07, 0x00, {0x04: [0x1ABB53, 0x1AB8C9]}, 0x16),
SPCInstrumentChange(0x07, 0x01, {0x04: [0x1AB8E6]}, 0x0E, type=Am|Me|Rh, ban=[0x01, 0x05, 0x06, 0x17]),
SPCInstrumentChange(0x07, 0x01, {0x05: [0x1AB8EB]}, 0x0A),
SPCInstrumentChange(0x07, 0x02, {0x04: [0x1AB981]}, 0x16),
SPCInstrumentChange(0x07, 0x03, {0x02: [0x1ABC37],
0x03: [0x1ABC66]}, 0x09),
SPCInstrumentChange(0x07, 0x03, {0x04: [0x1ABA09]}, 0x16),
SPCInstrumentChange(0x07, 0x03, {0x05: [0x1ABC8F]}, 0x0A),
SPCInstrumentChange(0x07, 0x05, {0x02: [0x1ABC9D],
0x03: [0x1ABCBA]}, 0x09),
SPCInstrumentChange(0x07, 0x05, {0x05: [0x1ABCD1]}, 0x0A),
SPCInstrumentChange(0x07, 0x06, {0x00: [0x1ABB72]}, 0x0A),
SPCInstrumentChange(0x07, 0x06, {0x01: [0x1ABB83],
0x02: [0x1ABB95],
0x03: [0x1ABBAA]}, 0x09),
SPCInstrumentChange(0x07, 0x06, {0x04: [0x1ABBBD]}, 0x16),
SPCInstrumentChange(0x07, 0x06, {0x05: [0x1ABCE6]}, 0x0A),
SPCInstrumentChange(0x08, 0x00, {0x00: [0x1ABD3A],
0x01: [0x1ABD5B]}, 0x06, type=Me|Rh|Am, ban=[0x05]),
SPCInstrumentChange(0x08, 0x00, {0x02: [0x1ABD70],
0x05: [0x1ABE06]}, 0x0F),
SPCInstrumentChange(0x08, 0x00, {0x03: [0x1ABDAC]}, 0x0A),
SPCInstrumentChange(0x08, 0x00, {0x04: [0x1ABDC8]}, 0x01),
SPCInstrumentChange(0x08, 0x00, {0x06: [0x1ABE3A]}, 0x09),
SPCInstrumentChange(0x09, 0x00, {0x00: [0x1AC25A],
0x05: [0x1AC28E]}, 0x0A),
SPCInstrumentChange(0x09, 0x00, {0x01: [0x1AC26E]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x01, {0x01: [0x1ABF0A]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x01, {0x06: [0x1ABF43]}, 0x09),
SPCInstrumentChange(0x09, 0x02, {0x00: [0x1AC450],
0x05: [0x1AC56D],
0x07: [0x1AC595]}, 0x0A),
SPCInstrumentChange(0x09, 0x02, {0x01: [0x1AC2AF]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x02, {0x03: [0x1AC4B3],
0x04: [0x1AC510]}, 0x11),
SPCInstrumentChange(0x09, 0x02, {0x06: [0x1AC2E9]}, 0x09),
SPCInstrumentChange(0x09, 0x03, {0x00: [0x1ABF63]}, 0x0A),
SPCInstrumentChange(0x09, 0x03, {0x01: [0x1ABF80]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x03, {0x03: [0x1ABFA4]}, 0x11),
SPCInstrumentChange(0x09, 0x03, {0x05: [0x1AC01C]}, 0x16),
SPCInstrumentChange(0x09, 0x04, {0x00: [0x1AC04D]}, 0x0A),
SPCInstrumentChange(0x09, 0x04, {0x01: [0x1AC05D]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x04, {0x02: [0x1AC5CF]}, 0x18),
