some windows startup
noticed that "do you want to destroy the savefile" was not being handled correctly in Windows startup.
This commit is contained in:
@@ -884,7 +884,8 @@ void buffer_fill_to_end(cell_t * buffer, cell_t * fill, int x, int y)
|
||||
while (dst != sentinel)
|
||||
*dst++ = *fill;
|
||||
|
||||
if (iflags.debug.immediateflips && buffer == console.back_buffer)
|
||||
if ((iflags.debug.immediateflips || !g.program_state.in_moveloop)
|
||||
&& buffer == console.back_buffer)
|
||||
back_buffer_flip();
|
||||
}
|
||||
|
||||
@@ -899,7 +900,7 @@ static void buffer_clear_to_end_of_line(cell_t * buffer, int x, int y)
|
||||
while (dst != sentinel)
|
||||
*dst++ = clear_cell;
|
||||
|
||||
if (iflags.debug.immediateflips)
|
||||
if (iflags.debug.immediateflips || !g.program_state.in_moveloop)
|
||||
back_buffer_flip();
|
||||
}
|
||||
|
||||
@@ -911,7 +912,8 @@ void buffer_write(cell_t * buffer, cell_t * cell, COORD pos)
|
||||
cell_t * dst = buffer + (console.width * pos.Y) + pos.X;
|
||||
*dst = *cell;
|
||||
|
||||
if (iflags.debug.immediateflips && buffer == console.back_buffer)
|
||||
if ((iflags.debug.immediateflips || !g.program_state.in_moveloop)
|
||||
&& buffer == console.back_buffer)
|
||||
back_buffer_flip();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user