enlightenment formatting
Make the enlightenment output just a little nicer.
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@@ -995,7 +995,7 @@ const char *start, *middle, *end, *ps;
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{
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{
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char buf[BUFSZ];
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char buf[BUFSZ];
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Sprintf(buf, "%s%s%s%s.", start, middle, end, ps);
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Sprintf(buf, " %s%s%s%s.", start, middle, end, ps);
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putstr(en_win, 0, buf);
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putstr(en_win, 0, buf);
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}
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}
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@@ -1107,12 +1107,12 @@ int final; /* ENL_GAMEINPROGRESS:0, ENL_GAVEOVERALIVE, ENL_GAMEOVERDEAD */
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Strcpy(tmpbuf, plname);
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Strcpy(tmpbuf, plname);
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*tmpbuf = highc(*tmpbuf); /* same adjustment as bottom line */
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*tmpbuf = highc(*tmpbuf); /* same adjustment as bottom line */
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Sprintf(buf, "__ %s the %s __", tmpbuf,
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Sprintf(buf, "%s the %s's atttributes:", tmpbuf,
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(flags.female && urole.name.f) ? urole.name.f : urole.name.m);
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(flags.female && urole.name.f) ? urole.name.f : urole.name.m);
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en_win = create_nhwindow(NHW_MENU);
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en_win = create_nhwindow(NHW_MENU);
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/* title */
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/* title */
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putstr(en_win, 0, buf); /* "__ Conan the Archeologist __" */
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putstr(en_win, 0, buf); /* "Conan the Archeologist's attributes:" */
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/* background and characteristics; ^X or end-of-game disclosure */
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/* background and characteristics; ^X or end-of-game disclosure */
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if (mode & BASICENLIGHTENMENT) {
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if (mode & BASICENLIGHTENMENT) {
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/* role, race, alignment, deities */
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/* role, race, alignment, deities */
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@@ -1190,7 +1190,7 @@ int final;
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you_are(buf, "");
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you_are(buf, "");
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/* report alignment (bypass you_are() in order to omit ending period) */
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/* report alignment (bypass you_are() in order to omit ending period) */
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Sprintf(buf, "You %s%s, %son a mission for %s",
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Sprintf(buf, " You %s%s, %son a mission for %s",
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!final ? are : were, align_str(u.ualign.type),
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!final ? are : were, align_str(u.ualign.type),
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/* helm of opposite alignment (might hide conversion) */
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/* helm of opposite alignment (might hide conversion) */
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(u.ualign.type != u.ualignbase[A_CURRENT]) ? "temporarily " :
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(u.ualign.type != u.ualignbase[A_CURRENT]) ? "temporarily " :
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@@ -1203,7 +1203,7 @@ int final;
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/* show the rest of this game's pantheon (finishes previous sentence)
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/* show the rest of this game's pantheon (finishes previous sentence)
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[appending "also Moloch" at the end would allow for straightforward
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[appending "also Moloch" at the end would allow for straightforward
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trailing "and" on all three aligned entries but looks too verbose] */
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trailing "and" on all three aligned entries but looks too verbose] */
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Sprintf(buf, "who %s opposed by", !final ? "is" : "was");
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Sprintf(buf, " who %s opposed by", !final ? "is" : "was");
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if (u.ualign.type != A_LAWFUL)
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if (u.ualign.type != A_LAWFUL)
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Sprintf(eos(buf), " %s (%s) and",
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Sprintf(eos(buf), " %s (%s) and",
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align_gname(A_LAWFUL), align_str(A_LAWFUL));
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align_gname(A_LAWFUL), align_str(A_LAWFUL));
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@@ -1230,7 +1230,7 @@ int final;
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difalgn &= ~1; /* suppress helm from "started out <foo>" message */
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difalgn &= ~1; /* suppress helm from "started out <foo>" message */
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}
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}
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if (difgend || difalgn) { /* sex change or perm align change or both */
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if (difgend || difalgn) { /* sex change or perm align change or both */
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Sprintf(buf, "You started out %s%s%s.",
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Sprintf(buf, " You started out %s%s%s.",
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difgend ? genders[flags.initgend].adj : "",
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difgend ? genders[flags.initgend].adj : "",
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(difgend && difalgn) ? " and " : "",
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(difgend && difalgn) ? " and " : "",
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difalgn ? align_str(u.ualignbase[A_ORIGINAL]) : "");
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difalgn ? align_str(u.ualignbase[A_ORIGINAL]) : "");
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@@ -2007,7 +2007,6 @@ int final;
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/* Create the conduct window */
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/* Create the conduct window */
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en_win = create_nhwindow(NHW_MENU);
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en_win = create_nhwindow(NHW_MENU);
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putstr(en_win, 0, "Voluntary challenges:");
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putstr(en_win, 0, "Voluntary challenges:");
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putstr(en_win, 0, "");
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if (!u.uconduct.food)
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if (!u.uconduct.food)
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enl_msg(You_, "have gone", "went", " without food", "");
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enl_msg(You_, "have gone", "went", " without food", "");
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