SPCInstrumentChange(0x09, 0x04, {0x03: [0x1AC085],
0x04: [0x1AC5ED]}, 0x11),
SPCInstrumentChange(0x09, 0x04, {0x05: [0x1AC137]}, 0x16),
SPCInstrumentChange(0x09, 0x04, {0x06: [0x1AC146]}, 0x12),
SPCInstrumentChange(0x09, 0x05, {0x00: [0x1AC178],
0x07: [0x1AC229]}, 0x0A),
SPCInstrumentChange(0x09, 0x05, {0x01: [0x1AC196]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x05, {0x02: [0x1AC19E]}, 0x18),
SPCInstrumentChange(0x09, 0x05, {0x03: [0x1AC1D3],
0x04: [0x1AC1F4]}, 0x12),
SPCInstrumentChange(0x09, 0x06, {0x00: [0x1AC317],
0x07: [0x1AC3ED]}, 0x0A),
SPCInstrumentChange(0x09, 0x06, {0x01: [0x1AC332]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x06, {0x02: [0x1AC33A]}, 0x18),
SPCInstrumentChange(0x09, 0x06, {0x03: [0x1AC36F],
0x04: [0x1AC3A4],
0x05: [0x1AC3D9]}, 0x12),
SPCInstrumentChange(0x09, 0x07, {0x00: [0x1AC40A],
0x05: [0x1AC43C]}, 0x0A),
SPCInstrumentChange(0x09, 0x07, {0x01: [0x1AC41C]}, 0x14, type=Am|Be, ban=[0x05, 0x06]),
SPCInstrumentChange(0x09, 0x07, {0x02: [0x1AC492]}, 0x18),
SPCInstrumentChange(0x09, 0x07, {0x03: [0x1AC680],
0x04: [0x1AC6C1]}, 0x11),
SPCInstrumentChange(0x0A, 0x00, {0x00: [0x1AC72F],
0x01: [0x1AC751],
0x02: [0x1AC772],
0x03: [0x1AC793]}, 0x0F),
SPCInstrumentChange(0x0A, 0x00, {0x00: [0x1AC740],
0x01: [0x1AC765],
0x02: [0x1AC786],
0x03: [0x1AC7A7],
0x04: [0x1AC7B4, 0x1AC7C9],
0x05: [0x1AC7D1]}, 0x09),
SPCInstrumentChange(0x0B, 0x00, {0x00: [0x1A9EEC, 0x1A9D26]}, 0x0F, ban=[0x0B]),
SPCInstrumentChange(0x0B, 0x01, {0x01: [0x1A9D3F],
0x02: [0x1A9D5A],
0x03: [0x1A9D75],
0x04: [0x1A9D90],
0x05: [0x1A9DBB],
0x06: [0x1A9DE9]}, 0x0F),
SPCInstrumentChange(0x0C, 0x00, {0x00: [0x1AC83A],
0x01: [0x1AC84A],
0x02: [0x1AC857],
0x03: [0x1AC864],
0x04: [0x1AC871],
0x05: [0x1AC87E]}, 0x0B),
SPCInstrumentChange(0x0C, 0x01, {0x02: [0x1AC89A],
0x03: [0x1AC8AD]}, 0x11),
SPCInstrumentChange(0x0C, 0x01, {0x04: [0x1AC8B7]}, 0x0E, type=Rh|Am, ban=[0x05]),
SPCInstrumentChange(0x0C, 0x01, {0x05: [0x1AC8C3]}, 0x02),
SPCInstrumentChange(0x0C, 0x02, {0x02: [0x1AC8E0],
0x03: [0x1AC8F3]}, 0x11),
SPCInstrumentChange(0x0C, 0x02, {0x04: [0x1AC8FD]}, 0x0E, type=Rh|Am, ban=[0x05]),
SPCInstrumentChange(0x0C, 0x02, {0x05: [0x1AC909]}, 0x02),
SPCInstrumentChange(0x0D, 0x00, {0x00: [0x1AD003],
