219 lines
3.4 KiB
YAML
219 lines
3.4 KiB
YAML
description: A test suite for testing various combinations
|
|
algorithm:
|
|
major_only: 1
|
|
dungeon_only: 1
|
|
vanilla_fill: 1
|
|
balanced: 10
|
|
district: 1
|
|
door_shuffle:
|
|
vanilla: 1
|
|
basic: 1
|
|
partitioned: 1
|
|
crossed: 3 # crossed yield more errors so is preferred
|
|
intensity:
|
|
1: 1
|
|
2: 1
|
|
3: 2 # intensity 3 usually yield more errors
|
|
door_type_mode:
|
|
original: 2
|
|
big: 2
|
|
all: 1
|
|
chaos: 1
|
|
trap_door_mode:
|
|
vanilla: 3 # more errors
|
|
optional: 1
|
|
boss: 1
|
|
oneway: 1
|
|
key_logic_algorithm:
|
|
dangerous: 1
|
|
partial: 0
|
|
strict: 0
|
|
decoupledoors:
|
|
off: 9 # more strict
|
|
on: 1
|
|
door_self_loops:
|
|
on: 1
|
|
off: 1
|
|
dropshuffle:
|
|
none: 10 # fewer locations
|
|
keys: 1
|
|
underworld: 1
|
|
pottery:
|
|
none: 10 # fewer locations
|
|
keys: 1
|
|
cave: 1
|
|
cavekeys: 1
|
|
dungeon: 1
|
|
reduced: 1
|
|
clustered: 1
|
|
lottery: 1
|
|
shopsanity:
|
|
on: 1
|
|
off: 1
|
|
pot_shuffle:
|
|
on: 1
|
|
off: 1
|
|
entrance_shuffle:
|
|
none: 1
|
|
dungeonssimple: 1
|
|
dungeonsfull: 1
|
|
simple: 1
|
|
restricted: 1
|
|
full: 1
|
|
lite: 1
|
|
lean: 1
|
|
swapped: 1
|
|
crossed: 1
|
|
insanity: 1
|
|
shufflelinks:
|
|
on: 1
|
|
off: 1
|
|
shuffletavern:
|
|
on: 1
|
|
off: 1
|
|
skullwoods:
|
|
original: 1
|
|
restricted: 1
|
|
loose: 1
|
|
followlinked: 1
|
|
linked_drops:
|
|
unset: 1
|
|
linked: 1
|
|
independent: 1
|
|
world_state:
|
|
standard: 1
|
|
open: 1
|
|
inverted: 1
|
|
retro:
|
|
on: 1
|
|
off: 1
|
|
goals:
|
|
ganon: 1
|
|
fast_ganon: 1
|
|
dungeons: 3 # this yields more errors so is preferred
|
|
pedestal: 1
|
|
triforce-hunt: 1
|
|
trinity: 1
|
|
triforce_goal_min: 20
|
|
triforce_goal_max: 30
|
|
triforce_pool_min: 30
|
|
triforce_pool_max: 40
|
|
triforce_min_difference: 10
|
|
triforce_max_difference: 12
|
|
map_shuffle:
|
|
on: 1
|
|
off: 1
|
|
compass_shuffle:
|
|
on: 1
|
|
off: 1
|
|
smallkey_shuffle:
|
|
wild: 1
|
|
none: 1
|
|
bigkey_shuffle:
|
|
on: 1
|
|
off: 1
|
|
dungeon_counters:
|
|
on: 1
|
|
off: 1
|
|
default: 1
|
|
experimental:
|
|
on: 1
|
|
off: 1
|
|
glitches_required:
|
|
none: 10 # i'm more interest in testing shuffles with more restrictive logic
|
|
owg: 1
|
|
no_logic: 1
|
|
accessibility:
|
|
items: 1
|
|
locations: 1
|
|
none: 0 # i'm not really interested in this yet
|
|
restrict_boss_items:
|
|
none: 1
|
|
# mapcompass: 1 has confirmed issues
|
|
dungeon: 1
|
|
tower_open:
|
|
"0": 1
|
|
"1": 1
|
|
"2": 1
|
|
"3": 1
|
|
"4": 1
|
|
"5": 1
|
|
"6": 1
|
|
"7": 10 # more restrictions is usually best for testing
|
|
random: 1
|
|
ganon_open:
|
|
"0": 1
|
|
"1": 1
|
|
"2": 1
|
|
"3": 1
|
|
"4": 1
|
|
"5": 1
|
|
"6": 1
|
|
"7": 10 # more restrictions is usually best for testing
|
|
random: 1
|
|
boss_shuffle:
|
|
none: 1
|
|
simple: 1
|
|
unique: 1
|
|
full: 1
|
|
random: 1
|
|
enemy_shuffle: # shouldn't affect generation
|
|
none: 1
|
|
shuffled: 1
|
|
random: 1
|
|
legacy: 0
|
|
any_enemy_logic: allow_all # more interesting logic
|
|
hints:
|
|
on: 1
|
|
off: 1
|
|
pseudoboots: # shouldn't affect generation
|
|
on: 1
|
|
off: 1
|
|
weapons:
|
|
randomized: 1
|
|
assured: 1
|
|
vanilla: 1
|
|
swordless: 1
|
|
item_pool:
|
|
normal: 1
|
|
hard: 1
|
|
expert: 1
|
|
item_functionality: # shouldn't affect generation
|
|
normal: 1
|
|
hard: 0
|
|
expert: 0
|
|
enemy_damage: # shouldn't affect generation
|
|
default: 1
|
|
shuffled: 0
|
|
random: 0
|
|
enemy_health: # shouldn't affect generation
|
|
default: 1
|
|
easy: 0
|
|
hard: 0
|
|
expert: 0
|
|
rom:
|
|
quickswap: # shouldn't affect generation
|
|
on: 1
|
|
off: 0
|
|
# reduce_flashing: should affect generation at this point
|
|
heartcolor: # shouldn't affect generation
|
|
red: 1
|
|
blue: 1
|
|
green: 1
|
|
yellow: 1
|
|
heartbeep: # shouldn't affect generation
|
|
double: 0
|
|
normal: 0
|
|
half: 0
|
|
quarter: 1
|
|
off: 0
|
|
shuffle_sfx:
|
|
on: 1
|
|
off: 1
|
|
shuffle_sfxinstruments:
|
|
on: 1
|
|
off: 1
|
|
shuffle_songinstruments:
|
|
on: 1
|
|
off: 1
|