don't impact player stats with wizard mode ^T
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@@ -3693,7 +3693,7 @@ drown()
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&& (Teleport_control || rn2(3) < Luck + 2)) {
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You("attempt a teleport spell."); /* utcsri!carroll */
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if (!level.flags.noteleport) {
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(void) dotele();
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(void) dotele(FALSE);
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if (!is_pool(u.ux, u.uy))
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return TRUE;
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} else
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