Files
alttpr-python/source/gui/bottom.py
Mike A. Trethewey 8513b7f270 Fix var loading again
Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00

241 lines
8.8 KiB
Python

from tkinter import ttk, messagebox, StringVar, Button, Entry, Frame, Label, E, W, LEFT, RIGHT, X
from argparse import Namespace
import logging
import os
import random
from CLI import parse_cli
from Fill import FillError
from Main import main, EnemizerError
from Utils import local_path, output_path, open_file, update_deprecated_args
import source.classes.constants as CONST
from source.gui.randomize.multiworld import multiworld_page
import source.gui.widgets as widgets
from source.classes.Empty import Empty
def bottom_frame(self, parent, args=None):
# Bottom Frame
self = ttk.Frame(parent)
# Bottom Frame options
self.widgets = {}
mw,_ = multiworld_page(self, parent.settings)
mw.pack(fill=X, expand=True)
self.widgets = mw.widgets
# Seed input
# widget ID
widget = "seed"
# Empty object
self.widgets[widget] = Empty()
# pieces
self.widgets[widget].pieces = {}
# frame
self.widgets[widget].pieces["frame"] = Frame(self)
# frame: label
self.widgets[widget].pieces["frame"].label = Label(self.widgets[widget].pieces["frame"], text="Seed #")
self.widgets[widget].pieces["frame"].label.pack(side=LEFT)
# storagevar
savedSeed = parent.settings["seed"]
self.widgets[widget].storageVar = StringVar(value=savedSeed)
# textbox
self.widgets[widget].type = "textbox"
self.widgets[widget].pieces["textbox"] = Entry(self.widgets[widget].pieces["frame"], width=15, textvariable=self.widgets[widget].storageVar)
self.widgets[widget].pieces["textbox"].pack(side=LEFT)
def saveSeed(caller,_,mode):
savedSeed = self.widgets["seed"].storageVar.get()
parent.settings["seed"] = int(savedSeed) if savedSeed.isdigit() else None
self.widgets[widget].storageVar.trace_add("write",saveSeed)
# frame: pack
self.widgets[widget].pieces["frame"].pack(side=LEFT)
## Number of Generation attempts
key = "generationcount"
self.widgets[key] = widgets.make_widget(
self,
"spinbox",
self,
"Count",
None,
None,
{"label": {"side": LEFT}, "spinbox": {"side": RIGHT}}
)
self.widgets[key].pack(side=LEFT)
def generateRom():
guiargs = create_guiargs(parent)
# get default values for missing parameters
for k,v in vars(parse_cli(['--multi', str(guiargs.multi)])).items():
if k not in vars(guiargs):
setattr(guiargs, k, v)
elif type(v) is dict: # use same settings for every player
setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, guiargs.multi + 1)})
try:
if guiargs.count is not None:
seed = guiargs.seed
for _ in range(guiargs.count):
main(seed=seed, args=guiargs, fish=parent.fish)
seed = random.randint(0, 999999999)
else:
main(seed=guiargs.seed, args=guiargs, fish=parent.fish)
except (FillError, EnemizerError, Exception, RuntimeError) as e:
logging.exception(e)
messagebox.showerror(title="Error while creating seed", message=str(e))
else:
YES = parent.fish.translate("cli","cli","yes")
NO = parent.fish.translate("cli","cli","no")
successMsg = ""
successMsg += (parent.fish.translate("cli","cli","made.rom").strip() % (YES if (guiargs.create_rom) else NO)) + "\n"
successMsg += (parent.fish.translate("cli","cli","made.playthrough").strip() % (YES if (guiargs.calc_playthrough) else NO)) + "\n"
successMsg += (parent.fish.translate("cli","cli","made.spoiler").strip() % (YES if (not guiargs.jsonout and guiargs.create_spoiler) else NO))
messagebox.showinfo(title="Success", message=successMsg)
## Generate Button
# widget ID
widget = "go"
# Empty object
self.widgets[widget] = Empty()
# pieces
self.widgets[widget].pieces = {}
# button
self.widgets[widget].type = "button"
self.widgets[widget].pieces["button"] = Button(self, text='Generate Patched Rom', command=generateRom)
# button: pack
self.widgets[widget].pieces["button"].pack(side=LEFT)
def open_output():
if args and args.outputpath:
open_file(output_path(args.outputpath))
else:
open_file(output_path(parent.settings["outputpath"]))
