fix github issue #531 - genderless corpses
Dead monsters that had traits saved with the corpse would revive as the same gender, but ordinary corpses revived with random gender so could be different from before they got killed. Since corpses of monsters lacked gender, those for monsters with gender-specific names were described by the neuter name. This is a fairly big change for a fairly minor problem and needs a lot more testing. Fixes #531
This commit is contained in:
@@ -541,6 +541,7 @@ change valkyrie and warrior (valk quest) monsters from chaotic to lawful
|
||||
change attendant (healer quest) monster from lawful to neutral
|
||||
quit is not longer bound to M-q
|
||||
change default value of autopickup to off and color to on
|
||||
resurrected corpse of mon could end up with different gender from original mon
|
||||
|
||||
|
||||
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
|
||||
@@ -710,6 +711,8 @@ stair revamp unintentionally resulted in cursed potion of levitation no longer
|
||||
causing hero to hit head on ceiling
|
||||
enlightenment/disclosure when wielding two weapons with two-weap skill higher
|
||||
than secondary weapon's skill had "with" duplicated in the feedback
|
||||
corpse of monster with gender specific names (king vs queen and so forth)
|
||||
was always described by the neutral name (ruler and such)
|
||||
|
||||
curses: 'msg_window' option wasn't functional for curses unless the binary
|
||||
also included tty support
|
||||
|
||||
Reference in New Issue
Block a user