fixes entry and tweaks for PR #871 - revive corpse

Pull requet from entrez:  give better feedback than "it" when hero
observes a corpse reviving into a monster that can't be seen.

Tweak reviving from a container which was coded as if the container
was optional.  That can lead to confusion when someone reads the
code so make the situation more explicit.

Fixes #871
This commit is contained in:
PatR
2022-09-20 14:33:39 -07:00
parent 74704c8836
commit 0145a020c1
2 changed files with 10 additions and 7 deletions

View File

@@ -1023,6 +1023,7 @@ cannot kick while squeezed on top of a boulder
room stocking would put multiple items on the same spot
splitting a stack of named, shop-owned objects while perm_invent is enabled
produced impossible "unpaid_cost: object wasn't on any bill."
more consistent feedback if a reviving corpse becomes an unseen monster
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository