Holes and trapdoors have predetermined exit level
Same hole/trapdoor will always take you to the same level.
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@@ -978,6 +978,7 @@ wielding Giantslayer prevents knockback from larger monsters
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scared hostile monster which cannot move away will attack
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prevent a fog cloud that has engulfed the hero from moving under closed doors
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allow cutting a known spider web with wielded weapon by force-fighting the web
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holes and trapdoors have a fixed exit level
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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