untrap downwards while over trap

Force trap to activate during failed untrap attempt if done while
already at the trap's location, to match the recent change in
behavior when failed attempt occurs while adjacent to the trap.

Most noticeable while flying over bear traps, but affects all
failed untrap attempts.
This commit is contained in:
PatR
2018-09-30 16:37:32 -07:00
parent d9ecc42566
commit 053880c149
3 changed files with 7 additions and 4 deletions

View File

@@ -2058,7 +2058,7 @@ boolean pick;
struct monst *mtmp;
struct trap *trap = t_at(u.ux, u.uy);
int trapflag = iflags.failing_untrap ? FORCETRAP : 0;
int trapflag = iflags.failing_untrap ? FAILEDUNTRAP : 0;
/* prevent recursion from affecting the hero all over again
[hero poly'd to iron golem enters water here, drown() inflicts