1.5 KiB
1.5 KiB
Changelog
0.1.3.1
- Various logic fixes and region prep for Inverted
- Fixed muted MSU-1 music in door rando when descending GT Climb stairs
- Fixed Standard + Vanilla (thanks compiling)
- Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix
0.1.3.0
- Added OWG Logic for OW Shuffle
- Merged DR v0.4.0.2 - OWG Framework / YAML
0.1.2.2
- Re-purposed OW Shuffle setting to Layout Shuffle
- Merged Parallel Worlds setting into Layout Shuffle
- Added guaranteed Flute hint for OW Shuffle modes
0.1.2.1
- Made possible fix for Standard
- Merged DR v0.3.1.10 - Fixed Standard generation
0.1.2.0
- Added 'Parallel Worlds' toggle option
- Updated shuffle algorithm
- Renamed some OW areas
0.1.1.2
- If Link's current position fits within the incoming gap, Link will not get re-centered to the incoming gap
- Added Rule for Pearl required to drop down back of SW
- Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation
0.1.1.1
- Fixed camera unlocking issue
- Changed default setting for DR to Vanilla
0.1.1.0
- Added 'Keep Similar Edges Together' toggle option
- Removed Duplicate Pyramid Ledge location, causing a Warning of unfilled location on generation
0.1.0.3
- Modified various logic rule for some OW locations
0.1.0.2
- Fixed error generating a bad Spoiler log
0.1.0.1
- Separated DR versioning from OR versioning
- Removed LW/DW flag toggle on transitions
0.1.0.0
- Initial release