0x03: [0x1AD02C],
0x04: [0x1AD03A]}, 0x11),
SPCInstrumentChange(0x0D, 0x00, {0x01: [0x1AD010]}, 0x02, type=Am|Be, ban=[0x01, 0x05, 0x06, 0x10, 0x17]),
SPCInstrumentChange(0x0D, 0x00, {0x02: [0x1AD07F]}, 0x14),
SPCInstrumentChange(0x0D, 0x01, {0x00: [0x1ACD10],
0x04: [0x1ACD9A]}, 0x0B),
SPCInstrumentChange(0x0D, 0x01, {0x01: [0x1ACD41]}, 0x02, type=Am|Be, ban=[0x01, 0x05, 0x06, 0x10, 0x17]),
SPCInstrumentChange(0x0D, 0x01, {0x03: [0x1ACD7F],
0x05: [0x1ACDCA]}, 0x11),
SPCInstrumentChange(0x0D, 0x03, {0x00: [0x1ACE8E],
0x01: [0x1ACEB8]}, 0x0A),
SPCInstrumentChange(0x0D, 0x03, {0x02: [0x1ACED4]}, 0x14),
SPCInstrumentChange(0x0D, 0x03, {0x03: [0x1ACEE0],
0x04: [0x1ACF07]}, 0x11),
SPCInstrumentChange(0x0D, 0x04, {0x05: [0x1ACFE3]}, 0x02, type=Am|Be, ban=[0x01, 0x05, 0x06, 0x10, 0x17]),
SPCInstrumentChange(0x0E, 0x00, {0x00: [0x1AD29C]}, 0x16),
SPCInstrumentChange(0x0E, 0x00, {0x01: [0x1AD2AD],
0x03: [0x1AD2CB],
0x04: [0x1AD2D9]}, 0x18),
SPCInstrumentChange(0x0E, 0x00, {0x02: [0x1AD2BB]}, 0x12),
SPCInstrumentChange(0x0E, 0x01, {0x00: [0x1AD1A6]}, 0x16),
SPCInstrumentChange(0x0E, 0x01, {0x01: [0x1AD1AF],
0x03: [0x1AD1CD]}, 0x18),
SPCInstrumentChange(0x0E, 0x01, {0x02: [0x1AD1C5]}, 0x0A),
SPCInstrumentChange(0x0E, 0x02, {0x00: [0x1AD24C]}, 0x16),
SPCInstrumentChange(0x0E, 0x02, {0x01: [0x1AD255],
0x03: [0x1AD273]}, 0x18),
SPCInstrumentChange(0x0E, 0x02, {0x02: [0x1AD26B]}, 0x0A),
SPCInstrumentChange(0x0E, 0x03, {0x00: [0x1AD1E4],
0x01: [0x1AD1ED],
0x03: [0x1AD212],
0x04: [0x1AD22F]}, 0x18),
SPCInstrumentChange(0x0E, 0x03, {0x02: [0x1AD20A]}, 0x12),
SPCInstrumentChange(0x10, 0x00, {0x00: [0x1B816D],
0x02: [0x1B81A0],
0x03: [0x1B81C0],
0x07: [0x1B827F]}, 0x0B),
SPCInstrumentChange(0x10, 0x00, {0x01: [0x1B818C]}, 0x11),
SPCInstrumentChange(0x10, 0x00, {0x04: [0x1B81E0],
0x05: [0x1B8220, 0x1B8229]}, 0x02),
SPCInstrumentChange(0x10, 0x00, {0x05: [0x1B8224]}, 0x0C),
SPCInstrumentChange(0x10, 0x00, {0x06: [0x1B825F]}, 0x16),
SPCInstrumentChange(0x10, 0x01, {0x00: [0x1B811F]}, 0x0B),
SPCInstrumentChange(0x10, 0x01, {0x03: [0x1B813B],
0x05: [0x1B814E]}, 0x0A),
SPCInstrumentChange(0x10, 0x02, {0x00: [0x1B829E],
0x05: [0x1B8310]}, 0x0B),
SPCInstrumentChange(0x10, 0x02, {0x01: [0x1B82C0],
0x03: [0x1B82E3],
0x06: [0x1B8342]}, 0x0A),
