If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form Mirroring from sanc to the portal is now in logic Another fix for animated tiles (fairy fountains) GT Big Key stat changed on credits Some standard logic fixes for lobbies (more outstanding)
124 lines
4.9 KiB
Python
124 lines
4.9 KiB
Python
# Ordered list of items in Custom Item Pool page and Starting Inventory page
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CUSTOMITEMS = [
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"bow", "progressivebow", "boomerang", "redmerang", "hookshot",
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"mushroom", "powder", "firerod", "icerod", "bombos",
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"ether", "quake", "lamp", "hammer", "shovel",
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"flute", "bugnet", "book", "bottle", "somaria",
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"byrna", "cape", "mirror", "boots", "powerglove",
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"titansmitt", "progressiveglove", "flippers", "pearl", "heartpiece",
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"heartcontainer", "sancheart", "sword1", "sword2", "sword3",
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"sword4", "progressivesword", "shield1", "shield2", "shield3",
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"progressiveshield", "mail2", "mail3", "progressivemail", "halfmagic",
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"quartermagic", "bombsplus5", "bombsplus10", "arrowsplus5", "arrowsplus10",
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"arrow1", "arrow10", "bomb1", "bomb3", "bomb10",
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"rupee1", "rupee5", "rupee20", "rupee50", "rupee100",
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"rupee300", "blueclock", "greenclock", "redclock", "silversupgrade",
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"generickeys", "triforcepieces", "triforcepiecesgoal", "triforce", "rupoor",
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"rupoorcost"
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]
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# These can't be in the Starting Inventory page
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CANTSTARTWITH = [
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"triforcepiecesgoal", "triforce", "rupoor",
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"rupoorcost"
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]
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# In the same order as CUSTOMITEMS, these are Pretty Labels for each option
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CUSTOMITEMLABELS = [
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"Bow", "Progressive Bow", "Blue Boomerang", "Red Boomerang", "Hookshot",
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"Mushroom", "Magic Powder", "Fire Rod", "Ice Rod", "Bombos",
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"Ether", "Quake", "Lamp", "Hammer", "Shovel",
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"Ocarina", "Bug Catching Net", "Book of Mudora", "Bottle", "Cane of Somaria",
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"Cane of Byrna", "Magic Cape", "Magic Mirror", "Pegasus Boots", "Power Glove",
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"Titans Mitts", "Progressive Glove", "Flippers", "Moon Pearl", "Piece of Heart",
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"Boss Heart Container", "Sanctuary Heart Container", "Fighter Sword", "Master Sword", "Tempered Sword",
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"Golden Sword", "Progressive Sword", "Blue Shield", "Red Shield", "Mirror Shield",
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"Progressive Shield", "Blue Mail", "Red Mail", "Progressive Armor", "Magic Upgrade (1/2)",
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"Magic Upgrade (1/4)", "Bomb Upgrade (+5)", "Bomb Upgrade (+10)", "Arrow Upgrade (+5)", "Arrow Upgrade (+10)",
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"Single Arrow", "Arrows (10)", "Single Bomb", "Bombs (3)", "Bombs (10)",
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"Rupee (1)", "Rupees (5)", "Rupees (20)", "Rupees (50)", "Rupees (100)",
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"Rupees (300)", "Blue Clock", "Green Clock", "Red Clock", "Silver Arrows",
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"Small Key (Universal)", "Triforce Piece", "Triforce Piece Goal", "Triforce", "Rupoor",
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"Rupoor Cost"
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]
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# Stuff on each page to save, according to internal names as defined by the widgets definitions
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# and how it eventually translates to YAML/JSON weight files
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SETTINGSTOPROCESS = {
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"randomizer": {
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"item": {
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"retro": "retro",
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"worldstate": "mode",
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"logiclevel": "logic",
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"goal": "goal",
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"crystals_gt": "crystals_gt",
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"crystals_ganon": "crystals_ganon",
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"weapons": "swords",
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"itempool": "difficulty",
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"itemfunction": "item_functionality",
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"timer": "timer",
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"progressives": "progressive",
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"accessibility": "accessibility",
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"sortingalgo": "algorithm"
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},
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"entrance": {
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"openpyramid": "openpyramid",
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"shuffleganon": "shuffleganon",
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"entranceshuffle": "shuffle"
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},
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"enemizer": {
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"potshuffle": "shufflepots",
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"enemyshuffle": "shuffleenemies",
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"bossshuffle": "shufflebosses",
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"enemydamage": "enemy_damage",
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"enemyhealth": "enemy_health"
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},
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"dungeon": {
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"mapshuffle": "mapshuffle",
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"compassshuffle": "compassshuffle",
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"smallkeyshuffle": "keyshuffle",
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"bigkeyshuffle": "bigkeyshuffle",
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"keydropshuffle": "keydropshuffle",
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"dungeondoorshuffle": "door_shuffle",
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"dungeonintensity": "intensity",
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"experimental": "experimental",
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"dungeon_counters": "dungeon_counters",
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"mixed_travel": "mixed_travel",
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"standardize_palettes": "standardize_palettes",
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},
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"gameoptions": {
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"hints": "hints",
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"nobgm": "disablemusic",
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"quickswap": "quickswap",
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"heartcolor": "heartcolor",
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"heartbeep": "heartbeep",
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"menuspeed": "fastmenu",
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"owpalettes": "ow_palettes",
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"uwpalettes": "uw_palettes"
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},
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"generation": {
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"createspoiler": "create_spoiler",
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"createrom": "create_rom",
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"calcplaythrough": "calc_playthrough",
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"usestartinventory": "usestartinventory",
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"usecustompool": "custom",
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"saveonexit": "saveonexit"
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}
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},
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"bottom": {
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"content": {
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"names": "names",
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"seed": "seed",
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"generationcount": "count"
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}
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}
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}
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