Move some chronicle-related fixes entries to the correct section
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@@ -1551,10 +1551,6 @@ you cannot sacrifice objects/corpses while stunned or confused
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that they work; /y and /n for them now only work when lootabc is off
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that they work; /y and /n for them now only work when lootabc is off
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writing on an unidentified scroll of blank paper identifies blank paper
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writing on an unidentified scroll of blank paper identifies blank paper
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dumplogs include spells and skills
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dumplogs include spells and skills
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uncursed genocide while hallucinating deliberately mis-reports hero's role as
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target but was also inappropriately showing it to livelog/#chronicle
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livelog/#chronicle for bribing a demon lord reported random monster and
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currency if hero was hallucinating
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -2165,6 +2161,13 @@ throwing crystal plate mail or helm of brilliance up against the ceiling could
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yn_function (used all over the place) sometimes triggered an impossible()
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yn_function (used all over the place) sometimes triggered an impossible()
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during do-again (^A) processing [ongoing revisions; more are probably
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during do-again (^A) processing [ongoing revisions; more are probably
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needed; listed here in case ^A behavior changes]
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needed; listed here in case ^A behavior changes]
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uncursed genocide while hallucinating deliberately mis-reports hero's role as
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target but was also inappropriately showing it to livelog/#chronicle
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livelog/#chronicle for bribing a demon lord reported random monster and
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currency if hero was hallucinating
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livelog/#chronicle for saving-grace: if saving-grace prevents hero's death,
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report it [at present, it uses the livelog classification for breaking
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a conduct]
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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@@ -2833,9 +2836,6 @@ wand of secret door detection, spell of detect unseen, and wizard mode ^E now
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flash the cursor at each location where detection finds something
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flash the cursor at each location where detection finds something
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saving-grace: once per game if receiving a killing blow from full or nearly
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saving-grace: once per game if receiving a killing blow from full or nearly
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full HP, survive with 1 HP
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full HP, survive with 1 HP
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livelog/#chronicle for saving-grace: if saving-grace prevents hero's death,
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report it [at present, it uses the livelog classification for breaking
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a conduct]
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enlightenment/attribute disclosure for saving-grace: include a line for have
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enlightenment/attribute disclosure for saving-grace: include a line for have
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or haven't been saved (game in progress) or did or didn't get saved
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or haven't been saved (game in progress) or did or didn't get saved
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(game over) via saving-grace
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(game over) via saving-grace
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