SPCInstrumentChange(0x10, 0x02, {0x04: [0x1B8308],
0x04: [0x1B83F2]}, 0x02),
SPCInstrumentChange(0x10, 0x03, {0x00: [0x1B8360],
0x02: [0x1B83AD],
0x05: [0x1B83FA]}, 0x0B),
SPCInstrumentChange(0x10, 0x03, {0x01: [0x1B8396],
0x03: [0x1B83CC],
0x06: [0x1B842E]}, 0x0A),
SPCInstrumentChange(0x10, 0x04, {0x00: [0x1B844D],
0x02: [0x1B84A0]}, 0x0B),
SPCInstrumentChange(0x10, 0x04, {0x01: [0x1B847B],
0x03: [0x1B84CD]}, 0x0A),
SPCInstrumentChange(0x10, 0x04, {0x04: [0x1B84ED],
0x05: [0x1B84F5]}, 0x02),
SPCInstrumentChange(0x10, 0x05, {0x00: [0x1B8548],
0x01: [0x1B8575],
0x03: [0x1B85B6]}, 0x0A),
SPCInstrumentChange(0x10, 0x05, {0x02: [0x1B859B],
0x07: [0x1B867F]}, 0x0B),
SPCInstrumentChange(0x10, 0x05, {0x04: [0x1B85D0],
0x05: [0x1B862C]}, 0x02),
SPCInstrumentChange(0x10, 0x06, {0x02: [0x1B8726],
0x06: [0x1B8745]}, 0x0A),
SPCInstrumentChange(0x10, 0x07, {0x00: [0x1B8768]}, 0x0B),
SPCInstrumentChange(0x10, 0x07, {0x00: [0x1B8B04],
0x01: [0x1B8B10],
0x02: [0x1B8775],
0x06: [0x1B87AD]}, 0x0A),
SPCInstrumentChange(0x10, 0x07, {0x05: [0x1B8792]}, 0x16),
SPCInstrumentChange(0x10, 0x08, {0x02: [0x1B86B3]}, 0x0A),
SPCInstrumentChange(0x10, 0x09, {0x00: [0x1B8A63],
0x05: [0x1B8879],
0x06: [0x1B8AED]}, 0x0B),
SPCInstrumentChange(0x10, 0x09, {0x01: [0x1B8A87],
0x02: [0x1B87E5]}, 0x0A),
SPCInstrumentChange(0x10, 0x0A, {0x00: [0x1B88C8],
0x02: [0x1B8946],
0x03: [0x1B88E5]}, 0x0B),
SPCInstrumentChange(0x10, 0x0A, {0x01: [0x1B892C],
0x07: [0x1B8905]}, 0x0A),
SPCInstrumentChange(0x10, 0x0A, {0x04: [0x1B897D]}, 0x02),
SPCInstrumentChange(0x11, 0x00, {0x00: [0x1B8C95],
0x01: [0x1B8CA2],
0x02: [0x1B8CB1],
0x03: [0x1B8CC0],
0x04: [0x1B8CCF]}, 0x0A, type=Me, ban=[0x0D]),
SPCInstrumentChange(0x11, 0x01, {0x05: [0x1B8CFF]}, 0x0A, ban=[0x04]),
SPCInstrumentChange(0x11, 0x02, {0x03: [0x1B8D6B]}, 0x09),
SPCInstrumentChange(0x11, 0x04, {0x04: [0x1B8E2B]}, 0x11),
SPCInstrumentChange(0x11, 0x05, {0x05: [0x1B90F6]}, 0x11),
SPCInstrumentChange(0x12, 0x00, {0x00: [0x1B9275],
0x01: [0x1B9282],
0x05: [0x1B92DE]}, 0x0A),
SPCInstrumentChange(0x12, 0x00, {0x02: [0x1B9290],
0x03: [0x1B92AB]}, 0x11),
SPCInstrumentChange(0x12, 0x00, {0x04: [0x1B92C6]}, 0x02),
SPCInstrumentChange(0x12, 0x00, {0x05: [0x1B92D3]}, 0x10, type=[0x08, 0x10, 0x17]),
