Make GOLDOBJ unconditional.

This commit is contained in:
Sean Hunt
2015-02-14 01:31:22 -05:00
committed by Pasi Kallinen
parent cc7ab4a2da
commit 05f7a63728
58 changed files with 8 additions and 1196 deletions

View File

@@ -159,13 +159,8 @@ botl_score()
long deepest = deepest_lev_reached(FALSE);
long utotal;
#ifndef GOLDOBJ
utotal = u.ugold + hidden_gold();
if ((utotal -= u.ugold0) < 0L) utotal = 0L;
#else
utotal = money_cnt(invent) + hidden_gold();
if ((utotal -= u.umoney0) < 0L) utotal = 0L;
#endif
utotal += u.urexp + (50 * (deepest - 1)) +
(deepest > 30 ? 10000 : deepest > 20 ? 1000*(deepest - 20) : 0);
if (utotal < u.urexp) utotal = LONG_MAX; /* wrap around */
@@ -268,11 +263,7 @@ bot2()
Sprintf(nb = eos(newbot2),
"%s:%-2ld HP:%d(%d) Pw:%d(%d) AC:%-2d",
encglyph(objnum_to_glyph(GOLD_PIECE)),
#ifndef GOLDOBJ
u.ugold,
#else
money_cnt(invent),
#endif
hp, hpmax, u.uen, u.uenmax, u.uac);
if (Upolyd)
@@ -709,12 +700,7 @@ bot()
/* Gold */
blstats[idx][BL_GOLD].a.a_long =
#ifndef GOLDOBJ
u.ugold;
#else
money_cnt(invent);
#endif
blstats[idx][BL_GOLD].a.a_long = money_cnt(invent);
/*
* The tty port needs to display the current symbol for gold
* as a field header, so to accomodate that we pass gold with