822 lines
51 KiB
Python
822 lines
51 KiB
Python
import random
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from BaseClasses import OWEdge, WorldType, Direction, Terrain
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from Utils import bidict
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from OWEdges import OWEdgeGroups, IsParallel
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__version__ = '0.1.2.2u'
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def link_overworld(world, player):
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# setup mandatory connections
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for exitname, regionname in mandatory_connections:
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connect_simple(world, exitname, regionname, player)
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for exitname, destname in temporary_mandatory_connections:
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connect_two_way(world, exitname, destname, player)
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connected_edges = []
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connect_custom(world, connected_edges, player)
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# if we do not shuffle, set default connections
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if world.owShuffle[player] == 'vanilla':
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for exitname, destname in default_connections:
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connect_two_way(world, exitname, destname, player)
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else:
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if world.owKeepSimilar[player] and world.owShuffle[player] == 'parallel':
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for exitname, destname in parallelsimilar_connections:
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connect_two_way(world, exitname, destname, player)
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connected_edges.append(exitname)
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connected_edges.append(destname)
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#TODO: Remove, just for testing
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for exitname, destname in test_connections:
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connect_two_way(world, exitname, destname, player)
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connected_edges.append(exitname)
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connected_edges.append(destname)
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trimmed_groups = remove_reserved(world, OWEdgeGroups, connected_edges, player)
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if world.owShuffle[player] == 'full':
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#predefined shuffle groups get reorganized here
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if world.owKeepSimilar[player]:
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if world.mode[player] == 'standard':
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#tuple stays (A,B,C,D,_,F)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(std, region, axis, terrain, _, count) = group
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new_grouping[(std, region, axis, terrain, count)] = ([], [])
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for group in grouping.keys():
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(std, region, axis, terrain, _, count) = group
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(forward_edges, back_edges) = grouping[group]
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(exist_forward_edges, exist_back_edges) = new_grouping[(std, region, axis, terrain, count)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(std, region, axis, terrain, count)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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else:
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#tuple goes to (_,B,C,D,_,F)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(_, region, axis, terrain, _, count) = group
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new_grouping[(region, axis, terrain, count)] = ([], [])
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for group in grouping.keys():
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(_, region, axis, terrain, _, count) = group
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(forward_edges, back_edges) = grouping[group]
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(exist_forward_edges, exist_back_edges) = new_grouping[(region, axis, terrain, count)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(region, axis, terrain, count)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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else:
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if world.mode[player] == 'standard':
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#tuple stays (A,B,C,D,_,_)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(std, region, axis, terrain, _, _) = group
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new_grouping[(std, region, axis, terrain)] = ([], [])
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for group in grouping.keys():
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(std, region, axis, terrain, _, _) = group
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(forward_edges, back_edges) = grouping[group]
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forward_edges = [[i] for l in forward_edges for i in l]
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back_edges = [[i] for l in back_edges for i in l]
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(exist_forward_edges, exist_back_edges) = new_grouping[(std, region, axis, terrain)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(std, region, axis, terrain)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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else:
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#tuple goes to (_,B,C,D,_,_)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(_, region, axis, terrain, _, _) = group