SPCInstrumentChange(0x12, 0x01, {0x00: [0x1B917D],
0x01: [0x1B918A],
0x05: [0x1B91E6],
0x06: [0x1B9229]}, 0x0A),
SPCInstrumentChange(0x12, 0x01, {0x02: [0x1B9198],
0x03: [0x1B91B3]}, 0x11),
SPCInstrumentChange(0x12, 0x01, {0x04: [0x1B91CE]}, 0x02),
SPCInstrumentChange(0x12, 0x01, {0x05: [0x1B91DB],
0x06: [0x1B921E]}, 0x10, type=[0x08, 0x10, 0x17]),
SPCInstrumentChange(0x12, 0x02, {0x00: [0x1B9313],
0x01: [0x1B9320],
0x05: [0x1B937C],
0x06: [0x1B93BF]}, 0x0A),
SPCInstrumentChange(0x12, 0x02, {0x02: [0x1B932E],
0x03: [0x1B9349]}, 0x11),
SPCInstrumentChange(0x12, 0x02, {0x04: [0x1B9364]}, 0x02),
SPCInstrumentChange(0x12, 0x02, {0x05: [0x1B9371],
0x06: [0x1B93B4]}, 0x10, type=[0x08, 0x10, 0x17]),
SPCInstrumentChange(0x13, 0x00, {0x00: [0x1B9458],
0x02: [0x1B94DA],
0x03: [0x1B953E],
0x04: [0x1B95A2],
0x05: [0x1B9606]}, 0x0B),
SPCInstrumentChange(0x13, 0x00, {0x01: [0x1B94A4]}, 0x11),
SPCInstrumentChange(0x13, 0x00, {0x06: [0x1B9650],
0x07: [0x1B9696]}, 0x0F),
SPCInstrumentChange(0x13, 0x00, {0x06: [0x1B967B],
0x07: [0x1B96C0]}, 0x02, ban=[0x0B]),
SPCInstrumentChange(0x14, 0x00, {0x00: [0x1B9901, 0x1B97A8]}, 0x15),
SPCInstrumentChange(0x14, 0x01, {0x01: [0x1B97C4],
0x02: [0x1B97DE],
0x03: [0x1B97FD],
0x04: [0x1B9813],
0x05: [0x1B982A]}, 0x15),
SPCInstrumentChange(0x15, 0x00, {0x00: [0x1B9A32],
0x01: [0x1B9A50],
0x02: [0x1B9A6D],
0x03: [0x1B9A8A]}, 0x0B),
SPCInstrumentChange(0x15, 0x00, {0x04: [0x1B9AA0]}, 0x02, type=Am|Be, ban=[0x01, 0x05, 0x10]),
SPCInstrumentChange(0x15, 0x01, {0x00: [0x1B9971]}, 0x02, type=Am|Be, ban=[0x01, 0x05, 0x10]),
SPCInstrumentChange(0x15, 0x01, {0x01: [0x1B9984],
0x02: [0x1B99AA],
0x03: [0x1B99D7]}, 0x0B),
SPCInstrumentChange(0x15, 0x01, {0x04: [0x1B9A04]}, 0x14),
SPCInstrumentChange(0x15, 0x02, {0x00: [0x1B9B45]}, 0x02, type=Am|Be, ban=[0x01, 0x05, 0x10]),
SPCInstrumentChange(0x15, 0x02, {0x01: [0x1B9B58],
0x02: [0x1B9B7E],
0x03: [0x1B9BAB]}, 0x0B),
SPCInstrumentChange(0x15, 0x02, {0x04: [0x1B9BD8]}, 0x14),
SPCInstrumentChange(0x16, 0x00, {0x00: [0x1B9CE6],
0x01: [0x1B9CF1]}, 0x09),
SPCInstrumentChange(0x16, 0x01, {0x00: [0x1B9C82],
0x01: [0x1B9C8B],
0x02: [0x1B9C93],
0x03: [0x1B9CAA]}, 0x09),
SPCInstrumentChange(0x16, 0x01, {0x04: [0x1B9CBA]}, 0x09),
SPCInstrumentChange(0x16, 0x02, {0x00: [0x1B9CFB],
