From 04bea1029806de32d0772a339dcfb989ec74c922 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Sat, 2 May 2015 20:47:02 +0300 Subject: [PATCH] Random melted spots in Valk quest home --- dat/Valkyrie.des | 53 ++++++++++++++++++++++++++++++------------------ 1 file changed, 33 insertions(+), 20 deletions(-) diff --git a/dat/Valkyrie.des b/dat/Valkyrie.des index ad9c942bf..f9a9f2213 100644 --- a/dat/Valkyrie.des +++ b/dat/Valkyrie.des @@ -12,28 +12,41 @@ # MAZE: "Val-strt",' ' FLAGS: noteleport,hardfloor,icedpools +INIT_MAP:solidfill,'I' + +$pools = selection: random & random & random & random & random & + random & random & random & random & random & random & + random & random & + grow(west, random) & + grow(north, random) & + grow(random & random) +# This works because the random coordinates in $pools are evaluated once, +# when the variable is initialized. +TERRAIN:grow($pools), 'P' +TERRAIN:$pools, 'L' + GEOMETRY:center,center MAP -IIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII -IIIIPPPPPIIIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII...IIIIIIIIIIIIIIIIIIIII -IIIIPLLPPIIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII..{..IIIIIIIIIIIIIIIIIIII -IIIIPLPPIIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.....IIIIIIPPPIIIIIIIIII -IIIPPPPPIIIIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.IIIIIPPLPIIIIIIIIII -IIIIPIIIIIIII..IIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.IIIIIPLPPIIIIIIIIII -IIIIIIIIIIII..IIIIIPLPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII..IIIIIPPPIIIIIIIIIII -IIIIIIII.....IIIIIIPPPIIII|----------------|IIIIIPPPIII.IIIIIIIIIIIIIIIIIIII -IIIIIII..III...IIIIIIIIIII|................|IIIIIPLPII..IIIIIIIIIIIIIIIIIIII -IIIIII..IIIIII......IIIII.|................|.IIIIPPPII.IIIIIIIIIIIIIIIIIIIII -IIIII..IIIIIIIIIIII.......+................+...IIIIIII.IIIIIIIIIIIIIIIIIIIII -IIII..IIIIIIIII.....IIIII.|................|.I...IIIII.IIIIIIIIIIIIIIIIIIIII -III..IIIIIIIII..IIIIIIIIII|................|IIII.......IIIIIIIIIIIIIIIIIIIII -IIII..IIIIIII..IIIIIIIIIII|----------------|IIIIIIIIII...IIIIIIIIIIIIIIIIIII -IIIIII..IIII..IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIPPPPIIII...IIIIIIIIIIIIIIIII -IIIIIII......IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIPLLPPIIIII...IIIIIIIIIIIIIII -IIIIPPPIP...IIIIIIIIIIIPIIIIIIIIIIIIIIIIIIIIIIIIPPPPIIIIIIII...I......IIIIII -IIIPPLPPIIIIIIIIIIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.........IIIII -IIIIPPPIIIIIIIIIIIIIIPPLPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.......IIIIII -IIIIIIIIIIIIIIIIIIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII +xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx +xxxxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxxxxx +xxxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..{..xxxxxxxxxxxxxxxxxxxx +xxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.....xxxxxxxxxxxxxxxxxxx +xxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxx +xxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxx +xxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxx +xxxxxxxx.....xxxxxxxxxxxxx|----------------|xxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxx +xxxxxxx..xxx...xxxxxxxxxxx|................|xxxxxxxxxx..xxxxxxxxxxxxxxxxxxxx +xxxxxx..xxxxxx......xxxxx.|................|.xxxxxxxxx.xxxxxxxxxxxxxxxxxxxxx +xxxxx..xxxxxxxxxxxx.......+................+...xxxxxxx.xxxxxxxxxxxxxxxxxxxxx +xxxx..xxxxxxxxx.....xxxxx.|................|.x...xxxxx.xxxxxxxxxxxxxxxxxxxxx +xxx..xxxxxxxxx..xxxxxxxxxx|................|xxxx.......xxxxxxxxxxxxxxxxxxxxx +xxxx..xxxxxxx..xxxxxxxxxxx|----------------|xxxxxxxxxx...xxxxxxxxxxxxxxxxxxx +xxxxxx..xxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxx +xxxxxxx......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxx +xxxxxxxxx...xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...x......xxxxxx +xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........xxxxx +xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.......xxxxxx +xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ENDMAP # Dungeon Description REGION:(00,00,75,19),lit,"ordinary"