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new_grouping[(region, axis, terrain)] = ([], [])
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for group in grouping.keys():
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(_, region, axis, terrain, _, _) = group
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(forward_edges, back_edges) = grouping[group]
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forward_edges = [[i] for l in forward_edges for i in l]
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back_edges = [[i] for l in back_edges for i in l]
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(exist_forward_edges, exist_back_edges) = new_grouping[(region, axis, terrain)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(region, axis, terrain)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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elif world.owShuffle[player] == 'parallel':
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#predefined shuffle groups get reorganized here
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if world.owKeepSimilar[player]:
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if world.mode[player] == 'standard':
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#tuple stays (A,B,C,D,E,F)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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groups = list(grouping.values())
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else:
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#tuple goes to (_,B,C,D,E,F)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(_, region, axis, terrain, parallel, count) = group
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new_grouping[(region, axis, terrain, parallel, count)] = ([], [])
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for group in grouping.keys():
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(_, region, axis, terrain, parallel, count) = group
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(forward_edges, back_edges) = grouping[group]
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(exist_forward_edges, exist_back_edges) = new_grouping[(region, axis, terrain, parallel, count)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(region, axis, terrain, parallel, count)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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else:
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if world.mode[player] == 'standard':
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#tuple stays (A,B,C,D,E,_)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(std, region, axis, terrain, parallel, _) = group
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new_grouping[(std, region, axis, terrain, parallel)] = ([], [])
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for group in grouping.keys():
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(std, region, axis, terrain, parallel, _) = group
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(forward_edges, back_edges) = grouping[group]
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forward_edges = [[i] for l in forward_edges for i in l]
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back_edges = [[i] for l in back_edges for i in l]
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(exist_forward_edges, exist_back_edges) = new_grouping[(std, region, axis, terrain, parallel)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(std, region, axis, terrain, parallel)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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else:
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#tuple goes to (_,B,C,D,E,_)
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for grouping in (trimmed_groups, None):
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if grouping is not None: #TODO: Figure out why ^ has to be a tuple for this to work
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new_grouping = {}
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for group in grouping.keys():
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(_, region, axis, terrain, parallel, _) = group
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new_grouping[(region, axis, terrain, parallel)] = ([], [])
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for group in grouping.keys():
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(_, region, axis, terrain, parallel, _) = group
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(forward_edges, back_edges) = grouping[group]
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forward_edges = [[i] for l in forward_edges for i in l]
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back_edges = [[i] for l in back_edges for i in l]
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(exist_forward_edges, exist_back_edges) = new_grouping[(region, axis, terrain, parallel)]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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new_grouping[(region, axis, terrain, parallel)] = (exist_forward_edges, exist_back_edges)
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groups = list(new_grouping.values())
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else:
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raise NotImplementedError('Shuffling not supported yet')
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#all shuffling occurs here
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random.shuffle(groups)
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for (forward_edge_sets, back_edge_sets) in groups:
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assert len(forward_edge_sets) == len(back_edge_sets)
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random.shuffle(back_edge_sets)
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for (forward_set, back_set) in zip(forward_edge_sets, back_edge_sets):
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assert len(forward_set) == len(back_set)
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for (forward_edge, back_edge) in zip(forward_set, back_set):
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connect_two_way(world, forward_edge, back_edge, player)
