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			targets = (
				3189577021A1FCC100FB2ABE /* NetHack */,
				3189577E21A1FDA400FB2ABE /* makedefs */,
				31B8A41D21A2669A0055BD01 /* lev_comp */,
				31B8A43521A268DF0055BD01 /* dgn_comp */,
				31B8A44921A26A4B0055BD01 /* recover */,
				31B8A45621A26A970055BD01 /* dlb */,
			);
		};
/* End PBXProject section */

/* Begin PBXShellScriptBuildPhase section */
		317E7C4521A3548F00F6E4E5 /* Build rumors */ = {
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			buildActionMask = 2147483647;
			files = (
			);
			inputFileListPaths = (
			);
			inputPaths = (
				"$(NH_DAT_DIR)/rumors.tru",
				"$(NH_DAT_DIR)/rumors.fal",
				"$(NH_UTIL_DIR)/makedefs",
			);
			name = "Build rumors";
			outputFileListPaths = (
			);
			outputPaths = (
				"$(NH_DAT_DIR)/rumors",
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -r\n";
		};
		317E7C4621A355E700F6E4E5 /* Build quest.dat */ = {
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			files = (
			);
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				"$(NH_UTIL_DIR)/makedefs",
			);
			name = "Build quest.dat";
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			);
			outputPaths = (
				"$(NH_DAT_DIR)/quest.dat",
			);
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			shellPath = /bin/sh;
			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -q\n\n";
		};
		317E7C4A21A35E9400F6E4E5 /* Build special levels */ = {
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			files = (
			);
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				"$(NH_DAT_DIR)/castle.des",
				"$(NH_DAT_DIR)/endgame.des",
				"$(NH_DAT_DIR)/knox.des",
				"$(NH_DAT_DIR)/medusa.des",
				"$(NH_DAT_DIR)/mines.des",
				"$(NH_DAT_DIR)/oracle.des",
				"$(NH_DAT_DIR)/sokoban.des",
				"$(NH_DAT_DIR)/tower.des",
				"$(NH_DAT_DIR)/yendor.des",
			);
			name = "Build special levels";
			outputFileListPaths = (
			);
			outputPaths = (
				"$(NH_DAT_DIR)/spec_levs",
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/lev_comp bigroom.des\n${NH_UTIL_DIR}/lev_comp castle.des\n${NH_UTIL_DIR}/lev_comp endgame.des\n${NH_UTIL_DIR}/lev_comp gehennom.des\n${NH_UTIL_DIR}/lev_comp knox.des\n${NH_UTIL_DIR}/lev_comp medusa.des\n${NH_UTIL_DIR}/lev_comp mines.des\n${NH_UTIL_DIR}/lev_comp oracle.des\n${NH_UTIL_DIR}/lev_comp sokoban.des\n${NH_UTIL_DIR}/lev_comp tower.des\n${NH_UTIL_DIR}/lev_comp yendor.des\ntouch spec_levs\n";
		};
		317E7C4B21A35F0500F6E4E5 /* Copy makedefs */ = {
			isa = PBXShellScriptBuildPhase;
			buildActionMask = 2147483647;
			files = (
			);
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			);
			inputPaths = (
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			);
			name = "Copy makedefs";
			outputFileListPaths = (
			);
			outputPaths = (
				"$(NH_UTIL_DIR)/makedefs",
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "cp ${BUILT_PRODUCTS_DIR}/makedefs ${NH_UTIL_DIR}/makedefs\n";
		};
		317E7C4C21A3625000F6E4E5 /* Copy lev_comp */ = {
			isa = PBXShellScriptBuildPhase;
			buildActionMask = 2147483647;
			files = (
			);
			inputFileListPaths = (
			);
			inputPaths = (
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			name = "Copy lev_comp";
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			outputPaths = (
				"$(NH_UTIL_DIR)/lev_comp",
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			shellPath = /bin/sh;
			shellScript = "cp ${BUILT_PRODUCTS_DIR}/lev_comp ${NH_UTIL_DIR}/lev_comp\n";
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		317E7C4D21A3649B00F6E4E5 /* Build quest levels */ = {
			isa = PBXShellScriptBuildPhase;
			buildActionMask = 2147483647;
			files = (
			);
			inputFileListPaths = (
			);
			inputPaths = (
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				"$(NH_DAT_DIR)/Arch.des",
				"$(NH_DAT_DIR)/Barb.des",
				"$(NH_DAT_DIR)/Caveman.des",
				"$(NH_DAT_DIR)/Healer.des",
				"$(NH_DAT_DIR)/Knight.des",
				"$(NH_DAT_DIR)/Monk.des",
