<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <Import Project="..\config.props" />
  <Import Project="..\dirs.props" />
  <PropertyGroup Label="Globals">
    <VCProjectVersion>17.0</VCProjectVersion>
    <ProjectGuid>{503AE687-C33A-45ED-93AA-83967E176D67}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Makefile</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Makefile</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Makefile</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Makefile</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="Exists('$(LibDir)pdcursesmod') AND Exists('$(LibDir)lua-$(LUA_VERSION)')">
    <NMakeBuildCommandLine>echo lib\pdcursesmod and lib\lua-$(LUA_VERSION) are already present</NMakeBuildCommandLine>
    <NMakeCleanCommandLine>pushd $(vsDir)fetchprereq %26%26 nmake -F fetchprereq.nmake clean %26%26 popd</NMakeCleanCommandLine>
    <NMakeReBuildCommandLine>echo rebuilding lib\pdcursesmod and lib\lua-$(LUA_VERSION)</NMakeReBuildCommandLine>
    <NMakePreprocessorDefinitions>_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
  </PropertyGroup>
  <PropertyGroup Condition="!Exists('$(LibDir)pdcursesmod') OR !Exists('$(LibDir)lua-$(LUA_VERSION)')">
    <NMakeBuildCommandLine>pushd $(vsDir)fetchprereq %26%26 nmake -F fetchprereq.nmake %26%26 popd</NMakeBuildCommandLine>
    <NMakeCleanCommandLine>pushd $(vsDir)fetchprereq %26%26 nmake -F fetchprereq.nmake clean %26%26 popd</NMakeCleanCommandLine>
    <NMakeReBuildCommandLine>pushd $(vsDir)fetchprereq %26%26 nmake -F fetchprereq.nmake rebuild %26%26 popd</NMakeReBuildCommandLine>
    <NMakePreprocessorDefinitions>_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>