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connected_edges.append(forward_edge)
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connected_edges.append(back_edge)
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if world.owShuffle[player] == 'parallel' and forward_edge in parallel_links.keys():
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connect_two_way(world, parallel_links[forward_edge], parallel_links[back_edge], player)
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connected_edges.append(parallel_links[forward_edge])
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connected_edges.append(parallel_links[back_edge])
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assert len(connected_edges) == len(default_connections) * 2, connected_edges
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def connect_custom(world, connected_edges, player):
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if hasattr(world, 'custom_overworld') and world.custom_overworld[player]:
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for edgename1, edgename2 in world.custom_overworld[player]:
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connect_two_way(world, edgename1, edgename2, player)
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connected_edges.append(edgename1)
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connected_edges.append(edgename2)
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def connect_simple(world, exitname, regionname, player):
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world.get_entrance(exitname, player).connect(world.get_region(regionname, player))
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def connect_two_way(world, edgename1, edgename2, player):
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edge1 = world.get_entrance(edgename1, player)
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edge2 = world.get_entrance(edgename2, player)
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# if these were already connected somewhere, remove the backreference
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if edge1.connected_region is not None:
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edge1.connected_region.entrances.remove(edge1)
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if edge2.connected_region is not None:
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edge2.connected_region.entrances.remove(edge2)
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edge1.connect(edge2.parent_region)
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edge2.connect(edge1.parent_region)
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x = world.check_for_owedge(edgename1, player)
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y = world.check_for_owedge(edgename2, player)
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if x is None:
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logging.getLogger('').error('%s is not a valid edge.', edgename1)
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elif y is None:
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logging.getLogger('').error('%s is not a valid edge.', edgename2)
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else:
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x.dest = y
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y.dest = x
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world.spoiler.set_overworld(edgename2, edgename1, 'both', player)
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def remove_reserved(world, groupedlist, connected_edges, player):
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#TODO: Remove edges set in connect_custom
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new_grouping = {}
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for group in groupedlist.keys():
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new_grouping[group] = ([], [])
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for group in groupedlist.keys():
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(std, region, axis, terrain, parallel, count) = group
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(forward_edges, back_edges) = groupedlist[group]
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for edge in connected_edges:
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forward_edges = list(list(filter((edge).__ne__, i)) for i in forward_edges)
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back_edges = list(list(filter((edge).__ne__, i)) for i in back_edges)
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if world.owShuffle[player] == 'parallel' and region == WorldType.Dark:
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for edge in parallel_links:
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forward_edges = list(list(filter((parallel_links[edge]).__ne__, i)) for i in forward_edges)
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back_edges = list(list(filter((parallel_links[edge]).__ne__, i)) for i in back_edges)
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forward_edges = list(filter(([]).__ne__, forward_edges))
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back_edges = list(filter(([]).__ne__, back_edges))
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#TODO: The lists above can be left with invalid counts of edges, they need to get put into their appropriate group
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(exist_forward_edges, exist_back_edges) = new_grouping[group]
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exist_forward_edges.extend(forward_edges)
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exist_back_edges.extend(back_edges)
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if len(exist_forward_edges) > 0:
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new_grouping[group] = (exist_forward_edges, exist_back_edges)
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return new_grouping
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test_connections = [
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#('Links House ES', 'Octoballoon WS'),
