enlightenment formatting
Make the enlightenment output just a little nicer.
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@@ -1107,12 +1107,12 @@ int final; /* ENL_GAMEINPROGRESS:0, ENL_GAVEOVERALIVE, ENL_GAMEOVERDEAD */
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Strcpy(tmpbuf, plname);
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Strcpy(tmpbuf, plname);
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*tmpbuf = highc(*tmpbuf); /* same adjustment as bottom line */
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*tmpbuf = highc(*tmpbuf); /* same adjustment as bottom line */
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Sprintf(buf, "__ %s the %s __", tmpbuf,
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Sprintf(buf, "%s the %s's atttributes:", tmpbuf,
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(flags.female && urole.name.f) ? urole.name.f : urole.name.m);
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(flags.female && urole.name.f) ? urole.name.f : urole.name.m);
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en_win = create_nhwindow(NHW_MENU);
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en_win = create_nhwindow(NHW_MENU);
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/* title */
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/* title */
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putstr(en_win, 0, buf); /* "__ Conan the Archeologist __" */
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putstr(en_win, 0, buf); /* "Conan the Archeologist's attributes:" */
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/* background and characteristics; ^X or end-of-game disclosure */
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/* background and characteristics; ^X or end-of-game disclosure */
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if (mode & BASICENLIGHTENMENT) {
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if (mode & BASICENLIGHTENMENT) {
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/* role, race, alignment, deities */
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/* role, race, alignment, deities */
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@@ -2007,7 +2007,6 @@ int final;
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/* Create the conduct window */
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/* Create the conduct window */
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en_win = create_nhwindow(NHW_MENU);
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en_win = create_nhwindow(NHW_MENU);
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putstr(en_win, 0, "Voluntary challenges:");
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putstr(en_win, 0, "Voluntary challenges:");
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putstr(en_win, 0, "");
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if (!u.uconduct.food)
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if (!u.uconduct.food)
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enl_msg(You_, "have gone", "went", " without food", "");
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enl_msg(You_, "have gone", "went", " without food", "");
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