0x01: [0x1B9D44]}, 0x09),
SPCInstrumentChange(0x16, 0x03, {0x00: [0x1B9DBE],
0x01: [0x1B9E47],
0x05: [0x1B9EE4]}, 0x09),
SPCInstrumentChange(0x17, 0x00, {0x00: [0x1BA287],
0x03: [0x1BA26A]}, 0x0E, type=[0x0E, 0x0F, 0x18]),
SPCInstrumentChange(0x17, 0x01, {0x01: [0x1BA20F],
0x03: [0x1BA24F]}, 0x0E, type=Rh, ban=[0x0B, 0x0D, 0x16]),
SPCInstrumentChange(0x17, 0x01, {0x02: [0x1BA231]}, 0x0F),
SPCInstrumentChange(0x19, 0x00, {0x00: [0x1BA476],
0x01: [0x1BA49C],
0x02: [0x1BA4C1],
0x03: [0x1BA4D5],
0x04: [0x1BA4F4],
0x05: [0x1BA513]}, 0x0A),
SPCInstrumentChange(0x19, 0x01, {0x00: [0x1BA357],
0x01: [0x1BA379],
0x03: [0x1BA38C],
0x04: [0x1BA39D]}, 0x0A),
SPCInstrumentChange(0x19, 0x02, {0x02: [0x1BA3D3]}, 0x15),
SPCInstrumentChange(0x19, 0x03, {0x00: [0x1BA3F8]}, 0x16),
SPCInstrumentChange(0x19, 0x03, {0x02: [0x1BA40D]}, 0x0A),
SPCInstrumentChange(0x1A, 0x00, {0x00: [0x1BA70E, 0x1BA71A],
0x01: [0x1BA729],
0x02: [0x1BA743],
0x03: [0x1BA763],
0x04: [0x1BA783],
0x05: [0x1BA7A2],
0x06: [0x1BA7B9],
0x07: [0x1BA7D0]}, 0x0E, type=Rh|Am, ban=[0x01, 0x05, 0x06, 0x10]),
SPCInstrumentChange(0x1A, 0x01, {0x00: [0x1BA5C1],
0x05: [0x1BA68F],
0x06: [0x1BA6A6],
0x07: [0x1BA6DD]}, 0x0A),
SPCInstrumentChange(0x1B, 0x00, {0x00: [0x1BAA55],
0x01: [0x1BAA66],
0x02: [0x1BAA75],
0x03: [0x1BAA86],
0x04: [0x1BAA97]}, 0x0F),
SPCInstrumentChange(0x1B, 0x01, {0x00: [0x1BA956],
0x01: [0x1BA96F],
0x02: [0x1BA98A],
0x03: [0x1BA9A5],
0x04: [0x1BA9C0],
0x05: [0x1BA9EB],
0x06: [0x1BAA19]}, 0x0F),
SPCInstrumentChange(0x1C, 0x00, {0x00: [0x1BACB6, 0x1BABAD]}, 0x09),
SPCInstrumentChange(0x1C, 0x01, {0x01: [0x1BABC7],
0x02: [0x1BABE0],
0x03: [0x1BABF4],
0x04: [0x1BAC0B]}, 0x09),
SPCInstrumentChange(0x1C, 0x02, {0x00: [0x1BAC26],
0x01: [0x1BAC44],
0x02: [0x1BAC61]}, 0x09),
SPCInstrumentChange(0x1D, 0x00, {0x00: [0x1BACEA],
0x01: [0x1BAD06],
0x02: [0x1BAD23],
0x03: [0x1BAD40],
0x04: [0x1BAD5D]}, 0x0B),
SPCInstrumentChange(0x1E, 0x00, {0x00: [0x1BB14D],
0x01: [0x1BB169],
0x02: [0x1BB17E],
0x03: [0x1BB193],
0x04: [0x1BB1A8]}, 0x09),
SPCInstrumentChange(0x1E, 0x00, {0x05: [0x1BB1BD]}, 0x02),
SPCInstrumentChange(0x1F, 0x00, {0x00: [0x1BAE86],
0x03: [0x1BAEC6],
0x04: [0x1BAEE4]}, 0x0B),
SPCInstrumentChange(0x1F, 0x00, {0x00: [0x1BAE9C]}, 0x18),