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#('Links House NE', 'Lost Woods Pass SW')
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]
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temporary_mandatory_connections = [
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# Special OW Areas
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('Lost Woods NW', 'Master Sword Meadow SC'),
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('Zora Approach NE', 'Zoras Domain SW'),
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('Stone Bridge WC', 'Hobo EC'),
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]
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# these are connections that cannot be shuffled and always exist. They link together separate parts of the world we need to divide into regions
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mandatory_connections = [('Flute Spot 1', 'West Death Mountain (Bottom)'),
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('Flute Spot 2', 'Potion Shop Area'),
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('Flute Spot 3', 'Kakariko Area'),
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('Flute Spot 4', 'Links House Area'),
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('Flute Spot 5', 'Eastern Nook Area'),
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('Flute Spot 6', 'Desert Palace Teleporter Ledge'),
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('Flute Spot 7', 'Dam Area'),
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('Flute Spot 8', 'Octoballoon Area'),
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# Whirlpool Connections
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('C Whirlpool', 'River Bend Water'),
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('River Bend Whirlpool', 'C Whirlpool Area'),
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('Lake Hylia Whirlpool', 'Zora Approach Area'),
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('Zora Whirlpool', 'Lake Hylia Water'),
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('Kakariko Pond Whirlpool', 'Octoballoon Water'),
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('Octoballoon Whirlpool', 'Kakariko Pond Area'),
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('Qirn Jump Whirlpool', 'Bomber Corner Water'),
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('Bomber Corner Whirlpool', 'Qirn Jump Water'),
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# Intra-tile OW Connections
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('Death Mountain Entrance Rock', 'Death Mountain Entrance'),
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('Death Mountain Entrance Drop', 'Mountain Entry Area'),
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('Death Mountain Return Drop', 'Mountain Entry Area'),
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('Bonk Rock Ledge Drop', 'Sanctuary Area'),
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('Kings Grave Outer Rocks', 'Kings Grave Area'),
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('Kings Grave Inner Rocks', 'Graveyard Area'),
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('Graveyard Ledge Drop', 'Graveyard Area'),
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('River Bend Water Drop', 'River Bend Water'),
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('River Bend East Water Drop', 'River Bend Water'),
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('River Bend West Pier', 'River Bend Area'),
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('River Bend East Pier', 'River Bend East Bank'),
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('Potion Shop Water Drop', 'Potion Shop Water'),
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('Potion Shop Northeast Water Drop', 'Potion Shop Water'),
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('Potion Shop Rock (South)', 'Potion Shop Northeast'),
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('Potion Shop Rock (North)', 'Potion Shop Area'),
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('Zora Warning Water Drop', 'Zora Warning Water'),
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('Bat Cave Ledge Peg', 'Bat Cave Ledge'),
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('Hyrule Castle Main Gate (South)', 'Hyrule Castle Courtyard'),
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('Hyrule Castle Main Gate (North)', 'Hyrule Castle Area'),
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('Hyrule Castle Ledge Drop', 'Hyrule Castle Area'),
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('Hyrule Castle Ledge Courtyard Drop', 'Hyrule Castle Courtyard'),
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('Hyrule Castle Inner East Rock', 'Hyrule Castle East Entry'),
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('Hyrule Castle Outer East Rock', 'Hyrule Castle Area'),
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('Wooden Bridge Water Drop', 'Wooden Bridge Water'),
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('Maze Race Ledge Drop', 'Maze Race Area'),
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('Cave 45 Ledge Drop', 'Cave 45 Area'),
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('C Whirlpool Rock (Bottom)', 'C Whirlpool Outer Area'),
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('C Whirlpool Rock (Top)', 'C Whirlpool Area'),
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('Desert Palace Statue Move', 'Desert Palace Stairs'),
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('Desert Ledge Drop', 'Desert Area'),
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('Desert Ledge Outer Rocks', 'Desert Palace Entrance (North) Spot'),
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('Desert Ledge Inner Rocks', 'Desert Ledge'),
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('Checkerboard Ledge Drop', 'Desert Area'),
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('Desert Mouth Drop', 'Desert Area'),
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('Desert Teleporter Drop', 'Desert Area'),
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('Bombos Tablet Drop', 'Desert Area'),
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('Desert Pass Ledge Drop', 'Desert Pass Area'),
