level flip comment bit

This commit is contained in:
PatR
2020-02-24 17:29:32 -08:00
parent 194b174bbc
commit 04d15b099b
+3 -3
View File
@@ -1,4 +1,4 @@
/* NetHack 3.6 cmd.c $NHDT-Date: 1582592803 2020/02/25 01:06:43 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.405 $ */ /* NetHack 3.6 cmd.c $NHDT-Date: 1582594149 2020/02/25 01:29:09 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.406 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2013. */ /*-Copyright (c) Robert Patrick Rankin, 2013. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -1019,7 +1019,7 @@ wiz_level_tele(VOID_ARGS)
return 0; return 0;
} }
/* #wizlevelflip - flip the current level */ /* #wizlevelflip - transpose the current level */
static int static int
wiz_level_flip(VOID_ARGS) wiz_level_flip(VOID_ARGS)
{ {
@@ -1031,7 +1031,7 @@ wiz_level_flip(VOID_ARGS)
* levregions, * levregions,
* monster mtrack, * monster mtrack,
* migrating monsters aimed at returning to specific coordinates * migrating monsters aimed at returning to specific coordinates
* on the this level * on this level
* as flipping is normally done only during level creation. * as flipping is normally done only during level creation.
*/ */
if (wizard) { if (wizard) {