SPCInstrumentChange(0x1F, 0x00, {0x02: [0x1BAEBC]}, 0x13, type=Am|Be, ban=[0x01, 0x05, 0x0F]),
SPCInstrumentChange(0x1F, 0x00, {0x06: [0x1BAF02]}, 0x02, ban=[0x10]),
SPCInstrumentChange(0x1F, 0x01, {0x03: [0x1BAE15],
0x04: [0x1BAE32],
0x05: [0x1BAE4F]}, 0x11),
SPCInstrumentChange(0x1F, 0x02, {0x01: [0x1BAF2C]}, 0x0B),
SPCInstrumentChange(0x1F, 0x02, {0x03: [0x1BAF53],
0x04: [0x1BAF69],
0x05: [0x1BAF7F]}, 0x11),
SPCInstrumentChange(0x1F, 0x04, {0x02: [0x1BAFAA]}, 0x13, type=Am|Be, ban=[0x01, 0x05, 0x0F]),
SPCInstrumentChange(0x20, 0x00, {0x00: [0x1AD49A],
0x01: [0x1AD4BA],
0x02: [0x1AD4D3],
0x03: [0x1AD4EE],
0x04: [0x1AD507]}, 0x0A),
SPCInstrumentChange(0x20, 0x01, {0x05: [0x1AD475]}, 0x18),
SPCInstrumentChange(0x21, 0x00, {0x00: [0x1AE8E3],
0x01: [0x1AF18E],
0x02: [0x1AF1A9],
0x03: [0x1AF1B7],
0x04: [0x1AF1D2],
0x05: [0x1AF1E4],
0x06: [0x1AF201],
0x07: [0x1AF21C]}, 0x0F),
SPCInstrumentChange(0x21, 0x01, {0x00: [0x1AE518]}, 0x12),
SPCInstrumentChange(0x21, 0x01, {0x01: [0x1AE540],
0x03: [0x1AE58D]}, 0x0B),
SPCInstrumentChange(0x21, 0x01, {0x02: [0x1AE564]}, 0x09),
SPCInstrumentChange(0x21, 0x01, {0x04: [0x1AE5B1],
0x05: [0x1AE5D4]}, 0x0A),
SPCInstrumentChange(0x21, 0x01, {0x06: [0x1AE5EB, 0x1AE60F]}, 0x02, ban=[0x04]),
SPCInstrumentChange(0x21, 0x01, {0x06: [0x1AE5F9],
0x07: [0x1AE61B]}, 0x0C),
SPCInstrumentChange(0x21, 0x02, {0x03: [0x1AE651],
0x05: [0x1AE69A]}, 0x0A),
SPCInstrumentChange(0x21, 0x03, {0x00: [0x1AEC5E],
0x01: [0x1AEC71],
0x02: [0x1AEC90]}, 0x0A),
SPCInstrumentChange(0x21, 0x04, {0x01: [0x1AECB6]}, 0x0A),
SPCInstrumentChange(0x21, 0x04, {0x07: [0x1AF3A3]}, 0x0F),
SPCInstrumentChange(0x21, 0x05, {0x00: [0x1AE6D5],
0x01: [0x1AE6FD],
0x03: [0x1AE748],
0x04: [0x1AE75E]}, 0x0A),
SPCInstrumentChange(0x21, 0x05, {0x02: [0x1AE72A]}, 0x09),
SPCInstrumentChange(0x21, 0x06, {0x00: [0x1AE774]}, 0x0A),
SPCInstrumentChange(0x21, 0x06, {0x02: [0x1AE7BE],
0x04: [0x1AE825]}, 0x09),
SPCInstrumentChange(0x21, 0x07, {0x00: [0x1AED48],
0x01: [0x1AED7B],
0x03: [0x1AEDCD],
0x04: [0x1AEDF4]}, 0x0A),
SPCInstrumentChange(0x21, 0x07, {0x02: [0x1AEDB1]}, 0x09),
SPCInstrumentChange(0x21, 0x08, {0x00: [0x1AE876],
0x01: [0x1AE881]}, 0x0A),
SPCInstrumentChange(0x21, 0x0A, {0x02: [0x1AF17C],
0x03: [0x1AE8BB]}, 0x09),