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('Desert Pass Rocks (North)', 'Desert Pass Southeast'),
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('Desert Pass Rocks (South)', 'Desert Pass Area'),
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('Lake Hylia Water Drop', 'Lake Hylia Water'),
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('Lake Hylia South Water Drop', 'Lake Hylia Water'),
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('Lake Hylia Northeast Water Drop', 'Lake Hylia Water'),
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('Lake Hylia Central Water Drop', 'Lake Hylia Water'),
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('Lake Hylia Island Water Drop', 'Lake Hylia Water'),
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('Lake Hylia Central Island Pier', 'Lake Hylia Central Island'),
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('Lake Hylia West Pier', 'Lake Hylia Area'),
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('Lake Hylia East Pier', 'Lake Hylia Northeast Bank'),
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('Octoballoon Water Drop', 'Octoballoon Water'),
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('Octoballoon Waterfall Water Drop', 'Octoballoon Water'),
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('Octoballoon Pier', 'Octoballoon Area'),
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('West Death Mountain Drop', 'West Death Mountain (Bottom)'),
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('Spectacle Rock Drop', 'West Death Mountain (Top)'),
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('DM Hammer Bridge (West)', 'East Death Mountain (Top West)'),
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('DM Hammer Bridge (East)', 'East Death Mountain (Top East)'),
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('East Death Mountain Spiral Drop', 'Spiral Cave Ledge'),
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('East Death Mountain Fairy Drop', 'Fairy Ascension Ledge'),
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('Spiral Ledge Drop', 'East Death Mountain (Bottom)'),
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('Fairy Ascension Ledge Drop', 'Fairy Ascension Plateau'),
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('Fairy Ascension Plateau Drop', 'East Death Mountain (Bottom)'),
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('Fairy Ascension Rocks', 'Fairy Ascension Plateau'),
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('DM Broken Bridge (West)', 'East Death Mountain (Bottom)'),
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('DM Broken Bridge (East)', 'East Death Mountain (Bottom Left)'),
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('Skull Woods Bush Rock (West)', 'Skull Woods Forest'),
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('Skull Woods Bush Rock (East)', 'Skull Woods Portal Entry'),
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('Skull Woods Forgotten Bush (West)', 'Skull Woods Forgotten Path (Northeast)'),
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('Skull Woods Forgotten Bush (East)', 'Skull Woods Forgotten Path (Southwest)'),
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('Bumper Cave Entrance Rock', 'Bumper Cave Entrance'),
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('Bumper Cave Ledge Drop', 'Bumper Cave Area'),
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('Bumper Cave Entrance Drop', 'Bumper Cave Area'),
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('Skull Woods Pass Bush Row (West)', 'Skull Woods Pass East Top Area'),
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('Skull Woods Pass Bush Row (East)', 'Skull Woods Pass West Area'),
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('Skull Woods Pass Rock (Top)', 'Skull Woods Pass East Bottom Area'),
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('Skull Woods Pass Rock (Bottom)', 'Skull Woods Pass East Top Area'),
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('Qirn Jump Water Drop', 'Qirn Jump Water'),
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('Qirn Jump East Water Drop', 'Qirn Jump Water'),
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('Qirn Jump Pier', 'Qirn Jump East Bank'),
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('Dark Witch Water Drop', 'Dark Witch Water'),
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('Dark Witch Northeast Water Drop', 'Dark Witch Water'),
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('Dark Witch Rock (North)', 'Dark Witch Area'),
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('Dark Witch Rock (South)', 'Dark Witch Northeast'),
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('Catfish Approach Water Drop', 'Catfish Approach Water'),
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('Village of Outcasts Pegs', 'Dark Grassy Lawn'),
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('Grassy Lawn Pegs', 'Village of Outcasts Area'),
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('Peg Area Rocks (West)', 'Hammer Peg Area'),
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('Peg Area Rocks (East)', 'Hammer Peg Entry'),
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('Pyramid Exit Drop', 'Pyramid Area'),
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('Broken Bridge Hammer Rock (South)', 'Broken Bridge Northeast'),
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('Broken Bridge Hammer Rock (North)', 'Broken Bridge Area'),
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('Broken Bridge Hookshot Gap', 'Broken Bridge West'),
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('Broken Bridge Water Drop', 'Broken Bridge Water'),
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('Broken Bridge Northeast Water Drop', 'Broken Bridge Water'),
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('Broken Bridge West Water Drop', 'Broken Bridge Water'),
|
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('Dig Game To Ledge Drop', 'Dig Game Ledge'),
|
|
('Dig Game Ledge Drop', 'Dig Game Area'),
|
|
('Frog Ledge Drop', 'Archery Game Area'),
|
|
('Archery Game Rock', 'Frog Area'),