				"$(NH_DAT_DIR)/Priest.des",
				"$(NH_DAT_DIR)/Ranger.des",
				"$(NH_DAT_DIR)/Rogue.des",
				"$(NH_DAT_DIR)/Samurai.des",
				"$(NH_DAT_DIR)/Tourist.des",
				"$(NH_DAT_DIR)/Valkyrie.des",
				"$(NH_DAT_DIR)/Wizard.des",
			);
			name = "Build quest levels";
			outputFileListPaths = (
			);
			outputPaths = (
				"$(NH_DAT_DIR)/quest_levs",
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/lev_comp Arch.des\n${NH_UTIL_DIR}/lev_comp Barb.des\n${NH_UTIL_DIR}/lev_comp Caveman.des\n${NH_UTIL_DIR}/lev_comp Healer.des\n${NH_UTIL_DIR}/lev_comp Knight.des\n${NH_UTIL_DIR}/lev_comp Monk.des\n${NH_UTIL_DIR}/lev_comp Priest.des\n${NH_UTIL_DIR}/lev_comp Ranger.des\n${NH_UTIL_DIR}/lev_comp Rogue.des\n${NH_UTIL_DIR}/lev_comp Samurai.des\n${NH_UTIL_DIR}/lev_comp Tourist.des\n${NH_UTIL_DIR}/lev_comp Valkyrie.des\n${NH_UTIL_DIR}/lev_comp Wizard.des\ntouch quest_levs\n";
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				"$(NH_INC_DIR)/date.h",
				"$(NH_INC_DIR)/onames.h",
				"$(NH_INC_DIR)/pm.h",
				"$(NH_INC_DIR)/vis_tab.h",
				"$(NH_SRC_DIR)/vis_tab.c",
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		317E7C4F21A36A5700F6E4E5 /* Build engrave, epitaph and bogusmon */ = {
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				"$(NH_DAT_DIR)/bogusmon.txt",
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			name = "Build engrave, epitaph and bogusmon";
			outputFileListPaths = (
			);
			outputPaths = (
				"$(NH_DAT_DIR)/engrave",
				"$(NH_DAT_DIR)/epitaph",
				"$(NH_DAT_DIR)/bogusmon",
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			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -s\n";
		};
		317E7C5021A3735300F6E4E5 /* Copy dgn_comp */ = {
			isa = PBXShellScriptBuildPhase;
			buildActionMask = 2147483647;
			files = (
			);
			inputFileListPaths = (
			);
			inputPaths = (
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			outputFileListPaths = (
			);
			outputPaths = (
				"${NH_UTIL_DIR}/dgn_comp",
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "cp ${BUILT_PRODUCTS_DIR}/dgn_comp ${NH_UTIL_DIR}/dgn_comp\n";
		};
		317E7C5121A373E100F6E4E5 /* Build dungeon */ = {
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			name = "Build dungeon";
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			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -e\n${NH_UTIL_DIR}/dgn_comp dungeon.pdf\n";
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			shellPath = /bin/sh;
			shellScript = "cd ${NH_DOC_DIR}\ncat Guidebook.mn | ${NH_UTIL_DIR}/makedefs --grep --input - --output - | tbl tmac.n - | nroff -c -Tascii | col -bx > Guidebook\n";
		};
		317E7C5521A3912D00F6E4E5 /* Build nhdat */ = {
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			files = (
			);
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			inputPaths = (
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				"$(NH_DAT_DIR)/Arc-filb.lev",
				"$(NH_DAT_DIR)/Arc-goal.lev",
				"$(NH_DAT_DIR)/Arc-loca.lev",
				"$(NH_DAT_DIR)/Arc-strt.lev",
				"$(NH_DAT_DIR)/Bar-fila.lev",
				"$(NH_DAT_DIR)/Bar-filb.lev",
				"$(NH_DAT_DIR)/Bar-goal.lev",
				"$(NH_DAT_DIR)/Bar-loca.lev",
				"$(NH_DAT_DIR)/Bar-strt.lev",
				"$(NH_DAT_DIR)/Cav-fila.lev",
				"$(NH_DAT_DIR)/Cav-filb.lev",
				"$(NH_DAT_DIR)/Cav-goal.lev",
				"$(NH_DAT_DIR)/Cav-loca.lev",
				"$(NH_DAT_DIR)/Cav-strt.lev",
				"$(NH_DAT_DIR)/Hea-fila.lev",
				"$(NH_DAT_DIR)/Hea-filb.lev",
				"$(NH_DAT_DIR)/Hea-goal.lev",
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				"$(NH_DAT_DIR)/Mon-filb.lev",
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				"$(NH_DAT_DIR)/Ran-strt.lev",
				"$(NH_DAT_DIR)/Rog-fila.lev",
				"$(NH_DAT_DIR)/Rog-filb.lev",
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				"$(NH_DAT_DIR)/Rog-loca.lev",
				"$(NH_DAT_DIR)/Rog-strt.lev",
				"$(NH_DAT_DIR)/Sam-fila.lev",
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				"$(NH_DAT_DIR)/Sam-loca.lev",
