U897: kicking while in the air
If you kick something while in the air (i.e. on the Air level or while in a bubble on the water level), 1) greased objects were treated specially and 2) messages were given about the object sliding. - add checks for kicking in the air, and always increased distance a bit (I didn't add any checks to deal with the transition from air to water or visa versa) - don't set the flag that causes the "slides" message in these cases either
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@@ -61,6 +61,7 @@ sync default documentation of "null" option with the code
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tripping over a cockatrice corpse didn't petrify, even when not wearing boots
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do not call swamps on the Juiblex level "moat" when freezing
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keep score from wrapping around and becoming negative by capping it
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kicked objects do not slide when on the air or water levels
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Platform- and/or Interface-Specific Fixes
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