|
|
('Dark C Whirlpool Rock (Bottom)', 'Dark C Whirlpool Outer Area'),
|
|
('Dark C Whirlpool Rock (Top)', 'Dark C Whirlpool Area'),
|
|
('Hammer Bridge Pegs (North)', 'Hammer Bridge South Area'),
|
|
('Hammer Bridge Pegs (South)', 'Hammer Bridge North Area'),
|
|
('Hammer Bridge Water Drop', 'Hammer Bridge Water'),
|
|
('Hammer Bridge Pier', 'Hammer Bridge North Area'),
|
|
('Ice Lake Water Drop', 'Ice Lake Water'),
|
|
('Ice Lake Northeast Water Drop', 'Ice Lake Water'),
|
|
('Ice Lake Southwest Water Drop', 'Ice Lake Water'),
|
|
('Ice Lake Southeast Water Drop', 'Ice Lake Water'),
|
|
('Ice Lake Northeast Pier', 'Ice Lake Northeast Bank'),
|
|
('Bomber Corner Water Drop', 'Bomber Corner Water'),
|
|
('Bomber Corner Waterfall Water Drop', 'Bomber Corner Water'),
|
|
('Bomber Corner Pier', 'Bomber Corner Area'),
|
|
|
|
('Dark Death Mountain Drop (West)', 'Dark Death Mountain (West Bottom)'),
|
|
('Dark Death Mountain Drop (East)', 'Dark Death Mountain (East Bottom)'),
|
|
('Floating Island Drop', 'Dark Death Mountain (Top East)'),
|
|
('Turtle Rock Ledge Drop', 'Turtle Rock Area'),
|
|
|
|
# Portal Connections
|
|
('Kakariko Teleporter (Hammer)', 'Skull Woods Pass East Top Area'),
|
|
('Kakariko Teleporter (Rock)', 'Skull Woods Pass East Top Area'),
|
|
('Top of Pyramid', 'Pyramid Area'),
|
|
('Top of Pyramid (Inner)', 'Pyramid Area'),
|
|
('East Hyrule Teleporter', 'Palace of Darkness Nook Area'),
|
|
('South Hyrule Teleporter', 'Dark C Whirlpool Area'),
|
|
('Desert Teleporter', 'Misery Mire Area'),
|
|
('Lake Hylia Teleporter', 'Ice Palace Area'),
|
|
('West Death Mountain Teleporter', 'Dark Death Mountain (West Bottom)'),
|
|
('East Death Mountain Teleporter', 'Dark Death Mountain (East Bottom)'),
|
|
('Turtle Rock Teleporter', 'Turtle Rock Ledge'),
|
|
|
|
# Mirror Connections
|
|
('Lost Woods Mirror Spot', 'Lost Woods Area'),
|
|
('Lost Woods Entry Mirror Spot', 'Lost Woods Area'),
|
|
('Lost Woods Pedestal Mirror Spot', 'Lost Woods Area'),
|
|
('Lost Woods Southwest Mirror Spot', 'Lost Woods Area'),
|
|
('Lost Woods Northeast Mirror Spot', 'Lost Woods Area'),
|
|
('Lumberjack Mirror Spot', 'Lumberjack Area'),
|
|
('Mountain Entry Mirror Spot', 'Mountain Entry Area'),
|
|
('Mountain Entry Entrance Mirror Spot', 'Death Mountain Entrance'),
|
|
('Mountain Entry Ledge Mirror Spot', 'Death Mountain Return Ledge'),
|
|
('Lost Woods Pass West Mirror Spot', 'Lost Woods Pass West Area'),
|
|
('Lost Woods Pass East Top Mirror Spot', 'Lost Woods Pass East Top Area'),
|
|
('Lost Woods East Bottom Mirror Spot', 'Lost Woods Pass East Bottom Area'),
|
|
('Kakariko Fortune Mirror Spot', 'Kakariko Fortune Area'),
|
|
('Kakariko Pond Mirror Spot', 'Kakariko Pond Area'),
|
|
('Forgotton Forest Mirror Spot', 'Forgotten Forest Area'),
|
|
('Bonk Rock Ledge Mirror Spot', 'Bonk Rock Ledge'),
|
|
('Graveyard Ledge Mirror Spot', 'Graveyard Ledge'),
|
|
('Kings Grave Mirror Spot', 'Kings Grave Area'),
|
|
('River Bend Mirror Spot', 'River Bend Area'),
|
|
('River Bend East Mirror Spot', 'River Bend East Bank'),
|
|
('Potion Shop Mirror Spot', 'Potion Shop Area'),
|
|
('Potion Shop Northeast Mirror Spot', 'Potion Shop Northeast'),
|
|
('Zora Warning Mirror Spot', 'Zora Warning Area'),
|
|
('Zora Approach Mirror Spot', 'Zora Approach Area'),
|
|
('Kakariko Mirror Spot', 'Kakariko Area'),
|
|
('Kakariko Grass Mirror Spot', 'Kakariko Area'),
|
|
('Blacksmith Mirror Spot', 'Blacksmith Area'),
|
|
('Blacksmith Entry Mirror Spot', 'Blacksmith Area'),
|
|
('Bat Cave Ledge Mirror Spot', 'Bat Cave Ledge'),
|
|
('HC Ledge Mirror Spot', 'Hyrule Castle Ledge'),
|
|
('HC Courtyard Mirror Spot', 'Hyrule Castle Courtyard'),
|
|
('HC Area Mirror Spot', 'Hyrule Castle Area'),
|
|
('HC Area South Mirror Spot', 'Hyrule Castle Area'),
|
|
('HC East Entry Mirror Spot', 'Hyrule Castle East Entry'),
|
|
('Wooden Bridge Mirror Spot', 'Wooden Bridge Area'),
|
|
('Wooden Bridge Northeast Mirror Spot', 'Wooden Bridge Area'),
|
|
('Wooden Bridge West Mirror Spot', 'Wooden Bridge Area'),
|
|
('Sand Dunes Mirror Spot', 'Sand Dunes Area'),
|
|
('Eastern Palace Mirror Spot', 'Eastern Palace Area'),
|
|
('Eastern Nook Mirror Spot', 'Eastern Nook Area'),
|
|
('Maze Race Mirror Spot', 'Maze Race Ledge'),
|
|
('Maze Race Ledge Mirror Spot', 'Maze Race Ledge'),
|
|
('Kakariko Suburb Mirror Spot', 'Kakariko Suburb Area'),
|
|
('Kakariko Suburb South Mirror Spot', 'Kakariko Suburb Area'),
|
|
('Flute Boy Mirror Spot', 'Flute Boy Area'),
|
|
('Flute Boy Pass Mirror Spot', 'Flute Boy Pass'),
|
|
('Cave 45 Mirror Spot', 'Cave 45 Ledge'),
|
|
('C Whirlpool Mirror Spot', 'C Whirlpool Area'),
|
|
('C Whirlpool Outer Mirror Spot', 'C Whirlpool Outer Area'),
|
|
('Central Bonk Rocks Mirror Spot', 'Central Bonk Rocks Area'),
|
|
('Links House Mirror Spot', 'Links House Area'),
|
|
('Stone Bridge Mirror Spot', 'Stone Bridge Area'),
|
|
('Stone Bridge South Mirror Spot', 'Stone Bridge Area'),
|
|
('Hobo Mirror Spot', 'Stone Bridge Water'),
|
|
('Tree Line Mirror Spot', 'Tree Line Area'),
|
|
('Desert Ledge Mirror Spot', 'Desert Ledge'),
|
|
('Checkerboard Mirror Spot', 'Desert Checkerboard Ledge'),
|
|
('DP Stairs Mirror Spot', 'Desert Palace Stairs'),
|
|
('DP Entrance (North) Mirror Spot', 'Desert Palace Entrance (North) Spot'),
|
|
('Bombos Tablet Mirror Spot', 'Desert Pass Ledge'),
|
|
('Desert Pass Mirror Spot', 'Desert Pass Area'),
|
|
('Dam Mirror Spot', 'Dam Area'),
|
|
('Statues Mirror Spot', 'Statues Area'),
|
|
('South Pass Mirror Spot', 'South Pass Area'),
|
|
('Lake Hylia Mirror Spot', 'Lake Hylia Area'),
|
|
('Lake Hylia Northeast Mirror Spot', 'Lake Hylia Northeast Bank'),
|
|
('South Shore Mirror Spot', 'Lake Hylia South Shore'),
|
|
('South Shore East Mirror Spot', 'Lake Hylia South Shore'),
|
|
('Lake Hylia Island Mirror Spot', 'Lake Hylia Island'),
|
|
('Lake Hylia Central Island Mirror Spot', 'Lake Hylia Central Island'),
|
|
('Octoballoon Mirror Spot', 'Octoballoon Area'),
|
|
('Ice Cave Mirror Spot', 'Ice Cave Area'),
|
|
('Spectacle Rock Mirror Spot', 'Spectacle Rock Ledge'),
|
|
('West Death Mountain (Top) Mirror Spot', 'West Death Mountain (Top)'),
|
|
('East Death Mountain (Top West) Mirror Spot', 'East Death Mountain (Top West)'),
|
|
('East Death Mountain (Top East) Mirror Spot', 'East Death Mountain (Top East)'),
|
|
