Files
alttpr-python/source/enemizer/sheet_weight.yaml
aerinon 915e7dc416 Ability to enemize fairies
Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00

169 lines
3.8 KiB
YAML

SheetChoices:
# Complex
- slots: [0, 1]
assignments:
0: 0x46
1: 0xd
weight: .5 # BluesainBolt(1/2) - 2 types
- slots: [0, 1]
assignments:
0: 0x46
1: 0x49
weight: 5.5 # CannonTrooper, BallNChain, RedBushGuard, RedJavelinGuard, BombGuard, BluesainBolt(1/2)
- slots: [0, 1]
assignments:
0: 0x48
1: 0x49
weight: 2 # GreenBushGuard, BlueArcher
- slots: [1, 2]
assignments:
1: 0x49
2: 0x13
weight: 1 # GreenKnifeGuard
- slots: [0, 2]
assignments:
0: 0x16
2: 0x17
weight: 1 # Snapdragon
- slots: [2, 3]
assignments:
2: 0xc
3: 0x44
weight: 1 # Zora (walking)
# Slot 0 (21 enemy types require slot 0)
- slots: [0]
assignments:
0: [0xe, 0x15]
weight: 1 # Thief
- slots: [0]
assignments:
0: 0x16
weight: 2 # Ropa, Hinox
- slots: [0]
assignments:
0: 0x1f
weight: 7 # Sparks, Firebars, FloatingSkull, RedBari, BlueBari, Firesnake, Stalfos, ~~YellowStalfos~~
- slots: [0]
assignments:
0: 0x2f
weight: 2 # Debirandos, Leever
# Slot 1 (24 enemy types require slot 1)
- slots: [1]
assignments:
1: 0x1e
weight: 3 # MiniMoldorm, MiniHelmasaur, Hardhat
- slots: [1]
assignments:
1: 0x20
weight: 3 # StalfosKnight, Blob, Babasus
- slots: [1]
assignments:
1: 0x23
weight: 1 # Wallmaster
- slots: [1]
assignments:
1: 0x2c
weight: 4 # Beamos, Popos, Mimics (2)
- slots: [1]
assignments:
1: 0x49
weight: 2.5 # GreenGuard, RedSpearGuard, BlueGuard, UsainBolt (1/2)
- slots: [1]
assignments:
1: 0xd
weight: 1.5 # RedSpearGuard, BlueGuard, UsainBolt (1/2)
# Slot 2 (29 enemy types require slot 2)
- slots: [2]
assignments:
2: 0xc
weight: 3 # Crab, Octoballon, FireballZora(1/2), Octorocks(1/2) (4Way is 0xC only?)
- slots: [2]
assignments:
2: 0x12
weight: 2 # Vulture, Geldman
- slots: [2]
assignments:
2: 0x17
weight: 1 # Moblin
- slots: [2]
assignments:
2: 0x18
weight: 1 # FireballZora(1/2) (note: immersible only), Octoroks(1/2)
- slots: [2]
assignments:
2: [0x1c, 0x24]
weight: 3 # Keese, CricketRat, Snake
- slots: [2]
assignments:
2: 0x22
weight: 2 # Kyameron (note: immersible only), Hover
- slots: [2]
assignments:
2: 0x23
weight: 1 # Gibdo
- slots: [2]
assignments:
2: 0x25
weight: 1.5 # Sluggula, Wizzrobe (half)
- slots: [2]
assignments:
2: 0x26
weight: 1 # Pengator
- slots: [2]
assignments:
2: 0x27
weight: 3 # Rollers4, Chainchomp, Pokey
- slots: [2]
assignments:
2: 0x28
weight: 3 # Gibo, BlueZazak, RedZazak
- slots: [2]
assignments:
2: 0x29
weight: .5 # Wizzrobe (half)
- slots: [2]
assignments:
2: 0x2a
weight: 2 # Kodongo, Terrorpin
- slots: [2]
assignments:
2: 0x2e
weight: 2 # GreenEyeGoreMimic, RedEyeGoreMimic (Eyegores only)
# Slot 3 (21 enemy types require slot 3)
- slots: [3]
assignments:
3: 0x10
weight: 3 # Deadrock, Tektite, ArmosStatue
- slots: [3]
assignments:
3: 0x11
weight: 4.5 # FakeMasterSword, Hoarder, Buzzblob, Toppo, Raven(1/2)
- slots: [3]
assignments:
3: 0x14
weight: 1 # Lynel
- slots: [3]
assignments:
3: 0x15
weight: 1.5 # Poe, Cucco(1/2)
- slots: [3]
assignments:
3: 0x19
weight: 1.5 # Swamola, Raven(1/2)
- slots: [3]
assignments:
3: 0x1b
weight: 3 # GreenZirro, BlueZirro, Pikit
- slots: [3]
assignments:
3: [0x50]
weight: .5 # Cucco(1/2)
- slots: [3]
assignments:
3: [0x52, 0x53]
weight: 5 # SpikeBlock, Bumper, BigSpike, AntiFairy, Statue (AntiFairyCircle?)