## Output Button
# widget ID
widget = "outputdir"
# Empty object
self.widgets[widget] = Empty()
# pieces
self.widgets[widget].pieces = {}
# storagevar
self.widgets[widget].storageVar = StringVar(value=parent.settings["outputpath"])
# button
self.widgets[widget].type = "button"
self.widgets[widget].pieces["button"] = Button(self, text='Open Output Directory', command=open_output)
# button: pack
self.widgets[widget].pieces["button"].pack(side=RIGHT)
## Documentation Button
# widget ID
widget = "docs"
# Empty object
self.widgets[widget] = Empty()
# pieces
self.widgets[widget].pieces = {}
# button
self.widgets[widget].type = "button"
self.widgets[widget].selectbox = Empty()
self.widgets[widget].selectbox.storageVar = Empty()
if os.path.exists(local_path('README.html')):
def open_readme():
open_file(local_path('README.html'))
self.widgets[widget].pieces["button"] = Button(self, text='Open Documentation', command=open_readme)
# button: pack
self.widgets[widget].pieces["button"].pack(side=RIGHT)
return self
def create_guiargs(parent):
guiargs = Namespace()
# set up settings to gather
# Page::Subpage::GUI-id::param-id
options = CONST.SETTINGSTOPROCESS
# Cycle through each page
for mainpage in options:
# Cycle through each subpage (in case of Item Randomizer)
for subpage in options[mainpage]:
# Cycle through each widget
for widget in options[mainpage][subpage]:
# Get the value and set it
arg = options[mainpage][subpage][widget]
setattr(guiargs, arg, parent.pages[mainpage].pages[subpage].widgets[widget].storageVar.get())
# Get EnemizerCLI setting
guiargs.enemizercli = parent.pages["randomizer"].pages["enemizer"].widgets["enemizercli"].storageVar.get()
# Get Multiworld Worlds count
guiargs.multi = int(parent.pages["bottom"].pages["content"].widgets["worlds"].storageVar.get())
# Get baserom path
guiargs.rom = parent.pages["randomizer"].pages["generation"].widgets["rom"].storageVar.get()
# Get if we're using the Custom Item Pool
guiargs.custom = bool(parent.pages["randomizer"].pages["generation"].widgets["usecustompool"].storageVar.get())
# Get Seed ID
guiargs.seed = None
if parent.pages["bottom"].pages["content"].widgets["seed"].storageVar.get():
guiargs.seed = parent.pages["bottom"].pages["content"].widgets["seed"].storageVar.get()
# Get number of generations to run
guiargs.count = 1
if parent.pages["bottom"].pages["content"].widgets["generationcount"].storageVar.get():
guiargs.count = int(parent.pages["bottom"].pages["content"].widgets["generationcount"].storageVar.get())
# Get Adjust settings
adjustargs = {
"nobgm": "disablemusic",
"quickswap": "quickswap",
"heartcolor": "heartcolor",
"heartbeep": "heartbeep",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes"
}
for adjustarg in adjustargs:
internal = adjustargs[adjustarg]
setattr(guiargs,"adjust." + internal, parent.pages["adjust"].content.widgets[adjustarg].storageVar.get())
# Get Custom Items and Starting Inventory Items
customitems = CONST.CUSTOMITEMS
guiargs.startinventory = []
guiargs.customitemarray = {}
guiargs.startinventoryarray = {}
for customitem in customitems:
if customitem not in CONST.CANTSTARTWITH:
# Starting Inventory is a CSV
amount = int(parent.pages["startinventory"].content.startingWidgets[customitem].storageVar.get())
guiargs.startinventoryarray[customitem] = amount
for _ in range(0, amount):
label = CONST.CUSTOMITEMLABELS[customitems.index(customitem)]
guiargs.startinventory.append(label)
# Custom Item Pool is a dict of ints
guiargs.customitemarray[customitem] = int(parent.pages["custom"].content.customWidgets[customitem].storageVar.get())
# Starting Inventory is a CSV
guiargs.startinventory = ','.join(guiargs.startinventory)
# Get Sprite Selection (set or random)
guiargs.sprite = parent.pages["randomizer"].pages["gameoptions"].widgets["sprite"]["spriteObject"]
guiargs.randomSprite = parent.randomSprite.get()
# Get output path
guiargs.outputpath = parent.outputPath.get()
guiargs = update_deprecated_args(guiargs)
return guiargs