('Spiral Cave Mirror Spot', 'Spiral Cave Ledge'),
|
|
('Mimic Cave Mirror Spot', 'Mimic Cave Ledge'),
|
|
('Isolated Ledge Mirror Spot', 'Fairy Ascension Ledge'),
|
|
('Fairy Ascension Mirror Spot', 'Fairy Ascension Plateau'),
|
|
('Death Mountain Bridge Mirror Spot', 'East Death Mountain (Bottom Left)'),
|
|
('Floating Island Mirror Spot', 'Death Mountain Floating Island (Light World)'),
|
|
('TR Pegs Area Mirror Spot', 'Death Mountain TR Pegs')
|
|
]
|
|
|
|
standard_connections = [('Hyrule Castle SW', 'Central Bonk Rocks NW'),
|
|
('Hyrule Castle SE', 'Links House NE'),
|
|
('Central Bonk Rocks EN', 'Links House WN'),
|
|
('Central Bonk Rocks EC', 'Links House WC'),
|
|
('Central Bonk Rocks ES', 'Links House WS')
|
|
]
|
|
|
|
parallelsimilar_connections = [('Maze Race ES', 'Kakariko Suburb WS'),
|
|
('Dig Game EC', 'Frog WC'),
|
|
('Dig Game ES', 'Frog WS')
|
|
]
|
|
|
|
parallel_links = bidict({'Lost Woods SW': 'Skull Woods SW',
|
|
'Lost Woods SC': 'Skull Woods SC',
|
|
'Lost Woods SE': 'Skull Woods SE',
|
|
'Lost Woods EN': 'Skull Woods EN',
|
|
'Lumberjack SW': 'Dark Lumberjack SW',
|
|
'Lumberjack WN': 'Dark Lumberjack WN',
|
|
'West Death Mountain EN': 'West Dark Death Mountain EN',
|
|
'West Death Mountain ES': 'West Dark Death Mountain ES',
|
|
'East Death Mountain WN': 'East Dark Death Mountain WN',
|
|
'East Death Mountain WS': 'East Dark Death Mountain WS',
|
|
'East Death Mountain EN': 'East Dark Death Mountain EN',
|
|
'Death Mountain TR Pegs WN': 'Turtle Rock WN',
|
|
'Mountain Entry NW': 'Bumper Cave NW',
|
|
'Mountain Entry SE': 'Bumper Cave SE',
|
|
'Zora Approach SE': 'Catfish SE',
|
|
'Lost Woods Pass NW': 'Skull Woods Pass NW',
|
|
'Lost Woods Pass NE': 'Skull Woods Pass NE',
|
|
'Lost Woods Pass SW': 'Skull Woods Pass SW',
|
|
'Lost Woods Pass SE': 'Skull Woods Pass SE',
|
|
'Kakariko Fortune NE': 'Dark Fortune NE',
|
|
'Kakariko Fortune SC': 'Dark Fortune SC',
|
|
'Kakariko Fortune EN': 'Dark Fortune EN',
|
|
'Kakariko Fortune ES': 'Dark Fortune ES',
|
|
'Kakariko Pond NE': 'Outcast Pond NE',
|
|
'Kakariko Pond SW': 'Outcast Pond SW',
|
|
'Kakariko Pond SE': 'Outcast Pond SE',
|
|
'Kakariko Pond WN': 'Outcast Pond WN',
|
|
'Kakariko Pond WS': 'Outcast Pond WS',
|
|
'Kakariko Pond EN': 'Outcast Pond EN',
|
|
'Kakariko Pond ES': 'Outcast Pond ES',
|
|
'Sanctuary WN': 'Dark Chapel WN',
|
|
'Sanctuary WS': 'Dark Chapel WS',
|
|
'Sanctuary EC': 'Dark Chapel EC',
|
|
'Graveyard WC': 'Dark Graveyard WC',
|
|
'Graveyard EC': 'Dark Graveyard ES',
|
|
'River Bend SW': 'Qirn Jump SW',
|
|
'River Bend SC': 'Qirn Jump SC',
|
|
'River Bend SE': 'Qirn Jump SE',
|
|
'River Bend WC': 'Qirn Jump WC',
|
|
'River Bend EN': 'Qirn Jump EN',
|
|
'River Bend EC': 'Qirn Jump EC',
|
|
'River Bend ES': 'Qirn Jump ES',
|
|
'Potion Shop WN': 'Dark Witch WN',
|
|
'Potion Shop WC': 'Dark Witch WC',
|
|
'Potion Shop WS': 'Dark Witch WS',
|
|
'Potion Shop EN': 'Dark Witch EN',
|
|
'Potion Shop EC': 'Dark Witch EC',
|
|
'Zora Warning NE': 'Catfish Approach NE',
|
|
'Zora Warning WN': 'Catfish Approach WN',
|
|
'Zora Warning WC': 'Catfish Approach WC',
|
|
'Kakariko NW': 'Village of Outcasts NW',
|
|
'Kakariko NC': 'Village of Outcasts NC',
|
|
'Kakariko NE': 'Village of Outcasts NE',
|
|
'Kakariko SE': 'Village of Outcasts SE',
|
|
'Kakariko ES': 'Village of Outcasts ES',
|
|
'Forgotten Forest NW': 'Shield Shop NW',
|
|
'Forgotten Forest NE': 'Shield Shop NE',
|
|
'Hyrule Castle SW': 'Pyramid SW',
|
|
'Hyrule Castle SE': 'Pyramid SE',
|
|
'Hyrule Castle ES': 'Pyramid ES',
|
|
'Wooden Bridge NW': 'Broken Bridge NW',
|
|
'Wooden Bridge NC': 'Broken Bridge NC',
|
|
'Wooden Bridge NE': 'Broken Bridge NE',
|
|
'Wooden Bridge SW': 'Broken Bridge SW',
|
|
'Eastern Palace SW': 'Palace of Darkness SW',
|
|
'Eastern Palace SE': 'Palace of Darkness SE',
|
|
'Blacksmith WS': 'Hammer Pegs WS',
|
|
'Sand Dunes NW': 'Dark Dunes NW',
|
|
'Sand Dunes SC': 'Dark Dunes SC',
|
|
'Sand Dunes WN': 'Dark Dunes WN',
|
|
'Maze Race ES': 'Dig Game ES',
|
|
'Kakariko Suburb NE': 'Frog NE',
|
|
'Kakariko Suburb WS': 'Frog WS',
|
|
'Kakariko Suburb ES': 'Frog ES',
|
|
'Flute Boy SW': 'Stumpy SW',
|
|
'Flute Boy SC': 'Stumpy SC',
|
|
'Flute Boy WS': 'Stumpy WS',
|
|
'Central Bonk Rocks NW': 'Dark Bonk Rocks NW',
|
|
'Central Bonk Rocks SW': 'Dark Bonk Rocks SW',
|
|
'Central Bonk Rocks EN': 'Dark Bonk Rocks EN',
|
|
'Central Bonk Rocks EC': 'Dark Bonk Rocks EC',
|
|
'Central Bonk Rocks ES': 'Dark Bonk Rocks ES',
|
|
'Links House NE': 'Big Bomb Shop NE',
|
|
'Links House SC': 'Big Bomb Shop SC',
|
|
'Links House WN': 'Big Bomb Shop WN',
|
|
'Links House WC': 'Big Bomb Shop WC',
|
|
'Links House WS': 'Big Bomb Shop WS',
|
|
'Links House ES': 'Big Bomb Shop ES',
|
|
'Stone Bridge NC': 'Hammer Bridge NC',
|
|
'Stone Bridge SC': 'Hammer Bridge SC',
|
|
'Stone Bridge WS': 'Hammer Bridge WS',
|
|
'Stone Bridge EN': 'Hammer Bridge EN',
|
|
'Stone Bridge EC': 'Hammer Bridge EC',
|
|
'Tree Line NW': 'Dark Tree Line NW',
|
|
'Tree Line SC': 'Dark Tree Line SC',
|
|
'Tree Line SE': 'Dark Tree Line SE',
|
|
'Tree Line WN': 'Dark Tree Line WN',
|
|
'Tree Line WC': 'Dark Tree Line WC',
|
|
'Eastern Nook NE': 'Palace of Darkness Nook NE',
|
|
'Cave 45 NW': 'Circle of Bushes NW',
|
|
'Cave 45 NC': 'Circle of Bushes NC',
|
|
'Cave 45 EC': 'Circle of Bushes EC',
|
|
'C Whirlpool NW': 'Dark C Whirlpool NW',
|
|
'C Whirlpool SC': 'Dark C Whirlpool SC',
|
|
'C Whirlpool WC': 'Dark C Whirlpool WC',
|
|
'C Whirlpool EN': 'Dark C Whirlpool EN',
|
|
'C Whirlpool EC': 'Dark C Whirlpool EC',
|
|
'C Whirlpool ES': 'Dark C Whirlpool ES',
|
|
'Statues NC': 'Hype Cave NC',
|
|
'Statues SC': 'Hype Cave SC',
|
|
'Statues WN': 'Hype Cave WN',
|
|
'Statues WC': 'Hype Cave WC',
|
|
'Statues WS': 'Hype Cave WS',
|
|
'Lake Hylia NW': 'Ice Lake NW',
|
|
'Lake Hylia NC': 'Ice Lake NC',
|
|
'Lake Hylia NE': 'Ice Lake NE',
|
|
'Lake Hylia WS': 'Ice Lake WS',
|
|
'Lake Hylia EC': 'Ice Lake EC',
|
|
'Lake Hylia ES': 'Ice Lake ES',
|
|
'Ice Cave SW': 'Shopping Mall SW',
|
|
'Ice Cave SE': 'Shopping Mall SE',
|
|
'Desert Pass EC': 'Swamp Nook EC',
|
|
'Desert Pass ES': 'Swamp Nook ES',
|
|
'Dam NC': 'Swamp NC',
|
|
'Dam WC': 'Swamp WC',
|
|
'Dam WS': 'Swamp WS',
|
|
'Dam EC': 'Swamp EC',
|
|
'South Pass WC': 'Dark South Pass WC',
|
|
'South Pass NC': 'Dark South Pass NC',
|
|