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				"$(NH_DAT_DIR)/Tou-fila.lev",
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				"$(NH_DAT_DIR)/Tou-strt.lev",
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				"$(NH_DAT_DIR)/Val-loca.lev",
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				"$(NH_DAT_DIR)/asmodeus.lev",
				"$(NH_DAT_DIR)/astral.lev",
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				"$(NH_DAT_DIR)/bigrm-1.lev",
				"$(NH_DAT_DIR)/bigrm-10.lev",
				"$(NH_DAT_DIR)/bigrm-2.lev",
				"$(NH_DAT_DIR)/bigrm-3.lev",
				"$(NH_DAT_DIR)/bigrm-4.lev",
				"$(NH_DAT_DIR)/bigrm-5.lev",
				"$(NH_DAT_DIR)/bigrm-6.lev",
				"$(NH_DAT_DIR)/bigrm-7.lev",
				"$(NH_DAT_DIR)/bigrm-8.lev",
				"$(NH_DAT_DIR)/bigrm-9.lev",
				"$(NH_DAT_DIR)/bogusmon",
				"$(NH_DAT_DIR)/castle.lev",
				"$(NH_DAT_DIR)/cmdhelp",
				"$(NH_DAT_DIR)/data",
				"$(NH_DAT_DIR)/dungeon",
				"$(NH_DAT_DIR)/earth.lev",
				"$(NH_DAT_DIR)/engrave",
				"$(NH_DAT_DIR)/epitaph",
				"$(NH_DAT_DIR)/fakewiz1.lev",
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				"$(NH_DAT_DIR)/fire.lev",
				"$(NH_DAT_DIR)/help",
				"$(NH_DAT_DIR)/hh",
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				"$(NH_DAT_DIR)/juiblex.lev",
				"$(NH_DAT_DIR)/keyhelp",
				"$(NH_DAT_DIR)/knox.lev",
				"$(NH_DAT_DIR)/medusa-1.lev",
				"$(NH_DAT_DIR)/medusa-2.lev",
				"$(NH_DAT_DIR)/medusa-3.lev",
				"$(NH_DAT_DIR)/medusa-4.lev",
				"$(NH_DAT_DIR)/minefill.lev",
				"$(NH_DAT_DIR)/minend-1.lev",
				"$(NH_DAT_DIR)/minend-2.lev",
				"$(NH_DAT_DIR)/minend-3.lev",
				"$(NH_DAT_DIR)/minetn-1.lev",
				"$(NH_DAT_DIR)/minetn-2.lev",
				"$(NH_DAT_DIR)/minetn-3.lev",
				"$(NH_DAT_DIR)/minetn-4.lev",
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				"$(NH_DAT_DIR)/opthelp",
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				"$(NH_DAT_DIR)/soko2-1.lev",
				"$(NH_DAT_DIR)/soko2-2.lev",
				"$(NH_DAT_DIR)/soko3-1.lev",
				"$(NH_DAT_DIR)/soko3-2.lev",
				"$(NH_DAT_DIR)/soko4-1.lev",
				"$(NH_DAT_DIR)/soko4-2.lev",
				"$(NH_DAT_DIR)/tower1.lev",
				"$(NH_DAT_DIR)/tower2.lev",
				"$(NH_DAT_DIR)/tower3.lev",
				"$(NH_DAT_DIR)/tribute",
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				"$(NH_DAT_DIR)/wizard1.lev",
				"$(NH_DAT_DIR)/wizard2.lev",
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				"$(NH_DAT_DIR)/wizhelp",
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			shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/dlb cf nhdat help hh cmdhelp keyhelp history opthelp wizhelp dungeon tribute asmodeus.lev baalz.lev bigrm-*.lev castle.lev fakewiz?.lev juiblex.lev knox.lev medusa-?.lev minend-?.lev minefill.lev minetn-?.lev oracle.lev orcus.lev sanctum.lev soko?-?.lev tower?.lev valley.lev wizard?.lev astral.lev air.lev earth.lev fire.lev water.lev ???-goal.lev ???-fil?.lev ???-loca.lev ???-strt.lev bogusmon data engrave epitaph oracles options quest.dat rumors\n\n";
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			name = Install;
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				"$(NH_INSTALL_DIR)/recover",
				"$(NH_INSTALL_DIR)/sysconf",
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "mkdir -p ${NH_INSTALL_DIR}/save\ncd ${NH_DAT_DIR}\ncp nhdat license symbols ${NH_INSTALL_DIR}\ncp ${NH_SRC_DIR}/nethack ${NH_INSTALL_DIR}\ncp ${NH_UTIL_DIR}/recover ${NH_INSTALL_DIR}\ntouch ${NH_INSTALL_DIR}/perm\ntouch ${NH_INSTALL_DIR}/record\ntouch ${NH_INSTALL_DIR}/logfile\ntouch ${NH_INSTALL_DIR}/xlogfile\ncd ${NH_ROOT_DIR}\nsys/unix/hints/macosx.sh editsysconf sys/unix/sysconf ${NH_INSTALL_DIR}/sysconf\n";
		};
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		3192867221A3AA5700325BEB /* copy dlb */ = {
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		3192867F21A3AF8000325BEB /* Build oracles */ = {
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		319CBA3821A3458100150830 /* Build data */ = {
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