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alttpr-python/RELEASENOTES.md

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New Features

OWG Glitch Logic

Thanks to qadan, cheuer, & compiling

Bug Fixes and Notes.

  • 0.4.0.3
    • Fixed a bug where Sanctuary could be chosen as a lobby for a DW dungeon in non-crossed ER modes
  • 0.4.0.2
    • Fixed a bug where Defeat Ganon is not possible
    • Fixed the item counter total
    • Fixed the bunny state when starting out in Sanc in a dark world dungeon
  • 0.4.0.1
    • Moved stonewall pre-opening to not happen in experimental
    • Updated baserom
      • Boss RNG perseved between files
      • Vanilla prize pack fix
      • Starting equipment fix
      • Post-Aga world state option
      • Code optimzation
      • Bottle quickswap via double shoulder
      • Credits update
      • Accessibility option
      • Sewer map/compass fix
    • Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
    • DR ASM optimization
    • Removed Archery Game from Take-Any caves in inverted
    • Fixed a problem with new YAML parser
  • 0.4.0.0
    • Mystery yaml parser updated to a package maintained version (Thanks StructuralMike)
    • Bomb-logic and extend crystal switch logic (Thanks StructuralMike)
    • Fixed logic for moved locations in playthrough (Thanks compiling)
    • OWG Glitch logic added

Known Issues

  • Shopsanity Issues
    • Hints for items in shops can be misleading
    • Capacity upgrades present in hard/expert item pools
    • Forfeit in Multiworld not granting all shop items
  • Potential keylocks in multi-entrance dungeons
  • Incorrect vanilla key logic for Mire

Other Notes

Triforce Hunt Options

Thanks to deathFouton!

--triforce_pool and --triforce_goal added to the CLI.

Also, to the Mystery.py he added the following options:

  • triforce_goal_min
  • triforce_goal_max
  • triforce_pool_min
  • triforce_pool_max
  • triforce_min_difference

See the example yaml file for demonstrated usage.