'South Pass ES': 'Dark South Pass ES',
|
|
'Octoballoon NW': 'Bomber Corner NW',
|
|
'Octoballoon NE': 'Bomber Corner NE',
|
|
'Octoballoon WC': 'Bomber Corner WC',
|
|
'Octoballoon WS': 'Bomber Corner WS'
|
|
})
|
|
|
|
# non shuffled overworld
|
|
default_connections = [('Lost Woods SW', 'Lost Woods Pass NW'),
|
|
('Lost Woods SC', 'Lost Woods Pass NE'),
|
|
('Lost Woods SE', 'Kakariko Fortune NE'),
|
|
('Lost Woods EN', 'Lumberjack WN'),
|
|
('Lumberjack SW', 'Mountain Entry NW'),
|
|
('Mountain Entry SE', 'Kakariko Pond NE'),
|
|
('Lost Woods Pass SW', 'Kakariko NW'),
|
|
('Lost Woods Pass SE', 'Kakariko NC'),
|
|
('Kakariko Fortune SC', 'Kakariko NE'),
|
|
('Kakariko Fortune EN', 'Kakariko Pond WN'),
|
|
('Kakariko Fortune ES', 'Kakariko Pond WS'),
|
|
('Kakariko Pond SW', 'Forgotten Forest NW'),
|
|
('Kakariko Pond SE', 'Forgotten Forest NE'),
|
|
('Kakariko Pond EN', 'Sanctuary WN'),
|
|
('Kakariko Pond ES', 'Sanctuary WS'),
|
|
('Forgotten Forest ES', 'Hyrule Castle WN'),
|
|
('Sanctuary EC', 'Graveyard WC'),
|
|
('Graveyard EC', 'River Bend WC'),
|
|
('River Bend SW', 'Wooden Bridge NW'),
|
|
('River Bend SC', 'Wooden Bridge NC'),
|
|
('River Bend SE', 'Wooden Bridge NE'),
|
|
('River Bend EN', 'Potion Shop WN'),
|
|
('River Bend EC', 'Potion Shop WC'),
|
|
('River Bend ES', 'Potion Shop WS'),
|
|
('Potion Shop EN', 'Zora Warning WN'),
|
|
('Potion Shop EC', 'Zora Warning WC'),
|
|
('Zora Warning NE', 'Zora Approach SE'),
|
|
('Kakariko SE', 'Kakariko Suburb NE'),
|
|
('Kakariko ES', 'Blacksmith WS'),
|
|
('Hyrule Castle SW', 'Central Bonk Rocks NW'),
|
|
('Hyrule Castle SE', 'Links House NE'),
|
|
('Hyrule Castle ES', 'Sand Dunes WN'),
|
|
('Wooden Bridge SW', 'Sand Dunes NW'),
|
|
('Sand Dunes SC', 'Stone Bridge NC'),
|
|
('Eastern Palace SW', 'Tree Line NW'),
|
|
('Eastern Palace SE', 'Eastern Nook NE'),
|
|
('Maze Race ES', 'Kakariko Suburb WS'),
|
|
('Kakariko Suburb ES', 'Flute Boy WS'),
|
|
('Flute Boy SW', 'Cave 45 NW'),
|
|
('Flute Boy SC', 'Cave 45 NC'),
|
|
('Cave 45 EC', 'C Whirlpool WC'),
|
|
('C Whirlpool NW', 'Central Bonk Rocks SW'),
|
|
('C Whirlpool SC', 'Dam NC'),
|
|
('C Whirlpool EN', 'Statues WN'),
|
|
('C Whirlpool EC', 'Statues WC'),
|
|
('C Whirlpool ES', 'Statues WS'),
|
|
('Central Bonk Rocks EN', 'Links House WN'),
|
|
('Central Bonk Rocks EC', 'Links House WC'),
|
|
('Central Bonk Rocks ES', 'Links House WS'),
|
|
('Links House SC', 'Statues NC'),
|
|
('Links House ES', 'Stone Bridge WS'),
|
|
('Stone Bridge SC', 'Lake Hylia NW'),
|
|
('Stone Bridge EN', 'Tree Line WN'),
|
|
('Stone Bridge EC', 'Tree Line WC'),
|
|
('Tree Line SC', 'Lake Hylia NC'),
|
|
('Tree Line SE', 'Lake Hylia NE'),
|
|
('Desert EC', 'Desert Pass WC'),
|
|
('Desert ES', 'Desert Pass WS'),
|
|
('Desert Pass EC', 'Dam WC'),
|
|
('Desert Pass ES', 'Dam WS'),
|
|
('Dam EC', 'South Pass WC'),
|
|
('Statues SC', 'South Pass NC'),
|
|
('South Pass ES', 'Lake Hylia WS'),
|
|
('Lake Hylia EC', 'Octoballoon WC'),
|
|
('Lake Hylia ES', 'Octoballoon WS'),
|
|
('Octoballoon NW', 'Ice Cave SW'),
|
|
('Octoballoon NE', 'Ice Cave SE'),
|
|
('West Death Mountain EN', 'East Death Mountain WN'),
|
|
('West Death Mountain ES', 'East Death Mountain WS'),
|
|
('East Death Mountain EN', 'Death Mountain TR Pegs WN'),
|
|
|
|
('Skull Woods SW', 'Skull Woods Pass NW'),
|
|
('Skull Woods SC', 'Skull Woods Pass NE'),
|
|
('Skull Woods SE', 'Dark Fortune NE'),
|
|
('Skull Woods EN', 'Dark Lumberjack WN'),
|
|
('Dark Lumberjack SW', 'Bumper Cave NW'),
|
|
('Bumper Cave SE', 'Outcast Pond NE'),
|
|
('Skull Woods Pass SW', 'Village of Outcasts NW'),
|
|
('Skull Woods Pass SE', 'Village of Outcasts NC'),
|
|
('Dark Fortune SC', 'Village of Outcasts NE'),
|
|
('Dark Fortune EN', 'Outcast Pond WN'),
|
|
('Dark Fortune ES', 'Outcast Pond WS'),
|
|
('Outcast Pond SW', 'Shield Shop NW'),
|
|
('Outcast Pond SE', 'Shield Shop NE'),
|
|
('Outcast Pond EN', 'Dark Chapel WN'),
|
|
('Outcast Pond ES', 'Dark Chapel WS'),
|
|
('Dark Chapel EC', 'Dark Graveyard WC'),
|
|
('Dark Graveyard ES', 'Qirn Jump WC'),
|
|
('Qirn Jump SW', 'Broken Bridge NW'),
|
|
('Qirn Jump SC', 'Broken Bridge NC'),
|
|
('Qirn Jump SE', 'Broken Bridge NE'),
|
|
('Qirn Jump EN', 'Dark Witch WN'),
|
|
('Qirn Jump EC', 'Dark Witch WC'),
|
|
('Qirn Jump ES', 'Dark Witch WS'),
|
|
('Dark Witch EN', 'Catfish Approach WN'),
|
|
('Dark Witch EC', 'Catfish Approach WC'),
|
|
('Catfish Approach NE', 'Catfish SE'),
|
|
('Village of Outcasts SE', 'Frog NE'),
|
|
('Village of Outcasts ES', 'Hammer Pegs WS'),
|
|
('Pyramid SW', 'Dark Bonk Rocks NW'),
|
|
('Pyramid SE', 'Big Bomb Shop NE'),
|
|
('Pyramid ES', 'Dark Dunes WN'),
|
|
('Broken Bridge SW', 'Dark Dunes NW'),
|
|
('Dark Dunes SC', 'Hammer Bridge NC'),
|
|
('Palace of Darkness SW', 'Dark Tree Line NW'),
|
|
('Palace of Darkness SE', 'Palace of Darkness Nook NE'),
|
|
('Dig Game EC', 'Frog WC'),
|
|
('Dig Game ES', 'Frog WS'),
|
|
('Frog ES', 'Stumpy WS'),
|
|
('Stumpy SW', 'Circle of Bushes NW'),
|
|
('Stumpy SC', 'Circle of Bushes NC'),
|
|
('Circle of Bushes EC', 'Dark C Whirlpool WC'),
|
|
('Dark C Whirlpool NW', 'Dark Bonk Rocks SW'),
|
|
('Dark C Whirlpool SC', 'Swamp NC'),
|
|
('Dark C Whirlpool EN', 'Hype Cave WN'),
|
|
('Dark C Whirlpool EC', 'Hype Cave WC'),
|
|
('Dark C Whirlpool ES', 'Hype Cave WS'),
|
|
('Dark Bonk Rocks EN', 'Big Bomb Shop WN'),
|
|
('Dark Bonk Rocks EC', 'Big Bomb Shop WC'),
|
|
('Dark Bonk Rocks ES', 'Big Bomb Shop WS'),
|
|
('Big Bomb Shop SC', 'Hype Cave NC'),
|
|
('Big Bomb Shop ES', 'Hammer Bridge WS'),
|
|
('Hammer Bridge SC', 'Ice Lake NW'),
|
|
('Hammer Bridge EN', 'Dark Tree Line WN'),
|
|
('Hammer Bridge EC', 'Dark Tree Line WC'),
|
|
('Dark Tree Line SC', 'Ice Lake NC'),
|
|
('Dark Tree Line SE', 'Ice Lake NE'),
|
|
('Swamp Nook EC', 'Swamp WC'),
|
|
('Swamp Nook ES', 'Swamp WS'),
|
|
('Swamp EC', 'Dark South Pass WC'),
|
|
('Hype Cave SC', 'Dark South Pass NC'),
|
|
('Dark South Pass ES', 'Ice Lake WS'),
|
|
('Ice Lake EC', 'Bomber Corner WC'),
|
|
('Ice Lake ES', 'Bomber Corner WS'),
|
|
('Bomber Corner NW', 'Shopping Mall SW'),
|
|
('Bomber Corner NE', 'Shopping Mall SE'),
|
|
('West Dark Death Mountain EN', 'East Dark Death Mountain WN'),
|
|
('West Dark Death Mountain ES', 'East Dark Death Mountain WS'),
|
|
('East Dark Death Mountain EN', 'Turtle Rock WN')
|
|
]
|