wishing fix

name_to_mon() has a bunch of alternate monster names, such as
"gray-elf" to match "grey-elf" and "ki rin" to match "ki-rin".  Those
worked as intended when they occurred at the end of a wish, but only
worked in the middle if their length was the same or one character
less than the canonical name in mons[].mname.

djinni figurine     -> h - a figurine of a djinni
genie figurine      -> i - a figurine of a djinni
figurine of mumak   -> j - a figurine of a mumak
mumak figurine      -> k - a figurine of a mumak
figurine of mumakil -> l - a figurine of a mumak
mumakil figurine    -> nothing fitting that description exists

(The one-less case worked because its following space ended up being
implicitly removed when skipping ahead by the length of mons[].mname;
subsequent explicit removal didn't find a space so was a no-op.)
This commit is contained in:
PatR
2020-04-19 04:58:18 -07:00
parent 37ef5a2561
commit 05403182eb
5 changed files with 52 additions and 12 deletions

View File

@@ -3585,19 +3585,24 @@ struct obj *no_wish;
&& strncmpi(bp, "ninja-to", 8) /* not the "ninja" rank */
&& strncmpi(bp, "master key", 10) /* not the "master" rank */
&& strncmpi(bp, "magenta", 7)) { /* not the "mage" rank */
const char *rest = 0;
if (mntmp < LOW_PM && strlen(bp) > 2
&& (mntmp = name_to_mon(bp)) >= LOW_PM) {
int mntmptoo, mntmplen; /* double check for rank title */
&& (mntmp = name_to_monplus(bp, &rest)) >= LOW_PM) {
char *obp = bp;
mntmptoo = title_to_mon(bp, (int *) 0, &mntmplen);
bp += (mntmp != mntmptoo) ? (int) strlen(mons[mntmp].mname)
: mntmplen;
/* 'rest' is a pointer past the matching portion; if that was
an alternate name or a rank title rather than the canonical
monster name we wouldn't otherwise know how much to skip */
bp = (char *) rest; /* cast away const */
if (*bp == ' ') {
bp++;
} else if (!strncmpi(bp, "s ", 2)) {
} else if (!strncmpi(bp, "s ", 2)
|| (bp > origbp && !strncmpi(bp - 1, "s' ", 3))) {
bp += 2;
} else if (!strncmpi(bp, "es ", 3)) {
} else if (!strncmpi(bp, "es ", 3)
|| !strncmpi(bp, "'s ", 3)) {
bp += 3;
} else if (!*bp && !actualn && !dn && !un && !oclass) {
/* no referent; they don't really mean a monster type */