Make the adventurer ghost asleep
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+1
-1
@@ -228,7 +228,7 @@ themerooms = {
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contents = function(rm)
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contents = function(rm)
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local px = nh.rn2(rm.width);
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local px = nh.rn2(rm.width);
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local py = nh.rn2(rm.height);
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local py = nh.rn2(rm.height);
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des.monster({ id = "ghost", waiting = true, coord = {px,py} });
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des.monster({ id = "ghost", asleep = true, waiting = true, coord = {px,py} });
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if percent(65) then
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if percent(65) then
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des.object({ id = "dagger", coord = {px,py}, buc = "not-blessed" });
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des.object({ id = "dagger", coord = {px,py}, buc = "not-blessed" });
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end
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end
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