SPCInstrumentChange(0x21, 0x0B, {0x00: [0x1AEE0F]}, 0x11),
SPCInstrumentChange(0x21, 0x0B, {0x01: [0x1AEE22],
0x03: [0x1AEE46],
0x04: [0x1AEE74]}, 0x0A),
SPCInstrumentChange(0x21, 0x0C, {0x01: [0x1AEECD],
0x03: [0x1AEEF9],
0x04: [0x1AEF2B]}, 0x0A),
SPCInstrumentChange(0x21, 0x0D, {0x00: [0x1AE954],
0x03: [0x1AE9D4],
0x04: [0x1AEA03]}, 0x18),
SPCInstrumentChange(0x21, 0x0D, {0x00: [0x1AE971]}, 0x12),
SPCInstrumentChange(0x21, 0x0D, {0x01: [0x1AE983]}, 0x09),
SPCInstrumentChange(0x21, 0x0D, {0x01: [0x1AE9A6],
0x03: [0x1AE9F3]}, 0x0B),
SPCInstrumentChange(0x21, 0x0D, {0x02: [0x1AE9B6]}, 0x0A),
SPCInstrumentChange(0x21, 0x0E, {0x00: [0x1AEA4F]}, 0x12),
SPCInstrumentChange(0x21, 0x0E, {0x01: [0x1AEA84],
0x03: [0x1AEAE7],
0x05: [0x1AEB94]}, 0x0B),
SPCInstrumentChange(0x21, 0x0E, {0x02: [0x1AEAAF]}, 0x09),
SPCInstrumentChange(0x21, 0x0E, {0x04: [0x1AEB69]}, 0x0A),
SPCInstrumentChange(0x21, 0x0E, {0x06: [0x1AEC03]}, 0x02),
SPCInstrumentChange(0x21, 0x0E, {0x07: [0x1AEC3C]}, 0x0C),
SPCInstrumentChange(0x22, 0x00, {0x00: [0x1ADA2D],
0x01: [0x1ADA41],
0x02: [0x1ADA51],
0x03: [0x1ADA6C],
0x04: [0x1ADA83]}, 0x0A),
SPCInstrumentChange(0x22, 0x01, {0x05: [0x1ADAC9]}, 0x0A),
SPCInstrumentChange(0x22, 0x02, {0x07: [0x1ADB60]}, 0x0A),
SPCInstrumentChange(0x22, 0x03, {0x06: [0x1ADC10]}, 0x16),
SPCInstrumentChange(0x22, 0x05, {0x05: [0x1AD7CC]}, 0x09),
SPCInstrumentChange(0x22, 0x05, {0x06: [0x1AD803]}, 0x11),
SPCInstrumentChange(0x22, 0x05, {0x07: [0x1AD81B]}, 0x0A),
SPCInstrumentChange(0x22, 0x06, {0x02: [0x1AD8A6]}, 0x11),
SPCInstrumentChange(0x22, 0x06, {0x03: [0x1AD959]}, 0x13),
SPCInstrumentChange(0x22, 0x06, {0x06: [0x1AD9B7]}, 0x16),
SPCInstrumentChange(0x22, 0x07, {0x00: [0x1ADCCD]}, 0x0B),
SPCInstrumentChange(0x22, 0x07, {0x02: [0x1ADD73]}, 0x11),
SPCInstrumentChange(0x22, 0x07, {0x04: [0x1ADDE0],
0x07: [0x1ADE9E]}, 0x0A),
SPCInstrumentChange(0x22, 0x07, {0x05: [0x1ADE14]}, 0x12),
SPCInstrumentChange(0x22, 0x07, {0x06: [0x1ADE62]}, 0x16),
SPCInstrumentChange(0x22, 0x08, {0x00: [0x1ADF02],
0x04: [0x1ADFA8]}, 0x0B),
SPCInstrumentChange(0x22, 0x08, {0x01: [0x1ADF2A]}, 0x11),
SPCInstrumentChange(0x22, 0x08, {0x02: [0x1ADF83],
0x05: [0x1ADFED]}, 0x09),
SPCInstrumentChange(0x22, 0x08, {0x06: [0x1AE02D],
0x07: [0x1AE047]}, 0x0A)
]