If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form Mirroring from sanc to the portal is now in logic Another fix for animated tiles (fairy fountains) GT Big Key stat changed on credits Some standard logic fixes for lobbies (more outstanding)
45 lines
755 B
NASM
45 lines
755 B
NASM
!add = "clc : adc"
|
|
!addl = "clc : adc.l"
|
|
!sub = "sec : sbc"
|
|
!bge = "bcs"
|
|
!blt = "bcc"
|
|
|
|
; Free RAM notes
|
|
; Normal doors use $AB-AC for scrolling indicator
|
|
; Normal doors use $FE to store the trap door indicator
|
|
; Spiral doors use $045e to store stair type
|
|
; Gfx uses $b1 to for sub-sub-sub-module thing
|
|
|
|
; Hooks into various routines
|
|
incsrc drhooks.asm
|
|
|
|
;Main Code
|
|
org $278000 ;138000
|
|
db $44, $52 ;DR
|
|
DRMode:
|
|
dw 0
|
|
DRFlags:
|
|
dw 0
|
|
DRScroll:
|
|
db 0
|
|
OffsetTable:
|
|
dw -8, 8
|
|
|
|
incsrc normal.asm
|
|
incsrc scroll.asm
|
|
incsrc spiral.asm
|
|
incsrc gfx.asm
|
|
incsrc keydoors.asm
|
|
incsrc overrides.asm
|
|
incsrc edges.asm
|
|
incsrc math.asm
|
|
incsrc hudadditions.asm
|
|
incsrc dr_lobby.asm
|
|
warnpc $279700
|
|
|
|
incsrc doortables.asm
|
|
warnpc $288000
|
|
|
|
; deals with own hooks
|
|
incsrc keydropshuffle.asm
|